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simex

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Category Medals

YearLDThemeGameDivisionCategoryScore
πŸ₯‡ 2021 49 Unstable Tower of Idols jam Theme 4.78
πŸ₯ˆ 2021 49 Unstable Tower of Idols jam Innovation 4.61

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202557DepthsπŸ‘₯Hollowspirejam234.344.283.674.454.643.634.24
202456Tiny CreaturesSwarm World Warjam1843.954.083.503.373.32
202354Limited SpaceπŸ‘₯Mechanical Mutinyjam5233.623.673.003.294.12
202353Delivery Echoes of Empathy jam9333.242.843.973.473.71
202251Every 10 secondsTHE OPERATORjam74.474.114.474.474.584.474.67
202250Delay the inevitableSolar Deathjam354.284.134.384.504.435.005.004.43
202149UnstableTower of Idolsjam54.534.474.614.784.58
202148Deeper and deeperπŸ‘₯Eldritch Depthsjam384.284.373.863.924.153.974.21
202047Stuck in a loopπŸ‘₯GOTO START; jam1304.094.073.984.184.234.143.583.90
202046Keep it aliveπŸ‘₯PHYSICTORIA THE ULTIMATE BATTLE ARENAjam13143.473.833.973.233.553.284.15
201739Running out of PowerπŸ‘₯Socket Punch!jam1113.873.983.484.134.092.973.31
201738A Small WorldπŸ‘₯Small World Warjam
201636Ancient TechnologyCaveman Noirjam
201635ShapeshiftWith a Pinch of Liverjam5353.253.133.203.473.202.6724

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by simex

simex leaves an average of 10.4 feedback comments each event.

LD56 — Tiny Creatures (13)

Little Defenders by Ty Victorson 2024-10-23T08:36:15Z ♥ 1

I'd really like to try this, but on an ultra-wide monitor the UI disappears 😒 if you ever make a build with windowed mode, or a web version. give me an @ ❀️

Small Mouths, Big Appetites! by BethwellStudios 2024-10-20T13:56:31Z ♥ 1

I didn't get a victory screen, but I think I won? other creatures stopped spawning at least. it's a fun take on a IO type game. PS: holding left MB, while spamming right-click is a broken strategy πŸ˜…

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Bug Attack 2 by Gurbx 2024-10-20T13:49:16Z ♥ 1

this is really cool, I've never seen a reverse tower defense game before. and it's such a good idea. the only comments I have are similar to the others, the UI could be streamlined a little, and maybe the game could be a bit faster paced. but overall I think this is a fantastic entry, with a really cool concept. I'd love to play a 'complete' version of this idea

Fishfestation by ProstoCupOfTea 2024-10-20T13:33:24Z ♥ 1

dude, this is so cool. it reminds me of a hybrid between the minion mechanics from Overlord and stubs the zombie. I think there are some really interesting game mechanics to explore with that. Grafupaliation on the entry!

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Tiny Dance Floor by Nija463 2024-10-20T13:23:34Z ♥ 1

TDF.png

really interesting concept for a rhythm / bullethell game. I'd love to see a this developed to incorporate the music even more, as it felt like there is room to explore in that direction.

Bigger Prey by iron_head 2024-10-20T13:06:24Z ♥ 1

I love the graphical style in this one, and you've inspired me to maybe try something similar next ld! it's really well executed for what it is, I felt maybe the headbob was a bit too aggressive (but I'm also prone to easily get motion sick) but other than that it seems like you knew what you wanted to do and executed on the idea well

Rex-Terminator by Deruitda 2024-10-14T09:02:28Z ♥ 3

THIS IS WHAT IM TAKING ABOUT! I'll take inspiration from this going forward, because to me, this is what a jam game is all about. it's fun to play, but more so, I can tell that you had fun making it! and that's the whole point imo. we need more games like this

kill the cockroaches by Gryaniny87 2024-10-14T08:54:39Z ♥ 0

I'm unable to launch the game 😭 after win-defender freaks out, and I click 'run anyway' it just launches the file browser

Drooplets! by tukisboolukis 2024-10-14T08:49:52Z ♥ 2

the speed up button was a god send. I love simulation games like these and playing around with the droplet interactions is really satisfying. I think it speaks for it self when my only feedback is that we need more content! πŸ˜…

Zanymen: Tiny Town by Brainloaf Studio 2024-10-14T08:44:17Z ♥ 2

zanymen.png this is really well polished, and you kept my attention way longer than a ld game usually does. it's a really good concept for a comfy/idle game, gives me some animal crossing vibes

Formuroll by Utopia 2024-10-14T08:05:01Z ♥ 1

I am not smart enough for this game πŸ˜… it's a really cool and unique take on a puzzle type game, the only thing it could really need apart from some polish is a really solid tutorial. I ended up just buy a tonne of creates and it seemed to continue working, but I don't really know why 😒

Kitchen Survivor by Zearan 2024-10-08T11:45:24Z ♥ 0

DUDE this is so much fun, I think I won the game? mods stopped spawning after wave 20 ):

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Exterminator Man by Plundre 2024-10-07T21:29:27Z ♥ 2

I adore the ART! really takes me back to the good flash days.

LD54 — Limited Space (6)

Fly, Shoot & DIe by Gheorghe Topa 2023-10-21T19:58:55Z ♥ 3

whoa! 5/5 would rate again! nothing else to see or read in to here.

