FoonLudum Dare ExplorerLD29 → Mine Climber

Mine Climber

By lfpetrini

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CategoryRankScoreCount
Coolness362
Fun3403.29
Graphics3473.49
Overall3723.36
Theme3763.46
Humor7482.18
Mood8012.71
Innovation8102.71
Audio10381.42

Comments

superzac 2014-04-28 05:10

Very fun gameplay, very addictive and engaging. I would have just kept going except I came to a part that was impossible to get by :(
Graphics are great and controls are solid

lfpetrini 2014-04-28 13:46

Thank you for the feedback, I have managed to fix some bugs regarding the level generation, there should not be cases like that anymore.

orangepascal 2014-04-28 17:30

could have done with a bit more challenge, but it's not bad ! kept climbing and climbing :)

morganbengtsson 2014-04-28 17:31

Very nice and fun little game. Audio would be nice though. Scary AI on the goblins, and good game logic with the shield and the rising water.

renatopp 2014-04-28 17:59

Beautiful game, tough the level generation still have problems, I found myself locked on level 45.

Lucariatias 2014-04-28 18:31

Very tricky, ice climber-esque gameplay. A lot of fun.

strd6 2014-04-28 23:49

Pretty fun though the combat mechanics could use some refinement. Maybe gaining exp from climbing floors wouldn't penalize the evasion strategy and make it less grindy.

trueyomic 2014-04-29 20:13

Made it to floor 129 before dying. Fun simple little game. I think the water could have risen a bit faster to give it more challenge (at least have it always be at the bottom of the screen as a minimum height). Loved the simple block and slash combat.

gene-z 2014-04-30 01:42

Nice Game,, can make more levels...

charimation 2014-04-30 14:56

Really fun game :D I got 100 floors before a goblin maimed me xD Lots of fun though :) and very smooth controls wise too

javifugitivo 2014-04-30 17:06

Climb, climb, climb, it's fun!!

vilcans 2014-05-01 22:32

Nice and fast platform game. The water gets a bit irrelevant though as you can quickly jump past most goblins. I'm not really sure if the shield is very useful. But I like the feeling of it, the graphics etc.

lfpetrini 2014-05-02 00:16

Thank you guys! All the math behind the damage, leveling, water rising, etc, was improvised cause I was running out of time, but I'm planning to continue working on it in the future to add some more features and correct some of the messes I made.

jujule 2014-05-08 21:44

Fantastic graphics. As others said, it's a bit easy to avoid both fights and water. I managed to get to floor 141 without ever pressing "c" or "x". Then I tried fighting but I felt each level I gained didn't make me feal so much more powerful. I think this reward feeling is a key point to pushing this the goodness is deserves.