FoonLudum Dare ExplorerUsers → Hydezeke

Hydezeke

Overall Medals

YearLDThemeGameDivisionOverall
๐Ÿฅˆ 2019 45 Start with nothing MINUTES TO SHIP jam 4.48
๐Ÿฅ‡ 2018 43 Sacrifices must be made F R I E N D G U N jam 4.52

Category Medals

YearLDThemeGameDivisionCategoryScore
๐Ÿฅ‰ 2021 49 Unstable LCD DREAM ESCALATOR jam Mood 4.63
๐Ÿฅ‡ 2020 46 Keep it alive PLATEAU MELODY jam Audio 4.83
๐Ÿฅ‡ 2019 45 Start with nothing MINUTES TO SHIP jam Humor 4.57
๐Ÿฅˆ 2019 45 Start with nothing MINUTES TO SHIP jam Innovation 4.65
๐Ÿฅˆ 2019 45 Start with nothing MINUTES TO SHIP jam Theme 4.63
๐Ÿฅ‰ 2019 45 Start with nothing MINUTES TO SHIP jam Fun 4.42

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited Space๐Ÿ‘ฅROOMGUNjam204.374.413.914.394.084.164.584.35
202251Every 10 secondsChoo Choo Crossingjam104.404.274.214.134.614.594.434.36
202149UnstableLCD DREAM ESCALATORjam254.343.993.954.014.434.553.664.63
202148Deeper and deeperLittle Lost Sheepjam654.223.623.814.074.084.453.504.51
202046Keep it alivePLATEAU MELODYjam184.374.094.093.154.334.833.774.50
201945Start with nothingMINUTES TO SHIPjam24.484.424.654.634.254.084.574.47
201843Sacrifices must be madeF R I E N D G U Njam14.524.324.264.584.464.304.384.37

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Hydezeke

LD46 — Keep it alive

Scavenger by TentacleMax 2020-05-09T00:36:02Z

I really like the pixel art/shading! Moving around felt really responsive. Similar issues to the above comments. Good game !

Volty's Quest by Casey Macneil 2020-04-21T16:39:49Z

Where do I start! The game is so smooth and enjoyable. I love the constant background music and overall the concept is really dope. Gonna play again later for sure.

What the Firetruck!? by dvdfu 2020-05-01T15:16:01Z

This has such nice game-feel. Really juicey! I really love the way that objects bump/move in general. The gameplay was amusing and I had a lot of fun through the havoc of it all. I really liked collecting people choplifter-style, with all the little sound pings and nice feedback. Great game!

PLATEAU MELODY by Hydezeke 2020-04-21T17:41:46Z

@smitto @marco-marchitelli Thank you so much!! @smitto yes big brain boy will help - did you get the bells/use them?

@exkilu There should be a windows version download at the bottom of the itch page!

PLATEAU MELODY by Hydezeke 2020-04-21T22:50:41Z

@garymarance There's no fourth instrument! But the 'square'-ish shape of the tool really suggests that, sorry! I was gonna add percussion but other things had to be done before deadline.

PLATEAU MELODY by Hydezeke 2020-04-28T14:32:14Z

@notan-lemon That's really great! Thank you!

Also my bad on the windows versions - I took it down to 1.

My changelog is basically I just added shadows back into the game (I took them out day 1 because I thought I had screwed up webGL performance, but it turned out that I just had chrome configured wrong).

Endling by cptdustmite 2020-05-09T00:50:05Z

This is so cool! Waiting for the timer was a bit rough when I accidentally gassed myself-but! This has a really intriguing mood! I like the heavy cinematic feel of it. I'd love to see more.

Chocolate: The Fantastical Adventure of the Doggy Walk by Anizian Games 2020-05-09T14:52:52Z

This was really cute! I lost a lot, but the checkpoints were much appreciated. Nice work!

Is there a way to get chocolate through the swarm things without getting hurt? :open_mouth:

PICKLE on Mars (with Crab) by prangod 2020-05-09T00:39:28Z

This is great- the overall aesthetic stands out a lot. Big fan of the music!

LD43 — Sacrifices must be made

Head Over Hooves: My Heart Bleats For You by Blarfnip 2018-12-04T15:57:54Z

Hilarious, and now I have legitimate feelings for a virtual goat. The church/comedy club scenes didn't feel crazy necessary, but the writing for the main plot was really the hallmark. Loved it!

Pyme's Genocide by HermesEs 2018-12-04T15:28:25Z

This was awesome! Breathtaking visuals and audio for a game jam. The models and animations are super fluid, and I love the aesthetics. The concept is awesome too.

I think the level design could be tweaked to be more forgiving- some short ledges look like you can jump up them (saving on fuel) but are /just/ high enough to require the jetpack, which is sorta frustrating. Level design is hard to pin down in such a short dev period, so this is completely forgiveable though.

Good job !! !

Istenek by Fenderbate 2018-12-05T16:23:09Z

This is one of the few LDJ games with a tutorial, and it's very helpful! It's even optional! Thanks for putting that in. I think what I like most about Istenek is that there's a lot of sound/visual feedback. I'm glad time was put in to make the interactions more 'juicy'.

The gameplay was simple, but I did have to employ some strategy to make sure I was progressing.

