Space Cleaner by Cahard 2026-04-02T11:47:13Z ♥ 1
Gah!!! This is the game I've been trying to write for ages!
Well, not exactly, but this is the same idea I had for Orbitum Scaterum (which I've done for LD twice, and mostly failed haha)
Foon → Ludum Dare Explorer → Users → TolMera
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Incoming "Signal" | extra | ||||||||||||
| 2025 | 58 | Collector | AtmoDiver | jam | 3.50 | |||||||||||
| 2025 | 57 | Depths | The Cloud Cities | compo | 282 | 2.74 | 2.41 | 3.05 | 2.19 | 2.68 | 1.00 | 1.91 | 2.43 | |||
| 2024 | 56 | Tiny Creatures | Metaworld | jam | 1.31 | 1.33 | 1.42 | 1.25 | 1.42 | 1.42 | 1.42 | 1.33 | ||||
| 2024 | 55 | Summoning | Keyboard Warrior | jam | 1172 | 2.74 | 2.53 | 3.46 | 3.31 | 2.29 | 2.42 | 2.63 | 2.83 | |||
| 2023 | 54 | Limited Space | Orbitum Scaterum V2 (LD42 Revived) | jam | ||||||||||||
| 2023 | 53 | Delivery | Storkdown | jam | ||||||||||||
| 2023 | 52 | Harvest | Lullaby farms | jam | 552 | 3.28 | 3.25 | 3.98 | 3.05 | 3.31 | 3.03 | 3.26 | ||||
| 2021 | 49 | Unstable | I'm Real | jam | 2.50 | 1.50 | 1.25 | 1.00 | 2.50 | 2.00 | ||||||
| 2020 | 47 | Stuck in a loop | 👥 | Ouroboros Paradox | jam | 1441 | 2.96 | 2.53 | 2.69 | 3.02 | 3.28 | 3.39 | 2.06 | 3.14 | ||
| 2020 | 46 | Keep it alive | Elon-zo (Colony management + Interplanetary Shipping) | jam | 987 | 3.58 | 3.09 | 4.02 | 3.13 | 3.13 | 3.10 | 2.60 | 3.28 | |||
| 2019 | 45 | Start with nothing | Styx | compo | 462 | 2.78 | 2.18 | 3.10 | 3.58 | 3.43 | 2.75 | 2.69 | 2.95 | |||
| 2019 | 44 | Your life is currency | Psukhe-survival | compo | 3.00 | 2.50 | 3.00 | 2.50 | 2.75 | 3.50 | 2.50 | 3.00 | ||||
| 2018 | 42 | Running out of space | Orbitum Scaterum | unfinished | ||||||||||||
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Garden of Cards: A Point & Click - Card Game | jam | 2.67 | 2.33 | 3.00 | 2.67 | 2.00 | 2.00 | 2.17 | 2.00 | |||
| 2017 | 40 | The more you have, the worse it is | 👥 | Dwarven Dungeon Defense | jam | 1025 | 2.88 | 2.60 | 2.70 | 2.74 | 2.85 | 3.08 | 2.13 | 2.80 | ||
| 2017 | 39 | Running out of Power | End of Time | compo | 162 | 3.61 | 3.35 | 4.04 | 2.86 | 2.48 | 1.00 | 3.48 | 3.14 | |||
| 2017 | 38 | A Small World | Pluto is a Planet | compo | 2.60 | 2.20 | 2.80 | 3.80 | 2.60 | 1.60 | 2.40 | 2.60 | ||||
| 2016 | 37 | One room | 'Sukitup' (Robot Vacuum Simulator 2016) | compo | 480 | 2.95 | 2.89 | 3.37 | 3.63 | 2.32 | 2.94 | 2.63 | 39 |
TolMera leaves an average of 15.2 feedback comments each event.
Gah!!! This is the game I've been trying to write for ages!
Well, not exactly, but this is the same idea I had for Orbitum Scaterum (which I've done for LD twice, and mostly failed haha)
Pretty impressed with this course :)
Awesome amazing little game!
Screenshot from 2025-04-08 12-41-38.png
Edit: Oh hell yes last map win!
