Running out of Graves by wasd 2018-08-15T11:28:44Z
That was pretty fun and quite challenging - I'm looking forward to the post mortem :)
Foon → Ludum Dare Explorer → Users → nathanhoad
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | The I in Team | jam | 3.31 | 3.22 | 2.95 | 3.04 | 3.45 | 3.15 | 2.36 | 3.09 | ||
| 2018 | 42 | Running out of space | Game Jam Jam Game | jam | 672 | 3.31 | 3.12 | 2.95 | 2.36 | 3.50 | 3.17 | 2.92 |
That was pretty fun and quite challenging - I'm looking forward to the post mortem :)
Having recently been given Kingdomino I found this game really easy to pick up and get going. Well done - 5/5 for everything :)
It also got my wife's attention. She just came over saying "Whatever that is, it sounds cute and I want to play."
That was pretty fun. At first I thought my track pad wasn't working with it but I got the hang of it :)
This game brought back so many memories - I loved the GB look and feel. I found the game super fun (though a little frustrating when I died instantly on enemy spawn in a couple of rooms).
I just spent an embarrassing amount of time playing this. It's so addictive. I'm saving this one for playing some more later :)
@afendar The Lady Marmalade was a puzzle a friend at camp came up with. I'm thinking I'll swap it out for something easier in the final game.
@smiley Haha no, I was under no illusions I'd be able to make anything from scratch in that 48 hours (this is my first LD). This game is built on top of an engine I've been developing for a couple of months anyhow.
@rend Thanks for the feedback :) I think I'll draw up a puzzle dependency chart and turn this thing into more of a varied adventure game (where making each of the 'master' jams is a multi-step puzzle) somehow.
@my-sweet-whomp Thanks for the feedback :) I'm keen to write some music for the final version (and add some sound effects). Haha yeah the Lady Marmalade is a tough one. It think I'll end up swapping it out for a different puzzle.
@maxthecat Thanks for feedback. I'm excited to turn this into a full puzzle game :)
@chris-coe Haha I'm pretty keen to add *many* more jam puns (Space Jam... maybe?) to the final game.
That was really challenging but really fun. I would have liked the snapping to be a little more forgiving but it was pretty great anyhow :)
I thought the game was pretty cool. The controls are super easy and it was fun. A couple of times the monster kind of fell out of the level which made things a bit easier :P
This would have to be the most original interpretation of the theme that I've seen 😛
This is probably my favourite game so far - it's so addictive! Everything is so good :)
*~Bookmarked for much future playing~*
This would have to be one of the cutest games I've come across so far - I love the little details on Kiki :)
Very impressive - everything was fantastic :)
Haha that was so good. My only comment (and it was mentioned above too) is that I was frequently accidentally firing the person next to the one I wanted to fire for some reason.
Haha that was fun - I played it for longer than I'd like to admit :-P
That was really fun and I like how the interpretation of the theme feels quite different to most of the other games.
Haha that was pretty fun - I love the music :)
Such a good idea. That was fun :)
Wow that was intense. Good Job :)
This one is so good. I only got to the third screen before I had to restart and rethink things. The level and puzzle design is great :)
@justcamh Thanks for the feedback :) The original plan was for a party of four, each with a different ability but I ended up only having about 12 hours available for LD so a lot had to be cut.
Pretty simple concept but fun none-the-less :)