For me (100% personal opinion), the game would be more fun if the demon attacks took longer to happen, but were more devastating. The attacks happened so often that it didn't feel very 'intense' (even though the visual is /very/ intense).

**FREEZING IS THE MAIN PROBLEM ** by CausaCreations 2018-12-04T18:15:46Z

The visual aesthetic is top notch in my book. I really really liked it.

I wasn't entirely sold on the idea (the houses you deliver to have smoke coming out of the chimneys- why can't you stay warm that way?) and there weren't very apparent consequences for burning the packages (so it didn't feel like a real sacrifice).

Apatanat: the benefit of all. by Mike Mihe 2018-12-05T16:06:08Z

The art is absolutely wonderful for such a short time period. Big kudos to the artist! I think the gameplay needs more direction. Music/audio in general would be really helpful - without it, it feels a bit boring. I got stuck out of bounds a couple times, too, requiring a full restart.

Dare to Risk by Morris Beardbarian 2018-12-04T14:02:59Z

I played a full round of this and I really liked it! I liked methodically updating my frontline. I think it could do more to make the 'sacrifice' part more front-and-center. Still, it was a fun time for me.

The Astonishing Airscapade of Sir Bittergloom by Yuri Yakovlev 2018-12-04T15:00:39Z

Fits the theme really well! Didn't get very far but enjoyed my time so far. The spritework is gorgeous and I love the music!

Kingdom Decisions by DeathStorm 2018-12-05T15:53:36Z

Hey, this look like it took a lot of work/effort, kudos! The sheer number of features and options is awesome for a jam game. Great job.

I think it feels a bit sloppy presentation-wise. No audio, some misspellings, no transitions between things, etc. I think given some work on that stuff, it'd be a really kickass conquering game. I'm impressed with what you have in such a short time, though!

F R I E N D G U N by Hydezeke 2018-12-04T21:30:35Z

@zaza Technically the lose condition is running out of bullets.

I considered having the enemies attack you (the player), but I worried about whether people would feel too rushed/endangered to pay attention to any dialogue.

F R I E N D G U N by Hydezeke 2018-12-05T02:27:48Z

@jeplmr Thank you! That means so much, aaa

@mattwagar I'll give you the run down!

1. Friend scripts determine which Friend (bullet) if any the player is close to/looking at. 2. Each Friend keeps track of their dialogue progress (number of characters so far in current string as well as which string we're on). The focused Friend gets to progress these numbers. 3. The UI detects that there is a Friend in focus, and asks it for its current 'display string' (a subset of the current dialogue)

This ends up making it so each character keeps a bookmark on its dialogue basically- hope that was helpful!

F R I E N D G U N by Hydezeke 2018-12-05T04:58:40Z

@swanijam Aw sweet! I appreciate it!

F R I E N D G U N by Hydezeke 2018-12-06T22:03:05Z

@pandan Ah!! That's definitely where I went wrong! Thanks for the advice!

F R I E N D G U N by Hydezeke 2019-01-04T23:36:54Z

@elven I'm SO happy you found #2!

F R I E N D G U N by Hydezeke 2019-01-08T23:41:40Z

@disperse Thanks so much!

Kaiju Attack by zaza 2018-12-04T15:13:47Z

Really love the idea and want more. I love the visual style too. Would've loved more abilities/enemy variety, but what you have so far is top notch for a game jam.

Bird Butt Battle Royale by uvwar 2018-12-04T14:50:11Z

Top notch mood/audio/graphics. I love it. What am I sacrificing though?

Ass Man by Kaboosh 2018-12-04T17:51:33Z

Aesthetics/juice are really good! Wish game feel was its own category.

Otherwise I had a really difficult time. Following the fireflies didn't give me much confidence (that path was really perilous). Oh well, I still love Ass Man. Would love to see more.

Room44 by arzi 2018-12-04T14:30:54Z

Best game I've played so far! The polish is super noticeable, and the art is great. The mystery was fun, and I loved the dialogue! I'm rooting for you!

KingGame by staxx6 2018-12-04T13:49:49Z

The servants were a bit hard to control (esp when they jump), but despite that I really liked ordering them around. I really like the overall concept, and it's really pretty looking to boot!

Ghostly Getaway by Mors 2018-12-05T20:49:44Z

Played this for what? An hour? It was great! The art is phenomenal and the game is really juicy and full of great action feedback. Me and my roommate really liked the music (and he's a huge music critic). The game was crazy long- and the puzzles were really well designed. Did someone spend the whole jam designing the puzzles?

Overall wonderful job. The fact that it saves your progress is amazing (and feels necessary because of the length -thanks for including it)

LD45 — Start with nothing

MINUTES TO SHIP by Hydezeke 2019-10-08T02:31:53Z

Oh my god! Thanks so much, everyone! @soyrandom @seankennedy @sageware @wreel @james-dunlap

MINUTES TO SHIP by Hydezeke 2019-10-08T02:56:33Z

Thanks for all the comments everybody. I'm beaming right now- I was so worried the premise wouldn't land/the game wouldn't work, haha. I'll be trying to come by and rate all your games this evening/tomorrow.

@chorizo I'm super duper into that idea! I've also had a few playthroughs that I wish I had been able to save/load. I'll probably get it to work with standalone (win/osx) version.

