The Tower of Glass by xk_the_name 2018-05-06T01:05:37Z ♥ 1
Great. The kinaesthetic felt really good. But I find it a bit boring after a while. Maybe the lack of options (just shoot and move) and the fact that a relatively brute force approach seem to often work ? Still a very good job for a jam.
LD46 — Keep it alive (11)
Grow by TerribleTrioJoe 2020-04-26T19:45:26Z ♥ 1
Nice work for a game from scratch, I know it's complicated.
I think your concept is missing something. Right now, you can grow a plant, climb and take it back, so you only need 1 seed. It seems hard to create interesting challenge with this. Maybe you should limit the ability to harvest plants, by example by making it only possible when the character is at its the base.
Night in the Garden by nikchernyakov 2020-04-25T16:07:47Z ♥ 2
Nice graphics, I like the low-poly look. The gameplay, however, could be improved:
* I don't really know how I was supposed to orient the character, but I had a real hard time making him look where I wanted, which is annoying because it is required to see where I go. * Foliage and other stuff too often impair visibility. * Carnivorous plant sometimes look like they are looking in some direction, but are actually looking in a slightly different one, which is frustrating.
Good work anyway.
J'ai Froid by Delapaix 2020-04-25T15:28:16Z ♥ 0
Nice ambiance and I like the pixelated graphics. The gameplay is a bit shallow though.
Fix the engine by VeniTheRich 2020-04-25T15:22:46Z ♥ 0
Nice concept. Maybe a bit too hard. I disliked the module with the gauges: it is quite time consuming to fix, and sometimes as soon as the player leave the module it's completely off again. I think it would be better if it slowly drifted so the player can regularly come and adjust it. I had some fun anyway. :)
Flop, Drop, and Roll by DMars 2020-04-25T15:11:55Z ♥ 1
Nice, but like a lot of physics based game a bit frustrating at times. I was not able to finish it because twice my cursor disappeared. There's a few things you could do to improve the game:
* Make the physic more robust so the bowl don't get ejected if it hits the wall too hard * Improve the way the camera is moving: I sometimes had the camera lagging behind the bowl. And also sometimes I wanted to click a button but the camera started to move, so I missed. * Add some feedback for boiling: I don't know if the bowl is too close from the flames. * Add some feedback when we click a button so we know it worked.
Anyway that's a nice concept.
Legacy by tylerstraub 2020-04-25T14:54:06Z ♥ 1
Nice puzzle game. A bit too repetitive, it might have been fine to find a way to add diversity because it feels like doing the same puzzle again and again. However I know puzzle games are hard to design and you did a pretty good job. Also I like the theme.
Robot Care by EpiphanyG 2020-04-25T14:15:17Z ♥ 1
Simple but cute. A bit more depth would we welcome, but I guess it is targeted to children so it's ok. Good job.
MSS, Incorporated by thomasward 2020-04-23T21:15:39Z ♥ 2
Nice game. I liked the story and the two ending. However, I feel like 10 minutes is to much given how basic the gameplay is. It becomes boring quickly.
Also I just played another LD game where you need to go through dialogs on the phone while doing something else. But in this game, you the phone was always available and you could move while using it. I think it might have been a good choice for this game, because being locked on the console while robots are hitting the main server is a bit annoying.
Anyway, that was fun. Good job.
Please Stay on the Line by kleinzach 2020-04-23T20:41:06Z ♥ 1
Really enjoyed this one. Great mood, I liked the idea to force the player to use the phone while the monster is chasing him. Also having the ceiling falling apart to block escape routes is nice. Good job.
Its Adventure by recursor 2020-04-23T18:20:36Z ♥ 0
Great idea, however I ended stuck on a level with spikes because the camera didn't follow my character when I moved past the screen, so I couldn't finish the game.
Forest Maze by Grigri Games 2020-04-23T18:02:15Z ♥ 0
Nice game ! The choice of tile is a bit too random. Particularly at the beginning if the player spawn in a corner it is easy to be trapped after only a few tiles. Otherwise it's really good.