Senilescape by Xaychru 2014-04-28T21:13:00
Really enjoyed playing this game! That damn helicopter! Love the music and the graphic style.
Foon → Ludum Dare Explorer → Users → shane1090
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Polymorph | jam | 175 | 3.67 | 3.64 | 3.33 | 4.13 | 3.42 | 2.79 | 3.37 | 41 | ||
| 2014 | 29 | Beneath the Surface | Bobs Incident | compo | 658 | 3.08 | 2.89 | 2.81 | 3.48 | 3.10 | 2.45 | 2.65 | 2.74 | 52 |
Really enjoyed playing this game! That damn helicopter! Love the music and the graphic style.
Same as previous two commenter's - will come back to check it out later as the visuals in the screenshots look really nice and polished.
Nice use of the theme in the mechanics - enjoyed playing this!
Really well put together game! The music and audio really added to the ambiance of the game. The graphic style used was also very nice!
The puzzles were very cleaver. Only being able to carry one gem at a time was a little frustrating, especially seeing as it was fairly easy to get lost (or at least I did!).
Excellent work!
Like the simple visuals though the hit noise was a bit annoying but I guess it makes you want to avoid the other worms even more!
Nice game and well polished.
Cool little game from what's been implemented - maybe a bit more variance was needed in enemies though as all I seem to find was jellyfish with a few shark much deeper down.
Love the little caterpillar however I seemed to constantly keep getting him stuck in the environment leading to some hilarious stretched visuals!
Same here :( 'Project not shared'
Wasn't too sure what I was meant to be doing - was the top bar meant to represent the boats health as I got it down on a number of occasions but nothing seemed to be happening :( I liked the visual representation of the game and the audio.
Interesting concept - I got hit by a spade quite a lot!
Really nice concept being able to alter objects stats to progress. Nice art style and audio to go with it too!
Thanks for playing vinull! The key is getting a good start - I did tweak the speed of the rising water just before submission as I thought it was too easy! You can 'double' jump your way up from walls if you get the timing right.
@Xaychru04 the level is randomly generated each time - you can press 'R' at anytime during play to get a new level.
Found it very difficult as the victims were usually always moving with the enemies. Nice lighting in the environment - helps set the mood :)
Nice concept! Got me in a panic trying to keep everything green! Had a few issues initially with it not register movement with the arrow keys, and then I somehow managed to make he fall over! (The character sprite was at rotated 90 degrees clockwise).
I like the concept and nice use of the theme.
Very nice indeed! Love the graphic style and the audio/music goes really well with it.
Controls were a little difficult to get used to initally and led to me getting stuck in the walls a few times but eventually got the hang of it. Nicely presented, the lighting felt just right for that underwater feeling.
Nice concept - love the art styles on the sprites. Found it a little tough to get through the level - took me a while to work out I could pick up the bubbles to increase my air!
Felt the intro was a little too slow paced. I also think I've worn out the left click on my mouse!
Very interesting mechanic though as others have said could have done with clearer context and explanation. Audio use is really nice as well.
Really enjoyed playing this! The art style and music were superb and the game fit the theme very well! Admittedly though I don't think I should ever be put in charge of submersible in real life based on this experience!
Interesting concept - very thought provoking!
Really like the game mechanic - fits the theme very nicely! I did find it a little tricky to down enemy planes though.
Interesting concept though!
Got through to the end - enjoyed playing it a lot! It was kinda annoying having to go through the tutorial again when I died as it was quite long but it did a very good of explaining the game mechanics clearly. Nice job!
Nice twist on a memory game. Love the graphics and presentation and the audio is great too.
Nice idea for a puzzle game. Felt like it was quite difficult trying to time jumps with the flames - they seemed to have a large hit box.
Fantastic effort! Love the concept and the visuals are superb.
Really good use of the theme and an enjoyable game! Nice work!
Liked the concept of shifting into the different elements but felt it should have had different enemies that either react or needed to be killed in different ways. I killed all the robots on the bottom level and couldn't see if there was any further progress to be had. Fun idea though, nice job!
Took me a while to get how to play the game and found it quite difficult to maintain the beat. I think a tutorial would have helped a maybe a slower beat to get used to the mechanics. Solid concept the presentation was very nice.
Nice entry! Found the driving controls a little difficult at times when it span out - sometimes ended in spinning out a few more times before I had it pointing in the right direction. The design of the shapeshifter was fantastic!
Just wow! Love the concept and presentation is amazing! Very good use of the theme. And I only died 8 times getting to the end! Good use of audio to emphasis the panic of the red hand approaching - very eerie!
Nice game! Controls felt weird at first but after a while they felt really good. Would have been good to have a score counter to see how well I was doing. Thought the spaceship designs were very good though and the overall art style was well put together.
Very nice idea, puzzles were enjoyable to solve!
Love the art style. Was a little unsure of when you're suppose to turn into a box - if I was in their way I was caught and on a few occasions I was caught when they walked past. Nice take on the theme!
Really good use of the theme! Most I could manage was 1250 - I was a little rubbish at it! Well put together (though I couldn't work out the controls at first). Think there was a ringing sound applied when colliding with blocks that got a bit annoying but other than that a solid entry! Enjoyed playing it a lot!
Felt the camera looking down was a little frustrating at times, especially with the large trees and hills - you couldn't sometimes see where you're going. The game was enjoyable to play and it was interesting trying to balance mana with health, though I did keep accidentally switching form - not the games fault but my inability to stop fiddling with the buttons!
Really fun game - the visuals look great. Nice work!
I managed to beat the first rock boss but then couldn't work out how to progress further. Love the graphical presentation of the game. Enemy spawning was a little bit too quick. Nice entry - well done!