FoonLudum Dare ExplorerUsers → sterco_raro

sterco_raro

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 seconds👥Pipe Nightmarejam11512.802.542.542.703.083.012.782.87

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by sterco_raro

LD51 — Every 10 seconds

Light and Dark by interface 2022-10-06T16:30:51Z

Really interesting ideas and cool game overall! I didn't like the movement/camera movement and maybe the clock could be a little more transparent otherwise I liked the game :smile:

> deploy helper bot by Chartle 2022-10-06T16:46:53Z

I really liked this one, the art style and music are cool :D I liked the gameplay too even though it took a bit to master the movement

PipeNightmare by Sarah 2022-10-04T13:39:27Z

I realized just now that we did almost the same game XD except that yours is way better (and way less broken) than ours. A really good entry! A bit hard for me too but maybe I should just play more

Home Office Hero by lexi 2022-10-05T11:45:14Z

Great entry! It was really fun to panic around the house while checking in with the boss :grin: I love how you're using the theme in a different way compared to other games I already played

UAO?P by Raivk 2022-10-06T16:00:56Z

What a wild ride :laughing: beautiful graphics and effects

Holospecter by theStoff 2022-10-06T15:22:40Z

Minor movement and gameplay wonkyness but truly a great game, I've played it for quite a while!

10 seconds Delirium by Furano 2022-10-06T13:41:58Z

Wonderful game! I've played it for at least 20 minutes non-stop :grin: cool theme handling and very well executed idea. Loved the graphics in both scenes and the fact that you're constantly switching between a calm, relaxing minigame and a doom-like shooter :laughing:

Fall Girl by civmaniac 2022-10-05T13:53:19Z

Very well made, I think it's one of the best I've tried so far!

that old hag... aaargh

Poda Wants a Statue by Doot 2022-10-06T17:23:48Z

Beautiful game, very polished and cute :heart:

Sir CaffeineALot by Neisha 2022-10-06T13:28:08Z

Pretty much the same issues as @someone, it really started clicking after some cycles and beating the boss crashes the game. Otherwise what a fun game to play! I gave you a lot of high ratings because I truly loved the experience, well played!

A Handy Job by 0X_VOID_X0 2022-10-05T12:48:09Z

Awesome game! Hard but very funny, also love the art/sfx and general mood

EPOCH by Wouter52 2022-10-05T10:36:13Z

Really cool! I loved the mood with constant ticking of seconds and the glitched graphics :clock1: I thought it could be a little tedious at first but it really dragged me in, great!

Compulsive Jousting by Mavvy 2022-10-06T16:06:06Z

Very fun, very polished game!

Room Again by SofiGnedova 2022-10-06T14:37:57Z

Cool and well balanced game! I was lost at first but the intro really helps you out

There are 10 types of 10 seconds by Pikario 2022-10-08T22:56:32Z

Awesome entry! I really loved it :grin:

Vecihi by Maximen 2022-10-06T16:12:29Z

Nice game, maybe the player sprite is a bit large to dodge all the things on screen but I had fun playing it :D

Peter OS by Brandsma 2022-10-06T13:03:58Z

Really well made, I love the graphics and the gameplay (although it IS stressful :grin:)

Sometimes the game will stop getting input from the phone screen but maybe it's a feature to prevent you from taking bad choices :D

Eldritch Eaters by seisus 2022-10-06T17:56:49Z

Cool concept! The movements are a bit slow maybe but overall it was interesting to play

Samurai Halloween by Nion 2022-10-05T11:13:52Z

Awesome entry! I love the graphics and the anxiety of the gameplay :grin: very cool idea

Pipe Nightmare by sterco_raro 2022-10-04T09:40:16Z

Thank you all for your comments :heart: we're working on fixing these bugs! Unfortunately we exported the binaries with missing assets folder.

As for @chrisdedev I'll try it on another linux box and see what I can do, on my box it's working so I need to reproduce that error somehow.

P.S. The "BAD AT WORK" is actually a simple string left there by accident :sweat_smile:

Pipe Nightmare by sterco_raro 2022-10-05T11:07:41Z

@rekko thanks a lot! I'm mad too and working to fix that issue every time I have a moment to spare :disappointed: The last two columns of the grid **were** interactable a couple of versions ago but I still can't locate what introduced this issue :/

We were thinking about a health bar or something to lose when there's too much spilling but couldn't make it in time :smile:

@wouter52 thank you so much for your kindness during the jam! About the dragging issue you're right, there's actually no drag n drop. I noticed that on windows the mouse events timings are a bit different than linux so I'm trying to fix it and make it feel the same on both platforms. (see below for a hopefully clearer explanation :laughing:)

To answer your questions:

- No, unfortunately we didn't have time to put a winning/losing screen in the game - It's basically a wobbly custom engine built using [pygame](https://www.pygame.org) and [esper](https://github.com/benmoran56/esper)! The backbone of the code was made during a three days "personal/fake game jam" we made a couple of months ago to test our skills - The "Boh?" does nothing, it's a placeholder that didn't grow wings, boh in italian means "dunno" :grin:

To clarify, the mouse events are totally handmade :D there's no separation for up, down events. we basically check each time the mouse is being pressed what's the status of different variables (an active selection, last selection comes from the grid or from the inventory, etc).