Rover Under by ColeSlaughter 2023-10-08T14:36:00Z ♥ 3

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as I told you on stream, yellow is going to win this!

Void Hunter by GreenPig 2023-10-07T20:39:54Z ♥ 1

Void Hunter.png

not sure what's happening, or if I'm doing something wrong, but the game keeps freezing on this screen when I open the inventory. if it's a bug and you know about it or if you know what I'm doing wrong @ me if you have a solution πŸ˜„ I'll refrain from voting in the mean while since that does not seem fair

The Long Night of Augustus Brandicourt by Norah 2023-10-07T19:28:49Z ♥ 4

tbh I didn't initially think I'd love this because I'm not the biggest fan of visual novel type games. but after playing it I can easily say my biggest problem is that it's too short!

I found the premise of walking around the house as a spirit discovering who I am, and what I meant to the people around me so captivating. I probably spend a bit too long finding the notes under the bed (I was also able to find the picture in the clock before I found the notes) so I probably spent a bit longer on this than most πŸ˜„

Towerfull by Brainloaf Studio 2023-10-07T19:13:40Z ♥ 4

Towerfull.png

hot damn this was a good time, there was just something about this game that really clicked with me... and it made a lot of sense when I read what @animatrix1490 said about this feeling like a classic newgrounds title!

Really impressive job you guys did here, and in such a short amount of time too.

Tiny Island by ghpxi 2023-10-07T18:44:12Z ♥ 1

I'm a huge sucker for any card-based game with a unique twist, so this is right up my ally! I think this has potential to be a fantastic little "idle-type-game-thingy". I'd love to see some polish stuff like small people moving around, animations to the buildings and environment and of course some sound! but I'd be surprised if these are not all things you thought of already πŸ˜„ such is the nature of game jam time crunch!

LD53 — Delivery (11)

The Souls Express by antvelm 2023-05-15T17:12:28Z ♥ 3

When I was brain storming for ideas this LD, this was one of the ideas I had written down. But I knew I wouldn't be able to realize it even if it sounded really interesting. I am so, so, SO, happy to see someone else realize the idea (better then I ever could) it's a beautiful atmospheric experience! fantastic job!

Pronto Velozza by StormSword 2023-05-15T17:07:29Z ♥ 1

At first I needed quite a bit of practice to get the hang of the controls πŸ˜…, but once I did, I was the drift king baby! The gameplay is engaging, and the drifting mechanics adds a juicy effect that enhances the driving experience. Great job on that aspect!

Pizza Dash by kdx 2023-05-15T17:01:15Z ♥ 1

this had it's own little charm, the low gravity gave me some nostalgic rayman 2 vibes and it kept my hook longer then i think was reasonable πŸ˜… good entry!

Dark Teeth by ecmjohnson 2023-05-15T16:50:33Z ♥ 1

ok... I'm trusting you! Untitled.png

as someone with mild dentalphobia I can't tell if this is the best or worst game I've played this LD πŸ˜… it's at least a 10/10 horror game that's for sure! Even thought I think I understood how to pull the teeth it help text was a bit bothersome. I knew what I had to do, I was just really bad at doing it! πŸ˜„

Sky Island Express by AfroAnt 2023-05-15T16:41:44Z ♥ 0

well considering that I think that airships are the coolest thing ever you already won in my book! this was a aimed and concise experience, my only problem is that there wasn't more! I did have some issue understand how to play at the start, as it took me some time to get the sail down (I also thew the tables overboard my first time around) but I really enjoyed the take on the theme. It felt like a breath of fresh air this LD.

Slip & Slice by blotosaur 2023-05-15T16:34:47Z ♥ 0

DAMN! but on some eurobeat and have a good time! I can't say it's the most unique idea but the execution is SOLID! honestly the only this I'd like to see here is just some more juice (particle effects when crashing, etc) the core loop is well made.

Cow Delivery by RenardGames 2023-05-15T16:23:48Z ♥ 1

HOW THE HELL DID I PLAY THIS FOR SO LONG?!?!?!? I dunno man, really good job! I don't know what happened here for me. nothing about this should work?! I was frustrated and the sound track should have made me insane! instead I was grooving and kept on playing over and over again. this is some masterclass in design my dude!

Galaxy Express by Jiri Hysek 2023-05-15T16:18:09Z ♥ 1

it took some time to get the hang of this (but I'm also really bad at video games πŸ˜„) but after the initial learning curve. this was a really enjoyable puzzle-ish game! I'm really bad at designing games like this, so I'm always left in awe when people are able to make engaging level like you've done here during the LD time crunch!

An Ocean Planet by JamieOK 2023-05-15T16:11:57Z ♥ 1

I really enjoyed this, I got in to a 'zen' mode playing it. the only real feedback I have is that the sound of the boat got a bit grating after a while. I also had a bit of an issue where it felt like the game design was fighting with it self. because I wanted to try and speed around and get in to a flow. but it was hard to do that while also reading the text prompts. maybe it's because english isn't my first language, but I had to brake my flow, so that I could read the flavor text. I'm not really sure how you would solve that issue (maybe with voice narration?). but yeah, that my feedback. fantastic job!

