Disaster at Starbase 7 by rjhelms 2018-09-03T01:43:28Z
I liked the graphic, but the audio is great! :D also the idea... good job!
Foon → Ludum Dare Explorer → Users → Fernando Tonon de Rossi
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Axon Signals | jam | 3.00 | 2.00 | 3.00 | 3.50 | 2.00 | 2.00 | 2.00 | |||
| 2025 | 58 | Collector | Forest Hoader | compo | 2.72 | 2.11 | 2.55 | 3.50 | 3.77 | 1.64 | 2.80 | |||
| 2025 | 57 | Depths | Anteater 2 | compo | 254 | 3.00 | 2.92 | 3.55 | 3.36 | 3.36 | 2.94 | |||
| 2024 | 56 | Tiny Creatures | 2048/Suika Tiny Creatures Version | compo | 324 | 2.27 | 2.33 | 1.80 | 2.98 | 2.22 | 2.27 | 1.91 | 2.24 | |
| 2023 | 54 | Limited Space | Microscopic Warfare | compo | 289 | 3.17 | 3.02 | 3.17 | 3.79 | 2.65 | 2.34 | 1.82 | 2.81 | |
| 2021 | 48 | Deeper and deeper | Anteater | compo | 2.33 | 1.66 | 3.33 | 2.66 | 2.00 | 1.25 | 2.00 | |||
| 2020 | 47 | Stuck in a loop | I've come to bargain | compo | 2.00 | 2.66 | 2.33 | 3.16 | 3.50 | 1.00 | 3.83 | 2.00 | ||
| 2020 | 46 | Keep it alive | Keep the Princess Alive | compo | 920 | 2.93 | 2.87 | 2.69 | 3.50 | 3.04 | 3.10 | 2.82 | ||
| 2019 | 44 | Your life is currency | Draft of Fullmetal Alchemist | compo | 1.00 | 1.00 | 1.00 | |||||||
| 2018 | 43 | Sacrifices must be made | Appease the Gods | compo | 444 | 2.80 | 2.42 | 2.65 | 3.76 | 3.11 | 2.77 | 3.04 | 2.92 | |
| 2018 | 42 | Running out of space | Crowded Prison | compo | 691 | 2.56 | 2.86 | 2.56 | 2.77 | 2.70 | 2.77 | 2.87 | 2.71 |
I liked the graphic, but the audio is great! :D also the idea... good job!
The file seems to be corrupted, couldn't unpack the files :(
I liked your graphics, before the theme selection i was thinking in these kind of pencil drawled graphics, but then change my mind… :( U got a nice mood using this art style. Congratulations! The idea was good and u got a well polished game.
kkkk really funny to play it, the gun ovment is strange, and it could be funnier if it were a machete or a slaughter house gun (electric or compressed air piston)... but it was a nice idea!
Nice game and an environmental friendly one... kkkk warrior squirrel
I like this kind of puzzle, spent some time playing it... :D I liked the way u implemented the levels, so the players could learn the mechanics, without the need for that traditional gameplay examples... congratulations, it is well polished for the time u had...
Felt sorry by the character... but it is a nice idea, a different way of moving a character...
Great graphics, they r funny! kkkk good job!
Couldn't play it, it get stuck on title screen :(
I've been able to play the desktop version... Very funny character! it falls back when i put something too big on the box... Nice idea and funny character! good job!
Nice idea, it lacked some graphics, but the overall idea was good... hope u keep polishing it 'till getting a complete game... At least it is playable, which is a good result for the time u had!
I liked specially the mood, and the moving intro screen! it's a nice shooting game, good work!
Nice idea, this kind of game is usually implemented on 2D... The graphics r great and i enjoyed playing it! good job!
Nice idea. Before the theme been chosen, i thought about doing something with dragons, but then change my mind... u had a great idea... dragons really like treasures, sometimes they like it too much! kkkk
Just ave a single question. Where can I find the stuff u guys r using? kkk a bunch of crazy ideas put together... and it got a crazy funny environment... :D good job!
the web version didn't worked on my side :(
funny idea! just got 104 points, i just think the character should by more anatomic... :D
It's the most polished game i played 'till now... The graphics r great! I just think it lacked some challenge, but u guys probably just hadn't enough time to do it... great job! it's a nice game!
