Router Runner by JustinMullin 2021-10-10T17:43:07Z
What an awesome little puzzle game. The graphics, sound and controls feel pretty much perfect. Great job!
Foon → Ludum Dare Explorer → Users → kuggenhoffen
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | M.A.T.O. | jam | 318 | 3.61 | 3.66 | 3.38 | 3.79 | 3.57 | 3.18 | 2.28 | 3.05 | |
| 2024 | 56 | Tiny Creatures | Nibblers | jam | 764 | 3.32 | 3.03 | 3.36 | 3.94 | 3.21 | 2.29 | 3.00 | ||
| 2024 | 55 | Summoning | Summon-a-Spot | jam | 546 | 3.60 | 3.88 | 2.65 | 2.33 | 3.18 | 2.65 | 3.03 | 2.96 | |
| 2023 | 54 | Limited Space | Cranedemonium | jam | 677 | 3.45 | 3.56 | 3.33 | 3.34 | 3.62 | 3.24 | 3.16 | ||
| 2023 | 53 | Delivery | Perceptive Perilous Package Piloting | compo | 238 | 3.41 | 3.36 | 3.50 | 3.87 | 3.62 | 2.70 | 2.55 | 2.91 | |
| 2023 | 52 | Harvest | Potato Farming Simulator | jam | 554 | 3.26 | 3.16 | 2.85 | 4.33 | 3.53 | 2.91 | 2.92 | 3.05 | |
| 2022 | 51 | Every 10 seconds | retry10 | jam | 453 | 3.64 | 3.44 | 3.94 | 4.20 | 3.64 | 2.96 | 2.89 | 3.20 | |
| 2022 | 50 | Delay the inevitable | Boop The Balloon | jam | 1207 | 3.05 | 2.82 | 2.95 | 3.40 | 3.50 | 3.02 | 3.37 | 3.27 | |
| 2021 | 49 | Unstable | RoboCompounds | jam | 1450 | 2.78 | 2.84 | 3.00 | 3.55 | 2.76 | 2.92 | 2.75 | 2.60 |
What an awesome little puzzle game. The graphics, sound and controls feel pretty much perfect. Great job!
Thanks to everyone for playing and all the comments and feedback!
@trusty Yeah you kind of have to use momentum to get the beakers in, this part could have used with some control to throw the beaker or something. Also I think I found the reason for the bug you encountered.
@malcolm When you successfully deliver a beaker you should be able to get new task from the left button. The combination and amount of beakers does change based on current score. I might have encountered similar bug at some point but couldn't reproduce to figure out what was wrong.
@bios3008 Thanks for comment, I think for next jam I'll do a quick menu to start with before getting too stuck with the gameplay mechanics :) The controls can feel a bit wonky especially when changing directions..
@lellalombardi Thanks, yes I made the music, very proud of it :)
@conduit Yeah, the instructions were a bit too vague on what to do. I should had more hints in game what to do rather than trying to explain in a wall of text.
Very nice! Took me about 10 attempts to realize that I was controlling the platform while playing the notes... :D Really fun and very well executed game, the platform control mechanic is also very rewarding along with just hitting the beat.
Good job!
Nice concept, well executed and fit the theme nicely. I especially liked the wine physics and how it was done. Perhaps has some more potential to be found by exploring other control and interaction schemes as well as environments.
Sound effects were fun, although they seemed to stop mid way. Maybe some randomisation in the walking direction would have brought a bit more difficulty :). Good job!
Nice and fun game, looks and feels nicely polished. Too bad there is only one level :)
Fantastic and fun game. I got a bit addicted even...
Good job. Looks and feels very nice. The aiming and picking up could be a little bit more forgiving. I might have also hit a bug where I couldn't drop a piece, instead it kept trying to pick another one up.
Very nice and fun game. Could see myself playing this again!
I like it, clean and simple and a lot of potential for gameplay mechanics. Good job!
Not a huge fan of this style of games but this one did captivate me for quite some time. The writing combined with the atmosphere of the background music made for a great experience. I like that there is a fair bit of replayability. Overall felt very clean and well done. Good job!
Very fun and good looking game! Nice touch getting fire arrows by shooting through the fire. Machine gun bow felt a bit overpowered but was very necessary after a while :D.
After letting the fire get low it felt very difficult to come back from that.
Good job!
Thanks for all the comments everyone!
@oadt @awsumpwner27 @fredrik-rosell Thanks for trying it out! I made a fix to the jumping animation getting stuck.
@peter-sc Clouds being shaped like birds is not intentional 😃
Spent surprisingly long time enjoying this game. Very well done.
The splitscreen mechanic works nicely and the experience was overall fun and very polished. Good job.
Nice! Very satisfying to figure out how the puzzles are solved. Graphics, sound effects and music fit nicely together to fulfill the style of the game. Good job!
This game sure had a lot of poop humour. Good combination of music and art style and the gameplay works well. Enjoyed it and made it to the bathroom without further accidents :D Good job!
Solid game, like the tutorial cinematics. Timing of the vine slashing felt a bit off and maybe the vine hit boxes as well. Would have likes to see maybe a pickup for the speed. Good job on getting this done for compo!
