entropea 2022-10-03 22:59
I'm made it in 274 years !! Very lovely, cute and fun game, I loved every second of it. Congrats to all the team, everything was perfect
Foon → Ludum Dare Explorer → LD51 → Poda Wants a Statue
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 11 | 4.40 | 190 | |
| Fun | 33 | 4.21 | 190 | |
| Innovation | 158 | 3.86 | 188 | |
| Theme | 122 | 4.19 | 189 | |
| Graphics | 4 | 4.77 | 190 | |
| Audio | 28 | 4.35 | 186 | |
| Humor | 81 | 4.00 | 182 | |
| Mood | 44 | 4.28 | 186 |
I'm made it in 274 years !! Very lovely, cute and fun game, I loved every second of it. Congrats to all the team, everything was perfect
I made the statue in 184 years! Super fun and super cute!!! Love the concept!!! Congrats to all the team!!!
Really great and charming game. Love the aesthetic!
I keep coming back and replaying as its just so fun! Awesome work and such an awesome take on the theme!
This was a lot of fun. Great use of the theme although near the end I wish some of bunnies would be able to clean up.
The cutest game i've ever played. I made it in 174 years haha. Very cool game, thank you
THAT STYLE IS AMAZING
Very cute, love the aesthetic and gameplay.
Wow that is amazing !!! The art is amazing, the music is great, the game is really cool and very well understable. Congrats, best entry so far
Fantastic and well polished game - amazing gameplay, audio and artstyle! It took me 217 years... if only Poda was more patient!
180 years but I'll try to beat that. Great idle-ish game, lovely graphic and mood. Maybe doesn't quite embrace the theme enough? As in you could imagine a version of this without the stun every 10 seconds. But overall great entry. Edit: I reached 117 :).
Nice game with nice graphics ! I build the statue in 157 years !
May I ask - what is the name of the game engine / framework used to create this game?
Such an adorable little game and you had a great take on the theme. Surprisingly polished for the jam too, congrats!
I made a statue in 272 years in my first try. Very sweet art style and fun gameplay, I was constantly busy and it felt intuitive, of course at the beginning it was not clear what is the best to do but it got clear throughout the game which I think is great!
185 years, but definitely can do better. Had to get used to the interface a bit, but after that... loved absolutely every second of it. Wanna play again.
210 years for a statue I can be more effective I must be for Panda
Very good game, simple concept but hot damn effective !
oh my, it took me 215 years, Poda needs to chill!!! this was such a cute game, really polished, I wish there was more. This island looked so lovely, really good concept, it was cool to see the progress of making it.
I really loved it ! The mecanics are fitting the theme nicely, sometime selecting the bunny can be a hassle because of the ressources, but the game is really nice
151 years on the second try. Loved it, share @ThatzNiko's enthusiasm on style. A very polished game and easy to understand gameplay mechanics.
Fun game! I did in 245 years! The way you implemented the theme was neat.
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Oh my god, the cuteness of the graphics! Everything is just so so good, look at the little bunniiiiiiessss aaaaaaaa💖💖💖
There's sooooo much polish in this little game, I love it:
- The sparkling ressources to signal they can be picked up! - The little question marks on idle bunnies! - The little upside down bunnies when you pick them up that swing lightly from left to right - How everything you can interact with gets highlit with big satisfying arrows when you pick up anything! - Poda's animation, and the niiiice heftiness to its jump!! - All the little super super clean UI elements, like the counters that show how many bunnies are assigned anywhere! So smart to keep everything crystal clear at a glance!
This all really makes the game completely effortless to play! And there are so many clever decisions that just stem naturally from the design to give the optimisation game a little crunchiness! You can micromanage the bunnies, but then they drop their ressources, and the higher tier the buildings are, the more it becomes actually efficient to leave your bunnies to bring the ressources in by themselves, and how this interaction stems super naturally from the fact that the bunnies drop everything and must be reassigned after every jump. I think it's super elegant and really adds that layer of micro-management to the game that gives that leeway for even faster times with the right APMs. So elegant.
The music is really whimsical, and all the little satisfying plops and clanks for the tools really tie the design together.
It's such a simple idea, nothing exactly new gameplay-wise - except from the little twist from the theme - but it's executed on so flawlessly I can't help but love it.
Thank you. Incredible work to all the team!
185 on the first try for me :) really liked the game very clean and cute execution!
