Lifeless by Kaisean Games 2019-04-30T13:41:14Z
Great concept. The game kept me intriged until the end.
Good job !
Foon → Ludum Dare Explorer → Users → pepnou
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Wisps and stars | jam | 637 | 3.13 | 2.80 | 2.58 | 3.11 | 4.00 | 3.60 | ||
| 2024 | 56 | Tiny Creatures | 👥 | PATCHONOMICON | jam | 435 | 3.65 | 3.26 | 4.05 | 3.86 | 3.57 | 3.45 | 3.37 | |
| 2023 | 54 | Limited Space | 👥 | Gyronimo | jam | 513 | 3.63 | 3.43 | 3.38 | 2.97 | 3.68 | 3.37 | ||
| 2023 | 52 | Harvest | 👥 | Fall's Tome | jam | 189 | 3.82 | 3.27 | 3.35 | 3.20 | 4.50 | 4.38 | ||
| 2022 | 51 | Every 10 seconds | 👥 | Cubical Mayhem | jam | 313 | 3.77 | 3.61 | 3.95 | 4.12 | 4.22 | 3.32 | 2.52 | 3.32 |
| 2022 | 50 | Delay the inevitable | 👥 | KRANT | jam | 469 | 3.69 | 3.33 | 3.44 | 4.01 | 4.02 | 3.38 | 3.10 | 3.93 |
| 2021 | 49 | Unstable | 👥 | POTIOMNESIA | jam | 1134 | 3.21 | 2.90 | 3.28 | 3.25 | 3.50 | 3.54 | 3.40 | 3.28 |
| 2021 | 48 | Deeper and deeper | 👥 | Deep Sea | jam | 793 | 3.57 | 3.39 | 2.90 | 4.07 | 3.55 | 3.02 | 3.71 | |
| 2019 | 44 | Your life is currency | 👥 | Menorah's Quest | jam | 611 | 3.37 | 3.12 | 3.70 | 3.72 | 3.03 | 2.76 | 2.94 | 3.25 |
Great concept. The game kept me intriged until the end.
Good job !
Simple and fun game. The gravity might be to weak for my taste. But fun overhall.
Nice entry.
Great game! The actions are fluid and combat is fun. Nice pixel-art. To me it is a mix between a twin-stick shooter and a incremental game while waiting for upgrades. Maybe your gun fire too quickly . Good job!
Really cool game, the deformation effect is well done. I expected something a little more extreme when you lose sanity, maybe 9 wasn't enough ? The music is awesome.
Good job for this nice entry !
Awsome game! the news feed is so creepy ^^
Great game! I really like the concept of a low level demon send to harvest souls and the art is beautiful! I failed a the 5th guy ;(
I am a bit hesitant on this one, the game is really polished, nice controls, art and music, but i find it hard to understand how to play, even though i did the tutorial. You obtain level on aging but if you are too old you die.
Sorry if i didn't fully understand your game.
still, good job for completing it :)
Awesome game! the scene is beautiful, the controls feels great and the concept is very different from many games of this LD.
one time i glitched in the ground to go in a hole under the mini-golf without any way to come-back XD
Nice entry!
Good game, the music ant the pixel art are really nice.
i didn't manage to beat the 2nd level, a lot of knights were stuck in walls in this level.
Nice concept! I enjoyed playing the differents mini-games.
The boss is creepy when he goes behind me every time i do something XD.
Good Job !
This game is AWESOME !!! Best game of the jam for me so far ! That's hard to believe that you made this in three days. The gameplay is fun, the atmosphere of the arena is really nice with the music and the neon lights. Impressive work !
Nice shooter. The game is right in the theme, but the character feels slow, it would be nice if you could run and shoot at the same time to make it a bit more dynamic. Good job for your game !
thank you for the feedbacks!
@jk5000 Sorry for the programmer's music ^^.
@pablotitan @zax @skylark721 Thank you !
@skylark721 You're right on the spikes problems, if we had to do it again it would be better to use some kind of heat source rather than spikes. Thank you :)
@reheated thanks for the comment! We agree on most of them. We tough about some of them but we were running out of time. We could have used a gradient in light intensity when you light up to prevent the light from flashing.
And yes the end screen shows your bests result in the 7 differents levels.
Though simplistic, the game is really fun to play !! Good job! Weird things start to append when you shoot too close to you XD
Really fun game ! It's very polished, the music is perfect for the game.
