Gino the Neutrino by Dark_Power 2020-04-21T12:38:03Z
Nice work! The only thing I could say is that the sfx are a bit too loud in contrast with the music. :D
Foon → Ludum Dare Explorer → Users → vetu11
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | Strait's Pirate | jam | 3.62 | 3.31 | 3.00 | 3.50 | 3.93 | 3.68 | 2.07 | 3.93 | |
| 2021 | 48 | Deeper and deeper | 👥 | Keep moving and nobody falls | jam | 762 | 3.60 | 3.38 | 3.32 | 3.24 | 3.94 | 3.36 | 2.29 | 3.41 |
| 2020 | 47 | Stuck in a loop | 👥 | Loopita's Dream | jam | 42 | 4.25 | 3.41 | 4.07 | 4.51 | 4.77 | 4.64 | 4.63 | |
| 2020 | 46 | Keep it alive | 👥 | Flame's Rhythm | jam | 1204 | 3.50 | 2.84 | 3.63 | 3.76 | 4.43 | 3.97 | 2.80 | 3.91 |
| 2019 | 45 | Start with nothing | 👥 | Zero Memento | jam | 2.50 | 2.50 | 2.50 | 1.50 | 4.00 | 3.50 |
Nice work! The only thing I could say is that the sfx are a bit too loud in contrast with the music. :D
Couldn't play the game, it stayed black with the music.
Thank you all for the great feedback! We've pushed a fix for some of the bugs that we found. If you got stuck in the night (or didn't get to see the kraken) try it out c:
Really fun to play! I would be incredible if the beats sync but I guess that's too much for a ld. It took me a bit to realize that I had to look at the crowd, I was trying to understand the image above the crossfader but I didn't get what it meant.
A little bit of feedback is missing
Very nice! I found the controlls too quick for the precission required
I got a 112% rating loosing all the customers! hahaha
This is a nice one! Having cards makes every decision very interesting. With a few more cards and new blocks i could be playing for hours.
Great game. I think the tutorial could have been better: there was info in the screen that wasn't directly related and I didn't read what I had to. The tutorial should be step by step at the rhythm of the player, so maybe a "next" button to press once they have understood what is bein explained.
Great music, sfx and art. The work put on the game shows up. Keep it up!
Great game! Maybe de controls can get a little bit of an accel curve to feel better
Great concept and art! In terms of gameplay I didn't feel very enganged, probably because I only had two options, going left or right, and they were pretty similar. It would be a bit more interesting if, for example, you could use the boosts voluntarily, instead of instantaneously. It's great to have the sfx, makes the experience much better, keep it going!
Very very beautiful! Unfortunately, I didn't get how the fight work, and just sat there winning until I didn't and the game soft locked in a room. I think you can continue this game, add some sounds, fix some bugs and you will have a pretty little game. Nice work, keep it up!
Very catchy, but simple, graphics. The feedback and info about my ships was a little poor, but I still took a fight!
Nicely done! I find the limited amount of ammo very interesting, and think that increasing the ammount it's not the way, especially as it makes the game fit the theme very well. The only problem that I find is that you can't do much when you run out of ammo, or I least I couldn't, as I did not manage to do the meele attack.
Very nice! I agree as others have commented, that the controls could be improved, but I'd enphasise on the feedback of it, it was hard to figure out how the musketeers where gonna form line and how the cycles of shooting work. Otherwise, it's an interesting and fun idea!