Extremely cute. Core loop is fantastic. An upgrade that stops Poda from confusing n bunnies per level would have been nice, but to be honest I was just trying to get as many resources as I could because it's fun seeing the numbers go up :D
Graphics and sound all a-tier.
I managed to build the statue in 166 days. Super cool game that is fun to play. The controls are self-explanatory and the pacing is good. I think I don't have to say that the looks of the game are amazing. And I do love bunnys. :D Overall: Great work
That is a great game, and I think that you could use this game Idea and start to build something to release on Steam, I would buy this for sure.
It took 205 years to complete. That style is too cute !
Such a lovely game! The graphics/art style/animations are just so adorable and there are so many details to discover. I could honestly just sit there and watch the bunnies do their thing. The gameplay was also fun and well paced, even though I found reassigning the bunnies after the panda-waves a bit too disrupting sometimes.
Perfect short little game with straightforward goals and some discovery of the mechanics along the way. Great entry.
Verry Nice and beautiful game you made. Almoust doesn’t feel like a jam game ( in a good way ). Score 201 :)
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Statue took a while, *only* 280 years, but I was more interested in filling the map with bunnies :)) and had great fun with it. Core loop is great, the graphics/sounds are great, and the theme is integrated very well.
I do feel however like the jam theme is more of a limiting factor than anything, as it gets somewhat repetitive after a while. Having more varied events happening not necessarily on a schedule would probably add quite a bit of depth. But that's for the post jam version to consider of course - which I think you should totally do and release.
Very solid entry, a great little game!
Took me 164 years to complete! Very fun and lovely. I liked the simple indications UI of what to do without the need to explain anything to the player. A really solid submission. Great work :)
Nice game, great art
I must admit I didn't get to the end, didn't had the patience. But the style is indeed very charming and cool to look at, ui simple but very effective. Well done !
Great idea and great realisation! Loved the coments of the Panda :laughing: It's Poda, sorry! :grimacing:
Looks gorgeous and plays perfectly, very well done.
Wow! This game is amazing, I had so much fun playing it. My personal record is 130 year (so far... ;)
It took me 234 years to build the statue, but I did build it! :smile:
Honestly this is such a cool and chill game. I like these little strategy/resource manager/builders and this one is on par with other in the genre.
I know that for the feedback to be useful it should include some criticism, but I was sitting here thinking of something and I couldn't think of anything. It's prefect in the scope that it was built. If anything I would just like it to have more content, but that is obviously limited by the jam time :smile:
Good job!
Wow, such a well polished game! Also a very nice implementation of the theme. The art is amazing and I can't believe a single person was able to create it in just three days haha :smile:
150 years ! The game is so cute ! I want to play it again and longer !
Incredibly cute, fun and polished game! The art was absolutely adorable and the music and sound design was awesome! The gameplay was awesome on top too, it was an all around amazing submission, one of the best I've seen! Amazing work!
I wish there were a worker that collects everything they drop
Very satisfying gameplay, one of the best entries I've seen so far, 5/5
made it!(also check out my game too!)[asda.JPG](///raw/eee/84/z/51ff3.jpg)
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jez I spent almost 301years lmao. It is really fun, I like the visual and sound design!! The game is really well done, I wanna play it again and longer!
Apart from the ressource collecting that was a bit tedious and could lead to selecting rabbits by mistake, this was a delightful experience ^^ Great game (It took 186 years but we got that statue done !)
I don't play RTS or SLG very often so I cost almost 300 years to clear the game:(. Still, the illustration and music are very fantastic for me. And every 10 secs the panda will quake the scene made the game more challenging. And the randomness of rabbits tumbling also decreased the monotonousness of the game process. And I didn't find any bugs, it's a quite completed game for a game jam.
The rabbits are so cute! I really love the graphics and the overall art style in this game, just looking at the little rabbits made this game fun. A little suggestion is that you can add some variation to the game mechanics so the player can have more choice to make. Overall a very well polished game!!!
Poor poda keeps waiting for his statue, great game!
Anything bunnies is a yes! It worked well on iPad Pro tablet which surprised me. Delightful. Addendum… just realized that Blibloop is the same artist I follow and buy art from on Etsy! Love your work!
Poda wants it now! The poda throwing a tantrum every 10 seconds is so funny and the art style is cute. I wish it was easy to assign a bunny to pick items back up because once the sawmill and quarry are upgraded and I have lots of bunnies the clutter gets difficult to manage. I love how I can play at my own pace and there's no rush to finishing the game, no game-over.
Wow this looks and plays amazing, congratz on the great submission!
I really enjoyed playing this on stream, thank you for sharing it with me. I literally think this is the epitome of a perfect jam game. Beautiful audio & visuals, interesting systems to discover, and all put together in a way that had me really wanting to play more. idk if you could tell but I was seriously disappointed that the timer made me need to move on to the next game!
This was so cute!! The panda is a bit "annoying", especially near the end where I had a million bunnies. Barely had the time to re-assign everyone to a new task before he threw a tantrum again.
i really love how pretty it was, it looks like a game I could have on my phone!
Just wow, this game is incredible. The art is beautiful and the game design fits the theme and is really fun. I can't stop replaying it, you are an inspiration!
Art and music are fantastics ! Very fun to play ! The way the bunnies look confused is super cute !
Really cute game ! The graphics are lovely !
I loved the fact that you are nopt idle while the bunny are working : you can still help them to speed up the process so it's never boring. I think it's a really neat addition to simply controlling the bunny.
It took me 160 year to make poda happy... That clearly still took waaay too long for him however :laughing:
I love how cute this is! This and the one with the frogs from a recent mini jam. I love how light and playful this is.
The panda hits the perfect sweet spot of being annoying but not overly frustrating :)
256 years!! It's really well made. Took a little for me to figure out what him getting angry did but it was all good from there. I like how there's no lose mechanic really, just score based and doing it better. I did notice a few parts (mostly at the end) where a bunny behind another bunny shows up above/in front of the front bunny. Amazing job!
I really liked this game! I want more!
Great job on everything - its cute fun and addictive!
Only thing I would add is that the clean up after a slam is a pain - I want a magnet thing to scoop up the resources (as an upgrade or something)
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Well made and polished, nice cute graphics, chill game loop. Would love to see progression added for replayability
Fantastic game! Very simple mechanics but is also great for someone like me with a mind for optimization. Art is also very cute and well done. Proud of my first try at 170 years (I definitely over-stocked my resource pile).
Amazing! Well done.
Took me only 210 years and had way too many resources on the base. Art is gorgeous!
It took me 260 years! Very cute game, love the art!
Super cute game, great artwork and a really fun mechanic. Played a few times and managed to get down to 115 years.
Not sure if it was an intended strat, but I found that upgrading the resources first and then picking up the bunnies straight after they left meant I could click and drag the resources while they gathered more. Only comment I would make is that it got a little difficult to select the resources that were dropped by the statue at the end of the game because of all the bunnies trying to build, but that's probably down to the strategy I was using rather than any UX issue.
Really great game, congrats!
I love it! So cute and fun! I was having an issue with the full screen, the hit boxes were all over the place, but when I played it in the smaller screen there were no issues there. Might be my computer, might be a glitch? I cheered when I built Poda the statue, then laughed when I saw it was 302 years.
New personal record!
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I wait for 160 years to play such a fun game like this! 5 star arts! Really cute & sweet! Music is sparky as well!
So relaxing and fun to play!
204, not bad! The graphics/audio on this are so good, it has a really chill mood. Bit of awkward clicking, trying to get pick up a resource when a rabbit got in the way. No big deal.
Really good!
What a good game ! The graphics are just super cute, I really love the art style ! The game concept is simple, but really fun ! Love how you need to reassign your bunnies every ten seconds, even though it can seem frustrating at the first place, it is actually interesting as it forces the player to stay focused I wish there were more levels to it ! I hope you'll continue it one day, it's really promising ! Good job~
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Amazing game with beautiful art! Great job team, all of you did great!
So sweet and smartly done! The overall appeal of the game is just perfct : both cute and clear. And the whole game is just design in an efficient and cool way, love all the detail you manage to put trough! Congrats!
The fact this was made in 72 hours with this much polish is amazing! From the art to the gameplay, I enjoyed it very much! Had to play it times trying to beat my previous score, but just can't beat 167 for some reason haha. zj4uX7p.png
Good job :)
Pretty interesting how the scores cluster a little. I got 185 years myself and there are scores that are very close, or the same as that!
As an incremental game this was very well done, and a new style of active play I haven't seen before. Usually you have a clicking mechanic that gets boring extremely fast. Then you have full automation games where you purpose is just to buy upgrades. That's a better option but can still make you feel a bit too far from the core gameplay.
