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The Arc
The Arc
By linus-szokody
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 435 | 3.72 | 29 | |
| Fun | 771 | 3.30 | 28 | |
| Innovation | 363 | 3.61 | 28 | |
| Theme | 472 | 3.84 | 28 | |
| Graphics | 674 | 3.66 | 29 | |
| Mood | 93 | 4.20 | 29 | |
Comments
Very moody! I think you could've done without the minimap entirely. I'm not sure that the mechanic of checking on the minimap for whether an asteroid is green or not is more fun than if the asteroids were actually just green in the overworld. Because the background color is the same it's also a little hard to tell at first that it is a minimap. That said, I think this is a cool twist on classic asteroids and the atmosphere and super minimalist style totally work here. Great job!
jordwest
2022-04-04 12:39
Great ambience, and I love the retro feel of the graphics style. The feel of grappling asteroids is pretty satisfying.
I was a bit confused at first thinking the dots on the minimap were distant stars, maybe it could have some visual separation to differentiate it from the play area - eg a different background colour?
Also some parallax stars would really help with orienting the sense of speed/movement when there are no asteroids around.
Nice work!
i must say the game is real nice ,at first i didn't understand on how to play however i got the hang of it and i grew on me
leorid
2022-04-04 13:44
Aim for the green dots on the minimap should be the first sentence in the description xD The ending was very cool. Also it actually felt like a really heavy ship, great feeling overall. ^^
I also have to say that the theme works great in this one! Very fun to play!
The atmosphere was incredible and I really liked the how everything felt to control! I would say that it might be better to just show the asteroids that have fuel onscreen by implementing a scan feature that will reveal the fuel content of nearby asteroids at the cost of some fuel every time it is used.
I also love the Atari graphic and general art direction! Fabulous work!
Very nicely done!
Neat entry. I really liked the mechanics, and the mood is awesome. Once I understood that I could keep an asteroid hooked to process it later when I'm not full, it allow me to explore more. Too bad they disapear after some time. Also, I miss a replay button :smile:
I liked the game but it was quite hard to play on a trackpad but it was manageable. I like the theme and graphics and it was a good take on astroids!
very minimalistic. I like the idea of collecting things in space, sometimes it gets stuck tho, or I am doing something wrong.
Captura de Tela 2022-04-05 às 06.06.03.png
huntrt
2022-04-05 09:35
Very nice and hard game, big fan of the asteroids graphics but one thing is that there no button for replay the game?
uc101
2022-04-06 09:05
I love the vector-style graphics. Music is great. Definitely a very difficult game, but a good one none the less.
The graphics are consistent and I like the game's general mood. It should be noted that the game isn't exactly "fun", partially because it does seem mostly luck-dependent how long you get to live. I don't think that the game needs to be fun though; instead it conveys a situation. The game play being kinda dire and luck dependent, as well as the controls, certainly by design, being...horribly imprecise, all adds to the mood, anything else is can be discarded. The game is on the point and I like that.
Really love the vibe and the background music. The minimap added a lot to the feel. Very good choice! Making the asteroids also green would have been a good choice, but no minimap would have lost something very important to me.
jhax
2022-04-08 19:11
This game is really cool! Does a good job of capturing how terrifying it must be to navigate through space - definitely on the edge of my seat following the signal and going in a direction where I can't see the next cluster of asteroids. Absolutely nails the vibe!
Nice and moody minimalistic space miner with a nice twist in the end. Simple graphics fit perfectly, and the sounds and music provide a nice atmosphere. A restart button after you run out of fuel would be really nice though.
I really like the vibes. The simplicity, the darkness, the audio all make this entry really good, and the gameplay is simple, but feels like it has a lot of weight and meaning behind it. I'm not sure how to take this idea further while also retaining a similar level of simplicity and elegance, but it would be awesome to see more!