@welshdivision That sucks! Thanks for letting me know!

MINUTES TO SHIP by Hydezeke 2019-10-30T15:35:47Z

Thanks for playing everyone! I'm so overjoyed with my placements! See yall next LD

MINUTES TO SHIP by Hydezeke 2019-11-05T05:24:58Z

@ruthiepee Thank you! Wow! Good job on Sticky Fingers!

Village Simulation Game by JoeShanahan 2019-10-13T18:49:58Z

This is really ambituous, and controls like a charm! Regardless of how far the concept is taken in this version, I'm really surprised by all the quality of life stuff already here. The automatic gathering and the game speed buttons were very very helpful, and made it a real joy getting to a large number of villagers rather than a slog. Good work! !

A Brand New World by RealityCheck 2019-10-11T16:50:48Z

Nice game! As already said, it's a lot of cards to go through. I think a small visual effect for when carnivores eat herbivores, or an animal dies, would go a long way. I love the concept, and would love to see more.

score.PNG

Erasure by seankennedy 2019-10-08T04:00:41Z

@fireslash I hadn't even noticed the particles colliding with the platforms - that's now maybe my favorite part of the game mechanically.

It's a bit clunky, but really impressive as a first game, wow! The concept is really solid and the game shows the concept really well. Good work !

Neon Merge by Diego Manarim 2019-10-08T04:10:52Z

The game has a great aesthetic/style and great sound design too. I admire the great lengths you've gone to make it so presentable. The concepts are very very interesting. The only weakness really is the unreliability of the physics system, which I think is hard to figure out in just 3 days anyway.

The concept is great, the game feels and looks great. Great job ! !

InfiniProspector by James Dunlap 2019-10-08T03:33:59Z

> Be careful how deep you dig at a time as you can only jump up two tiles.

Ignored this, immediately dug down and lost hahaha. I liked figuring out how to safely get to minerals while making sure I can get back up! And questioning 'is it worth using a ladder here?' The ambient music was really pleasing too. Good job!

Calibal's Curse by neonlare 2019-10-08T02:08:08Z

This was really enjoyable- the presentation especially is super high quality. The game feels super crisp and juicy so it feels good to play. I'm really wowed by the quality of all the assets, and the enemy battles especially.

After dying to the boss, it was a bit of a grind to find my way back to them. Still, on the first go I had a really good time with the minesweeping. Loved it.

InkTent by Gonzako 2019-10-10T13:18:45Z

Cool game with a really interesting mechanic! It got very difficult over time, but felt fair. Good work!

Big Brain Boy: An Intellectual Odyssey (now with GALAXY EDITION) by Alex Weiser 2019-10-12T02:27:12Z

Hi i rly liked the game gj Got stuck in NASA - I see the lil green boy up there but cant move anymore. I really liked the humor and the neural segments. universe brain/10

Epoch by Cosmic Adventure Squad 2019-10-08T07:59:53Z

This game has incredible audio+visuals for a three-day project! It plays super well too. It's a really satisfying experience. +1 again to the audio - best audio I've heard so far during this jam.

I Have No Mouth, And I Must Create Blocks On All Sides Of Me by draknek 2019-10-10T13:06:40Z

This was really good! And 20 levels is really incredible for a 3-day project. Fits the theme well too.

Sinful by Fenderbate 2019-10-08T17:56:46Z

Nice work! I appreciate the multiple endings. I think 'envy' was a little unclear (though tbh 'envy' is kinda hard to implement in a game).

Return to Nothing by SageWare 2019-10-08T03:50:46Z

I really really dig this game's aesthetic. I love god games too- being able to destroy planets with a single click was deeply satisfying to me.

I like the details put into each species' art/story/etc.

I ran into a small bug where, when holding right click to pan around, I clicked on a planet which kept my mouse from becoming visible/unlocked again.

Good work ! !!

VELOCE by torfi 2019-10-08T07:48:48Z

This was so fun and addictive. Great polished look and feel. Good work ! !

LD48 — Deeper and deeper

Super Digger by Shimonster 2021-05-06T16:55:52Z

Agree with everyone on the parallax - really liked that effect. I also found that I could easily get away from everything, haha. Still fun though.

Thought Box ....? by anandev 2021-05-07T15:48:50Z

Cool effect and graphics (love the way the UI expands). I don't know what I'm doing, though. Tried it a few times to see if I'd get a result. Don't know if I missed anything.

Barkcheology by fusionnist 2021-05-06T17:58:23Z

This is so impressive! Wow !! I love the mechanics and the race against time. I really like how there's a separate timing to moving the gems/breaking bricks, so it's best to do both at the same time. The music and art is really nice. I have no complaints really. I guess I never felt a need to use bombs/planks, but I feel like they're a nice addition if I find myself struggling on a level.

Awesome game!

Deepest Dwarf Dungeon by NinjaCatz 2021-05-01T16:10:51Z

This was fun! I found that for me, the warrior class was much easier than the other two. The spike level was very difficult, not because I ran into spikes, but because the spikes blocked my bullets, which was a bit frustrating. Fun game overall!

Brickwalled by exilegl 2021-05-06T17:04:12Z

I liked this a lot- especially how the music amps up over time as the action gets more extreme. I was sad when the upgrades ran out- I was honestly hoping I could grab the whole screen eventually, haha.