You should add details, screenshots, comments etc to your game page, you will get a lot more plays and a lot more ratings if you spend 15~30 minutes just polishing up the presentation.
+1 for the Dad Mode :)
It's hard with distractions
Wow, how?!
The cover photo is heck of an eye catching.
Inspired by Populus? That game has inspired so many things for me, awesome to see someone else mention it :)
Cool tool - cool idea, would make interesting art installations with something like this
Wow so fast! that's a lot of game in a little package
Nice little game @wospy ✌️
Glad it's web accessible, and straight forward to play. Love the banana-men and the funny names
Should definitely upload a cover picture
AhH! My Eyes!
also: `429 Too Many Requests` - I can't get the game
If you can compile target for web or linux, more people will be able to run the game.
It must be true that the void being infinite also fills all space, and therefore the Void is still limited by space?!
Screenshot from 2023-10-02 13-10-11.png
Amazing little game, it hangs together really well, is unexpectedly complex, rewarding when you fathom a move that's in the future, and doesn't have an obvious endpoint (how much further could I go, If I keep compacting will I end up with more and more office supplies? Will it become a building? What will it be!
I also love that this ran on Linux!!! Void you Star! Void star? Black hole? Sir, this is just awesome, thank you for giving me something new and challenging to play with!
Any chance of a web version?
I couldn't get a human down the throat of the worm. Words I never thought I would say.
Any chance of a web version? I would love to give it a try.
Any chance of a web version? looks like something I want to try.
Not a bad game, definitely not for the RSI prone, but good for a few minutes to check out the concept :)
I like the story, but don't know if we get more than the introduction before my wrist started hurting.
I'm on the leader board mwahahah :) I harvest in circles.
If you can post a web version more people can try.
I love the voice acting haha
That was pretty awesome, the sound effect on the dragon waking up is awesome, a little bone chilling.
Love the art style as well
Looks like it would be intense strategy if you spend a bit of time learning how to play it.
Wow, that's... well like Kenneth said, kinda dark, I love it!
Love the look of it, but sadly can't play (no mac)
Yikes those melons were hard to kill
Very cool unexpected avoidance game mechanic, I enjoyed it.
Pretty good looking, but I couldn't play because it's not web based - if you publish a web version I would love to give it a try.
Definitely one of the more creative approaches to the theme :) nice little game.
Sorry to say it was to herd to get started.
Leaf me alone haha
The background clouds were well done.
133 seconds to clock, damn that was good.
My wife called out from another room "I love that music"
Neat gamer, killer vibes.
I got stuck prety early with the red mushroom, but really enjoyed it.
pretty cool, I like the music.
Felt a little like pacman for some reason? but was cool.
Do do do do dah dah do do do
That was funny as heck, well done.
Overall a lot better than mine haha :) +1
Wow @voidsay you really made a mind twister! I spent ages trying not to fall off, before I realised gravity was on-my-side. Then, when I fell into the next room, Gravity was still on my side and I could walk on the walls and ceiling! That was fantastic.
I don't know what dark magics were being worked in the transport from one area to the next, but that was also amazingly cool and quite smooth :)
Epic as always!
My wife liked the music, I started the game up and she came over to check it out :)
If you can, you get a WebGL or HTML version of the game, I can't play because it's windows and I don't have a windows machine.
I couldn't play the game, because I can only play web games, but I downloaded and listened to the music, that was pretty awesome.
Any chance of an HTML Version? I know it's pretty close to the deadline, but I only have my work Mac and I can't install stuff on that.
Any chance of an HTML Version? I know it's pretty close to the deadline, but I only have my work Mac and I can't install stuff on that.
Any chance of an HTML Version? I know it's pretty close to the deadline, but I only have my work Mac and I can't install stuff on that.
Any chance of an HTML Version? I know it's pretty close to the deadline, but I only have my work Mac and I can't install stuff on that.
Any chance of an HTML Version? I know it's pretty close to the deadline, but I only have my work Mac and I can't install stuff on that.
Would be cool to give this a go if you can deploy it to a webGL build or anything that can be played on the browser?
I would love to give it a go, but don't have a windows machine, and can't install stuff on my work Mac
That was a pretty cool little puzzle I really like that you have voice over, and some really cool humour.
