FoonLudum Dare ExplorerUsers → 2TheGameChanger

2TheGameChanger

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited SpaceSpace Limiter Warp Drivecompo3033.092.993.043.192.723.232.122.82

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by 2TheGameChanger

LD54 — Limited Space

Cosmic Chaos by Jiri_One 2023-10-02T01:04:52Z

In the embedding my green square starts in a strange place in the upgrade screen, but i found it. Dude i love the aesthetic! The sounds remind me of post-it-shooter from the old experimental gameplay project! I had a lot of fun and the big ship consistently caught me off guard. Well done!

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Orbit by benpigchu 2023-10-08T17:12:20Z

Great idea! And bonus points for Pico8! Could use some variation but very well done!

Sea Adventure by Tero Pulkkinen 2023-10-01T23:48:04Z

I cant move :( I was very intrigued after the intro! Is there a bug with collision maybe?

Sea Adventure by Tero Pulkkinen 2023-10-02T00:24:49Z

I can look around at least :D

LIGHTDANCER by xk_the_name 2023-10-08T18:54:08Z

Super cool concept! Some details i really liked: You can quickly counter enemies if you hit them, missing creates a cool "oh shit" moment incentivising dodge rolling, the boss is super frantic despite being completely passive by just reflecting your arrows, you are pushed forward because fuel sources are limited. Super nice tutorial and very smooth gameplay! Stunning concept! Well done!

Fit by mahalis 2023-10-08T20:12:01Z

Super nice graphics! Simple idea but very polished! Congrats!

Tiny Island by ghpxi 2023-10-08T19:09:51Z

I really enjoyed the tile placement optimization! In the end i had like 120 gold. Reminds me a bit of Forager! Well done!

Which Cup Fills First by CodeChomper 2023-10-02T01:26:33Z

@gwen-dekker yeah that was my first association too. Dude this is crazy! Did you really just take 6 hours? Did you use small circles and the phyics engine to fill the cups? I know how to do fluids with cellular automata but it doesnt look like those. Very cool concept, well done!

Urban Jungle by Shess 2023-10-15T20:22:41Z

I really enjoyed your smooth color palette and the cute pixel art! The optimization problem was super fun, i reached 591 points in 23 days. Congratulations and well done!

Tiny Farm Island by gamesplusjames 2023-10-08T18:11:11Z

I really love how it escalates! I made $77 and an island size of 46. Reminds me a lot of Forager and the old Robinson Crusoe games. Well done!

Terminal Noise by fusionnist 2023-10-08T20:18:56Z

Twisted my brain a lot but cool concept! The graphics remind me a lot of Brix and Axiom Verge! Well done!

Tiny Factory by AncientEntity 2023-10-08T16:05:34Z

I thought about a factory optimization game too, i had idle factory in mind. I found it really clever that you combined that with Snake-like space limiting. And i also love factorio so this one is a home run : D Well done!

Mousetropolis by Likirus 2023-10-08T17:56:13Z

I made it to 472 mouses. I love the voice acting, cheese towers and mouse trap police : D Well done!

One Step Further by justking144 2023-10-08T20:10:17Z

I dont know what clicking does :(

Limited Headspace by OadT 2023-10-02T19:18:21Z

10/10 has duck loading screen :D I did not really understand what i was doing, felt a bit like the baba is you idea. juggling a lot of text is a bit difficult but good job! Very complex idea!

Tetrominated by Peter Jonsson 2023-10-02T19:26:40Z

Very interesting twist on the classic tetris formula. A few things: I find it really hard to stack stuff on the outmost areas and the white explody pieces are a very nice fresh idea to make some space! Maybe the game would work even better on a cylindrical topology! Very nice idea and well done! I noticed a small bug: when a white explody thing leaves a shape in a dark area the piece stays afloat and does not fall to the floor

Tow To Tomorrow by GettingRekt 2023-10-08T18:30:00Z

Super cool graphics and cool concept! I found it very hard! Well done : D I might have destroyed a few too many ships on the way xD

Bucket Buffet by Don Fouts 2023-10-08T15:47:22Z

Bruh im broke! Really like the concept it was super funny! Its very easy to kick off your entire plate by grabbing some cake!