Good job!
Fun running game. I really like the scenery art.
Nice entry !
Cool games! it reminds me of ftl. The music and pixel art is great. I coulnd find more gas to go further than 7 jumps though. Good job!
Great concept and fun game to play !
Fun game! i enjoyed the music while destroing planets XD
Incredible game! Feels really polished. The game mechanics is fun. I really enjoyed the last level :) Great job!
Great game! The art is really good, combat is fun. Movement on isometric tile is always a bit weird. Maybe add an additionnal frame of animation for the spike 2sec before extending.
Fun chill game. I enjoyed launching myself into the air at high speed XD. The border of the level arent high enough, you can jump over them. Good job!
Nice game! A fun variant from the classic "dig to find ores". I really like all the animals you collected jumping at the spawn XD. Might need a bit of tweaking: the camera has a hard time following the player when you move fast and you often get stuck while trying to jump.
Nice way to handle light and visibility distance as you go deeper. good graphics. I couln't figure how to refill oxygen. Great game overall !
EDIT: ok i found out reading comments so i edit a bit :)
The struggle is real when you see treasures and are weighting your options between refill o2 or go and get more treasure XD. The shop isn't super obvious. I think that the sub should rotate faster when you buy the engine upgrade, as going faster increase your turning circle.
Unique game concept in this jam, but there are things that could be improved(my personnal opinion): the audio is noisy, you hear crackling constantly, tha art is minimalist. I like the concept of gessing the rules when you are playing but a puzzle game where you have to place 5 different tiles might not be the best implementation of this idea. Still good job for your submission.
@cope @gabriel-pittol Thanks for playing ! the rotation with quaternion in unity was really a pain for us but we managed to get this effect working in the end.
@behdad Thanks, Sorry for the text it was added really late.
@diaonic @pandalk Thanks for playing :) . Sorry for the developer's music. Even for ambient music, a 24sec loop quickly get repetitive XD, we'll try to improve that for the next jam.
@minus Thanks for playing! More visible text and music control are on the list of future improvements ^^. Small precision: the broken submarines arent colliding with the player, to avoid blocking paths.
Great game! The music is awesome goes really well with the game and the boss fights feels really good. Good job
Awesome game! feels really polished, the concept is great and very well done.
Great game! The relaxing music and the sound effects work really well with the game, and the core loop of going deeper while managing your energy & collecting ressources for upgrades is fun.
Nice game! Camera movement feels great. Pretty relaxing :)
Nice game. Great 3d graphics. It was fun going to the end. The fuel feels a bit useless as the level is not very long and the fuel capacity is big, also it's almost impossible to grab the fuel canisters when they fall faster than you.
Great game! nice pixel art, fun physics gameplay and the music doesnt feel repetitive. Great job!
Nice physics based game. I was expecting to be able to place box quicker base and the small intro XD
Nice retro game. I like the music. I feel it woud've been nice to have a wider axe swing. Good entry in the jam :)
Nice game overall. It's a bit hard to manage all 4 character but remain fun. great pixel art. Music would be nice be it's not my strong point, so i get that there is none :)
Thanks for the save system. Good job!
Awesome car game XD. Really like the car physics.
Fun games. It's hard to prevent the reactor explotiong for too long as the partcles are (too?) fast. Nice entry in the jam :)
haha XD, this game is awesome! It really fits the theme. I couldn't keep them alive for too long but it was really fun. Great entry in the jam.
Another physics based game BUT a fun one. The "rotate/place X tetris block without collapsing" mecanic is (in my opinion) better than the "place boxes on an unstable platform to stabilise it" we can see a lot. The audio is fine and goes well with the game. Great job :)
Awesome game! The concept is really fun and the mix between potion making and dice game is innovative. I really like the idea to make potions with dice results. The graphic of the game screen feels very polished. The music goes well with the game. On top of all that, the game is easy to understand unlike our game ...
The dices might need some fixing, when you get to ~12 dices, one of them almost always get stuck on top of the others and the little push arent enough.
Another small detail, the menus could do with some decoration. A nice menu would add a little something to the game.
Other than that, great game! Good job!
Awesome !!! I am amased that you could do something like this in 3 days ! The art is really nice, you have neat intro/menu. The gameplay is fun. I really like the transition to metal XD. Great entry.
@neshtyak thanks for playing and for the nice comment!