But basically you combine the 2 elements together. Your active play is to repair your constantly failing automation, which is much more engaging than simply clicking mindlessly. All the little juice that goes into watching your workers flop all over + picking them up and deploying it thus becomes extremely important since that is your main action in the game, and you executed super well on it.
The meta upgrades are very satisfying to use, especially buying the upgraded roads where you can now micro the resource flow less and just focus on finishing out the pyramid.
Great presentation overall which got me interested in it in the first place. It's nice to see something fresh in an otherwise stale genre.
Am I holding a record? Amazing game.
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Was definitely one of the best games I have tried during this ludum ! The graphics are just so neat and cute, as a graphist I'm almost a bit jealous of you achieved during suche a small amount of time haha, and in addition to all of this the game is super fun to play, I was kinda hooked !
Thank you so much everyone 💕🐼✨ You built a lot of statues together, Poda is really happy now. I am slowly going though all games from people who left a comment here, it will take me some time but I'll go and play each of them!
@chevalbancal @rawb @nichiiexe @amanda-neff @bobo-oh @biggu @excy @salome @brandsma @ussendayoo @julien-darras @strong99 @reyansh @angrybeard @blacklambert @vkaike2 @sunnyrx @keithswanger @senso @vilmantas @enver-arco @blk-dg @aleksandar @martysarc @vhalenn @harry-alissavakis @projectcolorball @siaaay @cortexa233 @jarambarri @koningmathijs @kimmyx47 @roroto-sic @furano @spacefudge @bit-flipz @david-hampson @madhumster @retrowillgames @dgspitzer @martynas @oatsbarley @jeanne-rossat @bigwhiteshogun @ribout-horace @omphh Thank you for the nice comment, each one means a lot to us 💖
@entropea Thanks a lot, and thank you for the share on Twitter 🐦
@makar-ss Cutest comment I've ever seen (thanks) 🐰
@bangkerpow @tam @yogurtthehorse @kavehes @sean-esopenko @phillip-scott Thank you! I agree with you, clicking on resources or bunnies near the end of the game is a bit of a hassle, we'll try to think of some way to avoid this if we do a future version! Cleaner bunnies, magnet or vacuum for resources all seem like good ideas, thanks!
@thatzniko YOU ARE AMAZING 🗿
@gibss Thanks for the comment! I think I see what you mean, like the Panda mechanic can feel like it was put on top of it? I can agree, yet it's funny because it was actually the opposite when we designed the game. Our conversation with Blibloop went something like: Blibloop: "Ok picture this, there is a big panda, and he's chilling, and then he gets angry every ten seconds or something" Me: "Ok cool, but what's the game?" Blibloop: "..." And then we went through several ideas before setting to a tiny management / god game! (also 117 is a very impressive score, my best was 120 before today)
@joe-bevis Thanks a lot for the lovely comment! As game engine, we used Unity (with no specific plugin except TMPRO). Art is done on Procreate and Photoshop, and for the musics and sounds I'll have to ask @Zakku!
@okshirl Thank you so much! Panda defo needs to chill, and maybe Blibloop (@dodidouda) too, because she's too talented 💖
@fae-pdf yaay I'm always happy to see your analysis of our games. It's so cool to see you point out every little details or design decision we took. This time especially, since I was a bit scared to do a "management" kind of game. It felt so hard to make it understandable. But with a lot of playtests and around half the jam spent on polish and reworks, I'm really proud of what we managed to do! Thank you once more for taking the time to play our game and write this lovely analysis 💕🐰
@teddyreid Thank you! That's an interesting idea, we'll keep it in mind if we do a future version!
@ingo-holle Thank you so much! Blibloop (@dodidouda) is indeed very talented, and needs to hear it haha ✨ I agree with you, it needs a bit of balancing or design to make it a bit less disrupting near when you have a lot of bunnies.
@waterfowler Thanks a lot! Making more varied event for a future release would indeed be a very good idea, it was clearly out of scope here but would indeed add a lot to the game!
@hoffi309 Thanks! Thats an impressive score 👀
@lawrence Thanks a lot that's a lovely comment 💖
@heremeus Thanks a lot! Blibloop (@dodidouda) is indeed very impressive (and funny too)!
@karen-shum Thank you so much ✨ We'll try to add more upgrades or variation if we do a future release!
@artofluba Hey there! Blibloop (@dodidouda) is indeed the incredible artist you know 👀 I'm lucky to be able to work with her! Very cool to know it works well on iPad.