Tiny Tour by Bugord 2023-10-08T19:27:59Z

This is my favourite puzzle game of LD54! so many levels and a super cool progression! I love how easy you can paint the tiles! Super cute graphics too, reminds me a bit of herzog zwei and advance wars!

Compress(space) by Fahim Faysal 2023-10-08T15:04:45Z

Super cool concept! reminds me a lot of ascii portal! The error messages were a bit obstrusive but i really enjoyed the level progression. Also very pretty screen space effects!

Cave Crawl by jellycopter 2023-10-02T19:39:51Z

Reminds me a lot of the QWOP climb game and ragdoll kung fu! well done!

Turn it ! by Kaimon 2023-10-02T19:47:33Z

Interesting concept! Jumping while rotating the plattform is absolutely nerve wrecking. Nice combination of tactics and execution! Well Done!

I Hate This Recoil by ddolgov 2023-10-01T23:45:26Z

I like the concept! I agree that covering the spikes is a bit easy, on a lot of levels you can carve your way by standing with the back agains the wall. Oxygen mode is a very cool twist since it ramps up the difficulty with the execution timer. Great concept and well done!

Flicker of Lumina by Nash 2023-10-03T14:57:27Z

Super cool concept! The boss really caught me off guard! The progression system is simple but super cool. I have a few gripes with the design: Hitboxes of the player should in generally be smaller than the sprite and enemies' should be larger than their sprite. An unfair balance is perceived as fair by the player. And the game shouldnt continue unless the menu is nearly faded. I often got sucker-punched when i couldnt see anything. But very well done and very nice concept!

Just why? by Donitz 2023-10-08T15:08:35Z

I put the game on full screen and turned my dpi to the lowest setting but i still couldnt complete it xD Very nice to see that concept again! I find the minimalistic pixel art to be super cool. Well done!

Microscopic Warfare by Fernando Tonon de Rossi 2023-10-02T00:09:53Z

I played until 1850 points. It is a bit unfair that i can run a lot while the red dot can only move one space. It reminds me a bit of the early protolife game :D I would like it a lot if there would be a tactical purpose to reproducing like blocking the way. Good job!

Floodwater by John Gabriel 2023-10-03T15:02:05Z

Cool concept! I found the levels in total to be a bit easy but very enjoyable! Bonus points for using the PICO8!

Squeeze & Wiggle by YogurtTheHorse 2023-10-08T15:32:24Z

Really love the awkward controlls, it really feels like im a worm! Also love the environment art. I always love games that innovate traversal! Reminds me a lot of Snakebird and Snake pass! The visuals remind me of Rain World. Well done!

If I Fits, I Sits! by cheesepencil 2023-10-03T15:38:02Z

What a stretchy chonker! I really enjoyed the concept and how frantic it gets!

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Into the Light by Al Bueche 2023-10-02T00:02:45Z

do robots with guns hurt me? sometimes i am not sure how i died. Also i cannot always stack items on a face once there are items present. I first thought it would go in the direction of katamari :D

Though I Walk by AdamCYounis 2023-10-03T15:28:56Z

Hey Adam! Super cool concept! I enjoyed the mechanic and collectibles very much! Thank you very much for your videos and hard work! I'm so happy you tried Godot and congratulations again!

Clockwork Express by mira 2023-10-08T14:29:45Z

I really love your art style, reminds me a lot of stardew valley. I found the leves a bit hard to start with but well done!

Age of TinyVillage by Halvardo13 2023-10-02T02:01:39Z

This might be my favorite game so far! I love how it escalates and i want to see if the enemies can keep up! I loved the settlers games and this reminds of them a lot although its more arcady. I think forager comes closest in my mind, well done!

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Calves of the Braves by Furano 2023-10-08T16:29:17Z

Really love how they cry when you shove them! Neat little idea and it works very well! I love how you can just move aside when they charge! Well done!