Pretty and solid game. I like the graphics and progression. Feels a bit difficult but that might be ok in the end. I'm not sure but feels like the fire rate increase upgrade felt like it actually slowed the fire rate. Nice variety of upgrades.
Well done, very fun game.
I liked the unique graphics. Attacking seemed a bit buggy, often felt like it didn't work.
Liked the strangely calm and atmospheric feel. Takes a bit to understand what is happening. Liked the style overall. Nice work!
Idea is great, although would be nice to be able to push the blocks a bit as well to better block the entrances. Also sometimes the aliens glitched through the doors. Good job!
Overall nice mechanics and look for the game. I have to admit I did not realise the power distribution mechanic before finishing the game, perhaps there could be more difficult parts where using that mechanic is required. Good job!
Such a great game! Art, sound fx, background music and random cat sounds fit so well together and feel consistent.
I felt there was some strange elegance to how the game looked and felt overall.
Good job!
Overall very nice game. Liked the music and sound effects. Encountered couple of bugs though, once the missile got stuck in place, although it did finally explode. Other bug was that ore bar in the right did not fill even though clicking the ore on left side. Good job!
Very nice game! I love the voice acting and sounds. Simple but clever idea well executed.
Cute graphics and nice gameplay. I'm not sure how useful the gun is as I guess if it shoots an asteroid you'll lose the material from that, so you basically couldn't make a battery again. But I suppose it forces one to leave the safety of platforms to collect materials. Good game anyways!
@jk5000 Thanks for playing! Sorry for inverted mouse, I forgot to change it back before build :face_palm: I pushed new build where invert and sensitivity can be changed so hopefully it'll be playable for others now :smile:
Wow, thanks everyone for playing and for the great comments. I really appreciate it. :slight_smile:
@chillertyp @dimaswift @megafuze @someone @cheeks There is no need to clip through things or go outside. Although I didn't look to fix the clipping so I suppose it is now part of the game mechanics.. At one point looking through the window might give some idea how to progress though :smile:
@xsangyhix Thanks for for the tip, I'll probably make post jam version which has collisions fixed for more difficulty :slight_smile:
@xk-the-name Commentary similar to Stanley Parable or Portal would be a really good idea.
@coleslaughter @crwohlers Thanks for comments, providing more feedback and cues to the player would certainly make the game more enjoyable.
@t90 Thanks for playing! Smashing e to fill a progressbar would have been cool! I need to put that on the todo list.
Super fun and cute game! Good job all around!
Wow, that's an awesome game right there! Feels super polished and well made, especially like how the characters look. Occasionally there was some weirdness with the physics and it was impossible to get the hands in front of the body. Such a nice game!
I really like the mechanic, although simple it makes for quite enjoyable game. Great work!
Somewhat confusing and very puzzling indeed, didn't find the occurrence. I do like how it looks and the atmosphere. I think the game locks up if you open map and then press s.
Wow, I really like the aesthetic of this game! I only wish there was more to it, somehow felt very satisfying to play. Only missing some satisfying button clicks for audio and chill background music.
I like your ideas for more minigame variations, looking forward to seeing it happen!
Good job!
Pretty satisfying little game. Good job!
Pretty cool little game. It took a while for me to understand the oranges and how they work :D. A little bit of glitchiness when sinking as one can sail while sinking and also the compass turns into a black rectangle. Regardless good job, I like the idea overall!
Pretty chill and cute puzzle game. A tiny bit annoying having to restart the longer constellations because of the time limit but fits the theme I suppose. All the art, title screen and such look very nice. Good job!
Very solid and clean game! Graphics, SFX, music, controls, and basically every aspect feels like it fits together very nicely. Really fun to play as well. I can only congratulate on an awesome game!
Took me a bit to get how the game works. Still didn't know what all the buttons did but I managed to enjoy the game for a while. The mechanics work nicely and makes for a hectic yet enjoyable game. More and easier to glance information for the player would be nice. Very nice game though!
Kinda addictive and I like the minimalistic look. Spam clicking made it a bit easy.
Beautiful art and the game feels very nice to play. The music fits very nicely as well.
I like how you just start playing and there is no menu or anything and it feels very natural for this game.
Only thing I would add is a gentle breath sound when the breath happens.
Good job!
I like how realistic this game is, if only I won as much in real life though. :laughing:
Was a bit laggy on my laptop and couldn't really see much on the cameras (maybe that was intentional :D). The game does have a nice look and the mechanics work well. Pretty solid game overall though and did feel quite tense and gave me a bit of a scare. Good job!
Good job. All the mechanics are there and they're enjoyable enough for a good experience. Some pointers to consider perhaps next time: - Text is a bit difficult to read. - Simple Some instructions could be added. Perhaps just a title screen with instructions. - It was a bit difficult to select the tools. Hitbox or cursor was off. - Perhaps some kind of feedback on what is interactable on the bomb with the tool? For example the cursor could become larger when hovering over the target area. - More puzzles :)
Nevertheless very well done for first entry!
Nice art and the game mechanics work well. Good job!
Pretty cool idea, I can see how this could be a cool multiplayer game with pickups and stuff. As it is it becomes sort of easy and repetitive after a while. Also there was the occasional glitching into the gronud when rotating. Regardless very interesting game and concept. The art looks nice. Good job!
