derosa 2014-04-28 02:37
Nice use of Unity's physics! The poor guy gets stuck around sometime, but overall a nice entry. Thanks!
Foon → Ludum Dare Explorer → LD29 → Chrysalis Assassin
By taylorlunt
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 97 | 3.50 | ||
| Graphics | 411 | 3.39 | ||
| Innovation | 423 | 3.25 | ||
| Audio | 447 | 2.93 | ||
| Overall | 603 | 3.14 | ||
| Mood | 697 | 2.85 | ||
| Fun | 700 | 2.86 | ||
| Theme | 1129 | 2.29 | ||
| Coolness | 1460 | 46 |
Nice use of Unity's physics! The poor guy gets stuck around sometime, but overall a nice entry. Thanks!
Wooow, should i buy some drugs before playing this game? :)
Quite good physics and charismatic animal.
Love the low-poly graphics :)
Hee hee! What an awesome little character, and quite maneuverable as well.
I love the models and just the visual look in general. I had a lot of trouble with the difficulty but otherwise great work!
Darnit! I've never had this much trouble aiming a caterpillar's backside! :p Crazy little game and neat idea, decent visuals and audio too!
Really fun character and use of player physics!
Love the little caterpillar however I seemed to constantly keep getting him stuck in the environment leading to some hilarious stretched visuals!
Weird and quite funny. Am loving the graphics and the gameplay mechanics.
Lol nice :) I like how you connected the player's body. It made for some funny physics. Nice graphics too :)
Did I just eat a strawberry, bowel movement it out, and then re-eat it?
Really loved the little wormy guy. Especially his eyes. EAT ALL THE STRAWBERRIES.
Fun little game! I love the fact the music is coming out of the caterpillar's butt, and the way the legs flail around is funny.
Loved the doofy face on the worm. Aiming into the basket was pretty hard, it might have been easier with better camera control. Really enjoyed it though :D
Weirdly good fun! Caterpillar definitely gets up to some weird stuff in his travels, especially when his butt get stuck!
Great graphics and environment. The collision detection on dropping the strawberries in the bowl needs to be fixed as a lot just fall out. When I did finish dropping the tally to 0 nothing happened. Great work nonetheless.
He does get stuck pretty often, but it was a lot of fun. Reminds me of the original Spyro game. Great job!
I like the wacky anesthetic of this. It reminds me of old brightly coloured platformers well done.
Great graphics and mechaincs, but the catterpilar kept getting stuck on the bowl, which made me give up. Also, why is the music a 3D sound with doppler effect and everything?
Not really liking the music, but it was a fun game. The low poly graphics are nice.
I won, interesting game, pretty good level design. A little buggy though.
bottom caterpilar manevrability is horrible and there is some collision trouble with targets, but very good concept and fun over all !