adrelladev 2024-10-07 23:35
Good concept, I enjoyed it!
Foon → Ludum Dare Explorer → LD56 → Flare in the Dark
By jony
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1022 | 2.81 | 24 | |
| Fun | 1057 | 2.34 | 24 | |
| Innovation | 1048 | 2.25 | 24 | |
| Theme | 816 | 3.29 | 24 | |
| Graphics | 583 | 3.61 | 24 | |
| Audio | 459 | 3.29 | 24 | |
| Mood | 808 | 3.20 | 24 |
Good concept, I enjoyed it!
I really love art of this game! Especially backgrounds :heart: But one thing I didn't like is that the character control feels "Uncontrolled", it's like it's being carried away
nice work
Overall nice little game. I like the death animation, the controls are kinda hectic on a keyboard. Might be cool if you did some sliding mechanic for movement.
Cute little game! The only issue I have is since everything is static on the screen and the controls are super-sensitive, the safest way to achieve a high score is to just wait in the middle of the screen and only move when needing health. Pretty sure you can play the game forever like this.
I get to 500 points and decided to leave the game.
Screenshot 2024-10-09 00.40.34.png
But I really dig the art, and the butterfly animations are flawless.
Great art! I feel like you add some effects on the character itself to increase the feeling of speed, and maybe add more obstacles after some time. Nice game still!
Super fun game! I love the concept of collecting hearts, dodging lightning bolts and raindrops, and earning more points. For me, the graphics are the game's strongest point, and the music sets the perfect mood and atmosphere. It's true that controlling the tiny creature feels a bit 'uncontrollable', as some have mentioned. In my opinion, I would suggest tweaking the character's speed. I'd recommend faster acceleration and deceleration, but with a lower maximum speed, making it more controllable while still not too slow that it feels sluggish. You could also introduce power-ups that increase speed, gradually getting the player used to handling higher speeds. Overall, it's a great game. Congratulations!
Thanks for all the reviews. I was in big rush so had to omit lot of the things i wanted to do. In the end i just wanted to make it work and put it there :D
Cute game. The art and sound are really great. I found the controls a bit unresponsive, but still a good entry to the jam ^^
nice game, the art is very atmospheric, with nice touches like swaying grass. i think you could improve the general feel with more responsive controlls, and a fixed parallax effect for the backgroundlayers.
Nice game, the graphics are really good, I love the glow effect on the hearts and orbs.
I think it would be cool to see the lightning telegraph where it will strike about a second before it does, so you have a chance to dodge, as well as if the obstacles ramped up in difficulty more over time!
A fun concept that i think with a bit more polish could have really shinned. I think one of the biggest issues for me was the floaty controls, if i pressed forwards it was hard to gauge when i would stop, making it some what difficult to predict. I also sometime got stuck unable to pick up objects as the amount the character would move was too far. I think you could solve this by either making the character constantly moving, or change up the controls so its much tighter and speed up all the projectiles over time. The art was ok, a lot of the trees had some really bad aliasing which was quiet distracting. Overall though great work for completing a game.
Nice art. The parallax effect is awesome. It would have been nice to have warnings before the lightning strike as you cant do anything and the inertia of the fly is really weird. Nice entry overall, good job.
I really like the background and the atmosphere. Too bad that the controls are a bit too difficult and that the difficulty doesn’t seem to increase with time. I got to 1000 points and then got bored.
Really nice art ! Congrats.