Beneath Europa by Intoxicatious 2014-05-17T20:28:00
Pretty fun, the flashlight mode was intense!
Foon → Ludum Dare Explorer → Users → Daniel X. Moore
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | Daniel X Moore Presents: Dungeon of Sadness [LEGENDS] | jam | 344 | 3.43 | 3.43 | 3.35 | 3.95 | 4.27 | 3.41 | 67 | |||||
| 2014 | 29 | Beneath the Surface | Bionic Hotdog | compo | 544 | 3.19 | 3.56 | 3.30 | 2.70 | 2.78 | 2.55 | 3.93 | 2.94 | 71 | |||
| 2013 | 28 | You Only Get One | 1Ball | compo | 212 | 3.38 | 3.71 | 3.12 | 2.97 | 1.76 | 2.63 | 1.80 | 2.57 | 54 | |||
| 2013 | 27 | 10 Seconds | Trash Robots | compo | 1027 | 2.50 | 2.38 | 3.43 | 3.10 | 1.63 | 2.07 | 2.00 | 33 | ||||
| 2013 | 26 | Minimalism | O o . | compo | 1056 | 2.67 | 2.28 | 3.44 | 3.22 | 2.50 | 2.72 | 26 | |||||
| 2012 | 23 | Tiny World | Marble Worlds | compo | 541 | 2.79 | 2.14 | 2.07 | 2.50 | 1.93 | 2.73 | 2.22 | 20 | ||||
| 2011 | 22 | Alone | Space Wrench | compo | 473 | 2.42 | 2.46 | 2.08 | 2.54 | 2.00 | 1.91 | 1.33 | 2.00 | 2.33 | 28 | ||
| 2011 | 21 | Escape | SurfN-2-Sur5 | compo | 186 | 3.06 | 3.22 | 3.06 | 2.72 | 2.67 | 2.63 | 2.07 | 2.88 | 3 | |||
| 2011 | 20 | It's Dangerous to Go Alone! Take This! | The Legend of Danger Kitten | compo | 29 | 3.59 | 3.48 | 3.24 | 4.07 | 2.97 | 2.17 | 3.93 | 3.19 | 14 | |||
| 2010 | 19 | Discovery | Juxtapose | compo | 156 | 2.58 | 2.54 | 3.19 | 3.20 | 2.00 | 2.67 | 1.53 | 1.70 |
| Year | MiniLD | Theme | Game | Rank | ||
|---|---|---|---|---|---|---|
| 2011 | 26 | D… | Dirt Farm | |||
| 2010 | 21 | Greatest Fear | Quest For Meaning |
Daniel X. Moore leaves an average of 19.7 feedback comments each event.
Pretty fun, the flashlight mode was intense!
Hard to control on a non-qwerty layout.
Pretty fun. It simple enough to learn yet fairly complex, with some refinement and polish I could see this being very good!
I almost couldn't get down to the lowest part, I kept getting stuck on the stairs. The graphics are good and the joke is funny.
Fun and interesting! Sometimes the triangle pop up in difficult to react to places, but otherwise it's quite good.
Nice graphics and music!
Interesting idea, the multiplayer aspect is very innovative!
Simple and fun!
I was doing ok until I destroyed the wetlands and all the ducks died.
Great game, best one I've played so far. I wish there were an option to skip ahead after too many failures.
Pretty fun! Such doge.
Fun and simple, good controls too.
The collisions seem to be way way off. It looks like you're using rectangular collisions so that if the transparent corner of the sprites overlap it counts as a hit. Using circular collisions with smaller radii would make the game quite a bit more fun and playable.
I just want my boat back!
Crazy and fast paced! I got a little bored of just spinnig in circles and shooting though.
Pretty neat once I figured out how to control everything, but then I forgot to leave a soldier free to pick up resources so I got stuck.
Pretty fun! Some real time feedback when you do well with the waves or make a mistake would help me a lot to figure out how to refine my technique!
Fun and well balanced. The movement and sprinting were just the right amount of challenge and learning the patterns of the sand worms was good as well.
That turtle rocked me!
I was doing well until the fish ate a broken bottle and died :(
Pretty fun though I didn't have the patience to get all the way to the treasure chest.
Pretty fun though the combat mechanics could use some refinement. Maybe gaining exp from climbing floors wouldn't penalize the evasion strategy and make it less grindy.
Thank you for telling this story. It was illuminating about the recent event.
Pretty fun, glad it runs in the browser without plugins!
That bird messed me up pretty bad!
I was doing ok until the moon killed me.
Controls are tough without a mouse. Auto-fire would be nice or some more powerful targeted fire.
Pretty fun blasting around! Some of the audio seemed to play too many times when jumping. Elaborating on the basic mechanics of blasting into people could add some interesting variety.
Pretty fun overall, it was easy to get the hang of and interesting to play!
A pretty ok dwarf simulator.
Nice graphics! The gameplay itself seemed to me to be a little too easy though. I didn't really end up needing to move the boat much and could just drop charges and blow up subs whenever because there were so many to hit.
Great art and music. Gameplay was pretty simple but it's a complete game and the controls feel pretty good!
I just kept running though the same halls with more and more enemies each time but never found anything else.
Pretty fun, reminds me of Verge by Kpulv. The health mechanic seems a little punishing especially considering you can't tell ahead of time where you need to go by looking into the underground world. Often you'll need to speculatively waste a health to look, then restart once you know which way to go.
I like the art and sound, but the core mechanic of pushing things around into holes just isn't much fun for me. It looks promising if you can refine the core a bit.
Really fun, the movement and torpedo shooting feels just right!
I have no idea what the red cell powers do... maybe playing more would teach me but it's hard to tell what effect I'm having.
Really interesting. I was only able to get a couple of the totems. It was hard for me to match the patterns the totem played to the notes I could play sometimes.
A pretty ok boat simulator.
Simple and fun, congrats on your first entry! I like the take on the theme.
I wasn't able to play because wasd isn't convenient on my keyboard layout. Pleas add arrow keys as well!
Pretty fun!
Sometimes it seemed like they duders wouldn't jump if they recently landed which lead it to feeling a little unresponsive.
The mechanic is very interesting and looks like it could be explored further. Perhaps some pre-made levels to explore specific situations would be interesting.
A pretty fun little text exploration game.
The controls seemed a little hard for me to get
The music was intense.
The scoring mechanic was pretty cool.
Pretty good!
I'm not sure the 3d perspective added much, it was a little hard to see where things were and what was going on.
The music is really good, though the sound effects get a little repetitive.
Overall great job for a solo effort.
Congrats on completing a game in such a short time!
I like the polish on these minigames. Each one felt well done and complete.
Pretty fun, played until the end.
I accidentally discovered the door power and ran into the corrupted memory world.
The chain reactions were fun, but the random levels hurt it somewhat. It got much easier after the regions were populated an you could drop almost anywhere to blow up lots of stuff.
Going back to the beginning is a little harsh!
The vertical mouse sensitivity was extremely high. I also couldn't tell if my shots were hurting the green guys (enemies?).
Can you publish a Linux version? Unity doesn't have a Linux web client!
Pretty good, though it was a little hard to see everything because it was so small.
Controls were broken for me (Dvorak keyboard layout) adding arrow keys as well would fix it.
Overall seemed pretty fun and cool. The sound and graphics were well done. The strategy seemed like it would be fun if I could control my guy!
If this is a Construct 2 game can't you post a Web version?
At first I had some trouble getting it (I just skipped the instructions because readin's weak), but then it clicked.
It seemed a little complicated, but ended up being a perfect blend of ridiculousness. The effects of each food was relevant to the gameplay and the levels were pretty good at exploring that.
Having a way to keep your placed foods so you can incrementally approach the solution would be a good interface improvement.
Great job on your first finished game!
The graphics are nice. I had some trouble learning how the wings worked since I stated off so far off the screen that it was difficult to figure out their effect.
Timing the bounces was a little tricky and seemed to be more luck than skill, but maybe with more play it would become easier to control.
