Splotch 2 by Sebastian Lague 2017-12-06T20:38:44Z
Very challenging game for me, but I liked this game. Nice and simple graphic. Pretty music. Good job!
Foon → Ludum Dare Explorer → Users → nikchernyakov
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Night in the Garden | jam | 472 | 3.82 | 3.54 | 3.43 | 3.60 | 3.92 | 3.59 | 3.13 | 3.90 |
| 2019 | 45 | Start with nothing | 👥 | Deal with your Death | jam | 293 | 3.70 | 3.14 | 2.94 | 3.53 | 3.88 | 3.50 | 2.92 | 3.31 |
| 2018 | 43 | Sacrifices must be made | 👥 | Stop The Sacrifices | unfinished | |||||||||
| 2017 | 40 | The more you have, the worse it is | Space Crash | compo | 296 | 3.45 | 3.16 | 3.11 | 3.67 | 2.88 | 3.54 | 1.78 | 3.06 |
Very challenging game for me, but I liked this game. Nice and simple graphic. Pretty music. Good job!
Great game! I really like your art style. And game concept is cool and funny. I love to throw hats like a boomerang and fight with interesting enemies.
Some notes from me: - Maybe you can add skip button at start dialog, because after 5 restart it's kind of boring - Some bugs I found as I saw: When I end of energy the character can just hang in air and do nothing while you keep Jump button 2017-12-09_23-55-48.png
And here some hats are invisible or something like that, don't truly understand what happend 2017-12-10_00-01-14.png
When you got 6 health and after wave have only 2
Health hazard.png
So it is very interesting simple challanger with cute graphic. I like it!
Oh, I love this style and theme entry. Fantastic graphic and funny sounds!
I got fun from this game. Thank you!
I want to tell about some issues, but all comments already have this information. So, I only hope that you will fix this and create more levels. Good job! I can only add that the music was a bit obsessive for my own.
Fun idea. But I want to note about some issues.
- You have some problems with text collision in tutorial (but maybe you plan it) - I don't like character controller (very strange stopping and collision when I jump) - I think you can add something to new appeared bombs, maybe add time for collecting this item (this will be a reason, why player can thinking about new bomb: he will have more time, but he will must drop new one bomb)
I very liked this voice "Take this". It is very funny
Good game, I like it! With big gun level I can just use back return to move person :D I think you can add some healing buff and extend of map (because after much time and with big gun level you just sprint in bounds of map) to increase game time.
So for LD it's greate job I think, Cheer!
Good game. Interesting arena with unexpected concept. I like music, but don't like that the music is very lower than effect I think, but I already read in comments and this is not bug. But in my opinion, that not so good idea, because the game must attract with this music from start of the game. Maybe you could add just one bit or something like that and add new one sound (track or bit) with level up? The person in middle of camera a bit prevent for me.
Overall, this is cool arena with perfect graphic (sad that is not yours) and brutal music :)
Also, I have some bug, when you cast the skill and die: 2017-12-05_19-54-08.png
Yeah, I am very enjoyed from this game! Funny and interesting.
But it fells some slowly. Miss about exit button (but menu is great, nice idea). And some problems with bot I find. Despite all of this it is good job!
Very good game, I love it! Good work! Very fun and pretty that you create christmas verion and fix bugs!
Notes from me: - Create screen size in full screen - Maybe add cooldown (but I don't know, maybe with cooldown you must generate less enemies and it's not good) - Add bullet visualisation (raycast seems not so nice for me) - You have many variants how expand your game: new guns, new enemies, new goals, new train and etc
Overall, I enjoyed this game
I like this level design and graphics (very good for so few time). Do you try to use theme in your game?
Maybe you could just add text about end game. And I don't know, maybe it's a bug: Elevator's panel in second floor I can broke, but first panel just open: 2017-12-09_20-58-21.png
Yeah, westorn atmosphere! Also nice graphic and good concept. I enjoy this game. Oh, and civilians so rapid... But it's fun to run for them :D
Very hard for me. But I think it's a cool game with very cute graphic
Good game. Interesting concept with this bugs and shoot mechanic. I love bugs skins and music.