Well done, I hope it scores well, it's a good game for such a short time.
I don't quite get the concept, but I thought the graphics look quite polished. The auto-sextant had nice control for looking around and it would have been really interesting to actually see something in action like calculating your position in the universe from "known" stars.
Over all, pretty cool that you managed to put something out :)
I would love to give it a go if you think you can deploy this to HTML or similar? I'm on a Mac so can't play most of these, but would love to give it a go.
That was an awesome game thought my reflexes can't keep up with it :)
I love the fast respawn, it makes the game fast, and deaths feel like just part of the practice, not a punishment.
I love the theme music, this brings back memories of so many "hacking" movies and little computer scenes from when I was a kid, really hits the nostalgic spot
Awesome entry.
Would be cool to give this a try if you think you can deploy this to a web GL or any HTML accessible format. I'm on a Mac so can't run windows games, though I really do want to give this a go, it looks like it's pretty expansive.
I don't know if you used an engine for this that can deploy to web GL or another HTML style game, but it's much easier to play games if they are web accessible. Would love to give it a try if you think it can be made web accessible.
Made it a nice 2500 meters, all the way to hitting an hot air balloon :).
Pretty cool game, I knew someone would have this idea, and really looked forward to playing. Totally the kind of game I wanted to play. very fun
I did wonder if the bird is saying "Fu.." when it hits something though?
I also like the little pickups, which are kinda unusual for this exact type of game, but it gives you something to aim for when you think you have some control of the character
Well done
Awesome puzzle platform, I love the simple idea but really challenging execution.
As a Compo game I would love to "know" that every puzzle has a solution, otherwise after a few attempts and not being able to solve puzzle 5, I'm like "Can you solve puzzle 5?"
Really fantastic little game, I love the "soft" feel of the platforms when you jump/land on them. I like the character. The game feels pretty well polished.
If you released this to the app store today, I am pretty sure you would start earning money from it, I would pay the 99 cents for it.
I love the screenshake! It's done really well
Nice game, and Juggling really is a loop so a nice fit for the theme as well.
Simple game, well executed and fun/challenging to play. It's a perfect compo entry
Well done
I played a few times and can't get past spawn 3.
I don't think its possible to either, since if you place your gun close to the tower, it does not kill the enemy from the wave quickly enough. If you place it half way around, it kills the first wave but the second hits your base before getting killed
The third drop ship always spawns behind my base, so I get 5 hits and die there.
I like the animation of the drop ship coming down, one of the cleanest and most descriptive visuals I've seen done with just blocks. Awesome work.
I hope you can fix the issue where you can't get to level 4, I think it would be a lot of fun to play more
I came across a few different pumpkins, and I think I managed to progress a little, but I couldn't be sure, I'm not getting enough feedback to really know.
Nice game though
The music was interesting and good for the environment that you're trying to setup.
Good luck and well done.
That looks really cool, any cahnce of a webGL build?
Any chance of a webGL build?
Any chance of a Mac or Web build? I would love to give the game a try, but only have a Mac at my disposal
Any chance of a Mac or Web build? I would love to give the game a try, but only have a Mac at my disposal
It seems like a really nice idea, but you go way too far off the map too easily. I think it's worth fixing that (if you want to) and re-deploy the game. The rules allow for bug fixing, and that feels like a bug.
Other than that, it seemed really smooth and some interesting mechanics. Well done.
Damn that's hard!
I'm not sure entirely what I was doing, but the mechanics seem to work well
Amazing work with such a limited number of parts, a real lesson in simple design.
Nicely done
Any chance of a Mac or Web build? I would love to give the game a try, but only have a Mac at my disposal
Very cool, very interesting to try.
I didn't manage to hoop very long, and didn't get enough feedback when I was hitting the right rythum, but still enjoyed it. I managed to make it half way across the second screen when a block suddenly vanished and dropped me back down to the start :) very cool little trick and would make the game a lot of challenge.