Adam Wilks' Ant Colony by Adam Wilks 2021-05-01T03:45:11Z

The system is really cool and clearly took a lot of work. I agree with Hruhf: I would've had more fun with some guidance. That said, the game has a lot of features- cool stuff!

penance by FranVadillo 2021-05-01T03:02:26Z

This is so cool! The game has a great atmosphere and feels very consistent throughout. The gameplay is really interesting, though it confused me at times (I believe it was a bug causing jittering). Love the momentum in the swinging gameplay, and the thematic dialogue was a nice touch.

Little Lost Sheep by Hydezeke 2021-04-27T16:08:52Z

@shaolin-dave On itch, there should be a Windows build -download- button I think.

@slowfrog-again Thank you! No base game, but I do have a boilerplate character controller I work with- somewhat similar to the Unity Standard Assets first-person controller. I should publish it! (once I get rid of all the spaghetti I added to it this weekend, oof)

Little Lost Sheep by Hydezeke 2021-05-01T22:09:19Z

@zondarg Thank you @zondarg! Sprinting is possible via left shift, but unfortunately that tutorial never triggers. :')

DESERT BUS 2 LETSGOOO! by homeworld 2021-05-01T18:07:09Z

Driving the car and shooting feel really good- I'm also astounded at how many assets (visuals, audio, etc) are in this ? ? ? Wow! When playing, I felt more like driving for long periods of time than stopping at every ? mark. My game unfortunately crashed at about 1900-2000 m

Deeper in the sea by SundayPlayer 2021-05-07T15:55:49Z

This is really cool! I like the graphics and the control scheme mixups. I had a really hard time understanding what is collideable - which, as the pressure mounted, got more and more frustrating. Does the sea grass do damage?

Inks by mahalis 2021-05-01T16:02:04Z

Really beautiful! I liked the bounciness to the movement- it provided a nice challenge to weaving around the larger objects, and made it flow really well. I was disappointed when it ended. Would love to keep expanding.

Deep Sea Explorer by interface 2021-05-01T02:30:50Z

Nice and concise! My oxygen level was my biggest danger- the obstacles and enemies weren't much of a threat. I like that the game has a lot of audio for everything. Feels very complete.

Squiddies decent by Rialgar 2021-05-13T16:02:08Z

This was really fun! I was really impressed with how balanced the game felt. The scoring was really fair as I got to more and more difficult mazes.

Bob's Depth by phealsout 2021-05-01T16:17:52Z

I really liked switching up the controls I use to attack. The game's instructions are unclear, but I did feel clever when I figured out 'purple' on my own. The scene transitions were confusing (felt like a bug). Fun concept though!

Happy submarine by Rubyes 2021-05-01T16:28:48Z

This game has a really compelling atmosphere. I was initially annoyed that mining took so long, but it ended up being an important mechanic when enemies started appearing. It was very cool how after zone 2 or 3 the game started occluding enemies outside the vision cone!

Deep Core Crisis by Thiago Amendola 2021-05-07T15:43:31Z

Didn't realize this was procedural until I tried again! It was fun, though there were some weird things going on with sound. Left-side music, and the ladder sound effect appears to be many seconds long? Or looping?

Anyway- cool game!

Spectregram by blob 2021-05-01T15:57:34Z

This was really awesome, and so polished! I loved looking back through the level with new parts of the spectrum unlocked to find new things. Great sound and atmosphere too.

Slimecats Do by Judy Tuan 2021-05-07T15:50:11Z

Hi- I think the Discord invite has expired. (Says 'invite invalid').

Sing Deeper, Songsharks!!! by DwightDavis 2021-05-01T18:27:25Z

This is really delightful to play! The music didn't really connect to the gameplay, but I still liked it a lot for the soundscape and mood of it all.

I think I placed my platforms really well, but some of the jumps were still rather technical for only having played the game for a few minutes at this point.

(I had to use dash a LOT on the first level, before I really understood it. Later on, I had to do several jumps that would not have been possible if I hadn't noticed that the dash also resets my falling velocity- these were very very tight).

I had fun! The aesthetic is super cute too.

LD49 — Unstable

Pile Up Medieval by zimny11 2021-10-08T15:06:59Z

Really cool game- I like others had trouble with the 'bounce' the buildings had. I loved the dragon. It was the highlight of the game for sure. I really enjoyed how it had its own theme music, and weirdly enough I found the burning of my structures pretty...satisfying. Thanks for making this!

Shpooky Pooky by Tyler Law 2021-10-08T13:49:21Z

Really cool game with a lot of content, wow. I like the clean minimalist look-- you all clearly made a ton of cool assets for this game. My favorite levels were the ones where I was only given items with short time limits. In other levels I found that I could hit space really fast and use one item to escape quickly.

The only thing I really want is a downward shadow or indicator of where my item is relative to the floor. In this perspective, flying items became really hard for my brain to locate in space. Thanks for making such a cool game!

Il Bambino by gamebuilder 2021-10-11T18:04:31Z

Cool adventure game! I liked the applications of each spell. The hand-drawn artwork was charming as well. I liked when it 'clicked' for me to use invisibility. Thanks for making it!

