classic-mushroom 2023-01-09 23:44
I love these type of games so I may be biased but your game is definitely my favorite so far. I also really like the music. Good work.
Foon → Ludum Dare Explorer → LD52 → Totally Normal Farming Simulator
By lawrence
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 442 | 3.45 | 24 | |
| Fun | 398 | 3.38 | 24 | |
| Innovation | 392 | 3.31 | 24 | |
| Theme | 383 | 3.75 | 24 | |
| Graphics | 553 | 3.27 | 24 | |
| Humor | 179 | 3.47 | 22 | |
| Mood | 475 | 3.35 | 22 |
I love these type of games so I may be biased but your game is definitely my favorite so far. I also really like the music. Good work.
The fact that you have achievements is really cool. Nice Job
Super fun game! Really like the idea and the execution.
got some of the achievements but couldnt figure out all of them. the sounds when picking up fire where funny at first but made me not want to experiment all that much with fire
That was a fun puzzle game! I think I only got about halfway through before getting stuck, I was trying a bunch of things but couldn't quite figure out what was next - some small hints might be nice. Impressive how much you were able to pull off, though!
I love how much freedom you are given as the player, you can dig a hole wherever you want, you can kick stuff around, you can play it as a completely normal farming simulator (not implying that it is not a totally normal farming simulator). I eventually did run out of things to do (at least I hit a point where after apparently trying everything on everything I didn't get anything new), a guide would be nice.
I like the music and the sound effects in general. I also like the sense of humor, like how we can pick up flames with bare hands just like any other object, or how the anvil makes us move extremely slow even tho apparently nothing else has any weight.
Very good entry overall, nice normal farming simulator, truly a normal farming experience
I also only got about halfway through the achievements before getting stuck after sacrificing the crow. Fun. Pleasant movement and easy enough controls.
This was a very impressive entry. You managed to get so much done in a very short time and it was extremely well presented. I really enjoyed how this game started. When I harvested the first seeds and then replanted them it seemed like it was just going to be a totally normal farming simulator and I didn't at all expect to be sacrificing crows and eels to a workbench. Later in the game I found it a bit too difficult to know how to make progress. Once the furnace was lit I made glass and an anvil but I had no idea what to use them for. Also after experimenting with lots of different things my screen eventually became very cluttered with dirt and seed and other random items. I think a small change that would have made quite a big difference would be to just give the player more space. I think that would allow for more experimentation without feeling like you were being punished for getting things wrong. Also it would be nice if there was some kind of way of discarding items but I'm not sure how that could be implemented without risking the player throwing away an item that they need to progress. Good job overall! It's not often that you see a game jam game with this much content.
Fun game! These style of games are always fun as you try and think of new combinations! Screen started to get crowded with the amount of mud and sand I dug up lol.
Love how systems driven this is! I feel like I can be very expressive with my actions. And the lightbuilb turns on in my brain and I realize what the game wants me to do, I loled a lot! Thanks :)
I give up... I found a lot of the things, but some of the puzzles are just too hard for me I guess. I have no idea what to do with the fish, or the anvil, or the lightbulb, and I have tried a lot of things, believe me. If you want to give me a hint, please do. But this is where I gave up:
screenshot_tnfs.png
All in all this was a fantastic puzzle game, I agree with the sentiment, that the stuff laying around gets too much as some point, but all in all this was super fun and super surprising in what you can create. Well done!
That's so much content! Amazed at how you developed and designed all these stuff in just 3 days. Love the pixel art as well. If you improve the hint/instruction system (or not) and add more content you can totally release it on steam or else. Great job.
So much fun, at first I though I can't be bothered to figure out what to do but still kept playing and finally when I started to make progress it ended up being super fun for a while. Didn't find everything though but had a blast regardless. Very good job!