This is an awesome idea! Well done
I managed to beat it in a few minutes, but really had to think about the map and what was going to happen. I think dieing in a speciffic way affected the way you're reborn? Really nice idea
Awesome! I loved the finishing music :)
For a simple concept, it was really well executed, the little bit of mental math you pull off to work out if you have moved far enough to make a jump that's going to land you on the platform you were aiming for, that was above you but you're aiming where it will be below you? Awesome
Loved the little fireworks as well, really sells that 'I clocked it' and feels great.
Well done
Any chance of a Mac or Web build? I would love to give the game a try, but only have a Mac at my disposal
Any chance of a Mac or Web build? I would love to give the game a try, but only have a Mac at my disposal
Any chance of a Mac or Web build? I would love to give the game a try, but only have a Mac at my disposal
Any chance of a Mac or Web build? I would love to give the game a try, but only have a Mac at my disposal
Love it! That's a great little game.
I love the little meat chunks that fly, but the total lack of blood and gore, I feel like I would be able to let my sisters kids play this and they would enjoy it, without me getting in trouble for blood and gore.
I also love that I can try to snipe the guys from platforms far away etc :)
Really cool
Awesome an HTML Game!
Very cool, I was trying to avoid the walls for the entire run, so was really surprised when I hit the wall and passed right through :)
I love the sounds, and they give a good bit of feedback when you hit a block that's good/bad (I think the brown box was bad?)
Any chance of a Mac or Web build? I would love to give the game a try, but only have a Mac at my disposal
It's really cool to see a real paper game in this, and well done for creating something that's going to be really easy for people to pick up and play, this is great.
If you can upload a youtube or similar of the game being played, it might help understand the game a little better. Overall I'm really impressed with the idea, and the PDF although simple enough, is a really nicely formatted document :)
Any chance of a Mac or Web build? I would love to give the game a try, but only have a Mac at my disposal
Cool looking game for 48 hours. It took me a couple of minutes to get the dynamic of the game. Was gooen I had a feel for it planning your way around the city, and trying to think of the best way to approach all the boxes and in what order.
I also loved that there's a speed difference when you go over the gravel and when you hit an obstacle the little spin animation :)
I didn't really get the link to the sound in the background, but it "felt" right for the setting being brightly coloured etc :)
Well done!
[Screen Shot 2020-10-05 at 1.56.22 pm.png](///raw/5e2/1/z/362c4.png)
Hey this looks really cool, any chance you can port it to WebGL or Mac? I know it's hard but I would really like to give it a try
It's a shame we can't play this on Web or Mac, it looks awesome and I want to give it a try!
I would love to see it if anyone does a stream, a playthrough or anything like that
That was very cool :)
I read the details and expected less, but it's fully working, and you can walk from carriage to carriage while the train is moving, that's pretty awesome, I was entirely expecting the mesh and collision to knock the character around, but it didn't and it felt pretty smooth.
Mouse sensitivity would be a good addition - it's the only thing that I actually had to get used to.
I also like the fact you can turn the light off in the train, and have the flashlight, it was very cool to turn the light off and got a spooky vibe straight away.
I jumped off the train as well, and watched it drive away without me :) I would have taken a screenshot, but the game wouldn't let go of my mouse haha
Awesome work
An almost perfect 2045 :) Just a few more points and I would have had a nice round 2048!!!
Nice game, very creative and I loved the BSOD sound right before the PC died, Awesome game.
Was a cool game, I like the fact that the terrain damage is long lasting :)
Screen Shot 2020-04-25 at 7.36.46 pm.png
Pretty cool, I like the idea and think I rocked the score?
Looks really cool, doing a little youtube is really worth-while like you did.
Can you compile for Mac or HTML? If you can I'll be able to give it a try, but cant at the moment because I don't have windows :(
Can you publish to HTML or Mac? I would give it a try, but I don't have a windows machine.
Glad you could join us for a game jam :) They are awesome and addictive. Hope you will join in again.
If you can make your game HTML or Mac runnable, then I'll be able to try it, but otherwise if you can share art/music or screenshots of the game, you can get ranked on those?
You have a working chat feature :) that's pretty cool!
You really should write a bit about what the idea was and maybe a how to play? Seems like a cool game with a lot in it, but it's hard to understand? I think it's a game that kinda plays itself?