War Horse by Snorkelhead 2021-10-08T13:21:08Z

The energy in this game is really great. At first I was annoyed that the shots were so hard to dodge, but then when I learned the patterns of the guns, that felt like the 'real' game (not just dodging). Fun music/sfx, no idea why the army is so desperate to kill this horse, but I love it.

Crumble by foxtrot-roger 2021-10-09T13:12:38Z

Wow, this has some really cool level design ideas!

The sounds/fx are satisfying and I had fun overall. Momentum made it hard to turn/do finite movement, which was frustrating, but it felt intentional. I love the fast pace of the game.

Vintage SPACE Restaurant with AI by DGSpitzer 2021-10-09T19:11:43Z

Fun new take on the diner dash genre. I liked keeping track of my workers to make sure I wasn't doing the same job as them. I think I found it less fun when the cleaning robot couldn't work quickly anymore. But just like other diner games, I think stress is part of the experience. I liked the theme- thanks for making it!

Servers VS Hackers by jkniest 2021-10-15T20:15:00Z

This is really cool! Like bougiebirdie, I found a strategy that worked and stuck with it. I wasn't challenged much, but I still enjoyed the experience of mowing down waves and obtaining tons of money along the way. Thanks for making this!

P.T. Bone-um's Fabulous Tightrope of Terror by Kyrio 2021-10-12T13:12:14Z

Really great art style and music, wow! The game is simple but delivered really well.

The post-jam version especially had some really cool audio ideas. But I was happy to see the 'audience reaction' to jumps was already there in the jam version (visually)- it's a really immersive touch. Cool game!!

Don't Panic by csLupius 2021-10-08T14:02:42Z

stabilized.png

Can't believe I did it. The wire loop game was so difficult on my trackpad but I did eventually succeed.

Very cool game. I LOVE the ambient music track in the background after the tutorial section. I really didn't like the O2/CO2 level game at first but it ended up being my favorite as I got better at it. I love all the FX in the game- the microscope laser, the hologram bar graphs on the middle table. Really cool space.

Why Can't I Hold All These Items? by glenugie 2021-10-08T15:23:06Z

I enjoyed the game loop, and it's cool that the progression keeps continuing for so far. I was disappointed I wasn't under much pressure while scavenging. But in another way, that makes the game somewhat relaxing, which is nice. A few items disappeared while I was moving them. My favorite part was the sales screen after you return- that was really satisfying.

Thanks for making this!

Ethereal Runner by jabsatz 2021-10-09T14:26:59Z

I like the visuals a lot and the game is very fleshed out with mechanics and audio/fx. It feels really complete. I think the tutorial was a bit long given the simple mechanics, but I was intrigued by the lore! I think I would have enjoyed longer platforms/running segments between the fights, because I felt somewhat slow. Really cool universe you've made here!

LCD DREAM ESCALATOR by Hydezeke 2021-10-04T10:33:52Z

@sylvain Game's not done! I was editing the page yesterday and clicked 'publish' ~30 hours too early!

LCD DREAM ESCALATOR by Hydezeke 2021-10-07T23:17:59Z

@all Thanks so much for the sweet comments!!

@unclemitch911 funny enough we were just talking about this today- sounds fun, so probably!

LCD DREAM ESCALATOR by Hydezeke 2021-10-10T11:44:51Z

@sakura-magika HI! You may have found the warp in there correctly. You didn't lose. But the end comes later.

The Great Derby by Geojax 2021-10-09T00:55:55Z

I'll forever be afraid of the louder and louder *chakachaks*.

-It took me a bit to figure out what the sewing machine did.

-Not sure why, but toward the end I got stuck on the ladder. No way off in all 4 directions.

I love the concept- a lot of games have been making the 'horse escape' pun but this game has finally given me a true understanding of "the un-stable". The "anti-stable" if you will. Thank you.

Elemental Storm by Ommadawn 2021-10-09T14:12:12Z

I got really into this! The most fun part to me was reading the map and trying to figure out which side was getting too big/too small. It was fun to formulate a strategy for how to manage prisoners- I did a lot better when I made sure I always had prisoners ready to put back in.

I really wish everything was easier to click/maybe there was some audio feedback. I don't think anything about the core design needs changing- it's a very fun and complete idea. Thanks for making this!

Weasel Words by eldogg 2021-10-09T17:46:51Z

THIS is an instant classic. What the heck. Favorite game I've played so far. Probably won't be beat. THANKS FOR TAKING THE TIME TO DO THIS

DepressPnker! by SwimmableBee912 2021-10-14T14:13:46Z

Game is dripping with style. Definitely one of the more striking visuals of the jam (in my opinion). I love the takedown art especially. The unordinary presentation and movement system are both inspiring. Really cool game :)

Jeff Origin Stories Jefferson Escape by phlp 2021-10-14T13:43:24Z

The shifting of the maze walls themselves was my favorite part (though I had to wait a long time to figure out my path sometimes). The whole process of seeing a guy in office mode, then waiting a few seconds so you can /kill/ them is kinda hilarious.

Spirit Soother by OverloadedPampukin 2021-10-09T13:27:57Z

Cool idea! I really liked the circle mechanic. I had a hard time circling so closely without knocking the spirit around (which is part of the challenge of it I guess!). Would love to make other shapes too. Thanks for making the game!