Volcano Buggy by Liven 2023-05-15T16:04:26Z ♥ 0

as you said it's not finished. but somehow I played this for waaaay longer then there was content for. it was really nostalgic for me, reminded me of the old early 3d web games to yesteryears!

DE/LIVER by StormCat 2023-05-15T16:01:20Z ♥ 2

it's a bit rough around the edges, but I enjoyed what was there. the FMV really brought me back to the old days! πŸ˜„ really cool that you built this in a custom engine?

LD51 — Every 10 seconds (6)

Poda Wants a Statue by Doot 2022-10-09T19:05:16Z ♥ 2

score.png I'm sure I could do way better, I think the strat may be to ignore the every upgrade except the now pop one and move all the resources manually. I'll report back if it works out! πŸ˜„

Storm Raider by spacecadet 2022-10-07T18:28:00Z ♥ 1

The music slapps! awesome choice, this was a fun little diversion to play while at work. might be a little rough around the edges, but the core concepts at display here are solid! some good game design at display here

QuickThink: Necromancer by Ganny 2022-10-06T05:28:26Z ♥ 2

now I feel insecure about my quick math skills πŸ˜… lovely entry, with a good amount of polish. good job boys, this could easily be ported for mobile, and with some luck become quite popular.

Dark Points by anstabo 2022-10-06T05:24:05Z ♥ 2

well, I did not expect to play a full 20$ game for free during ludum dare. I also did not expect to shit my pants! πŸ˜… fantastic job, this is the best game I've played so far by a country mile!

BARRAGE by egawag 2022-10-05T03:04:23Z ♥ 6

this was a super polished experience, I just loved the pure impact you felt when the ion storm hit. this need to be remade in to some kind of mobile game, as I can definitely see myself turning this on to kill a few min. really good job!

Piggy Go Bye Bye by Keenan Woodall 2022-10-03T18:34:10Z ♥ 1

Titan souls meets BotW lighting mechanics! This was fantastic, I've been wanting to see another good use of the throw/retract weapon mechanic from titan souls for a while. and this did not disappoint, combine that with nice a juicy visuals and you have a complete package! I'm sure that if you took the base ideas here and expanded on them in a full project you could make something truly amazing

LD50 — Delay the inevitable (11)

Dungeon Architect by kazuo256 2022-04-12T11:43:59Z ♥ 2

This game has such a unique premise, and the take on the theme is so cool. I really enjoyed playing it, the only gripe I had was that is was a bit hard to understand what path the adventures where going to take throughout my dungeon! but other than that I'd say you guys did a fantastic job here.

Escape Grades by naplz 2022-04-08T19:10:46Z ♥ 1

hahah, this is the first entry that actually made me laugh out loud, good job! the meme level when at the end is off the charts. might this be based on some irl experience from someone on the team? anyways for some quick feed back the UI does not work properly on my ultra-wide (not that is matters for me), other than that you did a really good job! thanks for the game.

You shall not pass by Senso 2022-04-08T19:02:46Z ♥ 1

DUUUDE this was fantastic! tbh I wasn't expecting much from the thumbnail but this is easily one of the top games I've played so far. I don't know if it's true or not, but I could feel the fun and joy you had making this and the game just oozed personality. thank you for such a wonderful experience. this is what LD is all about.

The Denevetable by Tricky_Fat_Cat 2022-04-06T12:40:02Z ♥ 3

dude the design on this is spot on! even without a proper tutorial I was able to figure out how to play on my first try. I'm still not sure what the green gems do, also on like my 3rd 'loop' the game stopped spawning enemies for 1 min or so. And not for nothing, but check out this score!

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this was really fun, good job guys!

THE BEARD by danvil 2022-04-06T12:24:37Z ♥ 0

This is an amazing concept! and it's soooo satisfying to play, look at this lady killer right here :D beard.png

Swords & Feelings by salyon 2022-04-06T12:15:32Z ♥ 0

Fantastic game! I love the theme interpretation, I've had this tab open for 4 days, just so I could see what you ended up with: https://ldjam.com/events/ludum-dare/50/swords-feelings/maybe-if-i-delay-the-inevitable-sleep-i-can-finish-this

And I was not disappointed, you did a really good job.

Settlers & Prophecies by Chocolat-Endive 2022-04-06T12:02:47Z ♥ 1

Wonderful game, I'm super impressed that you managed to make all of this during the jam. if I wasn't following your blogposts I almost wouldn't believe it! πŸ˜†

Chronolapse by NeitherNathan 2022-04-06T11:09:26Z ♥ 2

Love the mood and art style, unfortunately I had a few issues. the UI does not play nice with my ultra-wide so I couldn't see/read any of the UI messages, which made it quite hard to figure out what to do πŸ˜… also for some reason the game tried to launch in steam VR. but none of this ruined the experience for me, just made the start a bit rough. fantastic job!

Forest by StudioCherno 2022-04-05T14:50:18Z ♥ 3

yooo, this was really cool and super impressive considering that it is running on a custom engine! I don’t actually have much to say because I think the core game is really solid, the only stuff I’d like to see is some better tutorialization, some settings (mouse sensitivity was a bit high for me), the door collision was a bit rough, etc, etc… but as you can tell from that list, that’s just polish stuff that’s totally excusable in a game jam. When that’s the only thing that irked me you know you did a really good job!