I liked mostly 'cause it can be played online and also 'cause of the difficult, it's well balanced. The shortcuts also help a lot.... controlling the restart with space... :D
It look like a star trek episode... kkkk
I had some difficulties 'till learning how to escape from the black hole at the beginning. But after some tries I got to the ship. I think the black hole could be a little slower at the beginning and faster when your distance increases, 'cause after leaving it behind it didn't got any closer. Anyway, it's a fun idea and I liked the phrase when u loose.
It's a nice jumping game, really enjoyed it! Don't know if it would b encountered on further stages, but maybe some falling rocks or movable platforms would be interesting...
Funny game and quite complete considering the time invested... great job!
@ohmmus didn't had time to implement the new prisoners coming in :( but then i thought that a crowded place would be enough... kkkk
@atom0520 thanks for the ideas! couldn't implement everything I planned, had to go out several times during the weekend :( but i could have implemented the sprite priority for the corpses... thanks for the comments!
I spent some time playing it, although it is simple, it's also funny... :D Genocide seems to be a fun thing to do :D
Nice game! I like this kind of puzzle! Great job!
Nice ambiance! I spent some time stabbing people in this game! It felt so good! :smiling_imp:
What I liked most was the graphics and the controls which r easy to understand and to use.
Maybe u could improve the SFX including some screaming and begging noises. Btw, the stabbing sound is nice! :sweat_smile:
Congrats man!!! I liked especially the movements and the way u could develop this idea of cultists! What I think was missing is a sound of the people dying or been converted (like shwoooon!) :sweat_smile: Btw, what fuck do u have on this bloody mind! kkkk we can sacrifice even the cultists!!! It looks like fireworks killing a bunch of cultists at the same time!
Nice game! Congrats!
What I liked most were the introduction and the environment effect. Have u made the sprites? they r pretty nice!
I think would be nice to track the distance or the time the sheep flee from the soldier. Also, some SFX for the sheep would be nice!
PS: Mouse clicking makes the sheep fly away to meet the mightful god! :sweat_smile: :sheep: :angel:
Wow Jesus isn't much good driver! :laughing:
I loved the idea! the mouse control is not much smooth, but still a great game!
What I liked most was Jesus faces when the cars crash! Hilarious!
The persons walking on the street aren't good Christian, so they deserve to die! :smiling_imp:
I spent some time to understand what should I do in the game! I liked most the way the player has to control the population so the community may grow healthy! Maybe putting some faces on the cards could illustrate better and create a stronger bond between player and characters!
Wow pretty funny game, the music, and sound made me feel like I'm in a Rave party! :smiley: I liked most the graphics and the idea of fleeing from the cultists. I think some fighting back would be nice, but I understand that the guy just wanted to get as far as possible from those cultists! Nice game!
Nice platform game!
I liked most the challenge and the idea of freezing for supporting the next one. It allows the player a kind of control of the scenario. Great idea!
I liked u used SDL for developing, I'm an SDL fan!
Maybe letting the corpses on the scene after the death would create a nicer mood :smiling_imp:
I had some difficult to control the bomb at first, but then I got how to control it better and had some fun exploding those bastard turrets! I liked most this idea of flying with the past bombs and the smoke coming from the bomb made me nervous...
Wtf I just played? :laughing: What is the sound the people make when pushed to the Vulcan is it a cat dying? :laughing:
I liked most the idea and the game controls!
Why r the men the only ones sacrificed? Can't the cultists send their female unwanted relatives for sacrificing? :smiling_imp:
@backyard-dev It's nice sharing some time with the family doing this kind of project! Congrats!
It's a nice game, reminds me that kind of TV show where people has to go through bridges with obstacles, which is also funny!
Nice defense game! I liked the idea and the fun art style! :smiley: I liked most the difficult, quite well balanced! Just missed some sound effects, would be nice hearing the cows making weird noise during the flight! :sweat_smile:
Nice game, easy to play!
What I liked most was the art style!
Maybe throwing the other characters would fit better on the theme! :laughing:
Nice game, just wish to be able to scape the introduction! :sweat_smile:
I could spend some hours killing those crows! :laughing: pretty funny! I liked most the art style and the movements. I think that if the crows could push the player to the fire it would be a nice challenge.
Nice game! Great Idea!!!!!
What I liked most were the Idea and the graphics!