Boo! Bark! by Doot 2023-10-08T16:13:06Z

Really love the leach mechanic! Also awesome graphics and sound design! Ghost cats are stellar! Meeeeeewhewhew

FROUST! by Kupnu4 2023-10-08T16:32:02Z

I love the smaking sound and feedback! Super "cool" graphics and arcady gameplay! I had a lot of fun smaking the kings off : D

ADEPTH by MarkElliott 2023-10-08T16:58:09Z

Super cool graphics and moody atmosphere! I almost died when the shark hit me xD Well done!

Mechanizyn by Lincolnsalles 2023-10-09T07:49:30Z

Is it really just two levels? :( But well done!

Tiny Shelter by rasboy 2023-10-08T15:42:05Z

Really love the art style! The cats are pretty tame sitting in their boxes. I wish i could bathe one. Cute idea, well done!

Unlimited space by Recher 2023-10-02T00:19:18Z

I dont know where the green friend wants to go, i could not find his family :( Interesting tho!

Whiskers in the Dark by Diego Teran 2023-10-08T14:21:59Z

I really like the art music and intro! Super cute! In the later levels the light can get a bit unpredictable since it appears very fast. Super cool idea and congrats!

The King is Watching by Tvorojok 2023-10-08T19:36:15Z

Super cool mechanic with the field activation! I really love the mood the color palette and music paints! Well done!

Malthus and The Rocks by Defrag 2023-10-08T17:09:19Z

A bit too complicated for me, a slow start would be cool. I really like your concept of interlinked ring menus!

Limited Space in Space by Fifut 2023-10-01T23:39:20Z

I havent played enough kerbal space program to master this one :D I found it very hard and the variance on the target zones is very high. But cool concept and well done in the time!

3 Spots Castle by ecenizo 2023-10-08T17:23:52Z

I really like the slow ramp up at the start, with you seeing the enemies before you can place a barracks. Its sort of like a baked in tutorial but super unobstrusive. I was a bit disappointed that horses are so weak, maybe two slots for them is a bit much. Once some archers get stacked the enemy cant do much. Very nice autobattler you build there! Well done!

Earth Invades (First Godot Game) by MadR 2023-10-02T00:57:59Z

Dude i saw your post "innovation meets graphical excellence" and nearly pissed myself laughing! Although i think you are a bit too self-critical. I think you did a good job with your game and i also like your aesthetics. Reminds me a lot of the days of old game boy games. In the second level the upper arrow key does not work, i just switched to WASD. Well done!

Limited Space Rescue by SharpLoaded 2023-10-01T23:59:49Z

I lost 4 people in 4 levels :D really dark mood and the gameplay is cool too. I love how the sound and visuals of the people entering the ship, very satisfying!

HEXAK by Phillip Scott 2023-10-08T15:01:35Z

Super cool concept and super pretty graphics! I enjoyed optimizing the map and got 267 points. Well done!

Safe Space Passage by Kepsert 2023-10-08T14:04:05Z

I found the first levels a bit too long as an introduction for such a mechanic. Jumping to make a turn felt really awkward but has grown on me quickly. Its really fascinating how this block mechanic changes traversal completely! Well done and really nice art!

Quetzals & Ladders by jkyd 2023-10-08T17:33:59Z

Super cool concept! I really enjoyed the graphics! Good job on building a super good tutorial where you cant do anything wrong! I really love this kind of introduction. Levels are not overwhelming but some are very hard! I also like how you can arrive at the solution by trial and error over time. Well done!

Escape from the clutches by Anton4ik-dev 2023-10-08T18:36:17Z

Very clear Skull Girls inspiration and super cool illustrations! I could not block the web shot however :( Found it very hard to survive. Well done!

Space Shark Inc. by greenphox 2023-10-02T19:11:04Z

I enjoyed that little narrative! Also clever final ending!

Super Cube by Senso 2023-10-02T19:37:32Z

Super nice concept, very polished and super juicy!

Loopopera by torte478 2023-10-02T00:16:17Z

I hope the girl is ok :( I jumped out after the third orb with the maze underground. The penalty for missing a jump is pretty high, it would be cool if it was not just walking but you have something other to do for the way. I really liked how the music and environment changed! Good job!

disembARK by Crygos 2023-10-08T14:45:01Z

Super fun and quite hard! I really love the art especially the splash screen with the sassy lion. Stunning sound design! And great details like the animals in the water at the end. Congratulations!

