Undertetris by Rinevard 2025-04-13T21:26:20Z ♥ 1
Very cool concept. It would be even better if we could pull the block, sometimes it will be pushed to a position where it cannot be taken out.
Foon → Ludum Dare Explorer → Users → Mikan
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Reflectogram | jam | 157 | 3.96 | 3.93 | 3.77 | 2.93 | 3.68 | 3.14 | 2.50 | 3.33 | ||
| 2025 | 57 | Depths | Lift | jam | 656 | 3.23 | 3.28 | 3.20 | 2.29 | 2.80 | 2.44 | 2.92 |
Mikan leaves an average of 18.5 feedback comments each event.
Very cool concept. It would be even better if we could pull the block, sometimes it will be pushed to a position where it cannot be taken out.
Very cool concept! My playthrough: https://youtu.be/NIJ9OyUQ_4Y
Beat it! Interesting automation puzzle game.
Fun idea. This is an interesting interpretation of the theme. If could display 3D levels when clearing each level, I would better know what I just did.
Interesting idea! It would be even better if I could use gems to upgrade myself or drill :)
I really like the concept and art.
Interesting idea. But some bugs have occurred or some annoying problems, causing me to have difficulty playing. 1) I tried to attack multiple enemies at once, but it can easily cause the game to crash. 2) No save. When (1) occurs, I will lose all progress. 3) When I drag the attack window to the top-left of screen, it will be covered by the UI, making I can't drag it anymore. 4) When I check the upgrade windows, they have opened too much. So that I need to click X to close them one by one. Suggest right clicking to close a window.
This is really cool, completely beyond my imagination.
EDIT: When the speed is particularly fast, some stucking bugs often occur. Such as quickly passing through two floors with more speed and bomb. And when I break the bottom glass, the game also gets stuck
It's cute and interesting, I love this game.
LD59 — Signal (27)
Ziggy Zapper and the Robot Factory by rogual 2026-05-07T15:54:29Z ♥ 1
Awasome puzzle! Love the art and music!
When I hold a move key and press J, the character will raise hand but not fire, I'm not sure if this is a bug.
My playthrough: https://youtu.be/c-oA_-aIxh4
Lost Crab in the Great Sand Labyrinth by Alpaca 2026-05-07T15:09:30Z ♥ 1
Fun realtime action puzzle.
My playthrough: https://youtu.be/4bfdW_1TgWo
Dot Dash Mash by chybby 2026-05-07T09:59:07Z ♥ 0
Awesome nonogram! I have to use a notebook to write down the clues, which is a bit troublesome
While You Were Here by jpat 2026-05-01T05:47:31Z ♥ 2
Lovely platformer game.
My playthrough: https://youtu.be/GCp9W9iJtTA
Jester’s Vesper by stisdan 2026-05-01T05:29:56Z ♥ 1
Really interesting dice + poker rule gameplay.
Harmonic by Whiteowl4399 2026-04-30T11:14:54Z ♥ 1
Interesting mechanics. It determines the values based on the area. Due to the limited number of cards, in most cases, I have to choose between attack and defense. The game process is a bit short, I need more content.
Cable Connector LLC by Jezzamon 2026-04-30T10:48:03Z ♥ 1
A short platform game. The connection mechanic seems not prominent enough. Besides, it wasn't until the boss fight that I realized I could shoot upwards.
My playthrough: https://youtu.be/65fo2KrZBp4
Signal Path by Caelestial 2026-04-30T08:06:33Z ♥ 2
Very interesting concept, similar to Morse code, using one button to accomplish everything
Signal Circuits by Alex Mulkerrin 2026-04-29T18:35:34Z ♥ 2
This is really cool. I mistakenly played the game in the order of 1-6-11, which resulted in me completing Level 11 without being familiar with the game. The level arrangement was good in the correct order.
Level 13 took me a lot of time (~3h), but in the end, I completed it in an elegant way.