I thought the tooth fairy would go there to collect the teeth when u lose them :(
Great sound effects, made me laugh! :laughing:
What I liked most were the sound effects and the controls.
There could be some fishes jumping out of that water! :smiley:
Really liked the art style and the SFX!
Didn't get how does it fit the theme, but it's still an interesting game! Congratulations!
I got fired several times... :sob:
Thank u guys for the tips, I could apply some changes before the timeline end!
The programming language (QML) helps a lot the productivity, and this web port (QML WEB - which converts the code to JS) also helps 'cause it eliminates the deploy time...
@kunonooni :laughing: I had no idea there was this back noise... now u mentioned it, I think it may be a poltergeist... :laughing:
I liked your explanation for the event... "of course it was no poltergeist, but my astonishing audio recording ability that allowed recording the explosion and the rabbit SFX..."
Nice concept and funny graphics! (: I liked most the music. The mouse controls were a little glitchy for both picking the citizens and destroying the rocks.
I just wished to stop hearing the background music! :sob:
It is a nice game! The effect of saving and jumping when touching the female teeth is what I liked most. This and the idea of creating the bridges with the corpses of the past tries.
Maybe the female teeth could give him a special power like the star on super Mario bros! :sweat_smile: just for getting a greater reward after so much sacrifice!
Wtf! u r a fucking genius! :laughing: I liked most the way u constructed the characters and created their relationship. I think a funeral would be appropriated at the end! :sweat_smile:
:laughing: Poor dragon! Died from eating the prince :(
Very funny graphics and SFX! What I liked most was the reactions of the dragon!
I didn't found a use for the shovel, does the prince work on the camp?
Nice puzzle! I got to level 6, but then got out of time and had to quit, but I like this kind of challenging game! I liked most the way u implemented the cooperation between the characters to finish the puzzles. What I think u could improve is the hanging movement is a bit weird, they r too small and swing too short and too fast...
Nice ASCII art concept!
D̗̺̝̣̹̝͞o͎̮ͅ ͏̟̞̩̭̫̙n͚͕͓̰̥͎̥o̞̲͍̹̙̻ṱ̪̯̯̪̩ ̺̻͘di̦̞̝̹̲̗̻s͎͇̜͉̪̳a̲̤p̻p̗̱̘o̩̺̼̳̙̳̜͟ị̝̠͙͎̲͖͡n͔͍t̯͇́ ͓̹͚̥̱u͉̖͚̼̻̬̕s̯̝͕̙̜͙
What I liked most was the mood. Maybe improving the page layout (like some dark theme) would make it creepier...
Great concept!
I liked the controls! also the mood is great! well done!
I ran out of energy for trying to cut through a pillar blocking the way, it doesn't cut... :laughing:
Great concept, congrats!
Great concept! It feets to the theme and has the complexity enough to be implemented in a weekend! U even created a score to induce the competitivity! Playing it with trackpad was quite difficult, I imagine if a floating hand controlled by keyboard ou following the mouse arrow wouldn't give the game more agility... Overall it was a nice concept, congratulations!
A bit hard to control, but it's nice it has some checkpoints! :smile:
Maybe a pause button would make it easy to play with a trackpad...
Congrats, nice concept!
Wow! Great game!
Congrats, u guys managed to do a great funny game!
The narrative suits the game feel, the controls r nice and quite innovative!
I've tested it on linux running with wine, it runs very smoothly I can't notice any delay or anything out of the ordinary!
The best I've tried so far!
Great concept!
I think the controls were a bit confusing, I first tried using arrows and wasd, but then i read the explanation and discovered how to play. Playing with the arrows would be easier, and the tower could be placed using space bar.
Beside that, it is a great concept! A simple and nice game, could be ported to mobile and would be a nice game to play once in a while! Congrats!
What a relaxing thing to do... Greta Thunberg would disaprove! :laughing:
I missed the sound of burning trees, maybe some animals running away or burning would be a nice touch to add!
Liked the Idea! Putting the irony a bit aside, it would be a kind of educational game, to teach children the dynamic of fire spreading! :smile:
Nice idea!
I liked this idea of a small world, and allowing to fly around and land on factories was a nice idea!
I also liked the sound, it makes the environment feel like old gen games, which I enjoy!
What I didn't liked so much was the movement, I prefer using A and D for walking sideway when on ground and the movement of the spacecraft was a bit strange too, maybe using the arrows to pitch and roll would feel better.