The game looks interesting, but you didn't put a download link down? If you have art, music or gameplay screenshots/footage, it's worth sharing if you want to rank or get feedback?
Do you have a compiled version or some art/music or screenshots you want to share and get ranked/feedback on?
Sounds very cool, do you have any screenshots or anything you can share? Or can you compile it to HTML so more people can access it? I'm on a Mac to can't run the windows game :(
Even if the game is not finished, do you want to share whaat the idea was and any gameplay footage you might have? It looks like you still managed to code up quite a bit, so if you have an executable or even better an HTML5 page for the game?
If you can share some music or art then you can still get ranked on those, or share the game idea and get ranked for theme and innovation? That's if you want the feedback :) congrats for participating :)
Good on you for joining in? even if you don't want to share the game, you can still share screenshots or art and sound if you want some feedback?
If you have any art, or sound you might want to share it you can still get a rank for that. If you also share the idea, since you put the time into it, we can rank you on the theme and innovation? Seriously worth sharing more with us about the idea and the game.
That is an awesome looking game! I got a "2000 space odyssey" vibe from it :) which probably made it seem cool too (only the start of that book was good)
You should share some more pictures and if you had made any sound, even if you didn't get to put it all together, you can still get a ranking, and I think this is pretty darn cool! I would love to see more about the idea and what you were trying to do.
The story looks interesting, but your stuff is really hard to read because of the formatting. If you can fix that, and share any art or music that you have, even if the game is not finished, we can still give you a rank or give you feedback?
Hey, do you have any links or anything to share? Game story looks interesting - even if the game is not finished, if you can share more about it, we can still rank the game and give you feedback.
Hey do you have any art, or gameplay footage or sound files that you want to link to? Anything you can show that we can give you a rank on? You can still get a rank even if you don't finish your game, or get some feedback if you want peoples thoughts on anything.
Hey the game sounds interesting, any chance you have some gameplay footage or an HTML version we can try? Some art music or anything you can link up on the page would be cool. even if you cant show off a finished game, you can still rank on anything you can show us
Seems interesting, so the idea being MMO is that lots of people would play and they would all be feeding "princess' at the same time?
This looks awesome, do you have any links to Art, Music or any gameplay footage? What was the idea going to be? keep the flame alive in the rain? It looks very cool, would love to see more :)
Do you have a download link, or some artwork, sound that you would like us to look at? You can still get a good rank even on an unfinished game if you share the best parts and maybe your idea :)
You don't have any download link, but the game looks pretty cool, do you have any play footage or more art or sounds that you want to link up and we can rank you on them? The font is pretty cool
Do you have any game screenshots or art/music that you want to link to and maybe get ranked on those? Even if the game is unfinished, the things you did work on we can rank you on. It's nice to see something :)
Do you have a link, artwork or sound files that you would like to share and get ranked on those?
Any chance you can compile this to HTML or similar?
Sounds like an interesting idea, do you have any screenshots or similar that you can post? That game is listed as unfinished, is it playable?
Heya
Sounds like you had a difficult Jam, and learned a lot of things. That's worth while :)
If you have art or sound you should post them on this page so people can give you some feedback and ranking on it.
PS: Since you're talking to people from all over the world, and in some areas 420 is still illegal etc, it's better not to talk about it. Keep it a cool and healthy environment for everyone (including younger kids who hit the site)
Interesting and challenging, a good game as always :) Love that you make these HTML and therefor accessible to everyone :)
Any comments about your game?
This is an awesome little game, you should definitely put it into the normal ranking!
I got a few balls back and forth, it's cool and challenging and fun. :) Well done. Screen Shot 2020-04-23 at 8.25.45 pm.png
Good luck next time :) Hope you can take part again
I like the idea
Looks very cool, if you can export it for Mac and/or HTML more people will be able to play it (me)
Looks very cool, if you can export it for Mac and/or HTML more people will be able to play it (me)
Will you like to a compiled version of your game?
If you can export for HTML and Mex you will get more people as well (not just windows)
If you can export this for Mac or HTML then more people will be able to try it.
The idea sounds interesting, but confusing. There's hints for everyone except you where your resource is? I guess being multiplayer you can help people find theirs and they can help you find yours?