@misterstripey Thanks a lot! it was absolutely lovely to see you play it and comment it on stream 💕
@saltysa Thanks for the nice comment! We are right, we need to balance it bettre when there are a lot of bunnies if we do a future version!
@johanhelsing Thanks a lot! I am very happy to see you mention Frogloop 🐸
@pychewing Thank you! Nice catch, overlapping bunnies can have the wrong layer order, I'll fix this in a post jam version. Thanks for pointing that out 👀
@lomby Thanks! That's a very impressive score ✨ Your strat is indeed the best one at the beginning of the game, we saw it was possible and decided to leave it for people looking to optimise everything. I agree that resources are hard to gather at the end of the game, we'll try to find a solution for that if we do a future release!
@fiat-ventus Thanks for the comment! I'm sorry to hear about the issue, it didn't happen on our devices. What browser and screen size do you have?
@peachtreeoath Thanks a lot for the detailed comment. It's really nice to see people enjoy and understand all the little decisions you made, and your way of anylising them and explaining them makes it very clear and satysfying. Thank you again 💕
@clonze I think you are! My personal best is exactly the same 👏
@tyrannas Thank you so much! I admit I am a bit jealous of Blibloop (@dodidouda) too, she's really talented 💖
@doot Aww. So I can't say, "I'm better than the people who make this game!" :laughing: I remember friends saying that when I was younger. Welp, guess I gotta play more to beat you.
Edit: Aha! just beat it.
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and again!
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@doot ooooh you are the ones behind "We need to talk", was such a talented team
That's a super cool real time strategy game and the graphics just couldn't get any cuter. I also love how I can gather resources faster by micro-managing my bunnies, dragging them back to mining/woodcutting and moving the resource back myself.
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You could take this and publish it as is on Steam, what an amazing entry. Having a score really ties the game together, it prevented me from taking my sweet time with the statue! If I had one improvement: picking the dropped resources back up felt a bit frustrating at times, it would be nice if the non stunned bunnies could pick them back up
@doot I use firefox (I think the latest one) and I have a 2560x1080 display.
Took me 131 years, I loved it! It's a really cute and casual game.
113 years! Long live Poda. Fun and simple mechanics, really makes you hit replay to try and get a better score :D
217. Simple but effective game. Great mood, cute graphics. Great game! It took me a minute to figure out what to do, that would be my only suggestion is to give some hints to get started first.
so, SO cute! I love this so much
Great game - so polished, amazing for a game jam. The graphics, mood and sound design are so cute. The gameplay is challenging, but fair and fun! Well done guys!
Amazing real game. My son love it. Here is the perfect entry in this type of game. Well done!!!
132 years !
Super jeu ! trop mimi, ça donne envie de jouer à plus de niveaux !
So much fun! 125 years! Love the score-chasing aspect of a very chill game. Great work.
Beautiful game, very polished and cute :heart:
One of the best entries so far, guys! Really nice and there is nothing else to say. Awesome!
I just cant get over this beautiful art! Great game!
This is amazing! So great! Idea is really nice and sweet! The art is just incredible! The music is really good! The music production really fits the whole aesthetic so well! The harmony is really sweet! As a whole the music just fits so perfectly and doesn't bother or take too much attention! Love it! Also the sound effects are top notch! Good work all of you! I really enjoyed this one! :3
Early game speedrun strat is to have your bunnies mine something then pick them up and reassign them to the same thing, they'll drop the resources and you can move them to your base manually I was on my way to sub 100 but had some really rough slams
Very cool
Love this! Such a great vibe - playful use of theme, LOVE the visual style, music and super easy to get into with tons of appeal for replaying. Awesome work!
Very cute, super polished, extremely impressive. Amazing job, great game!
I really enjoyed playing the game, it was relaxing, fun and I enjoyed throwing around bunnies. The music and graphics are really great and the story is funny, loved the Poda animations. I do have some gripes with the game though. I thought it was quite easy which made it a relaxing game but also I didn't really feel I could get any crazy tactics going, I don't know how to balance the difficulty with the relaxy feel but it just made it so that I enjoyed it but didn't really want to play again because I don't feel like improving my score. Also on the one hand I like the way the theme is implemented her but at some point you have more bunnies than you have time to move in place in 10 secs, if you would keep developping this game I would consider if you could amend this feature where the player can do something to avoid this or maybe the effect doesn't affect so many bunnies. Also in the beginning I didn't realize you had to put bunnies on the platform to actually build the statue, this could be a bit more clear.Overall I really enjoyed it and I hope you keep developing it, which is why I tried to come up which as much feedback as possible so don't be fooled by the negative points, I loved it!
