robbietaco 2021-10-04 14:32
Great little game! Made me laugh, would love to see it expanded upon!
Foon → Ludum Dare Explorer → LD49 → Wobbly Waiter
By cg-fred
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 936 | 3.38 | 24 | |
| Fun | 525 | 3.61 | 24 | |
| Innovation | 575 | 3.47 | 24 | |
| Theme | 230 | 4.09 | 24 | |
| Graphics | 1346 | 2.40 | 24 | |
| Audio | 631 | 3.31 | 24 | |
| Humor | 119 | 4.00 | 24 | |
| Mood | 1079 | 3.09 | 24 |
Great little game! Made me laugh, would love to see it expanded upon!
Great game and the audio effects are funny!
I managed a record profit of $3 it took me ages to get in the positive. I don't think I should take up waiting anytime soon. Just nice, fun and light-hearted, with a good measure of frustration thrown in.
I made $5! Nice game! i really liked the controller, although at first i imagined it would feel annoying. I was wrong! I liked the background song! so relaxing. Fun Idea and very nice implementation! Congratulations!
Hahah top notch sound design, great job fred as usual, very neat idea and nice execution, I'm 100% broke, It's so hard to save bottles. Great job!!
This was hilarious! I found sometimes there was just no time for me to get back to te conveyor, but I didn't really mind too much. Nice work :)
A challenging, but fun game! I liked how you had to take the waiter's momentum into account, kind of like the original Prince of Persia game, because there were a lot of times where I rushed back from the table to get the next set of bottles and then overshot it and they fell anyway. The sound effects were hilarious. Great job especially given that you did it in 8 hours.
Only things I'd suggest is to (a) make it so that if you press left while pressing right, then let go of right, then the game will take you left and (b) make the speed controllable, so it feels like there's a risk/reward to going fast.
Thank you all for the kind comments and I'm very glad that you enjoyed the silly noises I recorded for this silly little game.
I loved the character rig and mouth sounds always get bonus points from me!
Thanks @kymakesgames :)
cool concept and 1A sounddesign :)
The accapella sounds are always calming and the gameplay was fun too! Balancing the bottles on the table was tricky but rewarding. It could have been cool to see a pixel filter thrown over this so that it looked like an old Atari game.
Yes, I love all the self-made noises. Mouth sfx! Unfortunately, the movement/squeak is a bit too much. It's too loud and repetitive. I wish there was some way to mute just that. :(
The controls feel a bit too unstable. Sometimes I would just sprint and other times it would move only a small step, making it feel really unreliable. Maybe this was intentional?
I liked the idea and the mechanics felt like it matched the theme. Well done on making this and congrats on finishing!
Lovely, deffinitly felt pretty wobbly, I loved trying to stack the bottles so I could deliver more at once. Sound design was ecceptional :thumbsup:. Well done!
Good job for 8 hours! Lovely audio too LMAO :D
A lot of fun and humour packed in a game made so quick! Congratz, I had a smile on my face while playing ^^
Katchiiing!
Loved the foley sounds, scoped well for the jam, and the physics work very well considering the short time frame. Definitely challenging - would like to see if it's possible to complete without dropping a bottle!
Really good! The audio half makes it, the physics does the rest 💜 Unstable but not frustrating, well tuned. Simple and easy to get into but fun to play for quite a while. Not as easy as it looks but not unfair. Nice and neat!
Thanks so much for the kind words! Means a lot to me. @harrison-dunn the controls are unstable due to the physics involved with the character and I didn't have enough time to fully get it to work as I wanted.