Ludum Distractio by PhilStrahl 2022-04-05T07:36:53Z ♥ 0

This was a fantastic entry, loved the level of detail and all the small programmer jokes. The WebGl version is a little bugged (can't scroll with the mouse wheel, UI is not scaled correctly so you can't see the progress bar for all elements)

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This one made me chuckle, good job. I only get a score of 70, but I think I'll come back to this game and try to improve it!

Dance with Death by Hengen 2022-04-05T07:23:51Z ♥ 2

Rhythm games like DDR are usually not my forte, but this was exceptional. Banging soundtrack and an awesome amount of juice (loved the fireworks etc.) that you get when you progress!

LD49 — Unstable (10)

Unstackable by Flazone 2021-10-10T08:59:11Z ♥ 0

I'm not gonna be so petty as to let this influence the score I give you, but some food for thought. I get a little irked when a LD game tried to beg me for money when I go to download it, I get it, you worked hard and made something of impressive quality, but so did a lot of people did. second a half a GB of download size is a big ask for a jam game, I don't know if that's something you can control in UE, or if the base 'cost' is just really high.

Other then that, there is not much to say. this is a really, really, polished and nice game. To the point that I think you could already publish this on a mobile platform and people wouldn't bat an eye! It gave my that zen like experience that Townscaper has, you should be really proud of this one, good job!

Yarnball by niterich 2021-10-10T08:45:02Z ♥ 1

This was a lovely game that knew exactly what it wanted to and need to achieve! I've have loved to see some pacman like fruit I could get so that I could deal with those pesky cats! I could definitely see this working as a casual mobile game!

The Town of Clarity by IvanPavlov 2021-10-10T08:37:56Z ♥ 2

I LOVE this art style, and the bit of polish that was there was really well done (the crows flying away) I think the game does well at what it attempts to achieve so there isn't much to say. The few things that would have made this better for me is just more polish, like animations for the MC, some subtle tutorialization and some prompts/visual tell for what I can and can't interact with.

Pale Moon Shone by ditam 2021-10-10T08:29:58Z ♥ 1

This was really nicely polish, and definitely the best atmosphere I've seen so far! The only thing I'd like to see was some clearer instruction on how to win, as my games instinct told me had I to hit the bottles and I would have given up it is wasn't for the fact that I read the comments. overall a solid entry!

Karawan by Rongo Matane 2021-10-07T18:06:08Z ♥ 2

holy hell. I thought I made a fairly polished product but while playing this I forgot I was playing a jam game for a good while! This was a fantastic experience and the best game I've play so far by a mile. you should be really proud of what you've made here, and if there is interest on your part I know for a fact that this game would perform really well as a full release. all I can really say is hats off to you, it was a pleasure to play.

Radish Kid Ascension by CozyGamePals 2021-10-07T17:38:41Z ♥ 1

absolutely wonderful I haven't played a physics puzzle game like this since lemmings over 10 years ago. There really isn't much I can say, for something made during a jam this hit's all the spots. if there was a post jam version I'd love to see smoother experience in some areas as in the camera would follow the player sudo-automatically, the player had some less finicky pathing, and maybe an ingame tutorial. but really that fluff that does not need to be there at all. fantastic job!

Un-Stabled by funemaker 2021-10-07T17:24:23Z ♥ 2

this was a really original take on the theme, and like many other have already said adding a decent quality VO really makes the game stand out from them crowd. Gameplay vise I found it to be incredibly fair, unlike a lot of physics games it always felt like it was my fault if/when I died. having to turn around was also and interesting mechanic that I wish had been explored further as it's quite unique and I would have loved to see what more you could have done with it!

Unstable Medicine by loveapplegames 2021-10-05T16:54:43Z ♥ 2

this was a lovely little package! I love the idea of introducing a new concept each level to keep things fresh. unfortunately I'm might be an idiot, or there is something wrong with my setup because I could seem to use any other ability, which made the game really hard!

Shpooky Pooky by Tyler Law 2021-10-05T16:20:33Z ♥ 2

this was an interesting little game, I think I might have cheating myself a bit of the experience, since if you rapidly press space you can make most item fly. don't know if that's a bug or a feature, but it made the game very easy. good job man!

QuAnTuM CaR by Vakareo 2021-10-05T16:14:18Z ♥ 1

hell yeah, this is why I love ld. I don't care if it's rough. I just enjoy playing unique games with interesting mechanic, and this game has that in spades!

LD48 — Deeper and deeper (22)

Financial Depths by joh 2021-05-01T21:29:31Z ♥ 1

I never knew credit was the solution to all my money problems as I've never owned one. as other have said this was a really cool take in the theme. I made it to week 73 be for I just stopped as it didn't seems like the game was going to get much harder. I think it's fine as is, but I got so invested that I'd like some more end game content as it didn't seem like I could lose past a certain point.financial-depths.png

Mind Depths LD 48 by LittleGamer 2021-04-30T04:00:40Z ♥ 2

This might just be a problem on my end since no one else had mentioned it, but whenever I try to extract the game I get the classic "archive is either unknown or damaged" error. on both versions.

Aleph Qoph / Duat by ancient-pixel 2021-04-30T03:54:54Z ♥ 2

I don't know if mouse acc is on, or if performance was bad, but that combined with the visuals made me really motion sick. it's too bad since the game look interesting but I just can't do it.

now, since I can really play the game, I'm not gonna rate it (good or bad) since that feels unfair to me. just thought I'd let you know that this might be an issue for some people.

