FoonLudum Dare ExplorerUsers → chybby

chybby

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signal👥Dot Dash Mashjam1084.023.853.894.304.023.822.813.65
202557Depths👥Rolling In The Deepjam1323.963.583.874.084.033.533.443.90
202455Summoning👥Final Chantsjam6043.543.112.933.774.094.062.634.06
202354Limited Space👥Picky Plantsjam214.364.304.054.454.384.153.614.24
202353Delivery👥Personal Delivery Conglomerate™jam3253.823.663.654.333.603.673.873.83
202352Harvest👥NobNob's Harvest Heistjam3133.613.323.054.094.053.383.013.38
202251Every 10 seconds👥Morning Coffee Hitjam4843.613.703.123.543.443.533.34
202250Delay the inevitable👥Battery Assaultjam6283.573.503.473.813.473.163.343.23

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by chybby

LD50 — Delay the inevitable

Swords & Feelings by salyon 2022-04-05T13:18:58Z

Managed to finish the game first go :)

Love the art!

I think you should be able to see the card values when adding a new card to your deck.

There should be an incentive to choose stronger emotions when adding to your deck and fighting.

First Contact by Tudvari 2022-04-20T16:33:35Z

Couldn't figure out what to do after getting the axe.

Blue boxes seemed like a waste of precious time - maybe time should pause while reading them.

Last Core by Jajakeim 2022-04-20T15:22:46Z

I liked that you are supposed to run into the bullets instead of dodging them, took me a little bit to figure out but I think it's clear enough what you're supposed to do.

Some powerups or repair kits or something would have been cool, give me a reason to move down the bottom half of the screen.

Slime Survivor by rhewid 2022-04-20T12:16:34Z

Impressive number of skills to unlock! Very satisfying watching an arrow shoot through a big pile of slimes.

Found it annoying that you could only punch left or right, not up or down. I didn't end up taking it at all on my winning run.

Runic Moon by pke1029 2022-04-20T15:12:01Z

The music is my favourite part, was bobbing along while playing. The art style is really cute too.

Took me a while to notice that the shape above the cauldron is the one that I'm supposed to be putting in there.

One Bite by Lenan 2022-04-20T11:45:34Z

Pretty satisfying to play and I like the music and simple colour scheme. Found it annoying that you can't slide along walls if you're moving diagonally at them. Sometimes I would die just because things stopped spawning.

Mr.Filton Deluxe by DS Nahogara 2022-04-20T14:43:20Z

Cool idea and I like the character of Mr. Filton.

I don't like that you only have a limited amount of ink, kind of limits creativity. There also doesn't seem to be much strategy other than filling the board with as many creations as you can.

Tree loves Sun by AppoxGames 2022-04-20T11:50:21Z

Cool original idea. Very satisfying to swoop in as the moon and collect all those flowers.

Tactical Ghosts: The Impification by SnowyCocoon 2022-04-05T12:22:56Z

I like the idea of frantic chess puzzle solving. I guess the problem with that is that the puzzles need to be pretty easy. It would be cool if the enemies could attack back, would add to the difficulty.

Defy Godwin by ivysly 2022-04-21T11:24:11Z

We actually had a similar idea to this when we were thinking up game ideas but decided we wanted to do something a bit more standard for our first jam :) love that you had the same idea.

This is actually pretty fun and feels really polished. My one complaint is I wish I could read the post that made me lose in the end.

Timeless by shmador 2022-04-20T15:06:38Z

Got a bit stuck a couple of times but managed to finish. Really awesome puzzles, loved them a lot! Also really liked what you did with the art style to give it that minimal retro look.

Dilate the time! by milq 2022-04-20T11:39:12Z

This was pretty fun, played it multiple times trying to get to the end with my lover alive. I liked how the music speed changed and the level scaled (even though it didn't change the gameplay too much) The end rush where you get a lot of boots to really up the dilation was cool. I found some of the smaller platforms really tricky with how sensitive the controls were.

Let's Do Alien Taxes! by BurnsDesigns 2022-04-20T14:52:14Z

This was actually hilarious. I need a full Papers Please like game where you're an alien tax accountant.

Forest by StudioCherno 2022-04-20T11:21:29Z

Unfortunately the audio was really glitchy for me and I had to mute the game. I got a bit lost at first because I didn't realise I had to pick up the note on the billboard even though I could read it without picking it up. I liked the lighting in the main part of the game and how you had to navigate using the infrequent lamps in the distance. Shooting the ghosts was pretty satisfying, I liked the bullet effect.

Omni Empire by arqitech 2022-04-20T15:50:44Z

Made it to wave 19 but then ran out of asteroids to mine and died. Fun little RTS.

Found an exploit with the asteroid miners, if you right click 'pick asteroid' when it's disabled it gets reenabled and you can have one miner mining multiple asteroids.

Also found it really hard to see what was going on even in full screen. The first zoom level was too zoomed in and I couldn't figure out how to pan around the map without constantly zooming out and in again.

Birdless In The Zombie Apocalypse by ManEggAdverureMan 2022-04-20T15:30:52Z

Text at the start went way too fast for me to read.

Otherwise pretty fun, satisfying to bunch the zombies up and hit them all at once.

LD51 — Every 10 seconds

Chicken farm by Hadik 2022-10-05T11:29:38Z

Cute relaxing game! Always love an exponential growth game.

It was hard to see eggs when they were behind chickens and they weren't moving. There were some input priority problems - I would be clicking eggs when I wanted to click on chickens and clicking chickens when I wanted to click the kill chicken button.

Gelato Drift by thomz12 2022-10-05T11:02:57Z

I was crashing into walls so much at first but the drifting is pretty satisfying once you get used to it.

The music was good, fits the theme so well. I also like the 3D model car on the 2d background.

By the end I think I was pretty much just going back and forth between the same two people...

A Space Polka in Ten Parts by eerongal 2022-10-05T11:42:24Z

Fun quirky game!

I know you didn't make the music but it fit the mood very well. I liked that it was affected by how much the radio was broken.

Took me a little while to notice that the pink station was the main goal.

Ten Second First Dates by Rose 2022-10-05T13:19:51Z

Cute art :) Surprisingly tough, only got 4 numbers :P

Game Name by Strega 2022-10-05T15:10:52Z

This is only my second jam and I've already lived out the dream of top three!

This was really great - the art, the music & sounds and the gameplay were really well polished!

The difficulty (and that frantic feeling) also ramped up nicely as the game went along. You really captured the feeling of competing in a jam!

Yes, Comrade. by Hugimugi7 2022-10-04T15:06:31Z

Almost gave up before 10 connections, was surprised the story continued! I like the papers please references. The voice acting is great. More types of chaos would have been great.

Beardadette and the Eternal Hiccup by Honest Dan 2022-10-04T11:31:35Z

This game adorbs. I like the sounds and the paper mario style.

The timing the hiccup puzzle to raise the platform took me a little while to figure out.

KindergARTen by benskca 2022-10-05T13:26:08Z

How dare you call my brick wall unacceptable it was perfect >:(

(jk, fun game, love the variety of little doodles)

Coffee Rush by Trusty 2022-10-05T15:27:07Z

A fellow coffee game :) But you are clearly more experienced in blender than I was haha.

My only complaints are that the new cup is too close to the register so I accidentally chose it a couple times. It's also sometimes a little difficult to get the percentages right.

Neural Dodge by Foursay 2022-10-05T10:07:25Z

LD51_IWEWzPehkI.jpg I eventually found a spot where I could just stand still and was completely safe haha. Having the game running did make a good soundtrack to making dinner though - great job on the music.

It was annoying that you die if an enemy moves into the space you just were. There should have also been a penalty for trying to move out of time, as it is you can just spam the movement button and don't really need to follow the rhythm.

Village Defender by UkuleleFury 2022-10-05T10:49:34Z

I like the music and how much care went into the settings menu and making the ui look all pixellated.

Unfortunately this became pretty much unplayable for me due to performance issues and stuttering.

The Goose Bureau by Tricky_Fat_Cat 2022-10-05T14:55:54Z

How is there so much to this game?!

Love the graphical style and the smooth platforming.

Wish there were checkpoints, died quite far through level 3 and didn't want to replay it.

Before the Tide by Becher 2022-10-05T11:09:20Z

Love the graphics, very nice beach scene!

I had a bit of lag with when drawing would start and stop - I had to hold down left click then wait then draw something then release left click then wait again before I could move my mouse.

Witchy Sketchy Alchemy by Bruyère Alice 2022-10-04T11:39:35Z

I got confused about the shop restock mechanic - it never seemed to give me the ingredient I was looking for.

A Quick Bunny Affair 🥕 by Vidu 2022-10-04T11:52:34Z

I got so many babies I couldn't see the counter any more!

I love all the cute details on the game over screen.

Bots, Bots, Bots by Link270 2022-10-05T14:04:26Z

The models and the sounds are great! I love the sound clicking on a robot makes.

I didn't like how crates would get stuck on top of existing robots... but that serves me right for using an autoclicker :P LudumDare51-Win64-Shipping_OKxjrJcuQh.jpg

The ultimate robot put me very much in debt (overflowed all the numbers haha)

I wish once you selected a building you could place multiple of that building without having to select it again.

WHO'S NEXT !? by Kmyho 2022-10-05T12:51:10Z

Very nice graphics, I like the variety of people and the low poly style

Four Cents by BougieBirdie 2022-10-05T13:00:12Z

I leave 76c richer.

How could we have forgotten to put chocolate syrup in our game!

To Catch a Wizard by badcop 2022-10-05T14:35:27Z

Damn that boss was frustraaaaaaating. But satisfying to beat. chrome_feo2te5Mg1.png

Really like what you did with the theme!

Peter OS by Brandsma 2022-10-05T13:13:58Z

Love the artstyle and the names of some of the apps :)

Ran into some bugs - people would spam me with a lot of messages, sending each message twice and at some point clicking on anything stopped working so I had to quit.

Heckin' Schmeckin' by FoggyDude 2022-10-05T10:40:47Z

Fun simple game. I like the trails on the enemy weapons. I felt like I got very unlucky with the presents - a lot of them were punishments.

EVERY TIME YOU BLINK by robobarbie 2022-10-04T11:17:16Z

My post-jam brain was not prepared for these puzzles.

Love the art and the mood.

Feed the Deep by Matt Green 2022-10-04T12:11:18Z

Nice high intensity game! Finally managed to win. I was a bit confused about how much each type of food feeds/sells for.

What's Under The Teapot? by thegamearchitect 2022-10-04T10:55:35Z

I like the variety of little figures!

I would like to know how much time I have left before the teapot is moved.

Make Haste, Detective! by frogwizardhat 2022-10-05T09:24:47Z

Very good voice acting and sounds in general!

I solved all the cases but I can't say I understand why my guess was right for all of them haha.

I feel like it would make more sense if the answers to questions were at max 10 seconds long so you could move on to the next suspect without having to cut off the previous one.

Every 10 Seconds I Find New And Exciting Ways To Hate Myself by ActuallyTheMoon 2022-10-05T09:05:59Z

Wow that was a bit depressing. I ended up skipping through all the text because it wasn't fun to read.

I struggled to fully complete any but the first level - even the really long horizontal one that seemed pretty straight forward.

I like the mechanic that all three people have to work together.

LD52 — Harvest

It was all for the Tuna by rosypenguin 2023-01-15T09:20:21Z

Beautiful ocean and islands.

I like that the upgrades were visual as well as functional.

Also liked the simple control scheme - let me sit back and enjoy.

Crop Chaos by Cambryx 2023-01-10T12:24:43Z

Pretty fun! Love the art style.

Kept getting so confused about whether I needed to left click or right click

Furious Farm: Total Reap-Out by TRASEVOL_DOG 2023-01-15T09:35:31Z

The hardcore music really added to the intensity.

Speed boost was by far the most powerful powerup.

Slim Pickings by ectucker1 2023-01-15T10:10:28Z

This was so chaotic haha. I'm glad things were colour coded so I could tell what I was meant to avoid.

Eventually I got stuck somewhere off screen.

Lavender Fields Forever by Rongo Matane 2023-01-10T11:37:50Z

Probably my favourite game of the jam so far! I knew I'd love it as soon as I saw the main character walking around.

The music is really great and atmospheric and I like how well it's timed to the day night cycle.

I eventually had to stop as I surrounded the base with walls and the game started lagging out.

Hex-Yield by AndideBob 2023-01-12T11:01:55Z

I had to play until I unlocked all the tiles (the observatory was my last one.) I still have no clue how beaches are made haha.

Really chill game where the only goal is to satisfy your curiosity :)

I liked the random notes when tiles got converted.

Chicken Story by Andreadbx 2023-01-10T14:09:53Z

This AI art gag is fantastic.

Squirrelativity by cassowary 2023-01-12T11:32:00Z

I went full zen mode playing this. Very impressed with coming up with a clever puzzle idea and the number of puzzles you created - and making it all look nice too!

Goblo The Harvester by Tricky_Fat_Cat 2023-01-10T08:30:28Z

I like the level design - nice verticality.

The controls were a little difficult since I'm used to going the direction the camera is facing when pressing forward.

I had to stop after the first area which took me ~20 minutes.

Rollin' by Spaint 2023-01-10T13:33:26Z

Super fun! I played this for way too long haha.

Really well designed level with places that were hard to get to without the upgrades.

It was sometimes super fiddly to get stuff to stick - it was a good idea to add the noise when something did.

Seed of hate by OldDog 2023-01-10T10:38:00Z

Neat idea for a card game. I found it hard to get further than the third enemy because as my deck ran out I was only able to play one card at a time.

Slime Crime by No whOne 2023-01-15T09:47:36Z

I liked the good selection of power ups.

Found the random healing to be pretty unreliable.

Zomvester by Goodbye_Flash 2023-01-10T12:42:44Z

I like the idea that the plants have two uses.

I felt like I never got a chance to tend to the plants once enough zombies were spawning - I could never stop running from the zombies.

Fungiform by Aruspice 2023-01-15T10:00:05Z

Really good at setting a spooky and solitary mood.

Took me a while to work out what the orange plants were letting me do.

The instant movement was kinda jarring.

4 Harvest Bags by kenneth-dd 2023-01-10T10:43:10Z

Very chill but also deceptively hard!

It is not time to harvest by Wolfraam1974 2023-01-10T12:09:10Z

Took me a few tries to finish. I like the art style with the minimal colours.

Combine Harv-racer by procrasteroid 2023-01-12T09:50:48Z

Really fun! I like the simple art style and the hex-based corn grid.

It was a bit hard to tell where I was going once I got some speed - maybe zooming out the camera the faster you are going would have helped.

Harvest all Humans! by Undev Games 2023-01-10T08:56:23Z

Really loved the music! I liked the variety of the aliens and that your player model could change.

Took me a while to get good at fighting the enemies, got better when I noticed the warning that they are about to attack.

Didn't like how quickly the bodies faded if you didn't collect them.

Lunaculture by Auros 2023-01-12T09:44:21Z

I liked the "painting" style of farming, very satisfying to harvest a large field.

Took me a while to figure out how to plant seeds not in my hotbar, would have liked to be able to move stuff around my inventory.

The Pearly Gates Nightclub by DaVexx 2023-01-10T07:53:52Z

I like the flashing lights of the nightclub.

You can get a pretty high score by just letting everyone in though.

Froot Labs by Knatterton 2023-01-12T10:11:47Z

I almost gave up cause you wouldn't give me REEEEDDDD.

I liked the final "boss fight" though :)

I also liked the attention to detail with the level decoration.

LD53 — Delivery

Long Tail by HitchH1k3r 2023-05-04T10:22:52Z

Got to the secret room :) This was a great idea for a fun puzzle game. The one I had the most trouble with was the one with the egg in between the two runes.

Firelore: First Fate by LucasMolina 2023-05-02T11:41:35Z

I liked the interesting rough artstyle.

I would have liked to see the story progress more, maybe exploring another tree based on the results of the first one.

Pneumatic Postman by klausklapper 2023-05-04T09:18:29Z

Was really tough at first, but yeah I did get better over time.

I like that the game is played from a fixed perspective just rotating the camera around and zooming in.

Found that information just being wrong was a bit unfair, ended up just looking at the employee number on every package.

Trebuchet Post by zgragselus 2023-05-04T09:41:45Z

Finished all the levels. This was pretty fun! The realistic trebuchet physics were really satisfying and I liked the attention to detail that went into the environment.

Took me a while to figure out I had to click the skip text to skip.

Bad News Bear by CameronPenner 2023-05-07T11:24:52Z

Loved the voice acting :)

It was hard to see how a card affected mood without pulling it out of the stack.

THREE GUYS - Pizza and Cheese by pfeyffer 2023-05-05T08:00:18Z

Cool puzzle game that's easy to pick up!

Phantom Package by 0x01F0 2023-05-04T16:12:22Z

I was stuck for the longest time thinking the puzzle was something to do with the images on the wall >:(

Decrypting Handwriting by pauljs 2023-05-04T14:51:02Z

Very clever idea. Would've liked some more like the last one where you really had to be creative with how you deciphered the address.

Ravenhaul by Rongo Matane 2023-05-02T13:05:28Z

I think I won? Not really sure.

Loving all the music tracks especially the chill strumming guitar. Flying around was fun and I like the effect for entering and leaving the tower.

I liked that you had to try to figure out how many contracts you think you'd be able to complete during the day.

It was a bit hard to tell which bird I was about to interact with and bird upgrades didn't actually use my money.

Beelivery by Jejkobb 2023-05-04T16:20:33Z

Cute fat bee :3 I liked the sections where you had to swing the bee around like a helicopter.

Elevander of the Emu Express by Honest Dan 2023-05-04T15:15:36Z

Giraffe hates me :( Well maybe he should move to somewhere easier to get to.

Sadmazon by Olivier Millochau 2023-05-07T11:34:32Z

This was really fun! The physics of the drone and the weight of the packages felt good. The level got pretty hard but it had a good build up of difficulty while I was playing. The indicators at the edge of the screen really helped.

The Pigeon Post Principle by cassowary 2023-05-02T12:00:16Z

Got through all 16!

Loved listening to the smooth sax throughout.

The animation for flying between platforms was really satisfying.

IT'S ALIVE by Fear Games 2023-05-07T11:12:20Z

This is frustratingly difficult simply because the throwing is so fiddly. The body parts get thrown with too much force and at too high an angle. So much so that it took me a while to notice that the mausoleum windows were even what I was supposed to be aiming at.

I liked the spooky atmosphere though and the detail that went into the lab even though you don't interact with it.

DeliverEgg by Tricky_Fat_Cat 2023-05-04T08:57:51Z

This is a lot easier to control than your previous game :)

Restarting the whole level when you die is too harsh, especially when they are so large. Pushing some of the buttons by throwing the egg was really tough.

Shipyard Mercury by chompdev 2023-05-04T07:31:05Z

Good job on the warp gate effect and the space background.

I liked that you eventually had to go inside the ship to install the final parts.

I got stuck on the bit that went under the ship for a while.

An't it here yet by erebrus 2023-05-04T08:45:30Z

Liked the pixel art with the different ants and the decorations in the different departments.

The controls took a lot of getting used to, I kept getting confused between asking and delivering. The doors were a bit annoying sometimes, I had to move away and come back to use them

Food Factory by oscarglo 2023-05-04T09:28:49Z

This looks like a promising start, it's a shame you couldn't finish more of it during the jam.

That time I got to help my father in his new garage by Seraphyi 2023-05-04T14:20:06Z

My dad hit me so much :(

Either I'm dumdum or sometimes the right item would not be at the store, or I would pick the right item and get hit anyway.

Anvil Express by Zykra 2023-05-04T13:40:55Z

I really struggled with this one, the physics seemed really glitchy and my character's run speed would either be really slow or crazy fast. I like the concept of throwing the anvil around as something you can use to dash to.

RecoDeli by Krzyhau 2023-05-04T07:24:48Z

I loved the levels where you had to turn to drift through a tight space. It took me until the last level to figure out that you could come to a stop by going backwards the same amount as you went forwards.

Crunch Time by made3 2023-05-07T10:54:18Z

I like the little details put into the booth you work from.

For some reason I kept thinking that the package would come from the bench, not where I was looking.

A very ini tiny mini mail turtle game by Boeruchan 2023-05-04T13:48:39Z

Very cute art :) Would've loved to play more levels.

Saving Captain Cino by StudioCherno 2023-05-04T08:34:44Z

I liked the design of the enemies.

At some point my gun stopped working and I couldn't figure out how to deliver the coffee until I alt-tabbed and looked at the controls again.

Uberroo by Saryah 2023-05-04T07:53:02Z

Loved the restaurant parodies, especially Snacca's

lycoris;lastwords by robobarbie 2023-05-02T11:27:12Z

Amazing art and subtle animations.

I was a bit confused at first with the contrast between the dialogue and the artstyle.

Mailbox Mayhem by braiizen 2023-05-05T09:21:15Z

My favourite part was leaving skid marks in the air :P

I wanted to keep collecting powerups to see how crazy it could get.

NEFT by Skeudi 2023-05-02T13:27:12Z

It was so hard to aim my bullets were flying everywhere. I found it easier to just run and hope the defender can't hit me.

Fragile: Handle With Care by jakubtomsu 2023-05-04T16:34:14Z

Cool little game! I liked the designs of the different levels and how the packages were the only way to defeat the monsters that threatened to overwhelm you if you didn't spend some time taking care of them.

BOI by SID37 2023-05-05T08:29:46Z

This was hilarious! I liked the interesting western terrain and the boxy cows.

The controls felt a bit janky when I had a really tall stack but really that just added to the hilarity.

Mailman madness by Sebastiaan Wouters 2023-05-04T09:48:38Z

Good progression in introducing the different mechanics, I never felt confused about what I needed to do.

Tab is an awkward key to reach for the boost.

Deliverance by Aloya 2023-05-04T14:29:46Z

I like this idea, it's similar to one of the ideas we came up with for the jam :)

I don't know if it's just me but I only saw three different names, it would have been nice to see more. It would also have been nice to know whether I got it right or wrong.

B.I.T.E by Zelirman 2023-05-05T07:53:28Z

Is there a way to unpublish the game if it isn't ready yet?

Out For Delivery by Groundwater Studio 2023-05-05T08:42:26Z

Liked the art style and the various characters. The rope physics were also impressive.

It was a bit annoying that the mouse wasn't confined to the screen.

Westwick Street by niz 2023-05-05T07:44:39Z

I like how the mood slowly changed as you walked down the street.

The way the first statue walked felt a bit jagged.

Scale Mail by ZiRC 2023-05-02T10:53:16Z

I like the cute kobold and the clear contrast between the background and the objects.

Sometimes the scale platform would get stuck under the dial and objects would get stuck in the sides of the screen.

Taent by Emily-TTG 2023-05-04T08:07:46Z

Good job setting a spooky mood.

It was a shame most of the level was just untextured grey.

Valhalla Calling by Aviv Levy 2023-05-04T08:01:28Z

Liked the arcade style to the graphics.

The bigger enemies were too tough, especially when there were more of them. I found I couldn't get one separated out from the others.

Valhalla Calling by Aviv Levy 2023-05-04T11:21:15Z

@aviv-levy yeah I did try blocking but without the warning it was hard to time so I ended up just trying to retreat after every attack.

Over-Load by Cretic 2023-05-04T07:02:09Z

Good job on all the models.

The FOV is too low :(

Still don't really understand what makes me defeat the condoms vs what makes me lose sperm.

Akoban by KoB-Kirito 2023-05-04T16:42:46Z

Very vibrant character design and lovely music.

The Weird Shit People Get In The Mail by RABILLER 2023-05-04T14:38:38Z

I like the *ahem* variety of the items to pack and the way you got the paper to wrap around them.

It ends too soon though! I played through a few times to see more of the items.

Pack-Man by GyReDHawK 2023-05-04T13:30:37Z

It was so hard to avoid the guards when you didn't know which way they would turn and when they came at you so fast from off screen :(

LD54 — Limited Space

Yarn by manabreak 2023-10-08T02:52:30Z

Switching between moving the character and the box felt really intuitive very quickly. I liked that the box acted as a safety barrier that stopped you from falling too far if you missed a jump.

Start Wreck: The Finite Frontier by LandoSystems 2023-10-03T13:01:55Z

Despite the corny jokes I felt compelled to keep exploring. I like how the game got harder because unexplored objects were further away.

Into the Vents by Phaix 2023-10-05T13:17:58Z

Nice atmospheric experience.

I accidentally fell out of the ship right at the end by walking though the glass haha.

Pool Frog by notnasiul 2023-10-08T02:08:12Z

I love the art of the cute frog, especially when they're struggling to get back onto a lily pad. Giving me a chance to get back onto a lily pad when falling into the water was a good mechanic. I played for about 10 minutes without being able to figure out how I was supposed to catch the fly.

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Trash Truck Hero by Nikolaj 2023-10-11T16:37:26Z

I like when bin lid flips up :3 The automatic camera angles was an interesting idea but it seemed a bit temperamental, I would have preferred to just control the camera so it's good you added that option.

Don't Tell HR! by bongo227 2023-10-09T10:10:42Z

I liked the idea of a battle royale set in an office building and the art and animations were pretty good but in true battle royale style I ran around collecting loot for 5 minutes and saw nobody then shot the final 2 people through walls.

Cozy by mechanicallife 2023-10-03T12:38:16Z

Filling the room with all the cute items was satisfying! I was impressed that you could place items on top of other items like the shelf. I would have liked to rotate items in all 4 directions - there was no way to have the couch face the TV.

Diminutive Dungeon by Rose 2023-10-06T05:40:08Z

Really good job on this one! Even though the levels were procedurally generated I felt like they were mostly solvable. I also really like the idea of controlling both characters as one player and using their strengths to help each other.

Feng Tetra by Marin0104 2023-10-06T04:31:11Z

Cool idea. I found that the furniture came down too quickly and I didn't have enough time to think which was frustrating when combined with the rotating diagonal room that made me confused which direction furniture would move in when I pressed WASD.

I Do by Togis 2023-10-11T08:53:07Z

Ok the second level was a stroke of genius, had way too much fun planning that wedding. I could see this working pretty well with a couple more tables. I was a bit confused by the labels put on people when they were seated, made me think there wasn't anywhere I could put people that was considered close to the dance floor for example.

Tiny Factory by AncientEntity 2023-10-06T06:14:42Z

Watching the items zoom along the conveyors was satisfying. Difficulty seemed wildly variable. My first try I got really unlucky with spawns and only lasted a couple minutes. My next try I got pretty lucky with spawns until one very unlucky one which screwed me over.

Next Station by Vinicius Veronese 2023-10-04T11:02:52Z

Really cute graphics and art style! Loved the design of the passengers and the train.

Would have been good to add an incentive to choose a passenger other than the smallest one. Around half the time I would immediately pick up a passenger I had just put down which was annoying.

Flob the Bloing by Branquelo 2023-10-06T05:59:01Z

Took me some time to get used to jumping across from one limited space to another but in general the movement felt really smooth and satisfying. I liked how everything looked with the black spaces in particular looking really cool.

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Floppy Intelligence by Ganny 2023-10-06T04:23:34Z

Pretty fun if a little tedious. I liked the combination of pixel art and realism and how you treated the disks like physical objects. I think playing into that some more would have been good like being able to scribble your own notes onto the disks and being able to press buttons on the computer rather than in the UI. I think the game really shined in the last level where you had to reuse disks.

Alice : The Wonder Game by telo.philippe 2023-10-09T10:00:25Z

Interesting concept that has a lot of potential for puzzles. The game was missing some important polish like audio and animations. It also wasn't super clear that I could pick up the die to get to the shelves on the right holding the final key.

Hazel & Hector by cassowary 2023-10-11T08:11:29Z

You always come up with such interesting puzzle concepts. I liked that you could input multiple steps at a time. Big fan of the animations when a hare is nervous and relieved.

Blob Island by Mathis BRESSAUD 2023-10-11T13:44:51Z

I really liked the art and the muted colour palette, it really set the beach mood. The concept of the puzzle was good but none of the levels really felt like I had to plan ahead because there was plenty of food available. The size meter was a bit hard to parse, I would have liked to see a number that says how many steps I have left. I could also sometimes get the blob to move diagonally.

Turtle Gatling by Francisco Lucas 2023-10-08T02:18:00Z

An interesting take on the theme and nice work on the graphics. The gameplay felt a bit simple though and I didn't put it together that the gem was what was causing the zero-G. The enemies also felt super tanky.

Private 621 by Tricky_Fat_Cat 2023-10-05T13:08:39Z

This was pretty fun, and got better when I remembered about the dash :P I was a bit confused about the first level ending in a checkpoint, then the second level just going on and on with no checkpoints. I kept getting killed by the mushrooms cause I couldn't tell when they would explode or the range of the explosion.

One Earth by TheMiSta92 2023-10-04T13:23:43Z

I liked the circular world and the passive harvesting. I eventually filled my world with stuff and struggled to put anything I was holding down, which I guess fits the theme but was a bit frustrating.

One Escape From Franky's by AploveStudio 2023-10-11T09:43:54Z

I managed to escape but without opening the safe - just by guessing the rest of the word puzzle. I really liked the flat art style and the designs of the characters were really cool. I did accidentally skip the intro call by clicking something.

Minimus Brainius by hulien22 2023-10-04T15:42:05Z

This was hilarious! I liked the wide range of prompts and how I could always manage to make something work. I think being able to use words multiple times would have been good (I wanted to compare goat's cheese to sheep's cheese but could only use cheese once.)

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Sunfarers by Tim Leach 2023-10-05T12:41:39Z

Rotating the plant around and placing things was really satisfying. I really liked the music, especially the track that reminded me of like technological birds?

I almost missed the UI in the bottom right that showed me details about specific buildings.

The King is Watching by Tvorojok 2023-10-04T15:08:00Z

This was really great! It took me a few tries to get a solid enough set up to beat the final wave. I think what worked for me in the end was putting the initial sawmills right in the centre rather than in the corner. Loved how all the buildings interacted and how you had to balance between production and combat. Great use of the theme and looks great too.

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My only complaint would be that sometimes the upgrade buttons would be greyed out when they were actually available.

Stretchmancer by Choo 2023-10-11T07:55:59Z

I loved how simple but fun the stretch mechanic was. Really liked the hidden messages puzzle. Also really liked the voice acting.

Prickle by Kultuk 2023-10-08T02:33:13Z

Super cute audio and sound effects. The minimal art style worked pretty well! The puzzles had a good difficulty ramp, but it felt difficult to plan ahead because I wasn't really sure if a rotation would be allowed.

Bert the Introvert by Achilnos 2023-10-09T10:34:50Z

I liked how the dog refilled the personal space meter and the art for the environment was actually pretty good! I also liked how you recorded multiple voice lines for each activity so it wasn't too repetitive. The final level was pretty difficult, I think because all the needs meters were dropping at the same rate so they were difficult to juggle.

Space, Yarr! by SnekOfSpice 2023-10-05T13:44:28Z

The voice acting grew on me (especially when firing the cannon) and I was jamming to the music the whole way through.

The UI was pretty clunky and took some getting used to.

Burned Out, Shut In by cawfee_art 2023-10-04T12:57:03Z

Loved the vibe, very uplifting :) Not bad for your first try at doing the coding for a game!

Packed to the Gills by npckc 2023-10-09T11:41:56Z

Probably the best music I've heard in the jam so far. I love the slightly pixelated art style and that you gave me an opportunity to see all the passengers unobstructed in the credits (the crab and the whale were my favourites.) Impressed to see this was made in renpy.

Limited Brake by Answer21 2023-10-11T08:28:36Z

I liked the top-down 3D perspective and the way the tutorial was integrated into the dialogue. I wasn't sure what to do on the big city level and when I ran out of time the game stopped responding to input.

Feng Shui Struggles by Nozomu57 2023-10-03T14:19:14Z

Loved the piano level :) The dragging was a little janky sometimes.

Troubled Turtles by Aviv Levy 2023-10-03T14:06:20Z

This was really fun and got pretty challenging. I couldn't work out for the longest time how to get the right turtle on level 15 towards the middle. The minimal art style with subtle animations really worked well.

FLAPPO! by Esther128 2023-10-11T16:26:55Z

Lovely art and animations. The dash felt pretty satisfying. It took me a few tries on the vine slide (?) to work out what I was meant to do. The intro cut out before I could finish reading it.

Golden R.O.B by MinMag_LP 2023-10-09T10:22:24Z

I liked the combination of puzzle and platforming game! The grey background felt a little dull but the graphics for the rest of the sprites looked great. I think when choosing upgrades it would have been good to be able to see the level and your upgrades on the same screen - seeing your upgrades first without knowing anything about the level wasn't very helpful. The ending also seemed a little unnecessary, I didn't like that the game ended with a downer :(

Out of Spacetime by bellicapelli 2023-10-08T02:43:22Z

The game looks great! The hitbox when collecting powerups seemed a little off, it felt like I had to position the ship slightly to the left of the powerup. Getting hit a few times quickly devolved the gameplay into "hold right and pray" as there were far too many obstacles moving far too quickly.

Museum by Poroli 2023-10-11T16:16:51Z

Really liked the atmosphere in the 3d world - why did you opt out of graphics? The first minigame was cool, took me a little bit to have that aha moment that enemies weren't going to spawn - I was simply meant to avoid my own bullets. I didn't like the platforming minigames as much as they felt too simple.

Compact Looter by Qaolin 2023-10-06T05:10:41Z

A fun stealth game?! Actually really enjoyed this. I never felt like the physics were screwing me over too much and I like the shine effect on the valuable objects. I liked the way the noise meter built up then dissipated over time. I think the ending may have bugged for me? I got put back on the third level with a seemingly endless timer.

FELL OUT by daveranan 2023-10-04T12:01:22Z

Very cute models and animations. Loved how silly the characters looked when looking up. The jazzy soundtrack was also a nice change to the usual music in these jam games.

I felt like the map was a little big - I got lost in the ocean a few times.

Nice Park! by Barbabulle 2023-10-09T09:51:02Z

Controlling the sports car was hilarious. Controlling the small car was horrendous.

Cubicle Simulator by zhaovan 2023-10-03T13:11:13Z

I liked the layout of the office, I very quickly got used to where everything was! Pressing escape seems to stop the mouse from working until you reopen the game which was frustrating.

Limited Sanity by kenevil1 2023-10-11T09:18:03Z

You did a good job setting up an eerie mood with the only lights coming from the screens. I wasn't really sure how to end the game after getting kicked out of the toy room.

Purr-fect Bedtime by Chengnan17 2023-10-04T11:23:50Z

Feels like I'm playing a comic strip :) Eventually I worked out that I could just drag the character down and around to the pillows haha.

LD55 — Summoning

Voir Dire by danman9914 2024-04-18T16:21:08Z

I'm amazed that this is a compo game. I really liked how everything felt visually dynamic as you moved through the stages of the trial. I was a little confused at first about the win condition, thought you had to get a majority rather than a certain number of guilty votes.

wiz by torcado 2024-04-25T11:34:20Z

I really liked the core mechanic where you had to take a risk to get a larger attack. I had some trouble deciding when to use some of the extra abilities though - I felt that it got a tad too complex.

Spirit, are you there? by namnam 2024-04-16T15:46:07Z

A fun short story :) It would have been cool to see the rest of the ouija board used more but it makes sense why you stuck mostly to yes and no.

Tristram by Rongo Matane 2024-04-25T12:53:14Z

Really great game! Having three simultaneous runs going was a great idea - really accelerated the gameplay. I really didn't like the experience of organizing parties - it was pretty hard to tell who was in what party with them all bunched up together in a small corner of the screen.

The Wrong Book by adam-gould 2024-04-21T14:39:53Z

That was actually really fun! And the song at the end was the icing on the cake.

Tiny Summons by Jeremy Ryan 2024-04-25T11:25:54Z

Really fun playing this with a friend over twitch. Super cute graphics. Eventually we decided that bullfrogs were OP and ranged units were essentially useless as they would just run in instead of hanging back.

Stellar V by ahistyap 2024-04-25T14:44:02Z

Great art! While the attack being auto-guided was cool, it made the game too easy.

Aliens vs. Undead by Firebelley 2024-04-21T16:29:16Z

Fun fast-paced gameplay! Hitting the aliens with the skeletons was very satisfying. I found it a bit hard to tell the two types of aliens apart and also found it too difficult to use the mines to my advantage.

Stars Align by cassowary 2024-04-16T14:54:26Z

As always I love your cute characters, bright colours and minimal art style. I really liked the magic spell effect with the different symbols.

I liked getting used to thinking about a sliding block puzzle from a pull rather than push perspective. The puzzles were also deceptively difficult because I didn't initially know which block had to align with which.

It was interesting that some levels definitely had multiple solutions. I feel like I stumbled into a solution on the last level purely by luck :)

Tao by leorean 2024-04-18T15:29:48Z

I liked how the powers worked together to get you through the level and how you had to solve some of the rooms twice to get beck through them.

I think I cheesed some of the puzzles by jumping onto a skull I had just summoned :P

CephaloClash by tetrapteryx 2024-04-25T13:50:42Z

Liked having to collect some of the fish as ammo and I liked all the different powers - I liked how the shield power worked well against the whirlpool power. Had some weird issues with the screen size affecting the size of the play area.

Salmoning by kuviman 2024-04-18T15:45:57Z

Impressed you managed to make a multiplayer game in the time! Loved the look of the world and the radio, just wish there was a bit more to the actual gameplay.

Jim Brimstone: Devil Advocate by AploveStudio 2024-04-16T16:03:55Z

Great game, loved the references! I liked the subtle parallax when switching between characters and how everything else being grayscale highlighted Jim. I found the text hard to read as it was appearing on screen.

Ultimate Mage Fighting by Rokevicius 2024-04-21T17:08:03Z

Love the graphics and the meta style. Bit annoying that you have to start from the tutorial opponent again if you lose what is essentially a game of luck.

Isle of the Forsaken by Mololo 2024-04-16T15:30:08Z

I liked the atmosphere and I felt like I was generally well guided on where I needed to go next.

I ran into some issues with the respawning at first, it would just respawn me where I died right next to the monster.

Final Chants by chybby 2024-04-16T16:23:32Z

@anchry Thanks for the comment! Don't worry, I can definitely understand how you'd get stuck. This is the first time we've created a large level for one of our jam games so there's definitely a lot we can learn about level design and guiding the player. In case you feel like trying again, the second spirit is in the room where you need to get past the sliding blocks.

Final Chants by chybby 2024-05-07T17:40:42Z

@very-dark-lord Thank you, your comment made my day :) I'm not too fussed about low scores as long as we learned a lot that we can apply to future games. We tried some new things we've never done before with this one like designing a large level to explore and trying to establish a spooky atmosphere. I think some common and fair complaints were that the game didn't offer enough guidance on what to do or where to go next and that the darkness required for the maze puzzle made the rest of the game annoying to navigate. The first problem stems from our inexperience in designing large game levels and the second one from our inexperience in creating games that aren't well lit by a single directional light representing the sun. We'll learn from our mistakes and make something better next time :)

Portal Me Away by StudioCherno 2024-04-21T16:04:01Z

First run didn't go too well. Immediately lost the central building and fell off the map :P A marker that points you to the middle would have been useful.

Found it really hard to get past the round after the boss round, enemies would sneak up and start attacking the castle without me realising. Didn't help that I found it really hard to tell where enemies were based on sound direction.

Uncanny Inscriptions by Juss 2024-04-25T15:35:26Z

Loved the creature designs. On my first playthrough I think I encountered a bug with the drawing where none of the items would "snap" onto the drawn circle, which combined with not really knowing what I was supposed to do was pretty frustrating. After a restart it started working again.

Would you still love me if I was a worm ❤️🪱? by samsface 2024-04-25T12:06:14Z

Best game of the jam so far for me :) Really liked the minigame-based powerups and the frantic gameplay. Really great UI design to have the cards fill up as you get enough mana to cast them.

I think my only complaints were at the altar sometimes it would show a different card than the one I actually ended up getting. I also wasn't sure exactly what the different powerup cards were actually doing.

Part-Time Familiar by MatthewDrake 2024-04-25T14:39:37Z

I liked how the different stories intertwined and I really liked the art for all the different characters. Wish I could have seen all the different endings but I had to stop playing.

Don't get seen. by RRADU 2024-04-25T11:03:40Z

The intro was hilarious and managing to get a hit off on someone was very satisfying. I wish it was a little more telegraphed when people were about to turn around.

Exorcist Pianist by Aviv Levy 2024-04-21T15:19:07Z

I liked the idea of a rhythm game without the rhythm. I wasn't really sure what was causing me to lose sanity at some point - I was repeating the same sequence, removing demons quickly after they appeared.

Exorcist Pianist by Aviv Levy 2024-04-21T15:48:06Z

Ok, makes sense. For some reason I found some runs more forgiving in terms of sanity than others. I did eventually manage to reach the end :)

Furriend: A Paw-some Summoning Odyssey by pralista 2024-04-21T15:09:23Z

Really cute and fun! Really clever idea to combine the different colours! Overall really polished entry - I liked how the level floated in when loading. One complaint is that I found it difficult to tell which summoning circle corresponded to which animal on the side.

Remnant Revival by subzerofusion 2024-04-21T14:21:29Z

Game looks great and I really like the concept. I feel like it would have been better with some more time between groups of enemies just so I have some time to actually read the tooltips of the items and plan what I want to summon instead of frantically dragging the whole time.

LD57 — Depths

Depth of Field by Gao Ming 2025-04-09T05:14:53Z

Cute and fun! I just wish there was more of it :)

Speed Dating by kalgynirae 2025-04-09T03:47:14Z

Cute art and I liked the Mario Kart style outfit selection haha.

I couldn't figure out what the ?-block did or how to unlock more dates/tracks.

The Signal by joewan 2025-04-09T03:56:31Z

Awesome mood with the lighting and sound. I couldn't help but laugh every time the monster's scream was cut short when shooting them. I guess my only complaint is I wish I could move a little bit faster.

Dungeon Cartographer by finntastico 2025-04-09T12:51:29Z

Interesting concept! As I was playing I was hoping there was some end-game based on how well you drew your map.

Dungeon Cartographer by finntastico 2025-04-09T13:13:06Z

@finntastico Yeah I did, I guess I was thinking something like @keithswanger's idea or some kind of timed challenge. Automatically scoring your map based on the image would probably be too hard to do for the jam :P

Hadal by ColeSlaughter 2025-04-09T05:11:18Z

I liked that you had to go down to go up, and that that was taught to you right from the beginning. The water effect is really cool.

In Murky Waters by Virtual Turtle Studio 2025-04-09T07:40:50Z

Liked the simple yet effective graphics, polished UI and the way the music kicks in right at the end.

Is it Wrong to Try to Lay Pipe in a Sewer Dungeon? by Gizmolo 2025-04-09T07:27:28Z

I was instantly impressed with the 3D rotating dice. The art for all the enemies was really great. Took me a while to figure out that I had a "deck" of dice I was drawing from. It would have been good to have tooltips for all the different icons in the game, and to somehow label the dice so I don't have to rotate them to figure out what item they are.

Continental Shelf by cassowary 2025-04-09T06:47:36Z

I always love your entries and this one is no exception. I liked that if I made a mistake I could undo the move, especially since some of the levels needed a lot of moving.

Sub-Silence by Pusheeneiro 2025-04-09T14:19:54Z

This is a neat concept and cleanly implemented - it's just way too hard because the enemies move so quickly and erratically. It's difficult to consistently hit them with the torpedoes and to move away in time if one just happens to get close, especially if they are right in front of you.

Uncovering The Mysteries Of The Cursed Tomb by Anson Rutherford 2025-04-09T12:32:34Z

Very clever that all the puzzle elements are reused in the other rooms! Some skeleton ghosts started spawning before I talked to the skeleton in the last room which spooked me haha

Lumen Dephts by MartRoks 2025-04-09T05:45:00Z

This looks really great and the monster definitely gave me a spook.

Hole Punch by Michael Parrish 2025-04-09T05:32:49Z

Very simple but surprisingly fun. Good way to practise touch typing :P

i have no clothes and i must clean by robobarbie 2025-04-09T06:09:52Z

Good mix of frantic gameplay and funny dialogue. I liked that at some points the dialogue became an "obstacle" because I had to read it and keep playing at the same time.

Delta Breach by NonDev 2025-04-09T04:23:22Z

I really like the pixel art and the mood you created - the eye looks really cool even if I don't really understand what it does :P.

Using different colours to indicate system status worked and I think I eventually figured out all the different systems. Played until around 1000Hz then figured there probably wasn't an end game screen?

into the forest depths by Fliegen 2025-04-09T04:44:56Z

Great art! I found the strategy that worked for me for most of the enemies was targeting arms then legs then head.

Lumen Dive by Thorne Lee 2025-04-09T07:58:16Z

I had to give up in chapter two as I couldn't figure out how to reach most of the items

Deepdiving by Keeta 2025-04-09T04:56:34Z

This was actually really fun! Thank you for the generous checkpoints :)

LD59 — Signal

Operation Alien Translation by Sheepolution 2026-04-22T15:49:29Z

Great memory game! Lasted just long enough to keep me engaged. I liked how all the symbols were different enough but still vague enough to be open to many interpretations.

Here's my final list:

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The Beacon by zimennik 2026-04-25T12:22:42Z

Great atmosphere! I really liked how smooth the camera felt.

Tiny Signal Lost by Strega 2026-04-22T07:00:01Z

This was great! I really liked the clever design of some of the levels (using the long-range signal as a timer is genius) and the colour scheme and art are beautiful.

The floaty controls were a little frustrating when trying to jump over obstacles while on a moving platform.

A Short Flight by Rongo Matane 2026-04-26T05:28:52Z

Amazing graphics! I really liked all the quirky characters and dialogue. The controls for the plane felt good in the air but a little sluggish to get started or come to a stop.

I couldn't work out how to get Marten to fix his statue even after apparently getting the mortar so I couldn't finish unfortunately.

Solar Signals by pmarincak 2026-05-03T10:55:42Z

The game looks really clean - love the solarpunk style.

Really could use a short tutorial or some tooltips - I spent the longest time thinking that the 500 cost building was an upgraded solar panel instead of an upgraded house and that I needed to connect them to houses through the "trees".

FLOCX by jester1454 2026-04-25T13:59:01Z

Shooting and recalling the signal emitter felt really satisfying. Would have played a few more rounds.

Lit Up! by Fis 2026-04-22T13:28:56Z

Very cute character and the platforming feels solid.

I agree with some others that gaining height with multiple wall jumps in a row feels a bit clunky.

Pulse by caeonosphere 2026-05-03T11:45:42Z

Great idea to have the expanding signals have two uses. Really makes you feel about where you're positioning yourself to not only be able to hit enemies but be able to hit them harder as well.

Took me a few waves to figure out that dashing is how I get "inside" a signal.

Cadence of Glob by Orjan 2026-04-22T15:37:26Z

This is a Great And Masterful Entry. Glob was my favourite character, he was so mysterious and dreamy.

Crossed Wires by Zigtalk 2026-05-03T14:25:30Z

This was super fun and very clever. Like a comment said above - I wish I could have seen the unredacted messages after finishing the puzzle.

Suit Yourself by cassowary 2026-04-24T07:13:18Z

Very impressed with this given how little you had to work on it! I really like the mechanic with the black squares getting in the way but also giving a bonus when you clear them.

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SIFT.exe by NinjaCatz 2026-04-27T14:43:37Z

I really like the gameboy-esque art, so I'm glad you had to step away from the computer every now and again to go pick up a delivery. It was pretty clear what I needed to do and the different ciphers kept it interesting.

I Had No Signal! by fabelay 2026-05-03T14:15:39Z

Genuinely terrifying, and the first playthrough I didn't even encounter the monster at all - so I had to play again to get a good look at it :)

So glad you two have made your first game together and this is such a great first entry - I'm hoping to see you again next time!

Signals and Points by squimmy 2026-04-26T08:44:19Z

Nice and relaxing :)

I was expecting the signals to be more complicated but it was also fun with simple "train stops when it's near an off signal" mechanics.

I had an issue a few times when adding a wagon spent my money but didn't seem to do anything.

Winter Resort by Xarina777 2026-04-22T07:44:53Z

This grandpa do be zooming tho

Really love the art and the ski village environment! The first child's goofy grin made me smile.

I didn't like constantly slipping all over the place - it would be fine if you only slipped on limited icy surfaces or something. Having to restart because of a random avalance was a little annoying too.

Dot Dash Mash by chybby 2026-04-22T12:37:28Z

@circleoflife @yoko-san @jastrzebska Thanks for the feedback everyone! I've added some info to the description :)

Meerkat Panic! by yoko-san 2026-05-03T11:59:03Z

This was cute and funny :) I liked how sometimes a non-predator would come out of the bushes. I was hearing a lot of constant rustling which made it hard to tell whether one of my meerkat friends was actually in danger.

McFoley's by braktheman 2026-04-26T07:51:09Z

Actually really funny and fun to play. Good difficulty curve - I never felt like I was overwhelmed with too much new information at once. I was expecting orders to get more complicated with each person ordering burgers and drinks and sides.

Department of Safe Communication by SHAKIROVICH 2026-04-26T07:34:46Z

This game definitely has promise! Looks great and very well written.

Since I can't avoid the comparison to Paper's Please, I think one of the things I liked more about that game was that it was more precisely defined what the rules were. I wasn't really sure while playing this whether I was doing the right thing or not - it was somewhat clear what I should be reporting but less clear what I need to highlight/redact/reject.

Lost & Found by Scaredy Cat 2026-05-03T11:05:18Z

Beautiful art! Simple game but still a sweet short experience.

DATA AUTHORITY by nobdspace 2026-05-03T12:44:52Z

Great atmosphere and it started out really fun, getting into a groove. It was really clear what to do and whether I had made a mistake. I liked that rules were *removed* which messed with my head a bit (in a good way.)

I think I hit a couple bugs: - A "deny all Cs" rule didn't seem to be getting checked properly. - My score didn't reset between rounds which made it basically impossible to lose after a while

I think it would have made for a better jam game playing experience if the game had a definitive end after a while, instead of just piling on more and more "letter-suppression acts" but I understand if there wasn't enough time.

SAVE OUR SOULS by steinhks 2026-04-26T06:04:51Z

Fellow morse code game :v:

Really like the art style of this one, with the mix of old log cabin and flashy monitor. I think this idea has potential as part of a larger game but just the morse code dialogue by itself is very slow and I think limits how well you can portray a story.

GIMME TV by pocketdog 2026-04-25T12:43:00Z

Bogos binted? :alien:

Really satisfying shooting down all the aliens. I liked all the weapons, I just wish I could tell which one I was about to pick up next - though they all seemed around the same power level so this doesn't matter too much.

Wasn't expecting the boss - great surprise!

Caller IDie by Charles Mossius 2026-04-26T07:04:09Z

Great atmosphere but pretty tough! I couldn't really progress once I got to sections with spikes.

Save the Cat by Andrian 2026-05-03T12:10:32Z

I liked the simple style of the game, gave it a spooky atmosphere. I liked being able to faintly see the zombies hair and that they were clearly outlined when walking towards your last ping.

Semaphoria by illiteratelexicon 2026-04-26T06:30:53Z

I didn't know about this signalling method! I would have loved to learn more about what the different signals meant while playing

While You Were Here by jpat 2026-05-03T13:55:31Z

A really great short experience! Loved the art and the forest atmosphere.

I think where it ended was good. I would have loved to play more after some tightening up of the platforming, it was a little frustrating at times missing platforms and slipping off the golem.