Some suggestions: - Different contor keys plz (arrow keys is ok) - Maybe add bullet that will be kill the ghost or something like that - I don't find a button to restart they game, do you have it?
Nice and good game! I really like the music and art work. It's very cute. But I have problem with fast understanding english, so I invite second person, who help me to play this game (this is like multiplayer on one computer) :D One of us play tetris, second one read the text and make the choices.
I think, you can add more variative in your choices. I mine, add more line to change story, because some choices was like they don't impact on story. Also you can add more interesting blocks with interesting texture. But I also see something like that in the end of game.
Overall, it's very cute game with good getting into the theme!
Simple, but enough fun :) I like this music and all effects in the game. And also I want to see ship control and some different types of gun or something else to extend gameplay.
@generalvivi Yeah, I will rise my art skill at next time. Thank you!
@cubeeo this is idea, that you are very risk when try to kill enemies. But yeah, maybe in result it works more harder than I expected :D
@thorneto I just use soundation and fl studio for doing this. I mixed templates that they have given and add some from myself
@emilio-barrera yes, you right! I must fix this. Thank you for playing and feedback! :)
@talon I guess it's a good idea. Thank you for feedback!
@turbulentwinds I thought about it, but solve that I want to do more harder challenge for players :D
@jupiter-hadley thank you! I like this :)
Interesting concept, but so many bugs here...
If you need bug report: - Some problems with colliders (some objects is invisible for green elements) - Problem with jump (don't react on jump when player run near corner and some green objects don't want to jump some times :D) - If player move in object he don't move (because he bump with obstacle) but green friends move by player direction)
It can be cool if you create something like progress on level (like a 3-stars in mobile games). For example give for 5/5 green object moved to exit all progress. (For less object less progress)
Maybe some kind of menu in game pause will be good.
Pretty asset and music you have found. Look nice. Good work :)
Funny game with some hard elements. It interesting to watch how levels changes when you start playing from another one door. Cute graphic and needs sound :) But it's a good job!
Also, I find some strange place when the peace of block just appearing and disappearing time by time:
**Here appearing** 2017-12-05_20-45-46 — копия.png
**Here disappearing** 2017-12-05_20-45-16.png
So it's like the art house game, but I like it. You really surprise **me**. I find some interesting gameplay and unexpected elements here. But I don't understand, how I must to kill "Single resource" theme.
Nice and at the same time a bit hard game with interesting and attracting idea.
But I would like to make some remarks. The game matches the theme, but I think it'll be nice to make process of wasting water more difficult or interesting, for example, make this skill available not during whole game. I mean it is not good when you can remove "heavy" effect at any time so you can't feel that "the more you have, the worse it is".
And about music. In the beggining of the game I'd like to mark it highly but on the third level it becomes a bit annoying. Composition is very good, so what about creating some music variety in the future?
Good game! It's look very nice. Visual and graphic is perfect and fascinating colors you chosed! It was very surprising for me when I died and the game was restarted.
Maybe you can add a bit more story telling by text or voice for deeper diving in your game. But the game is very nice. Well done!
Fun game with interesting concept (I have something similar in my game about enemies attaching). I like to restart game for few time and want to more and more. But you can add something in your gameplay, because I think it's some kind of boring in start of game, when you just keep moving near the board and don't do something else. And in the end of game it's like unreal challenge, but it's cool too. Good job :)
All notes that I have is already wrote in comments. I don't know what I can add.
Anyway, I liked it. I find interesting that you must to stay on blood. So, upgrade and full this game more content. And keep up with this big satisfying blood text on screen and all this theme.
So, it was fine and weird. Funny graphic and voices :D
It was hard at start to use camera and compare aim with real bullets direction. I think you can add something like respawn of enemies, because when I kill them all I just trying to harness the Nicks :D Also, you can motivate player by decrease hero hp time by time.
And I don't know, it's a bug or not, but I have 6/5 Nicks in game. Here screenshot: 2017-12-05_19-37-04.png
When I move him in helicopter the score shows 6/5
I like this game! So cute and shiny characters ^^ And very challenging game.
Good game. I like the art style and atmosphere! For me some things was a bit annoying: animations and sudden breaks in level changing, absence of gameplay's feedback (like enemy damage receiving effects, player attack effect and etc). But anyway, I like this game, great job!
I very like the art and humor in this game. Great game and good job! :)
Very cute game, I like it. Nice art and interesting mechanic, but not clear game goal and control of the character.
Interesting small game :) I like the graphics style and your sense of humor. I found that in every LD Nicolas Cage must be included as well :D
Funny idea, I like the style and turtles. Unfortunately, I can play with my right hand, because Num0 doesn't work with other nums and the right shift too far from other keys. But I think the problem mostly in my keyboard :) Will try to play with friend.
11 bikini / 10! I had much fun with your game! Interesting theme introducing, I like the mechanics to build a level from the scratch. Some times I didn't need so many items, but it was cool to find another optimized ways to finish the level. I admire with graphics and cute racoon. The only thing that was annoying for me is player sticking at the boundary sides of objects when he is falling. Anyway, great job!
Interesting mechanic. I got stucked in this game because of fun. Simple but comical graphics. Only control was uncomfortable for me. I think this game should be played only with keyboard. Also I am dreamed about "Restart" button to not making 2 clicks to restart the game instead of 1. Anyway, good job!
Good arena with fascinating shooting mechanics. Funny introduction of game's cultural references. I like the style and gameplay. Great job!
Interesting idea. It was funny to jump over the enemies. I also liked the background music.
Funny game and interesting story. As it was already mentioned in a comments before, I would like to have an ability to skip a dialogs after death) Good job! :)
Very good concept of puzzle and platformer. I like the idea and graphics. I reached the top and it was interesting to explore the level. At the beginning, I didn't understand the goal at all. I just tried to explore so many objects in the level as possible, but after that I had a look into the sky and made "Ooooh" :D. Sometimes it was harder to find a right place to aim because of feedback. But I am really like this game, good job :)
I like this game! Simple, but very interesting gameplay. Mechanics like in diep.io, story implementation and good connection with a theme. I didn't expect to fight with boss. I want to play arcade mode to challenge me in this game again. This game is one of my favorite at this jam. I don't know is it a bug or feature, but if you move in diagonal direction you are moving faster that if you move only in vertical or horizontal orientation).
There was very scary and nervous atmosphere for me. I felt that I am acting like a bad guy from the horror game. Interesting idea, but I had some problems with game control
The detective story is very good suiting for current theme! I think writing-text-animation not so convenient to read. But I like the atmosphere of the game and stylization.
+1
> At first i was not able to figure out what to do but then i was like LOL
Agree, feel the same :D
Browser version in chrome works fine for me. Interesting concept, funny style and cool music on background (with this music I am ready to beat this guys forever :D). Great job! Wish you a luck with finishing the game :)
Brilliant idea with extraordinary implementation :D It made me laugh))
I like this game! This concept is very funny and interesting. Good job! :)
@francisco-caal I also got stucked on this level
I like the dynamic and drive of the game. The graphics is good and retro style is implemented well! Music fits pretty good. I would control the car in this setting and would like to have more levels of this game. Good job and keep going!
Fantastic concept and nice implementation!
Sorry, can't run the game. I run the Dr.Noir icon, it shows the console fast and after that nothing is happening.
I like game art style, but it was hard to control the player. Also I had some difficulties with understanding when my character will be damaged. Anyway nice characters (especially baby dragon), good concept and great audio. Keep going!
Good work! Especially I want to notice the job that you did to work over the language in the game.
I like your animations and veggies is really funny and cute (it was too hard to kill them). But I think you need to more concentrate on main game-core to make it playable. I couldn't find any carrots for a long time. After I kill them, they don't update my stats in quest text-box. Also when the enemies run to the bottom of the tile I can't see them because of mountain. Good luck with further development! :)
@pele90 thanks man! The "alien plant" that running for the player is only slowing his speed on the light. We want to add him running away ability in future.
@palvel sorry for inconvenient. During the jam it was hard to optimize the whole game. Thanks for your feedback, we will work more on performance.
@zesix @angelinak thanks guys! Glad that you have enjoyed :)
@pixel-error Old age needs to be respected! :)
@wilko thank you for your feedback! Yeah, you totally right about rotating method of the player. I agree with your suggestions. We just tried to add some anxiety for the player, but it turned against us. We will improve this! :)
I love the graphics and the player skin, well done!
It's a pity that the game is so short, because the concept is good. Also I like the environment and the characters in your game. Keep going! :)
Reminds me Supermeat boy! Interesting concept, but it was hard to play with this controls. Also I want to notice a cute art style.
I like the concept of the game, but it is very inconvenient to push the ball. Maybe you need to work on level design of the level to always push the ball in different directions to prevent it stacking. Or you can add some power to the ball that will push it forward all the time. Keep going!
I love the puzzles in your game. Good level design and great concept! I like this relaxing music. The art style reminds me Portal. Actually, your theme must be named like "Keep it open" :) I would like to have the keyboard's short keys to change the timer time, but changing it with mouse wheel was extra challenge. In total, really solid entry! Good job! :)
Solid entry. Great art style and the effects! I was confused with controls, but it's good that you provided different versions of the game. I like the idea. Good job!
Nice idea and funny mechanics :)
Nice game! It's too hard for me (especially after I have spilled a juice on my keyboard during the jam), but I like the smoothness of the movement and how the traps is moving synchronously. The tutorial is good enough and I found funny that the egg has it own "lives". Also I like the audio. Good job!
Interesting art style and nice characters! Maybe you need to pay more attention on gameplay developing during the game time not to get bored for this 5 minutes.
Great idea! I like the humor in the game and the core mechanics. Good job! :)
Fantastic graphics and funny game! I like how the fish shrinks. Well done!
Nice graphics and I like the start menu style
Nice artwork, but I didn't realized gameplay moments of the game. It was not obvious where the mails are directing on the game map.
I like the cinematics and the humor in the game)
Interesting idea and cute pixel art. I broke my brains a few times, but it was fun!
Good work! I like the office atmosphere in the game and the tasks which purpose I need to guess. Good art style.
Cool graphics and audio. I like the idea, but I stucked a view times on second level, where some invisible trap was killing me (maybe it was a visible trap, but I saw only the traps marked with runes). Also I think it is very punishing to start the whole game from start. Anyway good concept, especially I like the steals. Keep going!
Sorry can't run your game on my pc. Also want to notice too big size of game. I recommend you to think about this in the future to be more closer to the audience. But in your gameplay video I can see interesting concept! Keep going!
Hah, the robots animations is very funny! I like the graphics, looks really impressive that you did it during the jam!
I think you need to change the color of the player and enemy projectiles to make them distinguished and not the same with main environment blocks like the orange roof.
This is an awesome idea, I like this game. God's comments and music are fantastic :) A bit uncomfortable for me was that I can't see when the Brian will be dead. Maybe add some HP indicator for him. But I really like this simple tasks combined together. Well done!
Idea is super. I like the graphics and audio in the game. But I think the mechanics and level design must to be polished. The game is not so fun now because the mechanics is not applied correctly. But the game has real potential. Great respect for the Spider work. Good job!
I like this game! Great idea with good implementation! Fantastic camera and physics in the game. I also realized that the jar is driven by the mouse, that's nice! Good job!
Interesting interpretation of jam's theme! I like this game. Good job!
The controls must be polished, especially the jumping. But I like the graphics and the audio in the game. Looks impressive how many levels you have built.