bassilij 2022-10-03 08:07
Very fast opponents. Overall not bad)
Foon → Ludum Dare Explorer → LD51 → Wake The Beast
By chrisdedev
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1192 | 2.62 | 27 | |
| Fun | 1092 | 2.72 | 27 | |
| Innovation | 1054 | 2.71 | 25 | |
| Theme | 805 | 3.41 | 26 | |
| Graphics | 1073 | 2.52 | 26 | |
| Humor | 968 | 1.91 | 20 | |
| Mood | 1129 | 2.59 | 24 |
Very fast opponents. Overall not bad)
Fun game felt very arcade like which i loved! The art was simple and cute. overall well done!
It took a few seconds to figure out the goal, but it has a lot of potential.
I really liked the look of the monster
Nice game, simple art, but it works! The enemies are a little bit fast and have that second of reaction that humans doesnt so it makes it a little hard, but funny. Come to see my game and rate it
Took me a little bit to figure out what was going on, but it's a nice little game! It felt a little unfair sometimes when I thought I collected the pickup, but it turned out I walked just next to it and then the opponents snatched it from me, maybe make the hit box for the pickup a little bit bigger just for the player? But overall I enjoyed it, good work :)
Very cute game! The thrill of the race makes me bad at pickup collection :laughing: (btw I hate that demon guy he always outruns me -.- damn sexy demon)
Liked the idea and the graphics. It took me a bit to figure out what happens when the beast hits you so maybe a little a bit of text somewhere to help.
Nice work with drawing characters. Opponents are very far, it seems a little bit unfair. Same speed would work better for me. The game lack music. I think it could help atmosphere.
@vivat-vector See it seems like the enemies are faster but they are the same speed. They just mathematically calculate the path. I think because of this they actually have an advantage.
Fun game, can see this being a cool local multiplayer game
Very fast opponents. But game fun!
Cool game, was difficult. Would be neat to play v.s friends.
Its a fun concept almost like a mario party minigame. The moster coming in is a fun addition to shake it up. For me its lacking in feedback effects on collecting the item, running, etc. and i would have loved some form of interaction with the AI. But great work getting it all together!
I really like the simplicity. Making the goal a little bigger would be appreciated.
Interesting little game. Only frustration was that the computer players were much faster, and had better reactions. I only managed to get points when I just happened to be much closer to the gems than the others. But I liked the simplicity and the clean graphics, nice work!
i enjoyed it the graphics were fun and cute and you hit the theme on the head
tough enjoyable little game!! I find its mostly luck if I could get any of the items, I had to be much closer otherwise they just overwhelmed me. Good job
Interesting idea. Think those enemies are too fast. Also indicator for the giant lizard/dragon will be great to know where will it come. And arrow around my player seems to be broken I didn't understand what that suppose to point to. Nice Game.
Cool game, the visuals works and I like that not everything works around the 10 seconds timer, the monster appears every ten seconds, but the items to catch appear more frequently and so, it get around the problem I saw, when I first read the theme, of making the game entertaining between the two 10 seconds events and it makes the game goes faster. Well done!
Interesting concept, a bit hard as the enemy move too fast!
Needs a tell when the lizard will strike.
Also would be nice to have a total time per stage or total stuff to get. Otherwise feels weird when you don't see the ending.
One thing I didn't understand was the arrow towards the mouse, does it do anything?
Cool and interesting game!
Cool game. The game looks good and plays well. Nice work.