It got tough pretty fast. I think having a few more simpler levels to ease into the mechanic might help.
The amount of space devoted to the current player and play area also seemed a little small. Seeing the next and previous levels doesn't add much when what I really want is to understand the level I'm on.
Pretty fun. I liked the single screen levels better as it was easier to keep them all in my head.
Doing things was hard then lots of people died.
It's actually cross platform, not just Widows!
I clicked web and it downloaded webplayer.rar. Is there another link?
Really great game, fun and simple. My only recommendation is that the pacing seem kind of slow at first, then quickly becomes too difficult. Having oscillating periods of intensity and dormancy would help extend the play where you have to think fast or accumulate mistakes and give you a period to clean up.
Having to input each command one at a time seems a little burdensome, maybe if you had a limited number of commands you could use and had to plan out the whole level.
Pretty fun. The jump felt a little floaty. The keys were a little confusing that they toggled the doors, maybe switches would have been more obvious.
A really fun and simple take on expansion and resource management. The mechanics seemed pretty well balanced.
Pretty fun bouncing around in the box, and good ambiance. As caranha says there is room to improve by adding more detailed interactions.
Pretty well done, but getting blocked in by a close seedling makes me feel really helpless. I think either having the shots damage the rooted ones, or having shots that can pass through them may make it feel more forgiving.
Pretty cool though the ball control is quite difficult.
Very interesting mood and feel.
It's cool that it's HTML5. Check out PixieEngine some time.
The jumping and air control was pretty difficult. A good start!
Dodging the asteroids was impossible for me. I just aimed towards the station, blasted the booster and prayed. Never made it.
Great job. I look forward to seeing more levels and puzzles.
Nice graphics and audio! The puzzles were just challenging enough for me to keep at it, though the game is pretty short.
This is a great game, quite fun. I can see the Minecraft influence.
I wish the gun were stronger, it's pretty slow to fire and doesn't even really kill guys any faster than punching them.
Neat, but not very fun.
Cool game, clear instructions and fun to play. The powers are interesting and work well with the maze.
The view from previous runs is cool, but after a bunch get stacked it can get confusing. I like the simple mechanic.
The audio loop is far to short, and gets annoying very fast. Once I figured out how to play the game was pretty fun and looks like it has a lot of potential.
It was really hard to read all the text to try and learn what I was supposed to do and even on easy I couldn't survive for long, but overall a nice game.
I like the atmosphere of the game quite a bit.
I use a non-qwerty keyboard layout so the wasd controls were tough, adding support for arrow keys would help me out quite a bit. Then I placed a block and it stuck me in the wall, trapped for eternity in the pits of hell. I also didn't want to kill any of the other poor lost souls, but maybe I'm a contrarian.
Good gameplay and feel and the music adds a nice ambiance.
My biggest criticism is that some of the jumps are pretty brutal to make and others where you have to just guess right or fall into a pit of lava.
Man Chevy, you're always being a champ! The controls feel great in all three and the graphics and audio are quite good.
The music is brutal but the game is pretty fun.
Using a single svg image to make a game is interesting technically, but the gameplay was a bit slow and tedious for me. I agree quite a bit with Cosine, and with some tweaks to the movement speed and adding a tradeoff between building your web and consuming flies there could be some fun directions to take this.
I want to play, but I don't want to log in, is there a guest mode?
Pretty cool, the building/destroying mechanic is good though I wish there were an auto-file.
Pretty neat! I think that having the forced weapon switches made me play too cautious (so as to avoid blowing myself up when a hobo teleported a rocket launcher into my hand) which hindered some of my fun. Additionally some of the collisions were not favorable to the player.
It took me back to my days of playing Oregon Trail and hunting zombies for food.
One bug, it doesn't accept the word "tedious". Though overall a cool mashup of platforming and madlibs.
The scenery is LUSH, though the gameplay is rather simple.
I really wanted to give this one a try, but because it uses Unity I couldn't run on Linux :(. I'm looking forward to when they finally get a Linux player.
Pretty fun, but there seemed to be a bug with the dragon: I just pelted him from a distance and he did nothing...
Fun game, though I could never figure out how to make the mithril sword.
I couldn't quite manage to make it all the way to the end with the time I have, but its quite fun. Spelunky tricked me into thinking I could walk horizontally through spikes. Some of the jump feel is a little cramped, but it works pretty well overall.
Pretty cool and fun once you get the hang of it, though level 4 was an extreme vertigo simulator.
A nice exploration of this interesting mechanic. Great work on level design!
Pretty sweet, though the lag from the thousands of elements on screen can get intense. Also, that getting stuck bug is killer..
Legendary!
I was doing great running past all the enemies, but then I got trapped in a cave and they punched me.
This scathing critique against modern consumerism is a message kids need to hear.
Great work! I like the graphical style and overall feel, though the air controls can be a bit unforgiving when trying to land on tiny shrapnel pieces.
I had almost given up, but then figured it out. A brief story or description may help people get into it better.
Nice graphics!
Nice artwork!
I would have liked to see some sort of victory ending screen after a few minutes to provide closure, but overall not bad given the constraints.
The keyboard input could use improvement, but I made it through to the end.
Wins in humor per hour spent (both playing and development).
Great twist on the Tower Defense genre. I can see quite a lot of room for more innovation. Having a "click to activate" might make some of the gameplay more intuitive for more casual gamers. And some sort of visual indicator for when the traps are charged. Also a special that floods an area with magma! Great job for such a limited time!
Great level design and an interesting core gameplay mechanic. When typing this I'm expecting my cursor to pull the letters.
The gameplay feels nice and polished. Great graphics and audio!
Maybe I missed something but I can't seem to figure out the controls...
LD33 — You are the Monster (44)
Frankenstein's Monsters, Inc. by AtkinsSJ 2015-09-06T05:35:00
Best Dr. Frankenstein's business simulator 2015.
Vale of Embers by quadtree 2015-09-06T05:20:00
Not sure if the meteors were working in the web version, hard to tell...
Hero by Wayward 2015-09-06T05:16:00
Time, the greatest monster of all...
Crazy Monster Drivers by shimage 2015-08-30T23:09:00
Surprisingly fun! The mechanics are just complex to keep me trying for another round. The simple premise and nice graphical polish helped a lot too.
MONSTREEUM by leparlon 2015-08-30T23:04:00
Best rocket tree simulator of 2015.
small blob friend by thristhart 2015-08-30T22:56:00
Where's the drain on this tank...? Uh, oh, it looks like I truly was the monster...
Sir Pantless by sgehlich 2015-08-30T22:52:00
Fun reverse pacman. That guy needs to see a doctor about his flatulence that color doesn't look healthy and I think it even killed a man.
It was a little tough switching between monsters, maybe 1-4 as hotkeys could be easier?
Monster Tower by leffe108 2015-08-30T22:45:00
A fun little tower simulator.
At first I thought it was a tower where monsters would live, but a tower in the town of Monster is cool too.
Doctor Happy by Newah 2015-08-28T17:10:00
Fun Wario Ware style doctor simulator. Nice music and graphics!
Grow by fullmontis 2015-08-28T17:04:00
Beautiful graphics, controls were a little tough though.
We Missed You! by RHY3756547 2015-08-28T16:58:00
A fun postmonster simulator. Parking across 4 handicapped spaces... truly monstrous :P
Crab Boss by unprompted 2015-08-27T04:07:00
Great tutorial integration, fun gameplay. Best crab boss simulator of 2015.
Monster Apparel by Cosmologicon 2015-08-27T04:04:00
A fun mastermind style monster dressing game :)
456 TAHINI by wademcgillis 2015-08-27T03:58:00
Fun game! I got the boat and the bee but couldn't find out how to progress further... I may need to come back later.
Staying Alive by Hectigo 2015-08-27T03:48:00
I want blood to blast out when detaching the veins!!1 :P
Minko by broknecho 2015-08-27T03:44:00
Extreme BIEBER!
You Are The Monster (aka Get the Pizza) by lonewookie 2015-08-27T02:38:00
Does the baby have some sort of levitation device? :P
Monster Mind by Pitƶik4 2015-08-27T02:36:00
Neat concept, definitely a little buggy but it looks like it could be the start of a fun game.
Lardum by Grahhhhh 2015-08-26T01:23:00
Neat little game! it was fun to see what all those duders said.
Business Demon by LeReveur 2015-08-26T01:12:00
A pretty ok business demon sim.
Fright Night by Grouflon 2015-08-26T00:59:00
I got stuck on the dancing level. The wall collisions were a bit strange. Great graphics though!
The Hunted by Jakob37 2015-08-25T16:33:00
Really cool game! I like the shadow and light mechanic. I think there's lots of room to expand to explore the light interactions further, water to put out torches, walls blocking the light, you get the idea. The controls could use a little tightening up, the jump felt kind of floaty, but great game overall!
Swarm Lord by Ptolo 2015-08-25T16:25:00
Pretty neat game! Was a little tough to figure out at first but once I learned how to build and control my guys I ate all the stuff and busted up those tanks!
Giggles, the friendly clown by Sanju 2015-08-25T16:13:00
2spooky 4 me!
But also nice graphics, and sound!
A Crown of My Own by graebor 2015-08-24T18:37:00
Fun game, great graphics and sound!
RushRage by mutuware 2015-08-24T18:18:00
OUTTA the way scrubs!
Some crazy visual effects when you go mad!
Click Here to Become the Monster by ianh 2015-08-24T15:10:00
how do you live with yourself
Attack of the Meef by KR-Eddie 2015-08-24T15:05:00
Great graphics and the controls felt very smooth! My only criticism is that the fighting is repetitive, it didn't matter if there was one unarmed guy or 20 pitchfork guys, the tactics of running in and punching are the same.
Paved with bad foresight by JaytleBee 2015-08-24T14:57:00
Is there a part after 1-4?
Monsters Reversed by kcaze 2015-08-24T05:20:00
Great graphics and a neat mechanic... it'll take me some time to master it!
Brainless Attack by ReddogStone 2015-08-24T05:12:00
Solid gameplay simple and fun mechanics! Got stuck on level 5 though.
Gorgezilla by Jelinib 2015-08-24T05:06:00
Looks really cool, but the controls weren't working for me in the web version :(
Monster Slayer by Pheonise 2015-08-24T05:00:00
Those poor green duders... what have I become! I truly am a monster.
Tabuz. Aliens are coming. by SvenFrankson 2015-08-24T04:55:00
Pretty fun mechanic. The difficulty ramps up fast at level 3!
The Smell of Fear by Reecer9714 2015-08-24T04:50:00
Web link points to a .exe, can't run it on my non-windows :(
Poopie the Flying Monster by Sadale 2015-08-24T04:49:00
Really funny when the police showed up!
Neverending Forest of Beasts by dosmaen 2015-08-24T04:46:00
The web link is a link to a zip which contains a windows version, couldn't play it in my web browser :(
Pit of Despair by hijomo 2015-08-24T04:45:00
I can't run Unity web player on Linux :(
How cookies ruined my life. by Suese 2015-08-24T04:44:00
I like the part where he ate the cookies and turned into a monster :P
Starlight by interwebsninja 2015-08-24T04:35:00
Can't install Unity plug in on Linux :(
Monstrous Day at Park Lake! by haloguy397 2015-08-24T04:32:00
Web version is unplayable for me :(
Bug life by mramaizng 2015-08-24T04:30:00
Pretty fun mechanics, would be cool if there were more levels and interactions, maybe spikes and elevators?
On level 2 I was able to jump over the entire grass area and fall forever :P
A Piece of Me by AGausmann 2015-08-24T04:25:00
Neat idea but the controls are brutal! It was really hard to move around.
All That Glitters by cgmorton 2015-08-23T23:52:00
Maybe I'm bad at reading but I had to read the instructions five times before I figured out how to trap a duder. Maybe an interactive in game tutorial would make showing the mechanics easier? Pretty neat concept and fun once I got it.