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Malthus and The Rocks
Malthus and The Rocks
By defrag
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD54 | Ever |
|
| Overall | 219 | 3.45 | 31 | 39.2 | 59.6 | |
| Fun | 251 | 3.19 | 31 | 32.6 | 51.1 | |
| Innovation | 64 | 3.91 | 31 | 84.6 | 91.5 | |
| Theme | 170 | 3.72 | 31 | 54.4 | 67.6 | |
| Graphics | 166 | 3.55 | 31 | 42.1 | 58.2 | |
| Humor | 192 | 2.56 | 28 | 23.7 | 36.2 | |
Comments
Really enjoyed this game! I had a hard time at first but once I figured out what was happening it was really fun. I enjoyed when the camera pulled back to the asteroid defense minigame for the first time. Original and fun, nice job!
Lots of mechanics in a compo game, ambitious and it paid off. I don't worry too much about sound anyway. GG
milano23
2023-10-03 03:36 ♥ 1
Nice game. You managed to get a lot done in the time you had. Instructions were easy to follow. Good job.
veridis
2023-10-03 03:45 ♥ 1
The asteroid defense is a fun juggle with the city management, i do wish i had auto food options though!
aes1
2023-10-03 03:46 ♥ 1
pretty good game, I'm not a fan of tower defense but it was satisfying to play. :)
nathmate
2023-10-04 08:44 ♥ 1
I really like the idea but found it hard to get into. I died about 3 times before realising I had to manually harvest food. I also did not realise you could rotate the planet during the meteor defence for awhile (I tend to just jump into games and only read the descriptions if I can't figure them out). A low-hanging fruit improvements I can think of is to put symbols over the buildings so they're easier to identify at a glance, especially from the zoomed out view. The flag for the empty spaces do this and are good.
kanagg
2023-10-05 10:47 ♥ 0
I'm a fan of tower defense 😄, and I like the concept and the fact that it is completely controlled via arrow keys. I would suggest adding WASD as a second option because, for me, it's just more ergonomic, and I'm used to moving with WASD. I also died 2 times, the first time I was done reading the tutorial and figuring out how to buy stuff, and a second later, it was game over. Then I didn't see the arrows for harvesting, only after reading the comments above did I realize. I think with a bit more sound and polish, this can be a fun little game :)
henk
2023-10-05 22:08 ♥ 1
Neat idea. I like the back and forth rhythm of the meteor showers and the resource management. Some of the mechanics confuse me a bit, though, like I don't quite see what the incentive is to create more houses, for example. I also ran into two issues: - After losing and restarting, some of the planet's state was carried over into the next round, like crater and building positions. - After playing for a little while, the game will sometimes get stuck in the "asteroid defense" mode with no asteroids on screen. I think it's maybe triggered by getting hit by too many asteroids? I had a strategy for a little bit where I would invest no resources into turrets and just rotate the planet so asteroid impacts always landed on an existing crater.
quasilyte
2023-10-07 09:24 ♥ 0
The screen ratio made me decrease the browser zoom to see the whole screen. Even if I run it in a full-screen mode, it's not scaled properly. Is it a web-export issue?
mastoast
2023-10-07 16:16 ♥ 0
The game looks great, and I love what you did with the controls, where everything is handled with the arrow keys, even the post-game summary, that's very elegant
I like the game and its control. But after a momment I discovered that keeping the crater facing rocks is much easier than defending XD.
voidsay
2023-10-08 11:00 ♥ 0
I'm having this weird glitch where I can't build anything. When I hold down arrow it goes half way and then resets.
This is pretty impressive for a compo game. I found a glitch where if you lose and restart very fast the planet is out of screen
A bit too complicated for me, a slow start would be cool. I really like your concept of interlinked ring menus!
agraffs
2023-10-08 18:56 ♥ 0
I was pretty blow away by this ! The game is good and I like the idea of an earth saving situation... The game puts things in perspective. The game is easy to understand, it took me a few tries dying before I understood what I was doing wrong and know what mechanic cause it, but I kept wanting to come back. Really nice submission. Big GG to you ! :)
hydezeke
2023-10-18 03:35 ♥ 1
This is so so cool! I love how all of the menus are based around the rotation of the game. It's a unique language for this game. I had a super hard time feeding my people ? 1 house produces people so so so quickly 😵
egormnc
2023-10-19 22:18 ♥ 1
I liked the game interesting gameplay
dan-str
2023-10-19 22:19 ♥ 1
I'm grateful that you didn't let the short deadline stop you from making a fun and engaging game. Keep making games