@ambear That's strange. To interract with an object (ex: interract with the sink) you have to hold another object that can interract with it (ex : the pot). Also it require to be precise as the center dot is quite small and you have to aim through the object you are holding. Or it might be a bug :)
@fear-games Thanks! The games was designed as a mix between an escape game and a die-and-retry. You have to explore and figure out what you can do and what to do, most things are logical. But i still agree with you the game isn't very clear.
@st00nsa When you put the samples on the sample-support, you can put ingredient (the little jars) in it. The effect (smoke / fire / color change) help you determine what is in the potion. ex: if you put some salt in the sample tube and the potion turns green, The panel with the ingredient indicates you that there is eyes in the potion.
Really fun. I tried to build a large platform to be more stable but i couldn't go very high as there was too much weight XD. Great game!
Nice physic game. Love the voices XD.
Great game! The art and the music go well together and the game is cute. There might be some balance problems though. The start is the hardest: or you lose in 30s or the game become unlosable.
Fun overall. Good job !
Great game. The music is AWESOME !!! The gunplay part is a bit painfull as the two weapons share the same ammo-clip (crossbow included). I think it would add to the game to separate the two clips. Also make the guns aim at the mouse and not in front of the player. Good entry in the jam :)
Fun remake of asteroid. It quickly turn into the apocalypse x) Art and music are fine and work well with the game.
Great job for using sdl2 in a jam, you must like pain.
Nice game.
The art is really impressive. The investigation is pretty fun. It's nice that the generation is random (small but on the fact that i'm not sure that lots of people will play the game multiple time). I wasnt sure of the usefulness of the font swap button but after reading comments on my game, it would have been nice to have that fonctionnality, so it's nice that it's here.
For the less attractive part of the game, the pace is reeaaally sloooooow .... Givent that pace i'm not sure that heavy metal goes particularly well with the game. isometric perspective is nice but tilt a bit more the game on one direction to differentiate the up-down-left-right directions.
Does the hooded guy have a fear of doors ?
Great entry overall. Good job :)
Fun game. The music goes well with the gameplay, the art is ... geometric x)
I played it multiple times but never got any items so idk about that. Each time at ~80 a swarm of blue pentagon rushed in to end me. How come they have long range weapon and we only get the water gun with 50cm range ?
Overall, i had a fun time on this bullet hell. Good job.
Nice card game. I don't know how you managed to do all of this. It's really impressive. The art is great. The biggest downside to me is the lack of music, which makes a huge difference. Other than that, great game :)
Nice game. The gameplay is fun and well executed. The music goes well with the game. Maybe tweak spawn rate / weapon damage to be able to survive a bit more than 100s, or add upgrades idk.
Good entry overall.
Nice management game. Art is nice. Gameplay is a bit too simple (or i missed something), it feels like you dont have control over anything. Why would you want to harvest less ? Also, wtf with rats ?? they ate 20T of food over the 30T available! What kind of rat is that? Stop growing vegetable and start breeding those rats, it'll make a lot of meat.
You should consider adding a bit of sound, it make a HUGE difference.
Good entry overall :)
Wow ... So much work here. The voice acting is awesome, the 3d models are nice, the pc file system :astonished:. The story goes really well with the theme.
Maybe you should've add the date format in the requirement file. I also feel a double clic sound is really missing.
Great entry!
@proxy-games Thanks for the feedbacks. If you want, you could try the updated version which have a button to switch the font. I agree that this font is not very readable, but it fitted the game pretty well. The main problem with a shorter fail time is that it would give you even less time to read the manual the first times. We could make the manual available as a pdf, but it was designed inside unity and it makes it a pain to export as pdf.
Nice game. Good art and music which go well together. I expected something to append at the end, it made me thought i missed some collectibles. 60s is a bit short to collect everything, especially the moons, sometimes they bounce off and sometimes you collect them.
Great entry overall! good job :)
Nice game. The art match the game. Sometimes pathfind does something unexpected, like trying to walk between two station instead of using trains to reduce the distance first. I had a bit of a hard time understanding the game at first but after that it became pretty fun.
Next time, event if you dont have time to create music, try to find one that suit your game. You wont be rated in audio but you're out of the category anyway if you dont have any sound. It allways make a HUGE difference.
Great game overall. Good job :)
haha XD. I had a fun time. How did you have the time to do all those minigames ? Art and music are great and the game works really well.
Great entry!
Awesome! The art is fantastic and goes well with the music to give great vibes. It's nice to see the modules change based on whats around them. Would be fun to remove the size restriction. Maybe more modules in the future (autorepair) ? The only little downside to me is that at some point you have nothing to do apart from reparing modules that break down in seconds.
Great entry!
Awesome!!
Not much to say, the music/sfx/art fits together, the game is fun, the theme is here. Maybe lower a bit the shooting sound, and lower the max shooting as is become much simpler by spamming click.
Great entry :)
Awesome ! Music and sfx are great, the game is well explained AND fun. Maybe more upgrades in the future ?
Great entry :)
Nice Game, music seems nice but cuts when clicking play. The controls are a bit slippery. I really like the low res aesthetic. I'm amazed that you had time to do all model/animation/music. The game start to a be a little repetitive after a while.
Great game overall. Good job :)
Great game! Didn't manage to complete it. The level are a bit to random for my taste. It's really awesome to have the pressure to get to the flag while trying to find weapons, additionnal time, more lives. It would be nice to be able to plan the route a little bit, but it might be too overpowered. Also ... why are red triangle so angry against you ?? They even ambush you out of nowhere! Great entry, good job!
Awesome! Managed to get to the end after 1 try. Gameplay is fun. It forces you to rebuild your production while pushing to avoid going back and forth. Music is great but i'm not sure it's a perfect fit for the game. The biggest problem to me was the lack of feedback when activating a building: no effect, no sound, no animation, nothing, sometime you're wondering if the building is activated or not. Apart from that, great game. Good job!
One of the best for me so far! Gameplay is simple but addictive when combined with all the animations, sounds and effects. Sometimes i panicked and recalled the sword to be hit just in time by lightning x)
Maybe add more inertia while holding the sword. A boomerang trajectory depending on the rotation of the sword could also be a lot of fun. I could say bigger level & different ennemies but 3 days is short.
Great game overall, good job!
Great game. I had a fun time trying to survive, it didn't and well though x) It feels good to upgrade your stats and the pod. I might be a bit braindead but maybe add a simple "clic to shoot" in the startup message. I agree with previous comments, the pod direction should be indicated as well as which tiles are already mined. It also seams that ants are only spawning around the player so you cant mine during the night as you're constantly under attack. Lastly i think that every game should have music, ambient or whatever, even if you don't create it, t make such a big difference in the final game.
Great game overall, good job!
@copilotclaude @zailr @okshirl @jhax @henrik-ganard Thank you for your feedback!
@okshirl As the game take place on a face of a rubik's cube, the map is the template of the cube, with the ressources produced by the building on the slot.
@jhax haha XD, i'm also 1% brain capacity. Glad you enjoyed the game
Wow, i don't look for 2 days and so many new comments! That's more than any of our previous game in 3 weeks :unamused:
@vipbasil Great idea! it would be nice to add this for upgrading building and requires only a few tweaks with the current build system.
@oadt Thanks for the feedback! I totally agree with the lack of visibility on ressource production. There is the tooltip to explain the building use, and the production/consumption counter at the top, but in 10s it's hard to pay attention to anything in our already cluttered UI. I'm gload you enjoyed the rocket sequence, i spend way too many time on it :)
@sash-a Thanks! Originally we argued on whether the game should be 2d or 3d but settled on 2 as our artist was more comfortable with 2d (that and i hate rotation stuff). It's intentionnal that you can't lose, the indestructible center building prevent you for falling into a deadlock. With the rotation every 10s, it would be very frustrating if you had to wait for it to come back. The game was designed more as a casual puzzle / resource management game, it wasn't meant to give you a feeling of urgency.
@blacklambert Thank you for playing! Sorry for the programmer music...
@cambryx Thanks! Drag & drop gameplay arent that difficult to build, so we could spend a lot of time on polish. The factorio comparison made me smile as we considered to have belts & inserters in a future very hypothetical version of the game, that would be total chaos. x) Originally, the cube was supposed to be in water with only it's top face out of it. This would explain why only the top face is active. Somehow it ended up floating in the sky ... something was lost on the way. Great idea to show missing ressources when trying to build something, we should have added that.
@benthetwoofus Thanks! Don't worry too much about your brain, we have the bad habit to never give enough explanations about our game. Glad you enjoyed it.
@xparker Thank you for playing! Wanna know a secret? dancing building arent animations !!!
