FoonLudum Dare ExplorerLD43 → YOU ARE FIRED!

YOU ARE FIRED!

By urbanhelsing, erikkire, maakep, nightsong and Laxen

View on ldjam.com

CategoryRankScoreCount
Overall1433.9022
Fun703.9522
Innovation793.8722
Theme2603.8522
Graphics5503.4522
Audio2663.5021
Humor264.1722
Mood3883.4722

Comments

luther-1 2018-12-04 06:58

This game really stands out from others I have seen in quality. It was very fun to play and never had a dull moment. Everything felt intuitive and I picked up the flow of the game in a matter of minutes. Despite this, I do have a few complaints. First of all the text and who you are going to kick out could be aligned better. I found that more than once I found a bad employee and pressed space only to send the guy next to him flying out the side. I will admit it was pretty funny but it also took away from my experience as I felt a bit cheated. Additionally, the money required for a new floor doubling every times seems a bit too fast for my liking, It makes the game feel like it has an artificial cutoff point at around the 7th or 8th floor which I feel should be removed and replaced with something else such as an ending. All in all great job with the game! I would love to see this as an actual game with some more polish and a couple shiny new features.

2018-12-04 12:18

The perfect score, 5/7

madbear-gang 2018-12-05 14:46

One of the best entry I've seen! The only problem is that sometimes you kick out wrong people even if you're facing or you are directly touching those you really want to fire.

leorean 2018-12-05 15:23

A very nice concept! It's really funny to investigate what odd answers the workers have for you :smile: :tada:

2018-12-06 15:03

Nice game. I included it in my compilation video series of games from the Ludum Dare, if you’d like to take a look :) https://youtu.be/Lq0vHUPYciI

velvetlobster 2018-12-07 02:10

Love the sound effects and the people animations ... music is so great! this made me laugh and have a great time

vlandemart 2018-12-09 18:07

Very simple concept which was professionally executed. Visuals are cool - very simple but distinctive sprites which adds to readability of the game. Thanks to it every action is intuitive. You totally nailed sound effects, those are amazing. Sound in game deserves 6 stars. Gameplay is fun. The closest game I can compare with this one is Paperwork, which was filled with satyr as well, but here the game is more fun overall. One thing I would add to the game is some logical ending. (Maybe there is one, but I hadn't reached it? For now I just assume that you cant progress after level 7-8 because of how much money it needs)

Once again you delivered a very good game. Great work!

vlad-ilisan 2018-12-09 20:32

This is the best game I played this Ludum Dare!! Good job! While playing it, I found a bug and also would have some tips to improve it.

- A new floor was created having the stairs almost perfectly aligned with the stairs from below, making it impossible to get off them, so I just had to restart the game. 2.PNG - The sounds are great but I think some motivational music would have worked better. - I think the artstyle needs to be changed, It works fine for a game jam...but if you plan on continuing this game , and I recommend that you do (preferably a smartphone version), that you change it to something more cartoony, more friendly. - I loved to fire people! The animations combined with the punch sound made it so satisfying. Well played. - The game souldn't be so text based. It's nice to see what the people are doing, but that doesn't mean it needs to be the only way to figure out who should be fired. Maybe some attention mark above who needs to be watched closely, or just straight away fired.

With a little bit more polish and some unlockables this would make a great game to spend my time on while staying in line for something or waiting for the bus. If this game will ever get finished, please send me a message :)

nathanhoad 2018-12-10 11:12

Haha that was so good. My only comment (and it was mentioned above too) is that I was frequently accidentally firing the person next to the one I wanted to fire for some reason.

pinho 2018-12-10 19:43

So sarcastic game. You have to produce and fire workers and hire new ones productivity but the world is flooding.

Good thoughts.

maycon 2018-12-10 19:50

Hahaha... so funny. Great job, guys.

mordokay 2018-12-10 21:29

Loved this idea. Extra point for funny dialog!

arvejeitor 2018-12-12 14:06

Very nice game! Love the idea. It has a lot of potential! Congratulations

yaen 2018-12-14 02:37

Haha that was hilarious! The weird dialogue and the funny sounds when firing someone really elevated the game feel of this one!

I also accidentally fired the wrong person a lot. I think that if you simply highlighted the person I'm about to fire, that issue would not be so big.

I sometimes also hit space reflexively right after placing someone at a desk, firing them immediately as a result. I'm not quite sure why I had this reflex but it may be better if there was a dedicated place-at-desk-button so I don't accidentally fire people.

Oh and I absolutely loved the music!

dk5000p 2018-12-14 15:38

@Yaen I had the same situation where I placed a person and immediately fired them. I only got a little over 3200 dollars not sure if I can do better than that. Was funny reading the responses and the gameplay was simple enough but also fun. A high score screen would make the user motivated to keep playing. Still good sounds and besides issues where I might fire the wrong person, the game played well.

yaen 2018-12-14 16:24

@dk5000p good to know it's not just me haha

aurel 2018-12-15 21:26

Nice and polished but as others have mentioned above I too had problems with firing the wrong employee periodically. I enjoyed the sounds, and I'll say this... firing somebody has probably never felt so good. It was very satisfying to get rid of those obnoxious grumblers!

It would have been nice to understand what was happening with the water level and how that affected the employees caught below it, or something like that. There was no way to save them.

My only gripe is that the hiring phone was so far away from the bottom and having to trek all the way up and then back down to the bottom to replace an employee got kind of annoying.

justcamh 2018-12-19 11:36

Global warming is real!!! Just look at dem swells.

A very interesting game mechanic, that I found myself quite enjoying. Some of the text was a bit small, particularly the Zzzz over their heads when tired. I was also quite annoyed that the telephone box was often on the opposite side of the building from the stairs. This felt like unnecessary distance that had to be travelled.

Whilst the control scheme was very easy to grasp, I often accidently instantly fired people. I got into a habit of space to interact, so whenever I went to place someone, I would press space and instantly fire them. It feels weird that placing the employees is done instantly and without input, whilst the telephone requires a space press. If I'm at the telephone, there shouldn't need to be a button to press, but it makes sense for there to be a button to place the employee. I also found some annoyance in a minor problem, where firing someone whilst holding another employee wouldn't place the new employee immediately. I instead had to leave the area and come back for the new employee to be placed.

There also wasn't a huge tie in with the theme, since firing useless employees isn't really a sacrifice, but rather cutting loose ends. A sacrifice should have me losing something. An example of a sacrifice could be losing a productive employee to somehow lower the swell. This would also create more complex gameplay. (to make the tradeoff or not?)

Overall, a very fun game, with great audio, mood and humour. The gameplay also feels fun, with a need to constantly check over the staff. I felt a bit limited by the player's speed, but nevertheless, a great production! Keep developing! :thumbsup: