Wobbly Waiter by CG_Fred 2021-10-17T21:04:55Z
cool concept and 1A sounddesign :)
Foon → Ludum Dare Explorer → Users → Angrybeard
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | Sworm Game | jam | 585 | 3.50 | 3.45 | 3.37 | 3.33 | 2.94 | 2.54 | 3.17 | |
| 2022 | 51 | Every 10 seconds | Slimebonker | jam | 543 | 3.55 | 3.37 | 2.98 | 3.29 | 3.00 | 2.78 | 3.09 | |
| 2022 | 50 | Delay the inevitable | RM: Rescue Man | jam | 507 | 3.66 | 3.86 | 3.66 | 3.82 | 3.46 | 3.85 | 3.72 | |
| 2021 | 49 | Unstable | Nukular | jam | 771 | 3.50 | 3.60 | 3.13 | 3.92 | 3.34 | 2.33 | 3.39 |
cool concept and 1A sounddesign :)
Sadly the link is broken :'(
Really awesome game! The only thing i noticed was that a shot sometimes get registered 2 times, but this could perhaps be a problem with my mouse?
Good idea with a fun artstyle! Sadly i didnt figure out the levers fully
Literally the darksouls of golfgames :)
@shaolin-dave thank you for your extensive feedback! I wasnt aware that the fixed resolution of itch.io wouldnt always work, when i checked it on an higher resolution laptop, i had the same thoughts. The game definitly could use some tweaks in difficulty, handling, and tutorial, but i needed to have a stable running version at that time :)
Funny little slasher! I think it would not be necessary to have collission on friendly civilians if you spawn that many, kinda made i hard to move sometimes and not killing them is challenge enough i think :)
Realy nice concept and clean execution! I had a bug where i couldnt see the cursor in main menu and start game wasnt selcted so i had to search for the button with an invisible cursor
The idea behind the game is very good! its just alot to take for the first time but thats kinda unavoidable :)
a little confusing but the age mechanic is interesting!
Realy greate game. Great art style and very clean!
didnt realy work for me neither, but like that you took the risk to create a mulitplayer environment at a jam :)
Massive amount of features for the little time and polished graphics!
Creative idea and good implementation! I also like the adaptive soundtrack and the fun graphics!
very polished implementation of your idea, great work!
very charming game^. I think the start and the end of the game are a little to important. At the start you have to be very quick to grasp the concept of protecting extractors. And at the end i could cheese the game for a very long time (indefenetly?) because i got some free mana every couple of seconds to place a magic tile in front of me. But the art and the "cleanness" of the game are very impressive!
realy unique idea and very clean implementation. Great job!
great "Game of life" inspired game, very fun to watch the patterns!
you dont get very far at the beginning but the fast upgrades make it very engaging!
i like your implementation of the tower defense mechanic, the playfield looks very clean and it is easy to place structures. But i also need a couple of tries till i found out the basic mechanics of manning the towers and mining gold + i didnt realy got the concept of the rocket. So more tutorials would benefit your game i think :)
clean implementation of your idea! i like when i have less ui problems then in certain big publisher games. a bit more features in a future version will certainly help the fun :)
funnny game, the jumpsound also is repeating very fast for me, which sounds a little loud :')
I also have to say that the theme works great in this one! Very fun to play!
@confidant17 thanks for the feedback! well sadly im not that good at making music i just used it for free from: https://www.bensound.com/ (mentioned in the credits). i dont think i should have activated the category just for picking the song :)
smart concept and fitting to the theme!
Creative new spin on the "rock paper scissors" principle!
Realy like simple concepts which are very polished in that short amount of time. Great job!
alos really like the idea of giving orders which are executed in a predefined order! but y i fell trough the glue and couldnt press play anymore and sometimes didnt knew what todo :)
very difficult and not every generated lvl has its difficulty in the right oder but very fun nonetheless!
very well polished assortement of minigames!
very fun concept. i also have to say that it is brutaly hard except one time where i got very lucky and finished it in like 5 seconds :D
very fun and the right difficulty for a jam game to not need to much tries to finish it. but and endless mode in which you could upgrade to crazy amounts would be cool!
well i found out what the explanation behind the 10 second reset is :) very interesting take on this genere, would like to see a fully fleshed out game with the reset mechanic!
