upgrades at a price by Nicso 2018-12-14T18:40:53Z
Nice pixel art and visual effects! It's impressive how you made a game with character progression all alone in such a short amount of time.
Checkpoint placement is pretty good, thank you for that!
At the same time, I must say that this didn't really feel all that much like a metroidvania since I only ever got one fairly standard new ability: the double jump. And when I got the double jump, there wasn't even a notable trade-off so it felt kind of off with the theme.
Generally the sacrifices felt more like trade-offs than like sacrifices. You could say, you sacrifice easier combat for an additional heart but that seems like a stretch, haha.
It was still very enjoyable to play and I had fun exploring. I liked how the level changed when the traps were added. Made backtracking way more fun due to the added challenge. Good work!