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superzac

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201430Connected WorldsTiny Universecompo10752.582.353.293.442.7232
201429Beneath the SurfaceSubmersioncompo9122.812.442.963.673.413.122.263.0047

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by superzac

superzac leaves an average of 16.5 feedback comments each event.

LD30 — Connected Worlds (10)

Holiday Hero by PunkerellaSummers 2014-08-25T05:52:00

Firstly I like that you used holidays as your worlds to connect, instead of planets. I like the game, especially because the visuals are relatively unique.

Processed Goods by Ervin 2014-08-25T05:49:00

I love the way the sound you make when you move almost makes a beat. Very difficult game, but a cool idea.

The Fall of Man by FacticiusVir 2014-08-25T05:45:00

I could see really enjoying a full version of this, especially if it was a procedural roguelike style, like FTL or something.

Passeur by khahem 2014-08-25T05:40:00

As you said, there is no goal, but this is a really cool mechanic and I hope you run with it and make a full game.

Isles in the Sky by Tanner 2014-08-25T05:38:00

Interesting, I like the crafting system because it doesn't follow the same pattern as [every other game with crafting].

Lunaform by disdanes 2014-08-25T05:35:00

Lovely art, I think I understand the mechanics but I'm still a bit confused. Like others have said, it would be nice if the stars hit more frequently.

SWARM by Kate Kligman 2014-08-25T05:32:00

Almost expected it to ask me for another quarter when I died. Good job with the arcadey feel. I wish there was a custom cursor though, because my cursors are black and it really upped the difficulty. Good job!

Galaxy Saviour by Samuel Arminana 2014-08-25T05:04:00

Impressive for 48 hours, the controls are a bit stiff but they seem solid. I had fun. I especially like that you included a leaderboard, very cool

Karma Cycle by atrodo 2014-08-25T04:58:00

Interesting mechanic. It's a bit confusing, but once you figure it out it's interesting.

Human and Alien by BoskoSokolov 2014-08-25T03:10:00

Pretty good, I feel like the player mechanic thing has been done before but not in this way, so good on you for that! I really liked it.

LD29 — Beneath the Surface (23)

HammerHead in the Sea of Monsters by LTyrosine 2014-05-02T00:02:00

Really liked some of the creature designs

Subocula by DrMelon 2014-04-29T15:35:00

Solid mechanic, fucking terrifying when the house started bleeding. Good job. A few issues but you did well.

Truth by Jason Lay 2014-04-29T15:30:00

I really like the way the dialogue is done, its well paced and allows you to just stop walking if you want time to read it. Solid graphics for 48 hours.

Mole Position by Glint Games 2014-04-28T18:43:00

Fun little game, controls are a bit sketchy in some places but overall decent.

Octopus ! by Monoquartz 2014-04-28T18:20:00

The first Scratch submission I've seen. Like they said, not shared.

Submarine by Logun 2014-04-28T16:46:00

Humor is great, and the environments are really well done. I like surrealness. I thoroughly enjoyed it!

Lebesgue by myachin 2014-04-28T16:02:00

Really awesome aesthetic, goal is unclear but obvious once you figure it out. Nice!

Driller by Gunn3rboi 2014-04-28T15:04:00

It's a shame you didn't have time to implement more, the core mechanics are there.

Bobs Incident by shane1090 2014-04-28T14:52:00

Good mechanic controls are solid, but the water is really fast!

Space Frack! by guscost 2014-04-28T14:37:00

Fun gameplay, it would be cool if you added a multiplayer mode. I laughed when I accidentally killed the anti fracking protester.

Daisy's dog is dead by alvarop 2014-04-28T05:56:00

Art style is super solid and polished for what it's supposed to be. Overall the puzzle mechanics are great, a bit sketchy (pun not intended but not bad anyway) in a few places but they work well regardless.

Mine Climber by lfpetrini 2014-04-28T05:10:00

Very fun gameplay, very addictive and engaging. I would have just kept going except I came to a part that was impossible to get by :(
Graphics are great and controls are solid

Come Home by cwkx 2014-04-28T04:44:00

More of a story than a game, not that I'm complaining. Lovely graphics, and a feelgood interpretation of the prodigal son. Also, the song almost synced perfectly for me!

Under the River by Catmoo 2014-04-28T04:31:00

I like the variety of fish and things they do. Also, I like the underwater sound effect, it really conveys the underwater feeling. Control scheme feels like it could have been fleshed out a bit better. Also, I laughed when the fish said "Aaaah!"

Landmine Wars by BruceDoh 2014-04-28T04:22:00

Very feature rich, and fun once you get the hang of it. Got the chance to play with BruceDoh, so I know the multiplayer works perfectly. My only gripe is that at first the different units look too similar. Impressive!@

Sink or Swim by noom 2014-04-28T03:35:00

Slow to start, but the fish is surprisingly maneuverable. I had some fun races to grab a bit of food before it hit the ground, and I was able to pull it off while dodging bubbles. Graphics are rough but solid gameplay.

Generic Adventure Game by Jezzamon 2014-04-28T03:30:00

Really great, feels fleshed out and lengthy. I also like the different gameplay mechanics, being defensive instead of offensive. Like other people, couldn't figure out boss though.

Surface Of The Skin by Suese 2014-04-28T03:06:00

Very impressive you wrote/composed/recorded such a decent song in 48 hours. There isn't much to do, but I like how it involves the player in the music.

Lost Villages by GAFBlizzard 2014-04-28T03:02:00

A fun minesweeper-like variation. I really like the metal detector mechanic. Gets a little boring, but it is very rewarding when you get one quickly without having to hunt around too much.

Sub Bomber by Rahazan 2014-04-28T02:51:00

Like a better version of Flappy-Whatever. I couldn't get higher than 2, but I really liked doing a loop-the-loop underwater to aim better or doing a backflip :)

Mine Explorer by Joe Williamson 2014-04-28T02:46:00

Absolutely lovely art, this is the kind of pixel art everyone should make, instead of the monotone stuff we usually see. Game is short, but I see a lot of potential for perhaps a post-Ludum roguelike of epic proportions.

Let's Get Digging by rogberth 2014-04-28T02:41:00

Once I grasped the mechanics, I thought it was a cool idea. It just seems really hard, also I couldn't seem to break the grey stone.

Bitxl's Kool Place by nigelmnz 2014-04-28T02:36:00

It got me to laugh out loud, really great humor. If you adapt this into a longer game later I would actually love to play it.