W O B B L E by Gus Goucher 2021-10-09T13:46:55Z

Really cool game! The box moving mechanic is really satisfying- I like the sounds/fx and how quickly you can move the boxes (which becomes pretty important later). I was sometimes frustrated when the rotation of the box made me lose time (and I had no 'rotate' key). The game was a really thrilling experience, and I really loved the style of it! Thanks for making

Balkanization 1 by kr4ft3r 2021-10-09T19:26:47Z

It was fun figuring out the systems of the game and how they interacted. It took me a bit to understand that I could only target nations based on public opinion. I must not have noticed that the win condition was a certain income level- I kinda assumed that as Crotia, I could eventually attack Kosovo (my main rival), but that time never came. Cool idea for a game- I liked the explosion noises and the fact that I could take turns very rapidly if I so wanted.

Bad Build by Pascone 2021-10-14T14:06:26Z

Loved this concept- I like how the base mechanics stayed the same, but the ways in which I had to be resourceful kept changing. I had a lot of trouble on level 5 (but it is the final level, after all) but I really got a lot of enjoyment out of these shifting limitations. Really cool game!

Hikariโ€™s Journey ๅ…‰ใฎๆ—… โ€” the umbral world by Junber 2021-10-13T04:11:52Z

This game was really thoroughly beautiful from front to end. The writing was great and the multiple pages were really innovative. I loved how many different ways this game could deliver a story. Thanks for making this.

Violently Unstable Rabbits by saucygames 2021-10-14T14:29:55Z

Very very addicting game. It wasn't very difficult (the enemy teams were always behind) and I didn't use the unstable rabbits very offten. Still, it was really exciting to see my army get larger and more powerful. I really liked the art and sound design- it has a lot of polish. Thanks for making this!

Lemmini by aplegatt 2021-10-08T13:30:13Z

Congrats on your first entry! Neat idea and has a lot of content. It starts very easy and becomes quite difficult (the many-fires level....wow).

Screenshot 2021-10-08 092654.png

I think I found that I had *too much* freedom with the boxes/boulders. I went back after finishing and found I could do this elite strat: lemin.gif

Polypharmacy by Zomk 2021-10-14T13:53:11Z

The gameplay itself was interesting, and the presentation was really great. I have to love anything with a wobbling UI. Super polished game feel/art/sound it was a joy to play!

Shape Wars by TejasvOnly 2021-10-14T13:20:12Z

I like the minimalist style/color palette a lot. It was actually pretty difficult to come up with a strategy to both build and protect myself. As ubershmekel said, jumping up as fast as possible on new blocks works pretty well (no reliance on the stability of the bottom blocks, haha). Fun game with a really interesting concept, thanks for making it.

Goblings! by Tony Li 2021-10-08T20:14:08Z

Such a cool lemmings-like. I like the added resource mechanic. I often felt like I wanted an indicator of where the objects were going to be placed...but weirdly enough, I never once placed an object in a mistaken position. Everything snapped really well and the whole game was really satisfying. I thought the level design was really fun too.

Mech Mapper by theStoff 2021-10-08T16:44:11Z

This is so freakin cool! I'm astounded at how much functionality there is in this game after just a weekend. I was hurt that 'Reset' erases all my parts, but it did get me to experiment more. The whole thing is so well put together and I love the art and assets in the game!

Pillars of Faith by bunnybones 2021-10-08T20:10:29Z

Fun idea- I like the aesthetic a lot. I had a pretty hard time stacking some of the pieces (mostly the plates). But I was really pleased when a weird shape actually did stay put. Thanks for making this!

Falling Tower by Simpathey 2021-10-08T16:49:06Z

I was initially confused by the concept (the camera movement, and that blue blocks *unfreeze* after the timer expires). But after I got that, this turned into a really interesting construction game for me! It's a pretty unique experience compared to other bridge-building/truss-based games because of how frantic and quickly I had to throw things together-- no planning time. Watching the tower struggle after the timer is over and just crossing my fingers...really rewarding.

Llamageddon by Dunk 2021-10-09T14:03:19Z

Got pretty invested in the strategy of this game. I thought I had lost, but ended up fighting a llama guerilla war for several minutes. Unfortunately llamageddon mode made it impossible to hold out after that (shear firepower overtook them). I'm not sure how the physics factors into the game- my second game immediately ended because of the map falling apart. Fun idea and I enjoyed running some little llama tactics.

Manicat by RexTGun 2021-10-09T01:09:22Z

I spent more time on the ceiling than on the ground. Truly a game about a cat.

Really difficult but I think that is :star: very cool :star:. I liked the cat's little legs and their little running sound. Thanks for making this game. :100:

Secret ending: I shot myself up into a corner for a while and then through the map, now I fall forever.

In Stable by evn 2021-10-14T14:20:11Z

I enjoyed this mechanic! At first I was frustrated when the spawner would create a tower on the edge, on one side. But then I started using the pin to 'topple' those towers before they got too tall. I could see how this would be frustrating if I had an equal tower on the opposite side, but it was interesting in my scenario at least.

Fun game!

COME ALIVE! by Angela He 2021-10-12T18:08:49Z

Just the art alone is far and beyond what I'd expect out of a 72 hour game jam. What the heck, this is gorgeous. The story and characters are great. Just a super beautiful thing all around.

Kyle vs. The Universe by notApollogising 2021-10-14T13:36:22Z

This was really cool! I'm really impressed by the Cuphead-style bosses- I noticed some frame-by-frame animations in there. Jason especially had a lot of personality. I loved the variety of attacks from each boss. It also seemed like the squid had a new attack it pulled out around half health? It was exciting, cool game!

LD51 — Every 10 seconds

Alone by creepyounguy 2022-10-04T02:19:49Z

Legitimately so scary hahaha I found myself planning out routes during the day, then doing them at night- fun mechanic :)

Cookin Bash 10 by TwoWolf 2022-10-05T13:06:10Z

I was also confused at the start but it was really rewarding to find the different recipes! Really great time management game! Good job adding so many art assets too

Helmet VS Slime by KingOfNova 2022-10-04T03:56:46Z

Love the art and the random events. This game is absolutely brutal- I tried my best to survive/find a strategy that works, but to no avail. Wondering if there's a safe way to circle the mass and attack without getting blasted ๐Ÿ˜‚ Likin the music and colors on the sprites too ๐Ÿ‘

Dreihander by Defrag 2022-10-05T14:59:01Z

The way the pace changes through the different phases is so fun. I LOVE what you did with the look and especially sound of the game. The little vocodery voices when the enemies explode is really satisfying- it's all just really satisfying in general. ๐Ÿ‘๐Ÿ‘

Alone by Oliver Plass-Wolter 2022-10-04T04:18:17Z

I had a quick thought about a 'weapon shoots every 10 seconds' mechanic when the theme was announced and it's so cool to see that in action here! The visuals are gorgeous, especially the lighting and the laser/flamethrower effect. I also think the title music is kind-of a banger. Nice game :)

MAGIC-281: Intro to Alchemy by ninjacreeper47 2022-10-26T16:28:04Z

This was really great :)

Untitled Cat Game by edgeboyo 2022-10-04T18:21:46Z

Radical. I could really feel the effect of each buff though it wasn't always what I expected from the text. The glowing particle effects were especially nice :)

Are We There Yet? by CameronPenner 2022-10-04T04:52:59Z

I love all the little animation touches for everything. So polished!!

Choo Choo Crossing by Hydezeke 2022-10-05T18:48:52Z

@joeshanahan re: time of day - Aaaa I wanted that too!!!! I originally had this plan for a clock that would pop up "hourly" in the top left:

clocky.png

and then you would hear a station announcement (which would just be me rambling about ducky ponds etc) hahaha

Edit: here are [some of my](https://vocaroo.com/1cNfkeUC8jpa) dumb [announcement](https://vocaroo.com/1iRkX0S04IB2) voice lines that got cut ๐Ÿ˜ญ

Save Again by ConchrastW 2022-10-04T04:39:02Z

This is **such** an interesting mechanic! A traveling save point is such a cool idea... ๐Ÿ˜ฎ Good job!

Clockwork Owl by spacefudge 2022-10-04T04:32:12Z

The style of this is superb and I love love love the music and sounds when the coins drop. It is very addictive but somewhat slow to get started (not unlike...well, a coin pusher at the arcade). It is so freakin pretty too- nice game!

ExperiMental by nilolo 2022-10-05T02:24:19Z

The controls felt really tight and the presentation was awesome! I especially liked how the screens reflected the power you received.

Swapwood Quest R by Saturnyoshi 2022-10-05T02:48:26Z

just blown away by the art and also the grenade

Swapwood Quest R by Saturnyoshi 2022-10-05T02:48:47Z

but actually, what an amazing game. Hard to even put into words

My Rotten Soldier by Misfire_dev 2022-10-05T13:22:07Z

The atmosphere is absolutely top notch, wow

Resonance by Mediflect 2022-10-04T00:45:59Z

Superb :)))) I'm in love with the mood of the game especially โ™ฅ

Countdown Cowboy by waffleworksgames 2022-10-06T03:37:03Z

Really fun package of minigames presented as a really challenging gauntlet. It's so polished!! Really impressive especially for compo, wow

Chernobyl by Robert Li 2022-10-04T03:34:33Z

Really great art style and use of the theme ๐Ÿ‘. I love the urgency of locking in your moves with no take-backs though I kept selecting the wrong person on accident.

HeartBeat by chromaphase 2022-10-06T04:10:24Z

Wow the graphics and ambience are really nice! It took me a bit to figure out that I was pushing the box (since I initially pushed it and failed in heartbeat mode). The voice acting and overall sound design was super great

HydroRobia by JoeShanahan 2022-10-06T04:25:42Z

This is really lovely :) The pacing of 'every 10 seconds' works really well for this game, but the addition of the fast forward button makes it perfect. Thanks for adding a level select too! I got a little stuck after 'box tower' and still got to experience all the content right away! Also the OC is kinda cute :eyes:

Escape From Planet Earth! by saintchristopher777 2022-10-04T04:11:26Z

I, being dumb, thought for far too long that the shuttles were enemies too. It was /so/ satisfying to upgrade my weapons and gear. I quickly outpowered the enemy waves and I would /love/ to see them match my firepower quicker. Really cool game ๐Ÿ‘๐Ÿ‘

It All Comes Crashing Down by Quinn_Patrick 2022-10-04T03:47:42Z

I really enjoyed being trolled a bit by the sabotages, thanks for this experience ๐Ÿ‘ :) I need to figure out a way to protect against bombs.