Sheep in Wolf's Clothing by ottos 2023-10-09T11:13:54Z

I did not expect sheep collecting to turn into a shota fantasy story xD I found the gameplay boring although i really liked the surprise when first switching to the combat system. This is such a long story for a jam! Very well done! And the art is gorgeous of course, as well as sound and music!

The Carver by Cymusi 2023-10-02T19:49:09Z

At first i found the concept very clumsy but after trying like 10 times it was super cool to draw a pillar and smash it toward the enemies. Its interesting how fast it becomes natural and fluid. Well executed and nice concept!

Prickle by Kultuk 2023-10-08T19:00:12Z

Super cool voice acting and graphics! I love the constraint movement! Very nice ramp up of the puzzles!

Micro Golf! by txomin 2023-10-02T00:52:35Z

Dude! I love how insanely intense the smacking is! Also i love the little dude especially when holding the mouse button. I had a lot of fun here and i felt like a multidimensional entity planning my golf shots. Simple concept escalated beautifully. Thank you and well done!

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CosmoTrasher by Prologi 2023-10-08T15:27:30Z

Well done! I really like the art style. Swinging around is pretty cool! Sometimes i can collect trash very quickly, i dont know what im doing for that. Feels super nice to glide over it and collect it!

CosmoTrasher by Prologi 2023-10-08T15:28:33Z

Oh yeah and it reminds me a bit of Aether by Edmund Mc Millen!

Inside the Field by Debugdancer 2023-10-08T18:32:25Z

Game did not load for me :( Im in Firefox on Windows

Depths of Eonar by GreyNovemberGames 2023-10-02T01:36:18Z

Wanna play! D:

Depths of Eonar by GreyNovemberGames 2023-10-02T08:56:36Z

I really wanted to make it to the snakes :/ Those falling-edge-spike-pit-precision-jumps at the beginning are very hard. I was too bad to do it consistently. Man the rock golems were super scary, when they came down they made me jump in my seat! I stopped fighting them but i didn't have enough health left to just run. The art is amazing and i really like the vibe! The graphics remind me of real of the mad god but more polished i really enjoy your color palette and your level design reminds me of the old prince of persia, i had a lot of fun exploring. Good job and well done!

Gacha Fever by Falestress 2023-10-09T09:30:07Z

Super cool art and sound design! Enemies are a bit slow and far in between if i think of Vampire Survivors. Dodging is a bit easy at the moment. Cool drafting system and very polished! Well done!

Packed to the Gills by npckc 2023-10-03T14:17:55Z

What a nice idea and cute execution! That was a lot of fun! But i really dont understand why i steal the train for that stupid jellyfish. There is always space for him! Is it japanese and too polite for that? Super well done game, congrats!

The Bodyguard by Anahat 2023-10-02T01:11:37Z

Dude the vibe is awesome in this game! I really like retro wave anyway but those flash light really added to the atmosphere. Although i dont know why the army wants to kill my man i managed to defend him 1:33! I love that you can body block the bullets. Well done!

MineRaider - LD54 by SoloAdventurerGames 2023-10-02T01:20:44Z

Thats a super cool atmosphere! Of course it is minecraft inspired but it reminds me a lot of the aesthetics of the bit trip runner series, just a bit more gloomy. I enjoyed learning the layout! Well done!

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Starlock Defense by Tommy Moua 2023-10-08T20:28:04Z

Whoa that is such a cool concept for a tower defense game! I love that you need to optimize the position of the motherships for defense and ressource collection! A new breath of fresh air for the genre! Well done!

Blowfish Baybies by Matt Walak 2023-10-09T07:56:22Z

Its a bit hard to understand what to do at first. after understanding to empty the stamina completely bouncing of the stuff was pretty cool. Stunning graphics!

InvenStory by pro4 2023-10-08T16:00:14Z

I really love how you can screw up those characters days! Love the art style, reminds me a lot of the snowdin shop and the interactions of the tammy shop in undertale. I couldnt make the karate dudes happy though :( Well done!

Perilous Platforms by rcxa 2023-10-01T23:19:55Z

I WON IN 24 TURNS :D the concept is very simple but has tactical depth through your positioning. the enemies really add a lot to it! It would be cool if the robots would turn in the direction they move next. In most positions its very hard to know what they will do. Well done! A short burst of intense fun!

Perilous Platforms by rcxa 2023-10-02T00:26:33Z

@rcxa yeah time is very short. Well done! @uni-isnor yeah i love pushing dudes off its so satisfying. I also like how its something you learn to master after a few tries!

BedSpace by nicolanore 2023-10-01T23:33:20Z

"comfy" lol :D Very cool graphics and concept! I did not see the cat at first until it got in the way xD The mood is great and very relatable!

Crime Critters (Rob the British Museum) by Pen Island Games 2023-10-08T16:10:59Z

I really like the idea of combining hotline miami with qwop! I wish it was a bit more frantic and arcady, tho. Well done!

Before The Trip by Nilan 2023-10-08T16:15:05Z

Reminds me a lot of how i felt in the original Dungeon Siege! Very cool graphics!

Pactory by Ralian 2023-10-02T19:02:00Z

The clouds caught me off guard multiple times! I also really enjoyed packing the big dalmatians. Well done!

Compact Looter by Qaolin 2023-10-08T16:46:49Z

Installing is a slog and the motion blur makes me dizzy. Also it grabbed my monitor as an audio output which was irritating. But man i love the stacking! The interactions felt very robust and i like that everything makes a sound. Also super super beautiful stylized graphics and the light make for a sneaky mood! Bethesda should take note! : D

FELL OUT by daveranan 2023-10-08T18:41:49Z

Super cool graphics! reminds me a lot of Return of Obra Dinn and Night in the Woods and a little bit of Deaths door. Super well done!

Running out of space by Tal28 2023-10-02T00:38:38Z

I really like how tense the game gets with the music changing pitch! I quit at 70 points. Since the attack is not limited i can really hammer the space key to slam everything! I find it best to stand in the center like a turret since i then have the most time to react. I had a lot of fun, well done!

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No Pockets by QaynDecim 2023-10-02T00:32:25Z

I like the concept very much that you use the enemies items against them! Im having trouble getting very far, im not that good :/ The lil guy has one attack that really hits extremely hard, kicking me out often. I think maybe the enemies do too much damage? I really would like to try around a bit more, just when it gets a bit tactical i mess up. Nice concept! Well done!

Don't Melt by Chrishie 2023-10-02T00:41:43Z

Oh boy the style reminds me a lot of crayon physics deluxe! I love it! I found it very clever how some levels require you to shrink in order to fit places. Well done!

Glutton-Free by andypang1010 2023-10-03T15:08:15Z

I found it a bit too easy to collect all the food!

Jokes aside i really enjoyed the ironic tutorial and dodging the stuff was cool. I also like the squishy physics a lot. It would be cool if the probiotics would spawn consistently and not so random. Well done! Also very beautiful graphics!

Heavy Machinery by LochiDev 2023-10-02T01:45:15Z

I always liked ship building games like captain forever, however most of them get clunky really quickly. The moment i need to think more than a minute on how to construct my ship it kills the joy and i need a break. I want to congratulate you on finding a simple concept that makes it very fun and arcady to construct your ship! The pacing is awesome. Thank you very much i think this is the most fun i had so far! Well done!

And triple shotgun was insane

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Heavy Machinery by LochiDev 2023-10-02T17:07:57Z

IMMA FIRIN MAH' LAZAAAAAAA!

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Sip & Slime by JakJak 2023-10-08T16:25:33Z

Cool game! Reminds me a bit of slime rancher. I really like pre-planting plants its very satisfying. The game is a bit punishing when you screw up since its a lot of clicks plus loosing the plant. I absolutely love the crank controls! Well done!