Snipaste_2026-04-30_02-24-45.PNG
Hold The Signal by Dywanix 2026-04-25T21:28:57Z ♥ 0
The concept of increasing attack speed by accumulating signal energy is very novel. The effect, range, and value of the towers are not clear. I need to make a first mistake to know that the second tower is a straight attack, and I don't even know the effect of the third tower after the game ends
Snipaste_2026-04-26_05-25-18.PNG
Tune by DeathandRepublic 2026-04-25T21:06:03Z ♥ 5
Interesting concept, but it was indeed confusing at the beginning
My playthrough: https://youtu.be/O1o17Dax4ZY
Wi-Fix It by DaniSerranu 2026-04-25T07:04:46Z ♥ 3
The mechanic of using signal range to influence whether skills are enabled is interesting. And level elements and art sytle are also very well matched. Some levels are quite dufficult and challenging. I don't know if I've reached the end. I only saw an error page and the game was stuck.
My playthrough: https://youtu.be/HSOj_qUCe6w
Small Among Storms by ShanzPro 2026-04-24T13:31:07Z ♥ 3
Good pixel art. Cute squirrel.
Signal King by Tetramollaxx 2026-04-24T13:18:28Z ♥ 1
It's fun. Good job
Jim's Quest for Birthday present by Sobigdrasil 2026-04-24T07:50:52Z ♥ 2
Love this, exquisite and joyful
灯台の見守り — Lighthouse's Vigil by Tanjou 2026-04-24T07:02:50Z ♥ 2
This is quite challenging
Alpine by RenD 2026-04-23T19:53:51Z ♥ 1
Really cool platformer puzzle. I love the mechanic of jumping in the air.
My playthrough: https://youtu.be/krbeb-zkJWk
WiFi Trouble by rangoiv 2026-04-23T08:11:01Z ♥ 2
Oh, this is really counterintuitive. It would be great if the operating rules of the mechanism could be revealed, or if the coverage area could be displayed in real time.
My playthrough: https://youtu.be/V8sPJVxqvYA
Pulse-8 by Jacky San 2026-04-23T00:12:36Z ♥ 1
At first, it was just rotating pipes and making path. I love the twist that rotation pipe twice.
My playthrough: https://youtu.be/KbEdyJz0aCY
Laser Beat by Gotlib 2026-04-22T22:23:11Z ♥ 1
Cool concept of Rhythm + Puzzle.
My playthrough: https://youtu.be/nXkkGZmyoD0
Fillmore's Island by Jeremy Ryan 2026-04-22T21:19:25Z ♥ 1
Soooo cute
playthrough: https://youtu.be/-zwo7QgQN-8
traceroute by wles 2026-04-21T18:43:20Z ♥ 1
Cool concept. Sometimes observation and aiming can be hindered by camera zoom and movement. And sometimes I feel that the ray speed is very slow.
playthrough: https://youtu.be/pG4UEXnSwVw
Phase Signal by goodwayman 2026-04-21T18:01:15Z ♥ 1
Interesting idea. Some parts are a bit trivial. The button for switching colors and actively switching colors are repetitive. And the exploration of recording ability is not deep enough.
playthrough: https://youtu.be/Cmze4P1WA58
Notgate by Umaiit 2026-04-21T17:26:46Z ♥ 1
Fun sokoban idea. The goal is not to push crates anywhere, and to find where the signal transmitter should be pushed.
playthrough: https://youtu.be/C8clK3Aoq6c
Flirting 101 by OadT 2026-04-21T16:39:10Z ♥ 2
Fun idea. Switching modes, aiming direction, and shooting timing require some real-time actions. If it's able to speed down, it can reduce the difficulty.
playthrough: https://youtu.be/_Bdc_0gpbEg
Beat the Signal by Fassenberg 2026-04-21T15:44:50Z ♥ 1
got 975! Snipaste_2026-04-21_23-44-10.PNG
i love you, too by tolviere 2026-04-21T15:38:29Z ♥ 2
FM gameplay and heartwarming story, love this