Wow, beautiful and atmospheric game. Feel also very polished. Unfortunately a bit short but otherwise very nice work!
Pretty chill little game you've made :) I love the music and the cute spaceships with their dialogue! I would prefer more difficulty or complexity but for a chill game it's a good job!
I really enjoyed the game. I could see myself playing more if only there were more tasks :D Good job.
Very cool looking and feeling game! Good job.
I would agree with @vidim888 points and add that sometimes it's quite easy to get blocked from upgrades which dooms the run.
Nevertheless very cool game!
Certainly the game could do with a bit more polish but I think there is very good elements already. As it is the game doesn't feel very challenging other than for the steering. I do like the sounds and the graphics are simple but do their job.
I can see how this could be quite a fun and interesting game if this was a harvester you were controlling in some Command & Conquer game where you had to avoid enemies while trying to bring enough resources for your own team to win :D
Good job!
That's awesome, managed to get top score after trying for a while. Surprisingly addictive :D I would definitely see myself spending some time playing a more fleshed out farming game based on this.
@nikolaj I did spiral from outside in, I think it's possible to get even better score as I probably went a bit slow :D
@asahi Yes the game balance is a bit too on the slow side. I think I will make the potato grow faster and based on game time so that it is not exactly day based.
@d3kryption Hopefully I can continue working on this, was really fun and I have lots of fun ideas for more content.
@lookleftstudio Unfortunately there is no more land as it was a late addition and the actual land didn't make it into the jam game, hopefully it will become available in the upcoming free dlc :laughing:
@bcmpinc @zsharpfire Money carries over, but you're right the season change is bugged and the rocks come back and I suppose if you kept seeds they also disappear :slight_frown: Need to fix that in the upcoming versions.
@bcmpinc Not sure why you didn't get the executable, tried downloading the zip and it was there :confused: Anyways, I added zip also to github and link to webgl build which can be fullscreened.
@aes1 The hammer and removed rocks and any other tools or items were meant to persist to next season but it's bugged (or not implemented :D). Definitely I will fix it once I get to working on this again which I hopefully will soon.
@benskca I've already got lots of ideas for the future once I get around to working on this again. Definitely will use stardew valley as inspiration :D
@fuse-in-a-bowl Didn't notice the swinging and clicking thing myself, I have to take a look at it. The input logic ended up being a bit weird I have to say so I wouldn't be suprised if there is some issue but it's not tied to physics update.
I like all physics based games and this is no exception, really satisfying game. Although it's a bit too easy once you realise you can stack the kernels on top of all the buckets and what not without much trouble. Looks good, nice work!
That's a cool game. The combine feels really good to drive. I like how small your own field is :D Good job!
The concept seems pretty nice, I'd like to see this refined a bit more. As it is, it feels a bit too work-in-progress although playable and fun regardless. Trying to click the money hitbox gets pretty frustrating. I had to stop playing after I alt-tabbed and the game had scrolled over the ocean and I couldn't find back to the land anymore :D
So much fun, at first I though I can't be bothered to figure out what to do but still kept playing and finally when I started to make progress it ended up being super fun for a while. Didn't find everything though but had a blast regardless. Very good job!
Fun and relaxing game! A bit difficult to see all the symbols as they are quite small. I didn't manage to get too far into the game, might have to give it another try with more time. Very nice!
Impressive game, feels very well done and polished in all aspects of it. Only thing I could see it have more is more variety in enemies and levels. Good job!
That's a breaddy little game. Made me hungry for a nice slice of toast.
Decent little game, the music fits nicely and the graphics have a nice style to them. The water looks cool in the start, would be nice if that could have been utilized more in the gameplay somehow. Good job!
I really like the graphics and the gameplay isn't too bad either. Feels a bit too easy atleast until wave 10, didn't feel like there was much difficulty. Good job!
Pretty interesting concept and cool game. Looks amazing and the music is very fitting! I didn't quite understand how the farming part worked, I guess the finished crops were automatically harvested when switching the mode? Somehow it didn't seem intuitive, but the mechanic does work regardless. The laser and bomb felt kind of useless.
Quite an amazing game, well done!
I like how the game looks. I would like the camera to be behind the squirrel, I think it would improve the gameplay feel a bit. Regardless, good job!
Looks pretty solid and well polished from UI and graphics point of view. The idea is also quite nice, however the gameplay does have some issues. For example the harvester seemed to get stuck all the time and not harvesting. Also I'm not sure do I need to be able to keep multiple seed windows open, perhaps there could be just one open at a time, it was a bit annoying hitting the x to close but that just opened another one whenever there was a seedable plot underneath.
Regardless quite entertaining game, good job!
Really like the idea and how it looks also the music fits perfectly. The game is already high quality (outside of the sound effects I suppose although they're cute in their own way :D) but some tooltips would be nice and give it that tiny bit of more polish. Also I have to admit it took me couple of games to realise I had to select the tractor to harvest crops, I was pretty confused in the start :D
I'm not sure about the puzzle difficulty, on one hand it seems ok but I think for more playability it might do with added difficulty as it seemed like I could beat the game quite easily without buying any upgrades.
Very well done, I really like it!
That is pretty impressive! Graphics look spot on all around and the style is consistent. Didn't encounter any issues during play so far. It also feels like it's a complete little game with nothing missing and I couldn't spot anything that seemed out of place. Btw, managed to get on top of the "building" and stuck behind the score board by jumping from top of one of those blocks pillar things.
Awesome work! Definitely something that I will be using for inspiration how my future LD games should feel like.
Certainly does look smashing and the gameplay feel isn't too bad either. Could do with more variety as it does start to feel repetitive quite quickly. The intro cinematic was amazing.
Good work!
Fun and cute little game! It wasn't super clear how the game progressed and what's the meaning of the toxic waste ingredients. But I do like the aspect of having to figure out the recipes and remember how each one is made. Good job!
This is almost like a top down version of my game, albeit mine ended up way less hectic and nowhere near as fun :D
Very neat. Gameplay feels rewarding and solid even when things get hectic, admittedly sometimes it can be hard to pick up the right tool but that also feels like part of the game to manage them :D. I like the graphics and how the game looks overall.
The start "tutorial" (if you could call it that) where the tools drop one by one and you get the idea of when and how they're used is such a good idea.
Awesome work!
Others already had good points, just needs more things to do and some fine tuning :) It's got all the elements for a decent little game, graphics and ui are consistent and look nice and the sounds fit the game well. The gameplay has nicely working elements, however the zombies do not seem like a big threat and I think it would be a lot if you could use money to buy more seeds for example. Anyways, good job!
Nice looking little game and the swatting feels quite satisfying.
The snakes are crazy fast, graphics look cool. Good job! Btw the info has typo that left mouse throws seed.
The graphics look awesome. Collision feels a bit buggy, almost got stuck on right side of the map between a house and the edge. Otherwise feels like pretty nice little game, with a bit more things to do this has some potential. Good job!
I like the idea of the game and it looks cute. The scarecrow is a fun main character. It does lack depth and more clues to figure out would be welcome addition.
That's a decent little game. A minor thing that I thought when playing is that since the game is played using keyboard it would be best if one can operate the menu using keyboard also, as it is one has to use mouse to start the game. Anyways very good job!
Good looking and well thought out game. Took couple of tries before I understood how the game worked, perhaps some instruction could be in the beginning. Like the music as well.
Really awesome game and somehow super addicting. Took me a while to get to the second land area as I was building a bonfire ladder when I finally realized you can just climb up :D Very well done, I can imagine how much more fun this could be with more resources and refining buildings.
Very different game to others I've seen so far. Love the atmosphere and level of dialogue and voice acting. However feels a bit too slow of a game for me and at some points I was confused also whether the dialogue was my character, another submarine doing the same thing and radioing over to me or was I picking up some audio recordings from the seafloor.
Anyways I very much appreciate the style of it. Awesome work!
Really awesome little game with a clever take on it. Music is great, graphics look spot on and the sound effects are really satisfying. Very good job!
Really nice drone game! The physics feel satisfying and work well. I think having the package pickup and drop on a key as well would be better than on the mouse. I like that there is voice acting! Good job!
@pdotjpg Thanks for playing. Your're right, it would have been pretty nice to have each object have it's own word list with somewhat reasonable words but I didn't get to it in time.
@kykypy3o8 @rhewid @teun-de-vries @renardgames @lex @zerfalex Thanks for playing, difficulty is hard, need to dial it down next time :slight_smile:
@cosmogonicfrog @fnkee Certainly could be something with the webgl build losing some keys, I basically had no time to test it :sweat_smile:
@antti-haavikko Wow, thank you! Didn't expect feedback from the legend himself, your game last time might have been somewhat of an inspiration to try this genre out :stuck_out_tongue_winking_eye: Very good points, some of which I was painfully aware when pressing the submit button :laughing:
Really nice and polished game. Really grabbed me and I wanted to keep trying to best my score but I had some issues on windows with crashes also, 3 similar crashes at the start: finished first level, crashed after picking second word, finished first 2 levels and crashed after picking third word and same after first 3 levels. After that I could play for a while until a crash again...
Really like the added arm and the interactive background elements as well.
I'm not sure if the I has proper center of gravity, I couldn't get it to stand upright once :D
A little annoying detail I noticed was the cursor showing when the mouse is moved to the bottom (on top the "table") and the hand stays behind, then you have to move the mouse back up to the table level for the hand to move up again, occasionally made it a bit awkward doing fast moves.
@antti-haavikko I can't remember the words, went back to try a couple more times and now the crashes happened after clicking continue on the score screen, can't remember if that was how it crashed before as well to be honest. Btw, dictionary might not be kid friendly as I got "meth wrap" and "pedophile burger" :sweat_smile:
Such a clever take on the theme and nicely done gameplay mechanics. Awesome work!
Really nice compo game. Controls felt pretty nice and seems to be decently polished. I think I saw a car do a 360 though :D Good job!
Really nice game mechanic and it works very well to create challenging experience. Aweseom game. Tried with both controls and the inverted controls somehow feel a lot more intuitive. Nice work!
I think the game should accept the delivery if you drop (or slide) the plate or whatever oon to the table, I managed to do that but I had to land next to it for it to count it as a delivery :D
Nice game, the game mechanics, graphics and sound work well. I wish there was more to do :D Very well done regardless.
I like the idea and looks. I would like a more freeform movement as right now it feels a bit clunky and kind of gets in the way of the gameplay. Anyway good job on the game!
Love the sounds and the laser pointer! Good job, got a little bit addicted :D
Nice game, I think I hit some bug as I didn't get any coins from first 2 missions eventhough it was success, the coins were 0. Worked on the second play through.
That's a really solid game. I can see the potential for some nice speed run tricks. Good job!
19 babies deliered. Pretty clever idea :D Good job!
Really solid and nice game. Love how much variability and little details there is in the package labels.
Awesome game! So realistic also, I got a watermelon stuck under the car and almost couldn't move because the wheels were in the air. Good job on the game!
Nice work, that's a very cosy little game. Graphics look nice, music and sound effects fit well and the gameplay is very solid. It felt a bit random how the parachute worked, was it completely random or was there some logic which direction it went after deploying.
It felt kinda difficult to collect coins from the edges as it felt completely random where the muffin went after deployment and whether a customer happened to spawn there.
Anyways, very nice game. Good job!
Quite an astonishing game. Loved every aspect of it. The most solid game I've seen in any LDjam so far :D Good job!
Great music. A bit slow paced but the changing rules were fun and I got tricked by one where every ball had to be wrapped with red paper but there was no balls on that level and ofcourse I dropped a ball for the first package :D Good job.
Pretty catchy music. Good job!
Nice game! Kinda difficult to control, I think the forward thrust could be a little bit lower, but it does add to the difficulty.
Pretty and fun game. Love the music. Haven't seen a similar idea for multitasking in any game yet, I like it. Also the little things add to the game like the steering indication with the bug and the cargo lever stuck are nice :D Good job!
Nice game! I think it would be nice after a while to be able to place multiple tiles before confirming them.
Quite a cute game. It took a while to understand what one was supposed to do. After figuring it out I don't think there was any feedback you had collected to correct items? Sometimes it took quite a while to get more of some item from the conveyor belt.
The game does look, feel and sound quite nice, good job!
Surprisingly difficult game, the music is great. Good job!
Awesome retro feel to the game. Love the voice acting and the game overall is great. Only thing I hoped for was more bullets.. Upea peli :thumbsup:
Awesome little puzzle game, took a while to understand the mechanism but after I got it it was quite fun to solve the problems. Good job!
The physics and controls are pretty much perfect, and that is no easy feat for a jam especially compo! Good Job! Feels quite satisfying once one gets the controls down. Sounds are nice!
@ghostskill24 Nice, thanks for playing!
@congeesetador Thanks for playing, I'll see about adding the controls to the pause menu, that might help remembering them. The small hole was half intentional and half not, but I agree that it is a bit too small. I was intending to add some force to the conveyor which would guide the crate a bit better into the hole but didn't get to it. The conveyor also has way too little friction sideways so the crates just slide to the side and get stuck...
@fudgegonewild I'll have a play with the mouse control, might be nice.
@stealthorc Thanks for playing, I agree the timers are too short. I didn't realise when setting them that I've been practicing and playing the game for two days compared to a "newcomer", added a note to self for next jam to check the difficulty :D Also that medal system is such a good idea, I was struggling to come up with a good goal for the game but that would be a perfect fit!
@mkoziello @candyyy0728 Thanks for playing!
@sozey Thanks for playing! The physics are kinda weird, I've been trying to make them more logical since the jam but have been failing miserably :D
@fabula-rasa Thanks for great feedback! Fallen over containers can still be picked up if you move the hook close to the middle of the side with the text, I didn't have time to make it work from all sides, that's on the todo list now! Also sound and music, I've been thinking something cartoony that adds to the urgency and chaos when trying to move the containers aroudn fast.
@mistercarson Thanks for playing! Crane speed sounds like a good idea, I'll add it to the todo list!
@ciaranw Great feedback and thanks for trying it out! I'll see about fixing the mouse on the menus. The other stuff is already under work!
@ahbee-studio-nex-us Piano and drum tune sounds good, I'll have a play around with some music to see how it might fit. Thanks for playing!
@bobbie Very good feedback, both issues are easy to fix and really do take away from the experience when encountered.
@juanrod707 @melowicyan @mooptychunk Thanks for trying it out!
@paul-maaswinkel Thanks for playing! Sorry about ,ouse not working on menus wasn't intentional, not sure why that happened. Physics are kinda hacky so they do flip out occasionally.
@mehul Wacky physics and controls was a bit intentional, but I'll have a play around with the controls to see if mouse or controller would work well. Thanks for playing!
Great game! Aside from occasional collision issue and clipping through wall or floor, the game was just amazing.
Quite a fun little mystery solving game. The goon ducks with their little placards are so funny. Great work!
Really nice game. I like how you gradually add stuff and have to move stuff around and replace them to fulfill all the requirements. Managed to get to the end, I thought first it wasn't possible to finish but did figure it out in the end. Good job!
Pretty interesting game. Would be super funny if the face changed when squeezing through small gaps :D Also I think I somehow managed to turn the caver inside out: cave-crawl.png
Well done on the game!
Nicely done for compo! Felt quite nice to play and I liked the trojan horse? :D Would've liked to have the theme integrated more somehow, like something with limited disk space for example.
Just couple of small things that came to mind: 1. When gliding it is a bit difficult to see where one is in relation to the ground, shadow helps when closer to ground though. 2. I feel like the effect on the platform as the weight increases could be a bit more subtle, currently when the platform has lots of enemies it can be quite difficult to see what is going on especially with the added shaking.
Anyways, well done!
Really cool concept! Looks and plays pretty good. Very well done for compo, good job!
That's a cute little game, looks and gameplay mechanics work quite well. Does get a bit boring after couple of tries. Also I'm not sure is it intentional if you start drawing from one ship and draw over another they both will then follow the same line? Good job on the game!
Such an amazing game! Love the names of the programs. Cracked out laughing when I noticed the robots pull out floppy disks as they play the programs :D Only complaint I have is that the combat was a bit fast so it took me a second to notice how and which programs the scramble program affects. Also DOT's seemed the way to go in the end, managed to somehow beat the game on first run with them.
Great job!
Nicely done, seems quite well polished and gameplay is working well. Graphics and sounds also fit together well. There could be a bit more difficulty or challenge eg. by having health on the forklift and/or pallets since right now you can just ram all over the place.
Atmosphere of the game is very nice and certainly gave some spooky vibes, the graphics and sounds worked well. The gameplay was quite solid as well. I beat the game on my second try and it felt a bit too easy. You can basically play without the flashlight which is a bit unfortunate as on one hand adds to the atmosphere and another it shows the art more. Perhaps some way to encourage flashlight use would have been nice.
Well done!
Really well done. Love the music and sounds and the graphics work very well. Gameplay felt quite decent as well, perhaps it could be even more interesting if one had to inspect the actual package and find the floor number printed on it for example.
Also I managed to bug the elevator when I punched in a wrong floor which soft locked the game, I could only add more numbers there :D
Screenshot 2023-10-16 235706.png
Idea seems pretty cool, however I was unable to get past the first part even after adding 2 storage components. Also rotating the part seemed to make the part/parts buggy and dragging them around became almost impossible.
Nicely done, I like the graphics and the exploration mechanic seems to work well. Would love to see some kind of detective game or such with these mechanics and graphics! Also a crosshair or some active object effect would be nice.
What can I say, the game looks and sounds amazing and plays well too. The action controls felt a bit cumbersome and a restart or reset button would have been nice. Impressive work, good job!
Nice little game, I was expecting to see some disk space running out kinda games :D Liked the death screen and notification! Good job!
Game looks amazing, unfortunately seemed to hit some bugs: got stuck in frosthaven, couldn't shoot enemies (at least looked like it). I try to revisit the downloadable version when I have more time.
The game is pretty cool, the gameplay and art works well. However like others have reported I had some issues clicking the tiles, sometimes it worked better when holding left click or right on the edge of the tile but neither seemed to be reliable. Managed to almost fill the map with enemies until I got too frustrated when having to click 10 times per enemy while spawning new wave :D Also didn't get too many reloads so it seemed like I would get overwhelmed quite easily.
Other than the issue with clickin the game seemed interesting and has nice graphics and sound. Well done!
Nice game! Felt quite well balanced difficulty wise. Graphics, sound and music fit well together. I liked the bullet ricochet. Good job!
Really neat idea, and pretty well executed as well. Shame for the forwards walking being a bit buggy :D. Got a fatal error at one point, not sure what happened as I was just walking inside the house at that point...
Game looks and feels super nice! Love the animations and sounds, the crumpling cardboard boxes look so good and the throwing feel satisfying :D. The game mechanics in general feel super nice and satisfying. I would echo what other commenters have said, it needs some rewarding goal which can be quite hard to come up during a jam.
I would love to see this taken further as it has quite a bit of potential! Well done!
I had to go back to read the description again to understand how to play the game, perhaps some feedback on the shield when picking up the blue keys would be nice. Also I guess there is a bug that you can still shoot when you fall off the platform.
Nicely fits the theme and the overall look and feel is pretty good. Well done.
Awesome game! Looks amazing, mechanics work well and the music brings a feeling of haste when looking for this to pack and trying to fit them in :D Only thing more I could ask for is a score screen in the end listing the items and their scores. Well done!
Interesting game and clever idea. I couldn't figure out the third instructions though so didn't finish my familiar...
Game looks great and has good gameplay. I wish it allowed you to make some mistakes and showed what you failed at so it would be easier to get into. Took me few tries before I realised how the game worked. Great humor too!
Great idea and game looks and sounds good. It felt a bit too easy to get softlocked on some levels, especially if you got the necromancer on top of you or pushed a box to the edge. Also it took me way to long to realize you could also stop the necromancer by barking... (Me trying to finish the 3rd level without realiznig it :laughing:) Also on some levels (the fifth one with the box behind the door top right) the collision felt weird as there was lots of room to get on top of the box but I just couldn't fit.
Anyways great game, good job!
@hystaf @oblivioncreator Idea was some some sort of parking summoning thingy for cars where the car parks or pulls out itself. Not very obvious in the game though :laughing:
What a great game! Graphics look amazing, gameplay is great and the music fits perfectly. Good job!
Great game! Looks amazing, the sounds and music fit well and the gameplay mechanic is quite satisfying. Good job!
Cool idea, I could see hardcore version of this where after a while you don't get the shape anymore and have to remember the sounds and their shape :laughing:
The game was pretty fun and I like the idea. Great sounds, graphics and music. I'm not sure if I missed something but couldn't get too far, I only could mine to around the second type of rock and then the game ends. Does the game end when the lava hits unmined rock or how does it work? Even mining on the top it seemed super difficult to make it any deeper.
Great job on the game!
Cosy little summoning game. I like the idea and how it works. Managed to get couple of summons but then I coudln't find more ingredients. Also it feels a bit buggy or I couldn't figure out how to remove ingredients from the summoning list so you get stuck if you put the wrong ingredients there...
Good job!
nice game, love the music!
Great game, had a lot of fun. It was a bit annoying that sometimes I clicked on the spells and changed the current spell when aiming downards, perhaps it would be fine to not have the spells clickable by mouse.
Great game. Overall very pleasing with graphics, sound and gameplay well designed. Wish there was more levels! Good job!
Interesting and beautiful game in it's simplicity. Love the sounds! Great job.
Great game love the whole vibe of the game! Great music!
Great game, looks very pleasing and the sounds are quite fun. Good job!
Great game! Very polished and quite enjoyable to play. Good job!
Great mechanic and gameplay feels good. I wish there was more levels. Good job!
Awesome game, very well polished and the music is banger! Good job!
Great game for compo! Font could be different, a bit difficul to read at times. Couldn't wrap my brain around it so didn't get too many puzzles solved but quite fun regardless! Good job!
Nice, didn't expect to win by throwing löyly :laughing:
Nice looking game with great sound. Gameplay wise it is a bit simple and I wish there was more challenge. Good job!
Great little game, it might be interesting to explore the idea further to bring more strategic elements in to it. Great job!
Great game, kinda got hooked on it. The length of a single run was kind of perfect making me want to try getting a better score. Graphics look awesome. Good job!
The game looks nice and the game play works well. Music fits well. I feel like the ant could have been a bit faster as the pacing felt quite slow for my liking but that might just be me. Good job on the game!
Took a second to get the gist of the game. Managed still to beat the game on the first try so maybe could do with some increase in difficulty. Otherwise game looks great and gameplay is well thought out. Good job!
@cloverfall What kind of error are you getting?
Got to level 6 but then had to give up :laughing: It's kinda frustratingly hard trying to make the bug go where you want it, even though the controls work well. Music was nice and overall very pleasant experience. Great job!
Not a huge fan of card games but the game looked interesting so gave it a try. Turned out to be quite fun and art looks nice. Didn't manage to accomplish more than one goal a round though. Unfortunate that there were some bugs but I could enjoy the game regardless. Good job!
Great gameplay mechanic and very well executed! Good job!
More levels and hazards for the ducks to avoid and this would make a great little game! Good job!
Nice little game! Has all the necessary parts for a great little clicker game by having a little bit more content and polish. Like others mentioned already it would be nice to see resources on the shop screen. Also maybe there could be a way to get more resources eg. by clicking on some rocks or whatever spawning in the "room". I'm not sure what the blue orbs were which spawned occasionally and could be clicked?
Anyways, great job!
Dang, that turned out to be quite addictive game once it got going! Great job!
Awesome game, brutal but awesome! Looks great, sounds great and gameplay works very well. Good job!
Great game and cute bunnies. Game seems very well polished and overall very high quality. I like that there is so many levels as well. Great job!
Cool game, lots of content and nicely working mechanics. There could have been a bit more strategy in the fights, now they got a bit boring after a while especially since one couldn't skip the text parts. Good job on the game!
That's a very clever game! Very well done, great art, sounds and music! Gameplay feels very nice as well! Good job!
I did encounter a few issues though: - First try I didn't see any maps to play, had to refresh the page and try again. - Second try played the map, found correct beetle and took it to the altar but failed. Took same beetle to altar again and it worked?
Great game, love the sounds the goo's make when they're getting sucked :laughing: Super satisfying game. Great job!
Music is sick, game overall is pretty decent as well! The throwing felt a bit too easy to mess up and aiming was almost impossible. Also I soft locked the game twice by first throwing the charged parabowl which moved the metal things such that I managed to then throw normal parabowl on top of the metal and it never fell to the ground... Awesome game!
Very clever idea and the game has very nice style to it. Music got a bit annoying after a while, maybe there was some issue since there was some popping sounds in it or maybe it was intentional, not sure. It felt a bit difficult but that might be partly because I didn't have enough concentration to deduce all the timings of each creature. Great job on the game!
Great game, the bomberman was relentless, always killed like half of my army :laughing:
That's certainly different kind of a story and game :laughing: Good job!
Clever game! Looks and sounds great. The control and gameplay mechanic makes for quite an addicting and interesting gameplay! Great job!
That's a cool game, kinda addicting I have to admit :laughing: I love the gnome sounds! Good job!
BTW, I think there is a bug where the money gets carried over if you immediately restart after losing.
Very nice concept and the game looks amazing. Sounds and music are great as well. I did encounter some issue though, most of the time I couldn't get past the second set of leaves, after sliding down the second leaf with the sun hitting I always faded out even though I was past the sun ray and the character was still quite big. Got past it once but then shrank very small on another sun ray and got stuck on the mushroom :laughing: The game mechanic seems great though, good job on the game overall!
Clever idea. Perhaps gameplay wise it could have more content but otherwise well managed for first submission having decent graphics, gameplay, menus, sfx and music. Great job!
Game had interesting idea and was quite well executed. It was fun to play. Perhaps a bit difficult to get started, maybe the start of the game could have been a bit slower for the player to get familiar with what is happening. It did get much easier after understanding the energy system. Also the cell selection screen felt a bit unclear, perhaps having some different font or outline on the cell description texts might help. Good job on the game!
Had fun playing! Game looks quite nice and the game mechanics work well, there is no obvious problems that I could see. Ambiance is super nice, music is great and the bird sounds when the morning breaks is perfect!
Just couple of small things that I could see trying out: - I would have liked a a bit more feedback when I gave a command eg. attacking the other ants, many times it felt a bit unclear if a command went through or did I misclick and had to try again. - Graphics wise maybe a little shadow on the ants and items might pop them out a bit more.
Good job!
Great work for 5 hours! I bet you learned bunch of godot while at it. Would be fun to have a trail of smoke and charred grass left behind the magnifying glass :laughing: Great work!
Great work. It was cool to explore around and find resources. I wish there was more things to build and manage. Also it was a bit annoying occasionally that you can't cancel an order and also that even clicking on mined tile the dwarves would still go there wasting bunch of time.
Nice, the lil fox looks great! Good job!
Solid game, the aiming is quite difficult as said. Having to consider the whole train to avoid incoming asteroids brings a nice dimension to the game. Great work.
Great game! Great music and the AI made for a surprising and fun little gimmick! Great work!
Such a satisfying and perfectly implemented game! Progression has a nice pace and all the animations and sounds are perfectly fitting and super juicy! Great work!
Indeed quite an interesting game with the choice of the character and animations. Game play mechanics worked well and there's a nice amount of content. Some of the camera moves were a bit strange like the "bear" trap where the trap is on the ceiling but camera is pointing on the ground at the point it activates. Anyhow great work on the game!
Thanks all for playing!
@atsh Thanks for feedback. Maybe the bats are a bit too difficult to start with. I think the progress could be a bit faster which would allow unlocking turrets and upgrades to deal with them a bit sooner.
@dr-braur @eliasou Thanks for feedback. Unfortunately I noticed the performance issues only after running it in the browser just before submitting so didn't manage to fix it in time. It starts getting quite laggy if there is a lot of empty space (so after mining for a while).
@vpro @divarium @ryusui @poboy Thanks all for playing and appreciate the great feedback! Will certainly look into addressing all of it whenever I get the chance!
Amazing game, super spooky and great atmosphere. Beautifully done by the team!
It felt quite difficult for me but I'm certainly not very good at deck building games. I could see how there is quite a bit of strategy involved in the game. Otherwise the game feels quite nicely polished and there is quite a bit of content. Great work!
What a fun game! Awesome work on the sounds.
Great work, this is a very nicely thought out and implemented game. Quite nicely fitting graphics, music and the gameplay works very well. Just some small improvements could be nice for usability like being able to clear commands from one robot for example instead of all. Anyways great work!
Awesome submission, very nice graphics and great atmosphere. The game mechanics work well and there is enough to get a decent game play experience. I might have managed to make the meditation do something (stealth) but just by accident, not sure if there is some discovery mechanism for that? Great work on the game!
Game has great atmosphere and feels quite nicely polished. Only issue I could see was that occasionally when adjusting the orbits with space it seemed to get stuck and burned all my fuel even if I released the key, that was quite annoying. Other than that the game is really well done. Great job!
Nicely done, that prairie dog sure knows how to jump!
Lovely and cute little game mushroom picking game. Nice graphics and the SFX fit quite well. Some music could be nice and perhaps some other small game mechanics could be added. Great work on the game!
Nice work, you managed to create quite a bit of content to experience in such a short timeframe!
What a great game! The music is spot on and the graphics match the game play very nicely. Game mechanics work well also. Couple of the last levels were quite easy once I figured you can just spam the hook after taking the power up, that seemed to be somehow quite overpowered. Anyways, amazing job on the game!
Cool looking game, works quite nicely and graphics are fitting. I got stuck between waves (maybe after around wave 6 or so) where the game wouldn't progress to next wave, I started building a house immediately after the previous wave ended and next wave never started... Regardless great work on the game!
Certainly a very nicely done game, looks amazing and the sound design is spot on. Maybe the gameplay could have a bit more depth to it but certainly it is enough for a jam game considering the game is otherwise very well polished. Well done!
Quite a cozy and great looking game, gameplay is quite minimal but works well for what it is. Great work!
Great atmosphere and there is a nice balance with the difficulty. A bit tricky to see the cracked ground and occasionally I got hit by the enemy when I feel like I shouldn't have from the distance it was at. Good job on the game!