tero-pulkkinen 2023-10-03 00:29
i cant go forward from "oh i'm dreaming" splashscreen...
Foon → Ludum Dare Explorer → LD54 → Oh, I'm Dreaming
By ghostskill24
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.91 | 8 | ||
| Fun | 2.33 | 8 | ||
| Innovation | 3.08 | 8 | ||
| Theme | 3.08 | 8 | ||
| Graphics | 4.00 | 8 | ||
| Humor | 2.50 | 7 | ||
| Mood | 2.90 | 7 |
i cant go forward from "oh i'm dreaming" splashscreen...
I played embedded version on LD page, it worked really well. Love the graphics for this one! Nice creativity putting together all these dialogues.
Very creative concept! I think this idea really has some potential. Even though the character is trapped in a limited space, the character has seemingly unlimited thoughts. I was hoping that getting some combination of objects would allow me to proceed to the next room or something. Good job!
Thank you guys so much! At first I planned on there being an endgame where you interact with certain objects and it would open the door, but sadly I ran out of time! I can definitely put in an endgame in future updates! I just uploaded Build 2 for Windows that has the fixes that I needed to do to get the Webgl version working regarding screen sizes and the broken main menu. Thanks Guys!
This was fun to explore through and see the different dialog options for the object combinations. Creative take on the theme and a solid entry overall. Nice work!
Very creative idea and great realization overall as for a demo! I'd totally add some sound design and the controls are fading out way too fast as per me, though.
Nice job on the art assets. I'm not sure if it was just me, but I was rotating with no input after moving the mouse while standing still. Sometimes that made it difficult to target the objects to interact with. Good job on the game!
Thanks Everyone! The spinning while pausing did seem to be a common thing that my friends seem to be experiencing as well, I'll look into it some more as I have a hunch on what could be causing that. I'll also another issue involving not being able to interact with objects in the WebGL build. This may just be due to the Ludum Dare web build, but I'll look into it and make sure any bug is fixed!
Nicely done, I like the graphics and the exploration mechanic seems to work well. Would love to see some kind of detective game or such with these mechanics and graphics! Also a crosshair or some active object effect would be nice.
Cool idea!