Very interesting concept! the noteboard was a nice touch which more games should support these days :)
really fun and unique concept! great way to create a multiplayer game in which you dont necessarily need to match players in realtime for it to be working :)
very smooth and satisfying expirience!
really creative and fast paced, but i had difficulties on the basketball puzzle which i didnt know where 100% my fault :)
realy impressive amount of smotheness and phyiscs! but the inability to skip the replay was also a bit tiresome for me. Nonetheless impressive.
realy cool idea and a great amount of interacting content for such a short time!
very cool atmosphere and execution. i wished there was a little more hit feedback and perhaps a little more difficulty :) Perhaps dont allow the jump if there are (normal) enemies still left alive but give us a little more time instaed or someting. anyways really cool and clean game!
i have no idea what im doing :D
185 on the first try for me :) really liked the game very clean and cute execution!
very clean and cool design!
fun idea, but very challenging at the beginnning! a restart function would be nice to be able to learn faster how to control the satelite.
unique concept and very viby execution of the theme!
very clean and fun execution of an old classic!
@zerbu, @linus-szokody, @chilleh, @matt-barnfield, @pepnou thank you guys for playing! @pepnou i had alot of ideas in mind to expand on the features of the game. For example temporary upgrades like hitting multiple enemies, having more range or knockback etc. etc.. But time was running out :) thank you for your feedback!
Really fleshed out an clean execution of your concept!
really nice idea but i think some cards need a little more explanation or something. Nonetheless great design and execution of your idea!
very fun and fast to play! but yea like @ogelgames said youre mainly focused on the symbols not the shapes :)
great visuals and integration of the menu and ingame mechanics. Gets hard realy fast but had great fun with it!
Very cool game! clean implementation of your concept with a simple but nice looking pixel style.
refreshing to play a textbased adventure, the map is a nice touch, witch grounds it a bit more. the infestations grew a little fast, so it was difficult to keep up, while only carrying one item.
pretty clean 3d game for the short amout of time!
neat game! i liked the integration of the tutorials and options into the gameworld!
neat little game, funny artstyle and naming :)
nice idea, basing the leve design on your improved stats as the main mechanic.
really creative game. awesome menu design!
i got a little confused on the setup, but after that, the idea and execution is realy fun and clean!
great voiceacting :) clean game, nice movement, shadows, fire and the like!
nice game, the art is very atmospheric, with nice touches like swaying grass. i think you could improve the general feel with more responsive controlls, and a fixed parallax effect for the backgroundlayers.
thank you all for your feedbacks! @frogcula, @andrewkennedy, @anobi - yea the camera and playfield could use some work. I was never sure how big the playfield would be until i was nearly finished, and started placing the objects in their final config :)
the concepts which differentiate it from other auto shooters is very nice, with a little polish i would realy liked this released!
realy atmospheric and clean, game. loved the soft entry, the tutorials and textbubbles!
hmm... i would realy like to know how that game works, im always very exited for input number, get cool new numbers. but i think you have alot of things you dont explain ingame and pressume the players know already, so i would really like an improved tutorial!
very atmospheric artstyle, the representation of live and mana as trees was a nice touch.
very cool idea! i like the gradual introduction and combination of the different mechanics.
nice game. great artwork and concept of the 3 little figures! the characters are a little sticky at the edges.
very good executed fnaf atmosphere!
really cool game. the diffrent creative items make it very refreshing! i hope you dont get into copyrights troubles with this iconic german musician: https://www.youtube.com/watch?v=Ckg1WgTdgXA&ab_channel=ALPHAMUSICEMPIRE
for me the webversion worked! cute tiny creatures :)
original style ^^ but a quite stiff learning curve, got to 35 sec.
very professionaly made intro with the tutorial and the scene transitions etc.!
very cool presentation of a memory game, nice job!
excelent voiceacting with multiple soundbits per item :) nice idea and cleanly put together.
cozy game, with nice artwork and pixelart!
very nice and unique artstyle! great job in such a short time.
@imberny my bad brainfart, edited my comment :)
nice little game. for me only the itch.io link worked, i think youre allowed to edit the page if you like.
nice entry! i also noticed the wallhug mechanic, and the webplayer is a little scuffed on the platform. itch.io is a cool site if you want to provide an additional access.
very clean look! maybe a little more tiny creatures, or also normal ones :)