To avoid millions of clicks per frame there's an "action cooldown" timer in place that needs more testing and balancing (I need to at least increase its duration).

Congratulations for completing the pipe system! And as already said, thanks all for your comments :violin:

Pipe Nightmare by sterco_raro 2022-10-05T11:59:51Z

@heremeus and @chrisdedev sorry to hear that :/ I thought we fixed the launch issues but I didn't think about compiling on different distros for compatibility

If you'd still like to try it out you can get the source code on [github](https://github.com/sterco-raro/ld51) and run the development version like this: ``` git clone https://github.com/sterco-raro/ld51.git cd ld51 pip install -r requirements.txt python launcher.py ``` To clean up the dependencies installed by pip run: ``` pip uninstall esper pip uninstall pygame pip uninstall pyinstaller ```

Note: you need python 3.10

Pipe Nightmare by sterco_raro 2022-10-05T12:02:06Z

@zyger Thanks! :D we're still figuring out why it crashes after a couple of minutes though :sweat_smile:

Pipe Nightmare by sterco_raro 2022-10-05T23:18:46Z

Thanks for your support even if the grame crashes like crazy :grin:

@scifi6546 @frigusterio @heremeus @frozenfire92 @fabula-rasa

We finally fixed the main bugs!!! It's 1 AM where I live so I think we'll upload the working versions tomorrow morning.

@heremeus thank you for your determination! Hopefully this fix will solve your problems (not the glibc ones though :eyes:)

@fabula-rasa the remaining questions are pretty simple: - the "boh?" button is a feature ;) it keeps us safe from life's dangers - unfortunately we didn't put an ending screen in the game aside from a small sfx when the pipes are connected correctly :cry: - what if the slime is actually transporting those pipes? (42, the main answer is 42 of course)

Oh and thank you **so** much, now I need to rewatch the whole series to satisfy my hunger! All glory to the Hypnotoad!!

Pipe Nightmare by sterco_raro 2022-10-07T00:10:57Z

@chrisdedev the binary should be self-contained so I don't know how to handle cases like yours :confused: apart from suggesting to run from source

@wouter52 Thanks!! Next time I want to try something simpler and hopefully submit a working build at the end of the jam XD A smaller scope can surely help us

(btw I think I sounded a bit rude while commenting your game, just wanted to say that it wasn't my goal :grin:)

@cannibalgirl sounds, graphics and the late night professional recordings all come from @taxiservice's own hands (and mouth) :copyright: The extra python topping is my doing, so are the random bugs still lingering around :grin: Thank you for your feedback :D (oh and I'm so happy to know the game didn't crash)

Pipe Nightmare by sterco_raro 2022-10-07T09:50:56Z

@wouter52 I'm happy to hear that ;)

Our code is very dirty :laughing: aside from that, I think you're right indeed. Maybe the scope was fine, probably the major problems were complicated maps management and the pipes system integrity check function.

The "inventory" area and the grid area share a LOT of common code but I lost myself in offsets and array referencing because I rushed that part :')

The pipes integrity check is basically a recursive function written a couple of hours before the deadline :D fun fact: I ended up rewriting that function from scratch three times, each one with a similar structure, each time without noticing that the main issue was the grid access :sweat_smile:

Pipe Nightmare by sterco_raro 2022-10-07T09:55:21Z

@morepixels Thanks! We were going for a more "draft your deck" like mechanic during the first hours where the draw button should have been more straightforward :grin:

SHOTGUN DISCO QUEEN by cannibalgirl 2022-10-07T00:13:29Z

I'm blind now :eyes:

BUT it was a really cool game, great music and great graphics! Pretty solid too, maybe the movement is just a little slow but it adds to the anxious atmosphere of the steak phase... stealth, stealth phase :angel_tone2:

(loved the Hotline Miami vibes)

Wake The Beast by ChrisDeDev 2022-10-05T11:26:50Z

Very cute game! The thrill of the race makes me bad at pickup collection :laughing: (btw I hate that demon guy he always outruns me -.- damn sexy demon)