It cannot die so you must not kill it. by LordL75 2022-10-04T14:57:43Z

I love the way the enemies show up- the waves feel really exciting and aggressive. The way the target icons ~face~ the sunflower (due to the screen warping effect) makes it feel especially foreboding.

A Simple Job by kavehes 2022-10-04T18:33:59Z

Love love love the art style so much...great monkey animation and such nice polish in general. I had to play it on emulator (have yet to receive my playdate) but using the crank physically must be really fun!

King-Out by KillerB 2022-10-04T04:03:13Z

Really neat concept- I only recently became aware of chess boxing so it was fun seeing LD game simulating it hahaha I love the extra effort to animate the punch-out sequence. The music is a banger too ๐Ÿ‘

Vastitas Fracturae by GnawNitsuj 2022-10-04T03:49:25Z

Hi- just wanted to mention that the Itch page is hidden or down! Will come back later to give it a shot (no big deal if it's just download-only).

No Time For Love by davidtheginger 2022-10-06T04:02:51Z

I'm so interested in this concept!! The characters and sounds were so charming and it was fun trying to experience as much of the writing as I could in so little time, hahaha

Time Loop Traffic by _for_science 2022-10-04T19:23:13Z

This was an absolute blast- learning to avoid major car buildups (that I caused) was so freakin fun. What an impressive concept, loved every second. The audio and overall polish is great too.

LD54 — Limited Space

Refugees of Oblivion by arzi 2023-10-18T04:08:42Z

Cool game! After a few tries I understood that food is precarious and focused on it first. I think with the rate of resources/no other time pressure, the game can become a lot of 'waiting/dismissing' without doing much. I had some fun later in the game just letting rooms collapse while making me soul dust. I think the UI showing characters/rooms' alignments was the coolest/most interesting part of the game. It was also very moody ๐Ÿ‘๐Ÿ‘

Zombies In The Hall by recursor 2023-10-18T04:15:28Z

The music really drew me in before I had done anything. ๐Ÿ‘€ I enjoyed the sandboxy physics though pushing a zombie down a long hall did get tedious. I'd love to see more levels! I was excited for what kind of demanding craziness was ahead. Killing zombies at the right moment to solve a physics puzzle is a super fun idea

RIDE OF THE LIVING DEAD! by deadjolly 2023-10-15T18:00:18Z

This is really cool! I didn't realize at first that I couldn't drop items, but that created kind-of an interesting conundrum. I looted too many antidotes, and so I actually started hoping my passengers would get infected so I could free up some inventory space, haha. I like the seamless road encounters and the presentation of the whole thing.

Crabality by romantissm 2023-10-15T17:27:52Z

I didn't quite figure out how to interact with things / find a bigger shell. I like the art though!

Puss In Box by iron_head 2023-10-18T04:28:54Z

Making it to a new room to see the new cat sprites was a big treat. At first I was losing my mind at how hard it was to fit the cats together, but now I see that I can figure them out over many replays. I got got by the jump-dive after the 4th (?) room too many times and gave up. Really really like this game ๐Ÿ™€๐Ÿ™€๐Ÿ™€

Space Sumo King by Danjoricey 2023-10-05T02:03:53Z

This is cool! Congrats on your first LD. I love all the little dudes and punting them off the saucer :))

Small Fish Smaller Tank by Peter Niles 2023-10-18T03:46:28Z

Cool avoidance game! I had a hard time predicting how the small fish would block me (and sometimes they would move the big fish around really quickly which was terrifying). It was fun to learn and get better at ๐Ÿ‘. I like how the random food placement forces you to take new routes around the big fish

GOOSE SLAYER by StrangerYann 2023-10-15T17:42:02Z

Cool game! I restarted a couple of times and ended up having a fun time just dodging the enemies instead of fighting them. I like my little goose guy. I think the effect of bullets hitting the wall is much more noticeable dramatic than the sprite changes when you hit the enemies. I agree with the point @phillips-albright made that an effect when you get hurt would be helpful. Cool goose game!!

Malthus and The Rocks by Defrag 2023-10-18T03:35:14Z

This is so so cool! I love how all of the menus are based around the rotation of the game. It's a unique language for this game. I had a super hard time feeding my people ? 1 house produces people so so so quickly ๐Ÿ˜ต

Apocalypse Mall by Don Juan Javier 2023-10-18T03:28:13Z

Cool RTS controls! I found it a bit easy (zombies can't pathfind). More zombies (or more difficult zombies) + less time would be a pretty fun tradeoff for this game. Trying to zip past them in tight corridors was the highlight of the gameplay for me.

Cosmic Construction by ChuChuGeralt 2023-10-15T17:49:19Z

Interesting puzzle game! I feel like I was starting to wrap my head around the process of getting elements from one end of the board to the other, and then the god mechanic showed up. With the added time pressure, I started giving up on learning the system, and started mashing the rotate buttons as fast as possible instead of thinking too hard about it.