CaveBots by quasilyte 2023-10-08T15:23:37Z

I really like how the game escalates! I just wish i could choose where to build what. Some turrets in the front would be cool, maybe it could go in the direction of a tower defense! Well done!

CaveBots by quasilyte 2023-10-08T16:54:09Z

@quasilyte yeah good point! I meant that building options at those spots are randomized. For example sometimes I really want to build generators but only get factories or smelters. Since energy is limited it incentivises building near the entrance in the early game though. I have to try again to build a deliberate maze. Upgrading stuff or merging robots or so could also work very well in this context I think.

But very nice and well functioning concept, i could see this on steam with just a few maps or upgrade layers! Super well done!

Nice Park! by Barbabulle 2023-10-08T18:56:11Z

Oh boy, its GTA2 without guns and harder : D Its so funny! Well done!

Draki's Journey by GrizzlyJer 2023-10-09T09:27:40Z

I have some usability issues: The texts are very excessive. A level takes about 20 seconds but the text takes at least as long without me being able to move. I think there would be no harm not stopping the game after item collection. Super cute art and sound design and the light changes the level enough that it is very fun to navigate back! Well done!

Space slug by Normality 2023-10-02T01:48:15Z

I dont know what to do :( But it looks really cool!

Space Limiter Warp Drive by 2TheGameChanger 2023-10-02T01:07:57Z

Hey @lochidev, thanks for playing! Thats a good idea i gave the level different values already to smooth the curve a bit. I think you think of the first level with two circle emitters, that one is especially rough even though i reduced the point requirement. I really underestimated how long level design and playtesting takes, i wish i had more time to iron it out. Thank you for your time and your kind words, im glad you liked it!

Space Limiter Warp Drive by 2TheGameChanger 2023-10-02T01:14:42Z

Hey @erroneous thanks for playing! Yeah i wanted to dive deeper into bullet hell patterns to make the levels cooler but i didnt have enough time. A game over didnt feel right with this simple concept, but maybe you can find a challenge in competing for a high score and keeping your multiplier! The controls are indeed floaty, i found it a lot of fun to scoot behind clusters of bullets and hold their tempo. Thank you very much for your time!

Space Limiter Warp Drive by 2TheGameChanger 2023-10-02T08:25:24Z

@seam00se @phobos001 @zookham @mrs-wheelsx @guardaro @ellaris Thank you for your kind words! Yeah the trouble with the mouse is that in the web version the mouse is neither hidden nor captured. This leads to a lot of awkwardness with the cursor. I'm sorry you had trouble :( I'll have a look on the floatyness of the controls. The idea was to smooth it out so much that when moving back you have an easy time to stay close to bullets. Thank you all for your time and honest feedback!

Space Limiter Warp Drive by 2TheGameChanger 2023-10-02T08:28:25Z

@baturinsky Thank you for your time! The bullet hell games of the touhou series are propably the best example for bullet hell games (at least most in this series). I totally forgot them during concepting phase! I didnt get far enough with my levels, i really wanted many slow bullets on the screen but i couldnt build the progression in time. Yeah the HTML embed is botched i need to pay attention to the guidelines for screen size next time! I added a comment to the game description, Itch.io works better. Thank you for playing!

Space Limiter Warp Drive by 2TheGameChanger 2023-10-02T08:30:16Z

@candlesan Yeah! I also wanted the music to change with the energy level, but i didnt have time :/ Godot makes it incredibly easy with its audio-bus handling. The entire audio changing was done in like 45min. I'm very happy you liked it, i like this audio interactivity too! The bullets and emitters are split into 3 parts: Emission Pattern, Emission Type and Bullet Path Modifier. This way i have a very high number of combinations i can use and they are very quick to set up

Thank you for your time and kind words

Space Limiter Warp Drive by 2TheGameChanger 2023-10-02T08:33:12Z

@guardaro Yeah i wanted to add an intro/outro to the FTL sequence but i really underestimated how long playtesting would take. Score was planned anyway, but this way it's more like a crutch i agree. Thank you for your time and kind words!

Space Limiter Warp Drive by 2TheGameChanger 2023-10-02T08:38:06Z

@phobos001 Yeah the mouse in the HTML version is botched because the cursor is neither locked nor hidden. I switched it back on last minute and didn't notice in the HTML version, I am sorry you had trouble :/ The mouse movement is solely based on the delta of the mouse movement. so if you hold still the ship will just float in the direction its speed. An absolute speed towards the mouse cursor would be possible too, it is confusing because the mouse cursor is not hidden i think. I'll keep it in mind for the next jam. Thank you for your kind words and detailed feedback!

Space Limiter Warp Drive by 2TheGameChanger 2023-10-02T08:38:31Z

Thank you all very much for playing and taking the time to write some feedback!

Space Limiter Warp Drive by 2TheGameChanger 2023-10-02T14:22:23Z

@sentmoraap YOU MADE TWO MILLION? Wooow! I used a score progression simillar to action rpgs. you could stay in one spot and farm a long time but moving on gives you more points in gerneral. You are correct that you can infinitely farm each level, but loosing your multiplier of say 20 means you have to stay in a level 20 times longer to get the same score as advancing. Were you just incredibly careful to not loose your multiplier or did you really invest that much time farming?

I also wanted to give players a flat score after each level to incentivise keeping your multiplier but i couldnt make it in time.

Thank you very much for your thorough test and time investment! Im happy you liked it!

Space Limiter Warp Drive by 2TheGameChanger 2023-10-02T14:24:01Z

@greenphox I planned prerendered 3D graphics but i was short on time. i had to cut almost all graphics because i underestimated the time requirement for level design and testing. Thank you very much for playing!

Space Limiter Warp Drive by 2TheGameChanger 2023-10-02T14:26:31Z

Thank you all very much for your feedback! I'll have a look at the controls and the floatyness. I will make a note on expanding the tutorial to make clear what the important game elements are. Thank you very much for your time!

Space Limiter Warp Drive by 2TheGameChanger 2023-10-02T19:53:01Z

@plepletier Yeah i understand your concern. The randomness slowes the levels down a lot but mixed in from time to time or for coarse bullet patterns so you need to weave through it is a good way to prevent monotony. I really wished i had time for more levels and testing i wanted to ramp it up a bit more. Thank you very much for playing!

Space Limiter Warp Drive by 2TheGameChanger 2023-10-02T19:54:11Z

@nash Thank you for your very kind words! Im glad you liked it!

Space Limiter Warp Drive by 2TheGameChanger 2023-10-03T13:49:29Z

@sevansevan Thank you! In most games i think the fail state is handled by convention. I think giving feedback and loosing the multiplier is punishment enough. The game that inspired me most in this regard was oddworld abes oddysee, where all points are optional but you get a different ending based on how strongly you committed. and 70% is enough, doing a 100% entirely intrinsic. The comparison is a bit too high but i appreciate that you enjoyed my approach :D And then there are people like @sentmoraap who take the mere score as a challenge and invitation :D

Space Limiter Warp Drive by 2TheGameChanger 2023-10-03T13:51:23Z

@cymusi yeah i thought about that, too! I really would like to try that but I dont feel confident implementing that as a side feature yet. But it would be cool as the focus of the next challenge :D

Space Limiter Warp Drive by 2TheGameChanger 2023-10-03T13:54:59Z

And thank you all for the feedback with the collider! You are correct that it is not explained sufficiently and I will keep it in mind! I think that is one of the best things about those challenges, you get really good feedback about what works and what doesnt. Thank you all for taking the time to comment!

Clearing space by Sevansevan 2023-10-01T23:29:56Z

A nice twist on the classic sokkoban formula. i thought levels would be very convoluted because the choices can explode but you designed it very well! The only level i thought i had more blocks was two levels before the smilie face where flowers and pots alternate at the top right corner. Solving those puzzles was not easy but very well designed!

Fruit Fitting Frenzy! by Gwen Dekker 2023-10-01T23:55:18Z

Unbenannt.PNG

I gave up after the grapes entered the field. Great concept!

Spaces by Kippp 2023-10-09T07:57:09Z

The art reminds me a lot of little Nightmares. Well done!