@denvil @cookiera Thanks for the feedback! We could've added a slider to make the dragging more snappier. Also the tiles arent perfect (not nearly) squares so it's a bit weird at junction between them. I won't complain a lot about unity but we ALWAYS had problems with resolution ... sorry for the broken menu ...
@x000000 Thanks! Glad you enjoyed the game. Sorry for the repetitiveness of the music, i tried my best. It was built as generative music (patch in the screenshots), i might post something to explain it a bit.
@thyoi Thank you for playing! Originally, the cube was supposed to be in water with only it’s top face out of it. This would explain why only the top face is active. Somehow it ended up floating in the sky … something was lost on the way.
@sleepymenace thanks! We should make more little puzzle game in the future if they are better received x) I think choosing the cube's rotation would be overpowered as you can already choose to move (or not) building to decide which one will stay next rotation. Maybe a bigger cube (5x5x5) would be a nice solution & give more freedom to the player.
@zubspace Thank you! Glad you enjoyed the game & finished it (i spent a lot of time on the ending sequence). I feel that balancing the difficulty is always the hardest part: that's one of the last thing to do, you sit in front of your mountain of difficulty variable, question life & get to work (repeat 3 in the process). Maybe a bigger cube would help in endgame but balancing would need to be done again ... noooooooooooo !!!
Nice game, everything goes well together. I found the music really great. The game might rely too much on randomness, that and there is not point in living x). You keep moving where you can, some tiles other than wood could provide an objective for the player to try to go in a way or another. Good game overall. Well done!
Great game! gameplay is fun, music goes well with the game, art is fine, there is a menu with level selection & a save system. What more do you want?
Great entry, goo job!
Great game. Fun & interesting to play. Music goes well with the game. The backgroud is really nice, platforms are a bit bland but it make them stand out. The character controller might need more work to behave normally on moving platforms. Adding an outline to invisible shape could be nice.
Overall great entry, good job!
I'm interested in how you created that effect if you're willing to explain it.
Nice game. It remind me a bit of some trackmania race where you have to restart again if you fell. Both color paletes are great, character movement feels controlable x) But ... who's this man at the top ? Nice entry, good job!
Nice game, music goes really well with it. Has a bit of an auto-cliker feel, without the auto-click part x) Maybe add an option to auto-consume potion. Event with high attack speed the slime always attack one time on contact (damn slime). Fun game overall, good job!
Nice game. it's not very intuitive at first to not be able to move on the board you can see but once you get it it's fine. sfx are funny but the skyrim-like music feels a bit weird.
Maybe add a key to switch to the next board faster on game modes without flying cow head. x) A slider to increase the number of board could alse be fun.
I'm curious to know how much time you spent on the menu, it's really well made.
Great entry overall, good job!
Nice game, finished with 16 death. Atmosphere is great and goes well with the silence of the game. I really like the squishy dash animation. To me total darkness is a bit too much, you end up rotating around the room waiting for the light to come back. The death plates (i don't knwo what they are) aren't obvious, the first time i thought they were pressure plates to open the door. Apart from that great game, good job!
Nice game, fun to play. i managed to get 2 endings. The controls were fine, a bit slippery but fine. I wasnt ready for this level of voice acting x)
Great entry
Nice game. It was fun to finish it. The art style is great. I'm not a big fan of the music but it does the job. It would have been nice to have the ability to remove plants or to upgrade them.
great entry overall.
Very fun to play, the art is nice but you can quickly loose the character on the screen. The music on the menu seems nice but it didnt keep playing when clicking play. Great entry :)
Nice game, the sprites are cute and the light handling looks good. Maybe add something to passively loose life, as you can just run in big circle to avoid ennemies. Too bad that you didn't have the time for the leveling system, it would have been nice.
Great entry!
Nice game, the setting is funny & the game is fun to play. I didnt understood that value of bill increased with time on the tree, but after that it was fine.
Nice entry!
Great game. The gameplay loop is fun and engaging and allows for future content. The music goes well with the game. My only problem with the game is the control scheme, i think you could collapse multiple button onto the same one.
Nice entry! good job!
@zungryware Thanks for playing and for posting this great feedback comment!
The problem with object placed as detail on a unity terrain (like corn but also wheat, bushes, some trees, ...) is that they dont write their depth nor normal in the depthNormals texture, so you see the outlines based on depth & normals of the object behind. It's a bit weird to look at but i have no idea on how to fix it, sorry about that.
The rating of the photo is a dumb computation of the ratio of pixel of the object over the total pixel number XD, it depend on each object (3 stars for the watering can is between .05 & .1).
The inhabited pumpkin is the pumpkin with the worm on one of the screenshot. It's a bit tricky to see the worm color with the outline.
Glad you enjoyed our game :)
@hawkin Thanks! We considered a final presentation of all the photo taken but there was so many other thing with a higher priority to do. If (big if) we continue this game, we'll add this feature.
Sorry about the nenuphar (which exist, but seems to be the technical term used by biologist), waterlily would've been better.
@konrad Thanks for the feedback! More ambiant sounds is a great idea, we didn't thought about it at all, even though it would be simple to add. Seeing outlines throught some object isn't intentionnal, i just didn't managed to fix it (and i still dont know how i could). Glad you enjoyed the game and the level design, we tried to place each object logically and in places where you could make some good photos (though the shovel and pitchfork arent great).
@mololo wow thanks, i wasnt expecting so much compliments in a comment :flushed:
I totally agree the barn is a bit empty, but it would have required more assets to populate it and as always in a jam, you never have enough time. Sorry for the outlines bug , i just managed to find a possible solution, but it would require to change the unity version of the game. If you're interrested the youtube channel "Ned makes Games" covers lots of topics on shading (including outlines & toon shading).
Glad you enjoyed the game, these 3 days of nightmare were worth it :)
@koboldskeep Thanks! You can frame the object on the border of the screen, the only element to decide the rating of the picture is the ratio of pixel of the object on the screen over the total pixel number.
@thomasward There are 3 in total all of them in trees: one between the pumpkins & the windmill, one between the house & the scarecrow with a bucket, one near the pond. Glad you enjoyed the game ^^
@amarokczukay Thanks! The rating of a picture only depends on how much space the object cover on the screen, with min-max value for each rank. The evaluation of the picture is a complex problem as it's pretty much asking what is a good picture (or any other very subjective criteria). The rating of the photo isn't there to define what is (or isn't) a good picture , it only exists to guide the player a bit.
@thomasward haha nice 😂
What was the class and what did we help you illustrate (if you dont mind) ?
Awesome game, the concept is simple but well thought and is fun to discover. The music is perfect for the game.
Great entry
One of the best game for me so far. Feels very polished, the main menu is awesome, the art is great, music and sfx go well with the game. The tower defense part works really well.
Great entry!
Nice game. The 3d assets are great and it is fun to play. Music would've been nice, even if you dont create it, it add so much to a game that you just end up shooting yourself in the foot if you dont add it. Found some problems here and there: camera control on y axis feels inverted, UI dont block raycast to select turrets, you can place multiple turrets on the same spot, you run out of things to do pretty fast.
Great job overall
Great game. Very innovative but i find it hard to predict the behavior of growth multiple turn (like 4) in the future, but i'm a bit dumb so dont take my word for it. Music is awesome, it remind me of terraria. Fantastic job for 9h!
Nice game. The art style is awesome and the control are mostly intuitive (though i didnt understood that you could keep adding fertilizer to boost plants the first time). Music is great. The only problem is ... gameplay ... The AI is too dumb and there is 0 strategy, after the first match i played the exact same way to win the 4 other match: place one tomato, put fertilizer on it 3 turns, it now deals 10 damage, 2 shot the opponent. The only thing laking is more card and a better AI, two things that take lots of time, so i wont minf too much for a game jame ^^
Great game overall!
Nice card game, the game mechanics are interresting, though it might feel too random with the random ennemy attack power and the random card.
To nitpick a bit: the red text on green burns my eyes a little bit and the music made my eardrums burst (which remind me of my own first game xD).
Congrats on making the game alone, nice entry
Nice game, the art is nice & the concept is fun. Zero sound is always sad for a game. The green indicator of the cargo placement on the ship make it less visible to see what you're doing. The cargo doesn't seems to snap but sometimes you cant place cargo because something seems to be blocking it event if there's nothing. What is "enough" cargo to put on the ships ?
Nice game overall!
Aweome game! Feels very polished (i really like the menu animation). There's every thing i'm looking for in a jam, music that goes well with the game, a little bit of sound fx, nice art, some polish, fun gameplay. My only complaint is with the food tray, you can end up waiting for one stupid salami slice that never comes.
Great game!
Great game, the black & white art is nice, the music goes well with the game. It started to lag a bit when you expend. I know it's a jam game & it's already great to build what you've done, but there's no goal in the game appart from "dont go bankrupt". Maybe something like "get x population" ?