this was absolutely so cute. i loved seeing my lil workers go!!! i bought way too many tho bc when the poda THUMP happened everything was way too chaotic LMFALHJHDSFHJFDSJK. great game!!
made it to 240 years :3 super cuteee
Great game, very well polished. Constantly having to reassign everyone every time was a bit annoying, and I didn't realise you can pick up dropped resources with the mouse for a long time. My first run was 250 years, and managed 132 on my second attempt. My game was also about building a statue, but you did a better job of it. Having a team probably helped.
Super cute little statue-builder simulation. I found the panda god very annoying, but I guess that is the point =)
180 years on my first try and 132 on the second. It's a cute game, and I like that I can get a bunch of upgrades to make things go faster. Poda causing bunnies to drop resources was annoying later on, as there were so many bunnies and resources that my mouse couldn't keep up. Though I did realize a little bit of optimization is possible where I can force bunnies to drop resources and carry them myself (but too much work to do that after the early-game)
What a cute game! The visuals and art are excellent. Great music and sounds too. Atmosphere is great and there's a great sense of camaraderie with the workers. The mechanic of disrupting the work was interesting but gets annoying after a while, and at later stages with lots of workers there's massive amount of disruption that's hard to keep up with (also because of all the visual clutter of having too many things/workers to pickup on the screen). Overall excellent entry and great amount of polish. Game definitely feels finished. Well done!
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Very well made and polished game!
Very cute. I hope the buns find it in themselves to break free from the tyranny of false deities soon.
After seeing everyone else's score I'm not posting any of mine :laughing: Wonderful game, enjoyed it much.
score.png I'm sure I could do way better, I think the strat may be to ignore the every upgrade except the now pop one and move all the resources manually. I'll report back if it works out! :smile:
This is such a beautiful and enjoyable game !! I managed to complete the statue in 200 days. Overall it was a very pleasing experience altought it was sometime hard to click on the right thing when everyone was moving so quickly. But that's a minor thing. Congrats !
this game has so much potential! it is super cute, really fun to play! it annoyed me every time the panda stomps the ground, but that's the point of it hahaha
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Very solid and almost relaxing jam game. Very cohesive art and music - almost feels like a complete game with nothing sticking out.
If you are into optimising, then the game can get a bit tedious to play. The optimal strategy seems to be to let the bunnies gather resourses and then immediately drag them back to the mine/lumbermill and manually drag the dropped resourses to the resourses area. If you do this, dragging is starting to get a bit too insane since you have to drag each and every resource manually. I do not know if this playstyle was intended but it if was, I would have preferred to collect dropped resourses by just clicking them. This way you could focus on micro managing bunnies and occasionally tap those resourses to collect them.
But overall, a very solid jam game. I can always appreaciate when jam games are designed to be completed in a jam setting like this one!
It's incredibly beautiful and cute. The upgrades and the mecanics with the grab of bonnies or ressources give lots of possibilities, and I played the game a few times thank to that.
But it's still a bit annoying to have to grab so many times things (Especially when you have a lot of rabbits at the same place... but it's also strategic !)
I won't tryhard for the world record, but I had a really good time !
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It was a fun game :) I found the faster method was to grab them and move them back early so i could get resources, but the upgrades were by far the best.
Perfect! I've gotten to ~130 with mouse, but I need to come back to it on touch screen later.
Cute
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What a remarkably sweet and fun game! Loved every part of it :rabbit2:
wow, so polished, cute and really well implemented aethetic and sound. i'm humbled by how many little bits and pieces go into making this game feel so polished. i did find the gameplay an odd mix of relaxing and stressful from all the body-slamming, i just want my bunnies to run around gathering resources :-) (and not building a statue to an annoying panda)
Managed to beat it in 211 years.
A bit cute, but the 10-seconds mechanic is a bit annoying. I didn't saw another game like that before, so that's cool.
192 year, all hail the panda god! Seriously though, this was really cute, nice take on the theme and a cool design all around. Congrats!
This game is so cute!! LOVE the artstyle and super crisp controls. Definitely one of the best games I have played so far!
Love this game. I love to micromanage and optimize things. Found myself trying to speedrun and early game carry-canceling the bunnies to just bring over the resources myself. My best time was 110 years - but I see some faster times. I'll have to try harder...