I felt the factories a bit empty there could be some autonomous robots that fight against the main character, but I imagine it wouldn't be possible for the jam time.
It is a great concept, probably it will become a very nice game after some polishing, congrats!!! :thumbsup_tone1:
I got 1560m, poor lamb!
I'd like to see greater explosion effects...
Very funny game, nice concept! Congrats!
I liked the control typping the words, great idea!
The music get annoying after some time! :sweat_smile:
Maybe if u reduce a bit the difficult and change the topic of the words, it could be a nice educational game, for teaching children to write! :smile:
The robot would be a nice pet for children!
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Got distracted by it, nice idea adding the dialog, it made the overall experience much better!
I've user the trackpad, it isn't much easy to control, maybe u could add an option to select the pattners using the numbers or the function keys...
I liked the concept! Great idea, congrats!
It's oddly satisfying jumping in the blocks.
Maybe it would be nice having some facial animations during the jumping, to enrich the character! :laughing:
Nice concept, I liked it!
Wow! Nice concept, I lost some time on this game!
I liked the difficult, quite well balanced to not frustrate and also not bore the player!
The SFX also match the mood!
I just got a bit confused at the begging about how to play, but then I realized it quite soon!
Congrats, great concept!
Nice game!
I've used SFML for sometime, I liked u guys developed with it!
After reading the comments was easier to find out the controls
Nice graphics and concept! Congrats!
Nice concept! It's oddly satisfying seeing the blocks falling!
It's hard to play with the trackpad, wasd and arrows do the same thing, maybe allowing to move the camera with the arrows would make it unecessary to use the mouse, idk...
The SFX r nice!
Congrats, nice FPS!
Great concept!
I liked that the amount of packege dropped is a percentage of the packets received... It's not a problem losing some packages :wink:
I had some difficult to get use to moving from the first to the last line, but then I got the rithm!
Nice concept! Congrats!
Hey! I've built it from the source, to run on ubuntu!
I had some trouble to build it, cause I'm using an old version of Qt. I need to update it. So it uses the old ES version, without let or const.
Also there was missing the QtGamepad on cmakelists configuration, don't know if it is the same on your side or if it is the version at git repo.
About the game itself, great concept! I seems the hungry doesn't attack the garden, nor the keeper, but they hurt him when touching without the super power.
The graphics r great!
I've got scared by the background music at first, then got use to it, maybe the volume could be lower :sweat_smile:
It took me some time to understand the moldy slices of bread spread through the terrain! :laughing:
Congrats for finishing the LD and for the game concept and art, they r great!
Great concept! It was the most original idea! Jumping with spacebar doesn't work while pressing right/left arrows, but it works with up arrow. The difficult could increase a little slower, my 4 years old daughter loved the game, but it becomes too difficult for her very quickly, it could be facilitated for this public... Great game, I didn't expected this quality on compo! To me this is the best game!
@ale Thanks for trying it from the source! I didn't expected anyone would try it!
I agree that it has the same mood as the graphics... It's a crappy art style :laughing:
The sounds r recorded from my 4 years old daughter, she also draw the sun and the cloud, on the other graphics I've used my drawing skills... :laughing:
@bulle yep, this is a concept I was looking foward to try someday, it matched the theme and I've been able to try the Qt port fo webassembly :smiley:
@literal-games Thanks for trying it, I totally agree, it was one of the things that I left to the end, to do if I had time, wasn't too difficult, but at the end my family was expecting me to stop giving attention to the game and pay some attention to them! :sweat_smile:
@cirno Thanks for playing! It is a technology I think will help some developers who have more experience with desktop programming then web. I've spent most of the time programming only on c++, so I'm glad there is the emscripten and that Qt integrated it to finally port the applications to web. I was hopping QML would become a web plugin someday, but this approach solved the problem :smile:
@goutye, @william-derksen, @sheetcode Thanks for trying it! I tried to let this slight difference between the attack range so the player could try to attack without being killed, as it doesn't recover life :sweat_smile:
@meelo I love SDL, between SDL, Allegro, SFML, I always prefer SDL! :smile: Qt uses it for controlling gamepad, keyboard and some other things.
@meelo, @joror U guys had only 1 job... :laughing: I've thought about letting the princess being burned by the flames, but then gave up, if I finnish it someday, i'll give it a second thought!
@local-minimum thanks for trying it and for the tip about the soldiers and score! It may become a true game including those simple things...
Great concept!
Nice work with the lightening!
I also liked the pixel art!
I wanna try godot, I've heard good things about it, I liked seeing your game and having a demo of what can be done!
Congrats!
Loved it!
Somedays ago I played a very similar, but less polished game here on LD46. This one is complete, with enemies in the dark, not only the cold. I defeated the mosquitoes but died attacked by a bear!
It took me sometime to discover how to use the other legs, once discovered it got really fun to play!
Congrats, great concept and nice artwork!
I really enjoyed the idea, it matches the theme and it got really fun.
The movement is a bit strange 'cause it "slides" so u could fix it by changing the scenario to a frozen lake ;)
Also it would make a difference if u had implemented the colision, even a boundbox would be nice. What I liked most was the graphics and the funny idea of the castors stealing wood! The rain is a natural enemy on your game, nice ideas!
Congratulations by the great concept!
Great game!
I liked the sfx, once i learnd how to collect water it got very funny to play!
Maybe the range for watering the plants could be a bit longer, sometimes i had difficult finding the right spot!
Overall a funny game! Great concept! Congrats!
Nice game, it resembles those old nokia phone games! I missed some annoying SFX like playing a bit to every move... :laughing: I liked it, a really nice concept!
I could listen to this song all day long!
Very nice concept! Simple enough to do in a weekend and still very funny!
Even if it isn't awesome letting my gramma visit, I just couldn't say no! :laughing:
Congratulations!
Very funny concept!
When shooting the screen scrolls down.
I loved this idea of having the wife eaten by wolves :smiling_imp:!
If we throw her, the wolves focus on her, so it would be better saving yourself... :laughing:
I also loved the artstyle!
Congrats!
Great game!
I really enjoyed playing it!
It was a bit confusing at start, 'cause it doesn't start with weapon. Maybe it could start with a initial weapon and basket and then acquire better ones with the chicken.
The things I liked most are the mood, graphical effects and SFX!
Nice idea!
I liked the SFX and the relaxing background music. The mechanics r great!
U, probably, should seek for a professional to analyse this strange sexualization of geometric forms! :laughing:
I'm also a huge fan of SDL, so congrats by using it and building it for webassembly!
Great concept! Liked it!
Very nice!
I liked the art and also the background song gives a nice space vibe!
Very nice SFX "Yay! a new planet!" Whos voice is that? :laughing:
Gameplaying Tip: U may stand in a planet to garantee ilimited resources and drag the screen searching for the other planets, don't know if it was planned
Beside that, I think adding inertia and gravity would greatly increase the game playing! Maybe also a bouncing effect when been hit by the rocks.
Overall it is a very nice and quite well polished game, Congrats!
+1 for not loading and I only have windows/linux :(
Great concept! Congrats!
Nice game, I'd like to play it only using keyboard. I liked the SFX
haha very funny game, I liked the "art style" and it is quite well balanced, as most people, the first time my population died, because the king was just making love, then I tried to only kill, they still starved, then I realized I would need to crop as well... haha overall quite funny! congrats!
That's a pretty nice concept, congrats! IDK if there are other levels, I'm always hanging up the more I can, but at the end, the dragon ends up dying :D
Very nice concept! My kids loved the game! haha
Very nice puzzle!
Very nice scape game, the song was too loud, but the overall theme was pretty good, specially the graphs and easter eggs :D
I loved the theme and the look n' feel. Not that much fun, but it can be a nice game for teaching purposes! Congrats!
Very funny, specially the SFX with whip sound... haha I got a bit confused at first because of the mouse movement, but after I realised I should use the keyboard it got really funny to play! Congrats!
nice! I got over 8000 points very pleasant to keep jumping and collecting the smaller bugs
Such a nice concept! It was a bit difficult to move from one room to another, but quite nice concept, and the graphs are quite funny!
It is quite hard to predict where the inspector will search next, this makes the experience even more real and funny, well done!
Oh No! they died! haha very funny concept!
I hijacked your explanation about the use of AI, very well said... haha I believe it completes your game with nice graphics, but the main thing here is your concept and the game mechanics itself.
I enjoyed playing it! Reminds me of Physarum fungus :sweat_smile:
IDK if it exists on further levels, but it would be nice to have some traps, or other challenges.
Nice, it reminds me of the "The Lost Vikings" from SNES, where we had to move each character at time. nice concept!
@Anonimous, I didn't know Suika Game, but the difference I could spot is that Suika Game is better done... haha there are plenty of games like this, mods of 2048. This one I made from scratch, following the same theme.
@bohne thanks!
@kateryna thanks for playing, yes, it lacks a bit of balancing and including more features, I hope to be able to work more on this game after the jam.
@kernon Thanks for the feedback, in desktop it was ok, but testing on mobile it had this issue, just fixed it, hope it is ok now.
@arkatme yes, all assets were AI created (cover, sprites, music, and sfx)
@william-corrin I believe it might be fair to opt-out, but I'll leave it to folks to rate according their beliefs. For me AI is a tool, and by the AI tools rules, the one who prompts owns the rights of what is generated. But for the sake of LD, IDK how to behave regarding the use of AI until we get clearer rules regarding this.
To me it is like some participants who use game engines, while other do the entire engine themselves, is it fair or not? It is a broader discussion...
What I know is that I had fun making this game, and my kids also had a lot of fun playing it, so mission accomplished 😅 Hope other folks can also play this and have fun. I'll try to improve it further in the future. As my kids liked the game, other kids may also enjoy it!
@rynti Thanks for bringing the rules, this settles the discussion :sweat_smile: I was looking for this, but haven't found.
I think it was a nice discussion on the AI theme, I updated to opt-out on these, as it is mostly AI-generated.
Nevertheless it was fun to create and to play. I think the player can control the outcome by dropping in a specific position, but it is also fun to hold the space bar and move the mouse around :smile:
Thanks all who played and participated on the discussion regarding AI usage.
Haha so funny to play! poor dog can't escape the fleas. Really nice concept and well implemented. Congrats!
Such a nice concept! I wish to play this when it is more polished!
Such a nice concept! IDK if time waster is from the character or the player.... haha just kidding
Some minor details: There's a typo in the window title. And for linux, if you pack using tar.gz it would keep the executable permission. I had to do a chmod +x to run the app. But these are just minor details, I had a lot of fun playing it. Thanks for this game!
Hi @why-i-play, I liked the concept, the sprites, and how they move in the environment, but I couldn't figure exactly how to play it, I just created a lot of microorganisms 😅
very funny art style, nice!
Nice concept! It took me some time to realize the controls, but after that it got really funny. I liked that there are many different mechanics, in the game, we can even play snooker on it :D
I liked the concept, my daughter loves these cooking games, and u done pretty well on this. I liked how you made the ant serve the dishes 👍
wow, quite creepy... haha very nice game, scary graphs, very funny, nice job!
A few years ago (LD48) I also did an anteater themed game... haha yours is so much better! thanks for this game, it is quite well polished, nice to play!
Nice concept! I completede the game on day 7, really funny to play. The power ups make a huge difference very soon, for the game jam is nice, but maybe for future upgrades it could be nice rebalancing. Nice job!
Nice concept! Well done!
It feels so good to play this game on simulation... haha in real world it is pretty scary!
Nice concept! Well done!
Nice puzzle! It took me a while to notice we should also move the fish :sweat_smile:
nice concept! well done!
Nice, the music makes it feel more intense!
Haha I loved your concept of the anteater! much better than mine! very well executed! This is really nice to play! maybe I missed it, but it would be nice to have a way to heal the tong :sweat_smile:
wow, this is an awesome concept, I really enjoy playing this, very funny! I feel sorry for the poor duck! haha
Nice job!
Nice Idea! flappy diver! haha
The sound didn't work for me, but besides that, it was quite fun to play!
Wow I really enjoyed playing this! A mixture of tower defense with terraria... haha really nice concept!
I guess, for this game to get better, i'd would be making it multiplayer, besides that, it is perfect! well done!
Nice! I enjoyed playing this game! I'd like to play it fully using keyboard, but besides that, it is very fun to play! Congrats!
Nice touch at the end, like post credits on Marvel movies... haha
Screenshot From 2025-10-06 01-20-32.png
It is really addictive, thank you for stopping on level 20 :smiley:
The only thing I missed, was some way for losing workers or machines, like accidents or failures, because it only goes up and up in number. But it is really fun to watch them collecting, and the SFX really suits the game, well done!
I got broke só soon 😅 nice concept!