The Miracle Mineral by benjamin-l 2021-04-29T15:49:58Z ♥ 2

So! you probably don't need me to tell you how good this is... but I'm gonna do it anyways.

The good: * I'm so happy that you didn't abuse the fact that I turn the volume of really high so I could hear the voices, aka no loud jump scare. * The mood is fantastic, I just wish I played this in the evening so I would be extra creeped. * Voice acting was really good overall, I espechially liked how you were able to make all the characters sound unique, that really helped me understand who was taking. * lighting effects where superb!

The stuff that could be gooder: * It would be nice if the tapes where named/numbers so I knew if I found them all in order. * The timing between tapes could be better, so the ended before you found a new one. * I'd love some more atmospheric sounds, like water dripping, wind blowing etc. I must admit that I perused the game files and saw that you have some samples for stuff like that, but it's not implemented? since I couldn't hear anything. * I'd love to see some more stuff in the cave, like abandoned minecarts, pick axes etc. preferably stuff that helps the world building, like guy's gloves next to his lunch box.

Now, I got to the end and got my neck snapped, it that the actual end, or did I lose? Anyways, this was a fantastic atmospheric game, and with just a little bit more work, this is the stuff I'd pay money for. really solid job!

Deepest Dwarf Dungeon by NinjaCatz 2021-04-28T19:32:12Z ♥ 2

I'm not sure if there is any new feedback I can give you, @alchemic point about the contrast between the spikes and the floor, apart from just general lack feeback when you shoot, get hit, get pickup etc, it's a really solid shmup. and I can't really call those points criticism on a game jam game since even if they are important, it's stuff that easy to add in a polish pass. and the core gameplay loop is really solid.

Deeper and Deeper by ishmandoo 2021-04-28T04:34:31Z ♥ 1

as others have said, I found this really difficult aha. the only thing I can think of is that it would be nice if there was a two player mode where one player used wasd the other the arrow keys so you could play together.

Blue Abyss by Alpha Wolf Studios 2021-04-28T04:16:15Z ♥ 3

I think @100th-coin said it best, incredible work all across the board. the only nit pick I have is that I would have liked better in game tutorialization, and if that the worst criticism you can give to a game jam game that's saying something about the quality level.

The Language of Dreams by Joel Davis 2021-04-28T02:32:09Z ♥ 3

DUUUUDE, this needs to be a finished game, ever since I completed heavens vault I've been itching to play another game like it. ifaik you allowed by the rules to patch the debug-text bug. Even if the game was a bit confusing to start with I think this was a really cool idea, can't wait to see what you will make in the future. good job my man!

Petal of a Dream (incomplete) by Axalalal 2021-04-28T02:22:20Z ♥ 0

"I’ve never coded a game before, so it was fun." Really cool to hear hope you had fun! I can confirm that the windows build works (I a few errors then the game launches anyways) I still think the game play itself fits the theme perfectly, I know you said you didn't finish a single level. now, I don't know if that means that you did finish making them or could finish them in game, because for me, it the latter because I suck at these types of games. good job, hope to see you in LD 49!

Deeper Well by Feraligatr 2021-04-28T02:12:45Z ♥ 3

as @sharks said "I left the tab open in the background because I wanted to listen to the music more" music is really good, I'd love to see some mechanic that influences where you place you buildings so that there was more strategy in that area. like different building buffing/debuffing each other. it would also have been nice to have a map/ui mode that would make it super obvious what resources are consumed where so I knew what I should get rid off when I'm using too much water. Really cool interpretation of the theme.

Juicy Trip by Anandhi 2021-04-28T01:59:00Z ♥ 1

This is a really nice little idle game, you should really consider doing a quick little polish pass then put this on mobile. it's exactly the type of game I want when waiting for the buss etc! nice use of the theme too

An Unexpected Mishap in Naval Mine Cove by Bea 2021-04-28T01:54:54Z ♥ 3

This had some amazing sprite work, and it gave off that barotrauma feel. overall I really liked it, but it felt a bit punishing at times since the screen was so zoomed in I often didn't have time to move before the bomb hit me. I don't know if there is a run mechanic I missed? but I think it would help if the camera was zoomed out a bit, or shifted down, since you really don't need to see the top part of the ocean.

Good job guys!

Deep Pocket Digs by ChrisAP 2021-04-28T00:24:34Z ♥ 3

I spend waaay to long on the first puzzle that teaches you use the ground momentum to jump. (I felt like that guy that could clear the tutorial in cup head)

I found the secret restart path, which I think was a mistake on my part because then I could just not try and get the rest of the coins, but the effort alone lost me everything I'd made up to that point. I can see that the game is a bit rough in some areas, and as the developers you probably know every little thing you'd like to change better than anyone. but I think the core concept is really solid and I love playing with the idea of digg based momentum. The only thing I'd liked to see more of are some interesting platform puzzles centred around the movement.

I don't know if you are gonna develop this any further, but to put it a bit blunt, I play mario for tight platforming, not to collect coins. and I could really see a unique movement mechanic like this be used to create some amazing platforming action.

Fantastic job, for me this is what LD is all about trying crazy stuff and learning along the way.

Divine Comedy by skoopidy 2021-04-27T21:53:26Z ♥ 4

I had a rough time understanding what I was supposed to do in the beginning, but other than that I had a really good time, I think this might be the most ambitious game I've played so far! the voice acting was really good and set to mood perfectly, I also think this was a really interesting take on the theme.

Adding the new wind mechanic at level 2 was really punishing tho, fuck me did I have to redo that maze a few dozen times, haha.

I found the mace upgrade, but after I entered the next area I got booted back to the title screen so I think I won? overall I think this is a good entry, I just think it's too bad that most people probably won't play it because of the download size. I think a 1GB download is a big ask for a game jam if possible maybe make a web build?

Paperload - Deep Bass Edition by frokes 2021-04-27T21:35:44Z ♥ 3

my man! motherload is one of my all time favorites, but the minding drone thing was really interesting and the mining shaft look really good. graphics in general looked really good (how did you even do that 3d/2d effect?) I don't mind at all that the game play is a lot like ML, since we don't have enough games in that style anyways. the only feedback notes I made was:

* op that upgrading fuel gives you a full tank, makes refueling useless. * shop options disabled, is it not in the game, or I'm I stupid?

other than that, the ending made me lol, but maybe you spend a bit too much time on it? that sound track could/should have been used in the main game imho. but overall fantastic job, hope to see you partake in the next ld.

Abyssonaut by thomas-olsson 2021-04-27T15:13:37Z ♥ 3

DUUUUUDE, this game was sick! my favorite so far. i love the minimalist ui, and the sprite work is on point. Id be nice if there was a shop or trader half way down were one could spend the coins and gems on upgrades etc. to me that more interesting then just getting a higher score. it'd also be nice if we had some sort of ranged attack to deal with exploding the barrels. it's not a big deal, but I also soft locked my self the first go around as I removed all the stone from the blimp, but when I got to the top there was no way for me to go down again.

Micro Doc by Raffez 2021-04-27T14:41:17Z ♥ 3

I mostly agree with @awrgamedev but I'd also love to see more done with the setting, like maybe having organs that you can't hit, maybe even just a penalty for missing all together. it's not nice too shoot up the insides of you patient after all!

WhiteSnow by shumigrin 2021-04-27T14:36:07Z ♥ 2

hell yeah, the sprite work in this is really good. the only feedback I have is that it really got to me that the bullets didn't shoot where I was pointing the cursor (I think maybe the shadows lined up?) I dunno, I was just really unintuitive for me. overall this is one of those games at you should consider working on for another weekend or two, just to patch out all the place holder sprites!

The Good, the bad and the Eldritch by spawnie 2021-04-27T14:30:28Z ♥ 1

dude! adding mp to a jam game is really cool and ambitious. trust my I understand the time crunch, but I love to see more enemies/boss then just the one. good job!

Guy Fall by IcarusDev 2021-04-27T14:23:51Z ♥ 1

nice little game, as feedback I like to maybe see some coins spawn that I could pickup for a score boots, as @rocketninjagames said I could also be a little big bigger.

Bad Cultist by Selenephy 2021-04-27T14:18:59Z ♥ 2

haha this was good fun, but I'd like space to also be the restart button as I suck at the game and had to restart a LOT, and I think it would have improved the flow of the game if I didn't have to move my hand over to enter every time I died

Ore Lord by dimlight 2021-04-27T13:57:42Z ♥ 2

I absolutely loved this, but I can shake the feeling that I was playing it wrong since no matter what I tried I could even get to the second minion tier, well that or I suck, which is probably what happened.

LD47 — Stuck in a loop (16)

S P A C E D O U T by LanaLux 2020-10-07T02:49:30Z ♥ 1

if only I could also live with just a bath and work, haha. fantastic entry and an impressive amount of assets for a compo game. I ended up playing it for almost 40min just.. stuck in a loop. Would have been nice to have some more varied music, and the balancing could use some work. my first play-through I ended up a debt slave and just restated the game, second time around I found that one day of like 8 baths and 1 reactor repair gave me 2 full days of work so I could in to this 3 day cycle. anyways really good work!

Shape of Life by myr 2020-10-07T00:49:02Z ♥ 0

maybe I'm just an idiot but I tried for 10 min to understand how to play the game, restarted the game 6 times since I couldn't figure out how to get back to being a baby without a hard reset, on one attempt I was able to spawn a white box that flew upwards as a skeleton by pressing alt-gr but I don't know how I did it and why it never worked on any repeating play troughs. I really wanted to like this one since the premise was intriguing and the art looks nice, I understand not having the time to make a tutorial but please add a readme or description of the controls on the submissions page. anything to just help a player get started. @me if you do and I'll come back and re-rate the game. thank you :D

RevolveWare by Fatsheep 2020-10-06T22:24:24Z ♥ 1

HAHA Nice game, I got 40 before I got nuked by a meteor. loved the sound effect and the graphics hit home with me since I'm and old man by internet standards. The only feedback I have is stuff I'm sure you already know, mainly more games. it would also have been nice to have wasd support.

the adaptive sound/music was a really nice touch you don't see many people implement in a jam game so that really help give it that extra bit of polish. overall fantastic submission, good job!

One Monorail by Arqcenick 2020-10-06T15:31:42Z ♥ 1

why are upgrades not included! haha, had some fun with this, but some more mechanics would really help the longevity of the game. good job!

Orbital Blast by pvg 2020-10-06T15:27:01Z ♥ 1

Fun little game, but I found the mouse controls to be broken in the sense that it made to game way to easy. all you have to do it hover the mouse over the enemy, wait for 2 shots to be fired then move to the next one and repeat. it will always hit and you will always make a full circle regardless of the number of enemies. but this is the type of time waster game I could spend hours on, the only thing it needs imho is a bit more challenge

Training Loop by DomNomNom 2020-10-06T14:19:33Z ♥ 0

haha nice, I love these kind of games even if I'm too stupid to really understand what's going on. I think your idea of maybe adding a 'debugger' window is a good idea. nicely done!

Electronic Toy Racecar Championship by UncleGubbsy 2020-10-06T01:59:24Z ♥ 1

big oof on that download size, maybe make a web build if possible? I still had to download this to scratch that yakuza 0 pocket racing itch. the only feed back I can think of is to have some kind of indicator for how 'long' the turns are so I know by what time I need to slow down, and when I can speed up again.

Loopy Orbits by Ziamor 2020-10-06T01:41:57Z ♥ 1

this is the type of simple browser game I just love, if I were to give any feed back it's to make it a bit more intuitive how the planets affects the orbit (you know just simple, explain orbital dynamics in a way even a simpleton like me can understand! :D) lovely little game great job!

Quit the Cycle by Oblivion Games 2020-10-06T01:30:38Z ♥ 1

I think there is an interesting little concept in here but I'm to stupid to figure out what to do, so I'm stuck at the IDE screen :(

Co-Routine by MatchaFlavor 2020-10-06T00:54:32Z ♥ 1

This was a really fun puzzle game. the only real feedback I have is that it's really titling that I have to wait for a platform i finish moving before I switch at a node. also it might just be me but I really wanted the arrow that shows the switch directions to be the other way around since it keep tripping me up. I really love the interpretation om the there, really creative!

Anomaly 47 by PhilStrahl 2020-10-06T00:40:18Z ♥ 1

DUDE this was fantastic, loved the mood and art, the only problem I have is that it needs to be longer since I want to play more! also are there multiple endings? or is it just the shuttle escape? since I could really go for more lore and investigative gameplay

Suicidal Boyfriend by Federico Giorgi 2020-10-06T00:11:43Z ♥ 4

This was a really daring submission, but overall I really liked it. it took me quite some time to understand what was happening (maybe by design?) but I can see that a lot of work went in to this. good job

Escape this testground! by chakaramba 2020-10-05T23:34:03Z ♥ 2

This is my type of game! but I don't know if it's a bug or a mechanic I just didn't understand, but the jumping was quite random and unresponsive for me something that made me tilted at times

Ghost Cubed by Patrick1 2020-10-05T23:28:02Z ♥ 1

I loved this, but too much of a brainlet to even finish the second level :(

NeonLoop by aDaxxas 2020-10-05T23:18:01Z ♥ 2

DUDE this brings me back to playing audio surf. was a really good game, could have used some more music but other than that I had a blast!

Loopita's Dream by vetu11 2020-10-05T22:28:53Z ♥ 5

This was short and sweet, and for me it hit all the high points it was going for. fantastic job!

LD46 — Keep it alive (11)

ALPHA PAPA ECHO by jamesterjim 2020-04-26T10:20:02Z ♥ 1

holy heck I should never become a pilot, haha. This is a really solid submission, fantastic work!

Bestseller by Roboimuri 2020-04-26T10:04:43Z ♥ 1

This one gave me a good chuckle, I really enjoyed the sound effected as they put my in the right mood when I was frantically pressing left/right trying too keep him alive. The only thing I would have liked to see was some sort of indication of how fast the dial was moving to the left or right.

Marx's Graffiti Squad by Rongefilet 2020-04-26T09:53:22Z ♥ 1

I LOVE the interpretation of the theme, unfortunately I think the Balanced Win build has some sort of bug, the games runs at like 3fps, unless I hold space to bring up the map, then it runs at normal speed, but it's really hard to tell where I'm going since I'm suddenly speeding around and the map covers most of my view. Anyways I'll still rate it as if that wasn't an issue, I still thought the main loop was fun and the graphics are quite nice, it's a shame you didn't have time for sound as I think that would have really sold the mood! good job guys!!

Pollice Verso by JHax 2020-04-21T13:17:12Z ♥ 2

I almost didn't play the game since I didn't realize you had to use the keyboard to navigate, so I was clicking the start button like an idiot, thought the game was just broken. anyways, this was a really cool twist on the theme I love the idea that you just have to make the fight interesting, but not actually kill the opponent. It'd be nice to get some feedback/tutorialization for the 'prepare for fight' screen, since I didn't really understand how it worked, but I made a lot of money so I guess I did something right!

I really liked this, but if you checkout our submission you might find that I'm a little biased for gladiator themed games, ahah.

Looking for Group by pandepic 2020-04-21T12:35:56Z ♥ 2

I really enjoyed this, it's really hit the mood of some light-hearted adventuring fun! It's was a bit hard to understand that I had to click the characters to cast my spells (I know the tutorial tried to tell me) but since there was to feed back and I didn't get at first that I was playing as the cleric I just saw that stuff was happening, so I thought I just had to hover over the character I wanted to cast on.

EsfandTV : In Defense of His Purity by Krapht 2020-04-21T12:28:20Z ♥ 1

I don't know this stream so I guess I don't really get any of the jokes, but it's overall a smooth experience, and I'm quite impressed that you got the fmv stuff to feel this good.

Doctor Lit by Animaster 2020-04-21T12:19:14Z ♥ 2

I'm actually really upset that you didn't have time to add all the features you wanted, since I really enjoyed what is here, and I've love to 'get in to it' so to speak. anyway, good job man!

Project Kepler by LucaVazz 2020-04-21T12:12:39Z ♥ 1

β€œA way too complicated space ship management game” that about sums up my experience haha. but it would be nice if you added some tutorial text to the description, since you said that it's about 70% feature complete I have no idea if what I'm pressing actually does anything

Save Satan by SimonTheCase 2020-04-21T12:00:24Z ♥ 0

As others have said, I struggled a bit in the beginning to understand how to play, but I think it's just because the game doesn't communicate that well. When I died and the screen just froze for like 2 sec and the tutorial text move around, so I thought that I was still in the tutorial, not that I was getting my ass handed to me.

Checkmate by CharlieMrl 2020-04-21T11:52:57Z ♥ 3

oooooh wow, this was really good. I'm super impressed that you managed to get all this done in 72 hours! As an amateur chess fan I realize that I'm a bit biased here but I would have loved for the 'chess' aspect to be more integrated in the game-play/level design, like instead of something like a knife as a secondary weapon you could kill opposing pawns 'an passant' or something.

I was also kind of expecting the black queen to be waiting for me fully decked out with a machine gun and a pawn army ready to f my shit up. so I was a little disappointed.

As a minor note, I almost just dropped the game at the start because I didn't realize that you could move the king! that's on me to some extent but maybe really make sure you tutorialize the player so that idiots like me get it :)

but this was fantastic, good job guys!

Hack'n Dice by Fluffy_Kaeloky 2020-04-21T11:26:09Z ♥ 4

The graphics and sound design for this was really good considering the time limit, I also love the 'paper mario' 2.5D perspective. I will say that maybe you could have added a tutorial screen or something in-between the exposition and game play scenes. but that's a minor note since the overall design as so intuitive and responsive I figured out how to play relatively quick.

Overall great job guys, I'm impressed.

LD39 — Running out of Power (3)

System.reLight by Reggnos 2017-08-01T17:05:55Z ♥ 4

This was a pretty enjoyable play, but I would have loved to have had some music in there! Also, a round tracker would have been a good addition, I think! Kind of hard to try to beat your last score if you don't know what it is! I really liked the mechanic of alternating between firing and using melee, made the combat a bit more interesting and forced you to switch it up a bit. The mood was good, it alternates quite well between a bit somber and eerie, and quite exciting when you're down to your last 10% power and the lights are dimming and you're surrounded. Overall it was quite fun! I'm sure it would have been even better with some more polish! Well done guys!

Silicon Boulevard - A RoboNoire by ttocs167 2017-08-01T16:38:10Z ♥ 4

Great little game, I might have a bit of a bias since I made a noir game for ld36, the game is a bit rough with menus and thing not fitting my resolution but overall I had a good time!

Mad Maxi Taxi by Thirsty 2017-08-01T14:11:39Z ♥ 1

I had quite a hard time figuring out the objective, played for about 5min before I realized that you had to pickup the little dudes, the game is a little rough around the edges I think that if you where to make the game again you should focus on making the driving feel really good, and add some juice if you have the spare time (like wheel tracks and dust particles)

LD35 — Shapeshift (5)

Dr. Deckenstein: An Adventure in Severed Parts by quill18 2016-04-21T01:23:00

This game is a lot of fun, it has those 'one more try(turn)' effect on me that civ has, and on my 5th try rngesus was on my side, I got 2 bonesaws(which was totally broken, you can't really get wounded), 3 legendaries, 20 END etc, etc, and when I get to the dragon I thought I'd do one more orc encounter to push my END to 21, and then..... then, the encounter select screen bugged out on me, I couldn't progress... I couldn't do anything... the only button on my screen that would react was the taunting restart button, my god the nerd rage was real.

So I won't be killing a dragon tonight, I'll give it another go when my nerd rage subsides.
Really good game, one of the only games I've played for more than 15min so far.

Arnold Stallion's Pump or Die by arzi 2016-04-20T17:25:00

Would flex again, but if you used unity you maybe you could have taken the time to work a little bit more on the sorting layers, because I was about the quit the game and the end of the beach level since I didn't realize that I walk down to an exit a first, but then again maybe I'm just an idiot

Roamin' Hordes by Imperial Unit 2016-04-20T15:25:00

better then TW:Rome II, but yeah, all in all it a very fun game, I wish there were some more icons on the screen to show what kind of units I had and what kind was attacking them, so I could learn the rock-paper-scissors economy (if there is one), and grow as a general.
Whit that said I'm very impressed you were able to make this within the time limit.

Totem Chess 2 by ceosol 2016-04-19T00:59:00

It seem like it a cool idea, but I had a hard time figuring out what I could do, and what I was supposed to do

Triangle Head's Adventure by Gord10 2016-04-19T00:43:00

Loved the ending, I had fun