Foon → Ludum Dare Explorer → LD46 → Scavenger

Scavenger

By tentaclemax and foxeed

Percentile
CategoryRankScoreCountLD46Ever
Overall15103.372141.753.3
Fun20402.902121.031.8
Innovation18142.972128.038.3
Theme19503.262123.038.0
Graphics4824.132182.485.9
Humor6643.342168.174.6
Mood14153.292144.654.3

Comments

spectralcascade 2020-04-21 13:52 ♥ 1

I love the art style (great backing music too :P) though the gameplay is a bit buggy - often I would click on trash and it wouldn't get picked up.

whismirk 2020-04-21 16:11 ♥ 0

Funny premise. Loving the 2D sprites on a 3D environment. However, I can confirm that most of the time clicking on the trash won't remove it, so I couldn't play it through the end. Maybe something is blocking the raycasting ?

tentaclemax 2020-04-21 16:26 ♥ 0

Broken clicks is a known problem, we are working on it. The fix should be ready today

UPD: Fixed

raytheonly 2020-04-21 19:51 ♥ 0

Graphics are nice and the gameplay, if basic, is solid. Some pet peeves: -the fences have a weird hitboxes -why need hobos to eat trash, why is this good/bad? -5 minutes are way to long for this gameloop. there should be more to mix it up or just straight up make the timer like 3 min. -using licence songs, even in bit rendition, is a field of landmines, beware.

If you are touching this after the jam. try to add some modifiers/variations or dangers into the mix!

nikchernyakov 2020-04-21 20:24 ♥ 0

Interesting art style and nice characters! Maybe you need to pay more attention on gameplay developing during the game time not to get bored for this 5 minutes.

inkajoo 2020-04-21 23:00 ♥ 0

The pixel art is great. Motion blur was too much for my integrated graphics to handle, so framerate was almost unplayable. Sluggish and unreliable controls hampered the experience - my guess is polygons that are partially transparent are blocking things. No "grace period" when pollution reaches 100, game ends abruptly.

moddingmachine 2020-05-04 17:09 ♥ 0

Not that bad! I like the style of graphics where it was 2-dimensional but with a 3D mechanic. Although this caused some issues for me. Trash kept spawning behind buildings and lamps where my ray casts were blocked which made it so I ended up loosing even though all the trash I could click was gone. Aside from that I enjoyed it! O also Awesome pixel art btw!

sleepystudios 2020-05-08 10:40 ♥ 0

Absolutely loved the graphics and the camera movement. Very interesting how the camera was a God-like perspective. The only problem I had was that there wasn't much difficulty. I found myself searching for trashbags rather than worrying about what the hobos were doing.

psychedelia 2020-05-08 18:16 ♥ 0

Hey, I really enjoy the artstyle! Also found the hobos were not much od a problem but at least I had time to enjoy the scenery, very nice environment!

kruemelkeksfan 2020-05-08 21:23 ♥ 0

I could not pick up trash through fences. The game loop itself is a bit repetitive, as the other already wrote. You created a pretty lively town though and the pixel art has its charm.

hydezeke 2020-05-09 00:36 ♥ 0

I really like the pixel art/shading! Moving around felt really responsive. Similar issues to the above comments. Good game !

nunoribeiro 2020-05-10 17:54 ♥ 0

The grapichs are awesome! It took me while to figured out I could move, but after that the game became much more fun. The only complaint I have is that 5 minutes doing the same thing over and over again becomes repetitive, I think that if some random events happened once in while would be good.