Great entry!
Fun game. The music is a little bit weird but goes well with the game, the art is nice. Good game overall!
Could you detail a bit how is the ai made ?
Fun game. I would've like the ship to rotate a bit faster but other than that the game is fun to play, the background & the walls are a bit bland, the music is great.
Nice entry!
@gamedevjeroen Thanks for the feedback, you're one of the few to have completed the game ^^ We're aware of the problems with the character controller. Monday a 10pm (2h before submitting), we noticed that the player would fall through the floor consistently, but only in the built version, not in the editor. Everything after that was a race to figure out the problem (we didnt found it) & to try to add some hacks to prevent falling through the floor. One these hack was to check if the player was inside the ground & to move it upward if it was tha case, that's why you can be "teleported" upward if it detect you're inside a wall. We'll try to fix it for the next jam x)
The art is awesome & the game feels polished. Zero sound is sad for a game but 48h is short. Nice entry.
I had a fun time to gather all my units in one tile & steamroll the opponents ^^
The game is fun to play but could use music & sfx.
Nice entry!
Nice game, concept is fun & the art is nice. it's a bit weird that all player dont get the same ressources at the start, & music is lacking (just add royaly free music, it's not the compo).
Nice game overall.
Great game. I haven't seen any game with tha same idea. The art is nice. Music would have been a big plus. The character controller might be a little to fast & unforgiving on the edges of the platforms.
Nice entry overall!
Nice game. The game is simple but fun to play, and have everything that you could ask for a jam game, a funny intro, nice art, music and sfx. Congrats for doing it with you kids.
Nice game. My coordination is terrible so i only managed to get ~5000 but is was fun. The concept is simple but well implemented. The art is strange, in a good way :) Great entry, good job.
@shakedimus Thanks for the feedback. Don't look too far for the "plot twist": at some point we realized that sewing alive little creature together to create clothes with eyes was ... a little creapy. That reminded us of the description of the necronomicon -book of the dead, covered in pieces of human leather (in my memory anyway, i can be off)-, hence the title. The evil transformation was meant to emphasize this, by transforming the little "cute" creatures. It doesn't go further than that.
@loco x) I get the feeling. Thanks for playing!
Nice game. I would have like for the ball to not move to fast to quickly to be able to gather a larger flock. Prety relaxing with the music (the ping is a bit to high volume) if you forget the ball trying to squash you :)
Nice entry, good job.
Great game! The swarm system is nice and the game is pretty. I ended with 3 ants in the boss room and one of them died, at 2 ants you almost cant move. Nice entry.
Nice art. The parallax effect is awesome. It would have been nice to have warnings before the lightning strike as you cant do anything and the inertia of the fly is really weird. Nice entry overall, good job.
Great game. I'm impressed you managed to do all of that in three days, 3d has a way to complicate everything and you even added an intro/outro. The gameplay is nice, i would have wished to be able to move faster in the hallway. But ... where are we sending the slimes at the end ??? Great entry, good job!
Love the esthetic of the game. This mix of 2d and 3d is great. The mix of the bullet hell and music pause (?) can be a bit stiff as you're forced to stop moving but is fun to play.
Great entry.
Great art style! The game is fun, but the rend is going so quickly that you don't know what to do pay it.
Nice entry, good job.
Nice atmospheric game. A bit simple at the moment, but the music/sfx is good as well as the little spiders. good job.
Awesome game! i did not expect the ending. The art was great. I would have like to be told sooner that there was a flag to help you find the base, especially at the start of the first day. More ambient sound might have set a bit more the mood. Overall great game, good job :thumbsup:
Great game, i really enjoyed playing it and blowing up other ships. The building system is intuitive. SFX are nice. I'd say it lack a bit of in-game help such a tooltip to explain the parts or what the different stat icons are. Other that, great job for being able to implement all of the game content in 3 days :thumbsup:
Awesome game. Nothing much to say: the game is fun to play, the music, sfx & art are great. I would've liked to play more of it. Great entry :thumbsup:
What a weird game. The atmosphere is really well done. At first i though it would be a completely different game genre. I mean, usually, you're not in the wood with a knife that long to pick up mushroom.I wonder what i missed appart from shadows, the character dead body, the giant shroom with a shopping basket full of ... blood ? i managed to find the bench after some time. Gread game! :thumbsup: