Morbid adventurer by PancakeFriday 2018-12-05T09:21:03Z
The concept is genious! :heart_eyes: I really felt connected to everyone & doing my part in helping to solve the dungeon!
Foon → Ludum Dare Explorer → Users → leorean
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 👥 | 🥉 | 2020 | 47 | Stuck in a loop | SentIO | jam | Innovation | 4.55 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Super Sucker | jam | 27 | 4.23 | 4.05 | 3.85 | 4.22 | 4.49 | 4.10 | 3.36 | 4.03 |
| 2025 | 57 | Depths | Dyamid | jam | 7 | 4.49 | 4.45 | 4.41 | 3.49 | 4.51 | 4.11 | 3.28 | 4.15 | |
| 2024 | 55 | Summoning | 👥 | Tao | jam | 8 | 4.44 | 4.38 | 3.76 | 3.75 | 4.48 | 4.15 | 2.88 | 4.17 |
| 2021 | 48 | Deeper and deeper | 👥 | Super Mole Bro | jam | 204 | 4.00 | 3.83 | 3.22 | 4.18 | 4.29 | 3.54 | 3.06 | 3.43 |
| 2020 | 47 | Stuck in a loop | 👥 | SentIO | jam | 69 | 4.18 | 3.86 | 4.55 | 3.50 | 3.73 | 3.33 | 3.97 | 4.10 |
| 2019 | 45 | Start with nothing | 👥 | Vegan Farmer | jam | 24 | 4.26 | 4.27 | 3.97 | 3.87 | 4.52 | 4.16 | 4.40 | 4.03 |
| 2018 | 43 | Sacrifices must be made | 👥 | Lighter Than Air | jam | 25 | 4.20 | 4.21 | 4.10 | 4.27 | 4.34 | 3.79 | 4.05 | 3.89 |
The concept is genious! :heart_eyes: I really felt connected to everyone & doing my part in helping to solve the dungeon!
I love the style & the funky-demonic music <3 I got lost a bit because it's not visible which edge of the room leads into another room, and I killed myself a few times because the ammo didn't seem visibly important to me - but still, overall a nice game!
A very nice concept! It's really funny to investigate what odd answers the workers have for you :smile: :tada:
I like the sound of dissapointment every time jack accidently kills something :smiley:
Wow - the ordinary life part was really deep.. well done!!
Very innovative idea, and great feeling! :clap:
This is awesome! Enjoyed grilling a few ... hamburgers :P
Awesome graphics and sound! <3
Very smooth graphics, i love the volcano <3
Nice game! :) Played it to the end!
This game has the best and most epic intro I've yet seen on a LD! <3
Thanks everyone for your lovely comments! :heart: We're really glad you enjoy our game ^-^
Wow, this game was super innovative and nice! The idea has a huge potential!
love the art style and the mood setting!
I did it... I really did it... OH GOD that was. FUN.
holy shit. a massage simulator. really amazing!
So far this has been one of the best games I've played on LD! Great work! The minimalism paired with the ambient music is just amazing. The mechanics are very subtle and the level design fits perfectly! :clap:
amazing progression (audiovisual + difficulty) and solid gameplay mechanics! great job!
The idea of a 1st person dungeon crawler with fighting cards is awesome :bulb: :clap:
Amazing tower-defense game! At first it was hard to memorize the spells, but once I memorized the cheapest one, I just spammed it and bought enough time to learn the new ones! Well done!
Nice game! I wish there was a key to summon, it was a bit tedious to always move the mouse down and up again to collect - but I managed to beat the game nonetheless :trophy:
Awesome game! The graphics and sounds are amazing, also the gameplay! It was a bit fast-paced for me and I would have loved more time to think, also I found myself constantly out of resources, so I waited for the water to refill while enemies were already attacking my tower.. BUT that's just some minor critique - all in all, amazing entry! :love_letter:
Another Pico-8 game, nice!! My highscore is 63 so far :) It was a bit hard to "think ahead" when changing directions since the projectiles shoot out of the staff (which makes sense, I guess), but I was focusing on the player. I really like the idea, it's like a reverse space-invaders :space_invader:
Wow, amazing! It was counter-intuitive at first to "lift" the dice, I always tried to throw them back on the table, but then I got the gist. I would also love to fully recover after each round, so that my previous efforts are not a punishment - but anyway, this game is one of the best I played so far - I can see this as a full-blown steam release already :smirk:
This is so fun - the style and impressions of the wizard are amazing! Especially the time he already f**ked up until laying on the floor :grin: The idea is also amazing! Well done!
(Sidenote: It's unfortunate that you disabled rating, I would have given you definitely high points! :crown: )
I love the vibes of this game! This ambient, melancholic soundtrack, mixed with the "desolate" visual theme and the effects really round everything up together :clap: Great work!
A nice short & sweet demo! The idea of the game has huge potential!
Did I really just hear a "Okayyyyyy let's go!" :joy:
Yay, another pico-8 entry :) Well done!
Nice idea! I tried to cheese it with all the small skeletons I could summon, but I ended up having 1-2 towers left :D Wondering if there is a particular strategy that I could use :thinking:
Nice idea! The mechanics are very complex, but very interesting!
Reminds me of the trolley levels from Donkey Kong Country :grin: Fun game-play elements, and nice difficulty ramp-up with self-explanatory new objects. Great job!
Such a beautiful 3d pixel-art style, amazing job! It took me a while to figure out that I had to click the textbox at the bottom right in order to start playing :sweat_smile: I thought at first, the HUD was broken because of the resolution - but no biggie, I figured it out and finally could play :grin:
The idea is really great! With that idea, you could make a full game!
It would be great if I can somehow see on which tiles I have already descended, but overall amazing entry!
The intro reminds me of Kirby: Great Cave Offensive (from Kirby Super Star) :heart_eyes: Your design skills are amazing! The color palette, the art-style (I love the Zelda GBC / Megaman style), the 8-bit music, the details.. Really well done :clap: :bow:
Wow, I didn't expect that! So many innocent lives sacrificed 10/10
Amazing art style and pixel animations! I really enjoyed this short & sweet game. The music was also really nice, good job!
Pico-8 games are always so smooth <3 great job!
It really has a "go with the flow" vibe! I beat it in around 4 minutes, very satisfying - the difficulty was just right!
Nice minigames! I got overwhelmed, I wish I had other players to help me :stuck_out_tongue:
I really like how the tutorial was integrated into the level design :clap: Couldn't make it past 2000m since the difficulty quickly ramped up :sweat_smile:
Amazing game! Great music & art style!
Could you tell me the controls? I can't seem to interact with anything :thinking:
Great game, very nice atmosphere! The invisible monsters were especially creepy :ghost:
Fun little game, reminds me of those flash games back in the days :grin:
I'm just drowning & pressing F5 over and over - before I destroy my mouse button: am I on the wrong track? :scream_cat:
Amazing art style and gameplay!
What a nice idea and very interesting setting! I really enjoyed this one :grin: Good job!
I really love the retro 3D pixel art-style! Combined with the eerie sound & music, it creates a great atmosphere!
Amazing take on a clicker-game! Really enjoyed it! :clap:
Amazing take on a tower-defense game combined with the jam's theme! Great job!
Beautiful soundtrack! I got confused what the <1> and <2> mean and couldn't figure it out anymore while playing :see_no_evil: Tried holding the keys, repeating the key/pattern and also tried the digit buttons... did I miss some instruction?
Very relaxing game! I really enjoyed the atmospheric audio & colorful 3D retro-vibe scenery! Good job! :clap:
Such a cute, funny and meditative game! Good job! :clap:
Wow that was great, I especially loved the music and how the whole feeling changed into something sinister!
Wow, this is an amazing game!! Reminds me of Wario Ware minigames, such fun :joy:
I really love your choice of few colors + the color-coding made it very intuitive. From a level design perspective, it starts out easy and quickly ramps up. Great job!
This game sets a nice mood, but the level design is a bit unforgiving, especially when that !> black cloud comes
Really like the pixel art style and the up-beat music! A nice take on the doodle-jump game :clap:!
I love that "EUGHGHHHHH" sound the fish makes when touching the hook :joy: Also I really like the nice relaxing music!
The itch.io link doesn't work :thinking:
Amazing little game! I love the 2-color art-style - the music is also quite mesmerizing and really captures the theme. Great job!
I love how the death-sound changes if you die at a deeper level :joy:
I really enjoyed this journey, it feels like you really have written it from heart. And I can honestly say that I can relate! Thank you for sharing this! I hope you're feeling well :heart:
Capture.PNG
Did I win the game now? :joy:
Great take on an idle game! This concept definitely has potential - I invested much more time into playing than I'd like to admit :grin:!
Such a simple, yet amazing relaxing soundtrack, combined with the echoed "DONK" sounds, it creates a soothing atmosphere :heart:
What a nice pico-8 game! I really love the style - the game is very smooth and has nice controls & physics!
Very short & sweet! With the parallax background I hoped that you'd be able to go back in the background layers :grin:
Nice concept, this definitely has potential! I wish I could rate your game!
Very nice game! I liked the upgrade mechanic!
Such a beautiful point & click game. You literally painted a picture with this game, very impressive!
Great balancing and progression! I really loved the game mechanics that made you choose between sacrificing orbs for fighting off enemies vs. gaining points!
Wow this is incredible. You really captured the corporate horror in this one :joy: It's like a 2025-simulator
Wow, you really nailed that 90's vibe! Great job!
A cute little game with interesting collecting-mechanics :v: I love the simplicity!
Great concept! The levels were a bit too difficult for my taste, but that's just a minor remark :)
Awesome entry - I love the modern take on the classic arcade game :)
@justuspan the map is repeating in all 4 directions - you'll find a way from the other side to reach this :grin:
The purpose is to collect all slime, and gather the gems & power ups in order to improve the sucking-ability (making puzzles easier and cleaning up faster)
@konbuscus yeah it's pico8 😁
@dis0rder thank you for that honest feedback! You're absolutely right, I made the assets with a strong inspiration from the Zelda GBC series (on purpose - for that sweet sense of familiarity) - things like falling into holes and entering houses, or even monsters & npcs were simply not within the time scope unfortunately :see_no_evil:
Thanks @diralf - yes, if you find & collect the upgrades, you will indeed make bubble-collecting much more fun & efficient haha :grin:
@archaeognathus Thank you :) Yes, we'll release it soon after some small polishing and let you guys know here
Thanks @wouter52 :grin: I confess that some things should be more intuitive. The symbols on the rocks are arrows, meaning some rocks can be moved horizontally, some vertically, and some in all directions. And for the "giving up" mechanic, it's like this: The sucker prefers slime, but if there is no slime to suck, it will suck the nearest possible rock, and not suck in other things.. hope that clarifies a bit!
What a cute little game :) I love that you basically just give it a nudge until the black hole grows and eats everything, very satisfying!
Nice game :grin: The animations are so funny :grin:
Solid meta-progression, very entertaining :v: That's a great entry!
I really enjoy the calming music and juicy sound effects, paired with the liminal-spaces-like leveldesign :grin: (oh boy that sounds like wine tasting :joy:)
Oh boy, the music immedately cought me!! And I love the juicy sound effects and CRT shader - great entry, kudos!
I...was...so...close x.x :joy:
This is an amazing game entry! I love the idle & construction combination, great job! Also the look and feel deserve an extra congratulations, really polished!
Oh yay, another pico-8 game :v: Very cute and innocent, I really enjoyed exploring and collecting the mushrooms, as well as the lovely dialogues!
I love the concept! But the grappling hook with right button & left button could have been made easier - maybe the whole game could have been made so you just need the mouse and no keyboard at all :) I attached everything randomly and would just hope for the best lol
Great deckbuilding game, congrats on making this in such a short amount of time! I don't know if it's mentioned yet or if I'm wrong, but I think there is a calculation bug (or it is not intuitive?): If I want to use a card with 0 energy, but I still have energy left, I still can't play that card?
The graphics & UI look amazing, but the controls and game-mechanics overwhelmed me a bit. I think if you would scope it down to make it very simple, or a tutorial that guides you through it at first, you would help onboard players :)