hubol 2024-10-08 01:41
Has a Pikmin vibe. Cool. I like the depth of field effect on the camera and the little characters.
I fell through a little hut on top of the stump. We took a long detour.
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Foon → Ludum Dare Explorer → LD56 → Oblob
By hermeses and Adrian Guevara
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 817 | 3.26 | 32 | |
| Fun | 929 | 2.86 | 32 | |
| Innovation | 882 | 2.83 | 32 | |
| Theme | 474 | 3.76 | 32 | |
| Graphics | 345 | 3.96 | 32 | |
| Audio | 461 | 3.29 | 31 | |
| Humor | 480 | 3.15 | 31 | |
| Mood | 690 | 3.36 | 31 |
Has a Pikmin vibe. Cool. I like the depth of field effect on the camera and the little characters.
I fell through a little hut on top of the stump. We took a long detour.
bagggg.png
Great concept, very cool feeling collecting all the cute little creatures. Good use of the theme! Some feedback would be in regards to the delay on the camera, frequently went out of frame and it became difficult to see where I was going. Overall great atmosphere and cute concept.
Interesting concept, nice graphics, well done guys!
I love the cell shading. The movement was smooth. Camera was just a wee bit slow but it worked! Good game.
Awesome game, the vibe is super charming! The cell shading and art style are beautiful, really made the game pop. The camera had a bit of a lag that made it tricky to keep track of my character sometimes, but overall, the movement was smooth, and the atmosphere was spot on. Great job, you nailed the theme!
@greenpig @cam-moor Sorry guys, classic Time.deltaTime issue with the camera, I'll upload a fix for it.
i really liked the character designs and the music was very fitting. the game could use a little player feedback, like a sound when a minion dies or a timer on how long you already live, maybe also a live counter on how many minions you currently have assembled. but still a good job p.s. wanted to add that i really liked the wonky wlaking animation of the minions
Love this game graphics and mood overall. See you in the next jam!
I played the game normally first, but this is how you REALLY play the game:
https://youtu.be/lXHQ5vE1fSs
For some real feedback, the graphics and visuals were really nice, which just made the game feel fun in itself. The music added to that a lot too. As far as the gameplay, it felt like the obstacles were moving too slowly to be an challenge, which sort of took away from the game-ness of it. I think for an endless game like this for Ludum Dare, maybe it should be challenging enough that you survive for like 1 or 2 minutes per run?
Good game, graphics look nice and cute! The only thing is that there is no challenge or some changes in the gameplay during the survival process. And I did not understand how much you need to play to win...
Very nice character design! Graphics look great and the idea is clever. It could do with a lot more challenge. Great job!
The characters and animations are super cute! I’m not sure why the HTML5 version won’t load for me, but the Windows version runs really smoothly. Some areas around the stump are totally safe, and you can just jump off the stump, but I still had a blast playing. Nice game!
cool game great art congrats to you guys !!
Beautiful, and sounds are great!
Cute game! Jammy music, unfortunately not credited though!
What a cute game! It looks great and the creature designs are adorable AF!
I wish that the magnifying glass behaviour was a bit more geared to what I'm doing and less just random, unpredictable movements that are for the most part 100% easy to avoid by just going to the edge of the map and waiting. That unfortunately diminished the fun quite a lot, even if the game looks super great and highly polished.
And I wish I knew if you made the (awesome) music yourself or took it from somewhere. Otherwise, I feel like I can't rate you fairly on audio.
It would be a lot nicer if the game ended sooner too. I eventually simply got too bored and quit.