Great work on this game!
What can I say? Just a great, great jam game. Visuals, music, sound design, game design - all fantastic and all put together in a coherent package. The light strategy is at the perfect level for jam game like this imo, and everything was very intuitive so it very quickly becomes obvious what you have to do. I definitely wanted to keep trying to improve my score. Fantastic work all round!
Thank you so much everyone 💕🐼✨ We are really happy with the popularity of the game here and on itch.io! It's so cool to see people appreciate what we have been able to make for this jam, especially since it was quite different and a bit harder to do that games we did in the past. I hope I'll find the time to play all of your games before rating period ends!
@lbrande @jusw85 @karbirus @majadroid @ghatazorg @earlybard @sterco-raro @erlioniel @msplanlos @yurain33 @simono @sleepymenace @robobarbie @angela-he @weine @chuckeles @simplepotential @simex @kerdelos @amarokczukay @shogeku @monika @kuviman @hulien22 @benk @stingby12 @pat-cleaver @daveco @madeofst
Thank you for the nice comments, each one means a lot to us 💖
@clonze Woow great job sub 100 is incredible ✨
@legolula Thanks a lot for the nice comment! I agree with you, we are thinking about a solution to the pain of gathering resources one by one in end game, we'll include it in a post jam update someday!
@jmad Thanks a lot! That's an impressive score 👀
@interface Thanks for the nice comment and the improvement suggestion! We'll take it into account if we do a post-jam version!
@urggann It's so nice that you could play it with your son 💌 Thanks a lot for the comment.
@alks Thank you so much for your kind comment it means a lot to us 💖
@cosmonautical That's indeed the best strat! We know only of two players that managed to get a sub 100 as of now, it's really really hard!
@shakedimus Thanks a lot for the detailed comment, it's really helpful! We agree with late game slams being a bit too much since you just cannot reassign everything, and thank you for pointing out what took you some time to understand! Making everything as intuitive as possible is always one of our goals, so we'll work on that if we do a post-jam version. Thanks again ✨
@someone Thanks for the detailed comment, it's nice to know what can be improved! I'll check your statue building game 🗿
@almost Thanks for the detailed feedback! I agree with you, we'll work on something to make late game poda less annoying if we do a post-jam vesion 🐼
@nyxkn Thanks a lot for the detailed comment, it helps ✨ We'll try to think of something to make late game a bit less tedious if we make a post jam version. Thanks again!
@ruruie haha yes I hope so too 🐇
@nash Thanks a lot for the detailed comment! having only to click on resources instead of dragging them is a very good idea that we didn't even think about, so thanks a lot for that 💕
@kalendhos Thanks a lot for the comment! I agree with you, well have to think of something to make late game a bit less tedious. Your score is really great, great job 👀
@unitedfailures Thanks a lot! Your score is already really good, great job ✨
Well if this isn't one of the top games of the jam then I don't know what is. This was just perfect from start to finish. Practically nothing to criticize even. The only thing I would add is a better visual way to represent items that are left on the road and need to be picked up from items in the stash. But other than that, what a perfect jam entry! A job well done!
screen.png very funny and simple to learn ! I love the fact you can force bunny working and try to bring the ressource yourself
5 stars everywhere. This game deserve it. It is really cute and entertaining. And now, I know where all the rabbit from our game are gone. They build a statue for a panda.
Super cute, beautiful game! And it was awesome welcoming you to the stream today! Here’s the VOD if you want to check that out again: https://youtu.be/JWDRP3KwO-E
YESSSS I have been playing this game for several days in hopes to achieve the top known score! Such a fun game. At one point I was mocking up graph models to find the optimal strategy, but my results were fairly variable and data collection was tedious. The process itself was really exciting though. Honestly I don't know what I would recommend to improve this game. I don't see any issues with balance, and I think the mechanics are pretty solid. I love the graphics, too. Overall, a really awesome resource management game - full five stars from me. Thanks for making this!
Poda100.JPG
Super cute game! I enjoyed this a lot ^^ Thanks for submitting! Here's the VOD: https://www.twitch.tv/videos/1625333440
wonderful art with interesting concept. Super cute!!!
I got 120 on my second try but they I really struggled to beat that! The game was super cute! The music didn't get repetitive at all. It felt like to be super optimized, I had to keep dragging the bunnies back to the workshops, forcing them to drop their resources. Then I had to drag the resources myself to the storage point. This was pretty tiring on a mouse.
My other issue was that at the end of the game, it was really hard to pick up a specific object when there were many stacked near each other. Sometimes I'd grab a bunny that was doing a job instead of grabbing the resource. Maybe the resources could get moved off of the bunny path when they are dropped?
These were just annoyances though, they weren't deal breakers. I really enjoyed the game!
Gorgeous looking game. The whole thing feels so polished for the amount of time spent. Great job!
I enjoyed every moment of it. It's nice looking, great use of the theme. It's cool that the first time I played it very casually and enjoyed it, then at the second time I played it more competitively (trying to beat my previous score) and the nervousness of that was also enjoyable.
Wonderful game and fantastic jam entry! Came back here to right my comment after playing it yesterday on stream and found myself playing it again. Such a solid and well rounded entry! One of the best I've played. If you want to watch it back you can at https://www.twitch.tv/videos/1626886537
I love this game; it looks and plays very cute!
Super polished game. Looks ready to release on mobile. Aesthetic is consistent. Gameplay is good.
Played on my stream: https://www.twitch.tv/zedkraze
Great settlers vibes.
Woow another batch of comments, thank you so much 💕🐼✨ I've played a lot of games from people who commented there and there are so many good ones! It's impressive how many talented people take part in LD each time.
@benjamin @eager @kleinzach @runicpixels @asfdfdfd Thank you for the nice comment, each one means a lot to us 💖
@jag Thank you so much, you are so nice! Also thanks for pointing that out, it's true that sometimes people don't realize there is an unstashed item because they use the same sprite. We'll take that into account if we do a post-jam version!
@lepoulet Thank you so much, it means a lot coming from someone who made such a great game 💕 Not sure our bunnies are the same as yours though, considering your ending I guess they would have broken free of Poda's tyranny very quickly 🗡️
@erkberg Thanks a lot! It was really nice to see you stream, and thanks again for the very detailed feedback along with each grade!
@fuzzybut woooaaaw what the frick how did you do that ✨ I'm still stuck to 100 myself. Thanks a lot for the very nice comment and congrats, I don't know anyone who beat that yet.
@mateusboga Thanks a lot for playing it on stream, it was really cool to see you play ✨👀
@chris1919 Thank you so much for the nice and detailed comment! I agree, the game is tiring on a mouse, sorry for that! We even hesitated of keeping the high score incentive just so people don't hurt their wrist but I'm finally glad we kept it. I agree, the resources should scatter around in a better way. Currently it's just random, but I could send them in a perpendicular direction of the current bunny path! We'll try to think of solutions! Thanks again 🪚🐰
@delpod thanks a lot, it's very nice to know that you enjoyed both way of playing the game since it was one of our design intentions!
@dannyk1994 Yaay thank you Dannyk, it was really fun to see you play and get into the game on stream!
@studiokraze I just watched the VOD, your comments were so nice thank you! Art is so slick indeed, @dodidouda did amazing work as always 💖 To answer some of your questions: We did other jam games only, but we never did full games (mobile or not) yet! I personally work on Blooming Business: Casino as a GPP, Blibloop (@dodidouda) is an independent artist and @zakku is currently working as QA in a small studio and as an independent sound designer! Also yes, we did all of that in three days, we started at around 9am on saturday with nothing reused (except some copy paste code for stuff like screenshake and audio management). Thanks again for the nice comments on your stream it was really nice to watch.
A very nice game with some interesting ways to "optimize" the production flow. It could probably be shorter, with a smaller objective, as this tends to become repetitive at some point. Nonetheless, I had a really had a great time playing the game :) I beat it in 265 days, which is probably one of the worst score ever :laughing:
@deepnight omg un gentil commentaire venant de toi, je peux prendre ma retraite des game jams en paix haha 🥲🥲🥲 Merci d'avoir joué à notre jeu !
I cannot contribute anything asfter al lthis amazing feedback, I just want to join the choir saying this is an absolutely amazing game and my uncontested favourite from this Jam!
Vous avez déjà eu mon retour en live donc je vais faire court : j'ai adoré le jeu, avec des graphismes mignons et très travaillés. C'est un jeu simple mais efficace, équilibré sans tomber dans la facilité et le tout marche parfaitement bien.
Pour un jeu fait en 72h, c'est très propre alors bravo :clap:
Not cool, panda god! Leave my bunnies alone, they are working for you!
bunnyes.PNG :v: