Berry Berry Berry Tangerine by chamberlain 2023-01-10T00:33:46Z
Very sweet, No pun intended, and calming game! I love getting combos in these types of games and this game is SUPER solid! Well done!
Foon → Ludum Dare Explorer → Users → Ghostskill24
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | Oh, I'm Dreaming | jam | 2.91 | 2.33 | 3.08 | 3.08 | 4.00 | 2.50 | 2.90 | |||
| 2023 | 53 | Delivery | 👥 | Bundles of Joy | jam | 969 | 3.17 | 3.17 | 2.82 | 4.17 | 3.42 | 3.17 | 3.72 | 3.15 |
| 2023 | 52 | Harvest | Speed Wheat | jam | 178 | 3.84 | 4.05 | 3.34 | 4.18 |
Very sweet, No pun intended, and calming game! I love getting combos in these types of games and this game is SUPER solid! Well done!
The controls feel very solid and I feels like it could be really fun with other people! Great job you guys.
I love it, I the mixture of the platforming with the defense of the plant works very well! Amazing work!
Currently uploaded web build hasn't been tested for screen restrictions. You can download the game which SHOULD work perfectly fine
Thank you! I can't believe I didn't think about adding the players final time. That's a great idea! I'll definitely add it in!
Definitely, I spent so much time with the game that I completely forget to make sure it works with other resolutions, work with website constraints, or PC monitor setups. The delivery is just as important if not more than the game itself because you want to make sure the player can play it correctly
Thank you all so much! Its wonderful seeing your feedback about the game! I had a bunch of fun working on it, and it was a REALLY big learned opportunity for me.
I JUST FOUND THE BUTTON TO EDIT THE PAGE. I'm blind I never thought it was at the bottom right of the page. I'll get right to fixing the Web Build ASAP
Amazingly done! I don't play many text based game but this one was really well done and I was engaged a lot! It reminded me of FTL: Faster than Light a bit with the management of the craft and people. It feels very broad and it makes me want to explore a lot more!
Very nice game! I love the physics of the shipping containers on their ropes as you move the crane around. It was a bit tricky at first getting to learn to use the arrow keys and WASD to move the crane around, but eventually I mastered it and was only at the mercy of the shipping containers. Well Done!
Shooting the bow felt really good! Little Panda's got the protect himself!
Such an interesting concept for a game! I know countless times being in runescape and needing to do inventory management after a grinding session and this brings back good memories, and a little bit of PTSD. Great Work!
Thank you guys so much! At first I planned on there being an endgame where you interact with certain objects and it would open the door, but sadly I ran out of time! I can definitely put in an endgame in future updates! I just uploaded Build 2 for Windows that has the fixes that I needed to do to get the Webgl version working regarding screen sizes and the broken main menu. Thanks Guys!
Thanks Everyone! The spinning while pausing did seem to be a common thing that my friends seem to be experiencing as well, I'll look into it some more as I have a hunch on what could be causing that. I'll also another issue involving not being able to interact with objects in the WebGL build. This may just be due to the Ludum Dare web build, but I'll look into it and make sure any bug is fixed!