sintel 2017-12-05 17:58
Maybe I'm doing something wrong. I downloaded the .exe and I got a message saying there should be 'Catlady_Data' folder next to the executable.
Foon → Ludum Dare Explorer → LD40 → Catlady
By oson
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 642 | 2.60 | 22 | |
| Fun | 625 | 2.52 | 22 | |
| Innovation | 497 | 2.81 | 21 | |
| Theme | 544 | 2.92 | 21 | |
| Graphics | 651 | 2.00 | 24 | |
| Audio | 462 | 2.38 | 19 | |
| Humor | 241 | 3.00 | 21 | |
| Mood | 484 | 2.75 | 20 |
Maybe I'm doing something wrong. I downloaded the .exe and I got a message saying there should be 'Catlady_Data' folder next to the executable.
The windows download of the game is the .exe only so it won't run - you need to include the _data folder that's created when you build.
Getting the same error: Screenshot from 2017-12-05 13-08-10.png
Me too! I also tried opening the source files in unity but there was a missing prefab and a compiler error trying to find the class "NightTimePanel"
I hope you fix your build.
Thanks for you reports. I have uploaded a new version with the missing data folder.
Can You tell me what to do in this game? I need to transport the cats but where?:D
Nice job fixing it so fast! I just played and it's pretty terrifying. Claustrophobia doesn't usually affect me but I was feeling it for this little old lady on day 14. One frustrating bit was sometimes I would pick up junk/catbed/furpile and there would be * *another one* * directly underneath it, so there's no way to tell how deep a pile goes or if it was a glitch duplicating the fur.
I wasn't really sure what I was supposed to be doing in this. No cats were appearing.
Current build works for me.
For the game itself, I was a little bit confused at first as to what I was supposed to be doing. I'm not entirely sure what I am hiding in when i press spacebar next to the spike things. I also don't really know what the cats are supposed to be doing (I lose on the 4th day, but not sure why). I hope some of that feedback is helpful. I do like your self-recorded cat noises though :)
So from what I understand, the text at the bottom are hints about who the lady wants to spy on through her windows. Your goal is always to either sleep in bed or to go to the correct window to spy. The fur things multiply with the cats and block your path. Each time you don't make it there in time you lose a life.
I made it to day 7. Interesting concept!
Controls are a bit clunky and audio is lacking, but it didn't stop me enjoying the game itself. Meowrr!
I made it to day 10 in 0:3:38:62
Cat sound effects are fun, tho lack of any other sound its kinda silent. I got a bit frustrated when i misplaced boxes in the way i wanted to go. That kinda increased the panic. I enjoy the idea.
Enjoyed the game. Loved the cat lady theme, the more cats you have the more stuff you have to navigate around. Your cat noises were pretty funny, would have liked some background noise, but I get it if you didn't have enough time. I found it a little difficult to place those box things where I wanted them to be, I got that it was a grid system, but if it was a bit more forgiving on being pixel perfect it would have been even better. Good job though! :thumbsup:
I reached day 8. Funny concept, but picking up/dropping stuff was sometimes quite hard. I still had fun playing your game!
9 days. Moving object is sometime really hard, but I won't complain too much about it as it seems that our game suffer the same kind of issue. By the way, you might wish to check it out: it's about having as much cat as you can... :)