PS: Multiplayer is hard, I also did a multiplayer game, and it's hard to get people onto it all at the same time.
Sounds interesting, I'm curious why you don't like game engines? not that I have a dog in the fight per-se, but I'm curious.
I have also used a few engines, and honestly I should try using unity, but it feels like a giant to learn how to use it.... I mostly end up making my games in HTML because everyone can launch an HTML game. Unfortunately there are 'few' good HTML/JS game egines.
Sounds kinda like "bait and catch" you plant food to attract creatures, then you bag and tag them :)
Sounds like a fun game, but also like you might end up seeing a lot of "rare" creatures as you go up the levels, so what's rare right now, would not be rare in 10 minutes when you have planted out a bit more etc.
I like the concept, would make a cool game.
Looks pretty cool, I would say it has a high theme rank and a nice story and nice graphics. Pretty well done even if you needed a bit more code behind the game.
I know your pain when it comes to circules. I fortunately learned the math in a previous LD, so I knew what I needed and even though I had to google, I already knew kinda what it looked like and how to implement it again after I found that formulae.
Good luck next time :)
PS: I find Ticketing software really helpful for time management
If you have nice music, share it, we can rank you on that at least?
Hey @shaubbyplayz - If you can export the game to HTML or Mac then more people (me) would be able to try it, I don't know what it's written in, but hopefully you can port :)
Looks interesting, looks pretty fast too. Well done
If you can export it to HTML5 or Mac then I can try it, it looks like an interesting idea.
Looks pretty good, if you have anything working, maybe upload a YouTube video of it? Would be cool to see it move.
The music is epic, Seriously who ever on your team did the music it rocks.
The art is cool too, I really like your occlusion when I walked behind the tree, I didn't expect it when my guy just vanished, was very cool. The objects although they are just a few pixels really show what the object is, and I imagine they would have had some interesting uses if you had managed to go further on the code.
Really cool game +1
This is actually a pretty good game if you think of it as "try to keep the ball in the air" - It's fun enough to keep you entertained running aorund the other players and punting the ball into the air before it hit's the ground.
Think you should change it to a normal game (not unfinished) and see what kind of rankings you can get, honestly I think it's as good as some I've played)
It's worth putting a link in to your source code if you have it, or writing more into the blurb, you can still get a rank on the Innovation, Theme, Graphics (if you art) and mood.
Damn now that's a polished looking game wow! Nice work @paulzz @cornilious @briarwick @pixelbradii @fen-evetts @syndicat @jasond I would love the hear a podcast or a youtube about how you managed to do so much together, it looks like your team was really well made and the game is great. I look forward to playing it to the end - I think I only got to lvl 2 on this round :)
Heya @forevertrash - Nice game, I like the music and the animation, I think the Horse looked happier when I got close to it? unless that was just a timed reaction haha :)
It was a little confusing at first, but I got the hang of it and could keep the horse alive.
Really nicely done artwork, I like that you have a deep background, and full movement. Keep at it and you're going rock out some awesome games! :)
@selftitled Any chance of a Web executable or Max version? I don't have a PC but this game looks pretty awesome and I would like to give it a try.
@evergreen-games it's a solid entry! you should really play a few more games and get your ranked a little more. I think you'll get a really good score if you get a little more exposure.
I struggled to play on my QWERTY, but enjoyed it as far as I got.
@jaquboss Any chance of a Mac or Wed version?
@bluepixel Any chance of a Mac version? I don't have a PC - Or maybe a Web Executable?
@bentglasstube That's a cool game! I like. You could probably use this to teach people very basic programming.
@tommislav any chance of compiling this for Mac? I don't have a PC but I would like to give it a try.
@birdy your game link is broken :-/
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Any chance of a YouTube play by one of the team? I would love to see the game in action, can’t play it on my phone, but will check it out when I’m at a PC
@nexusviper
Is there any chance of a mac version or a web version? I would like to give it a try (looks interesting) but I only have a mac
@phoenix-gi I think you might want to put this in the unfinished category sadly. I took a (brief) look at the source and there's only 1 actual game art asset (grey mage). If you do add more to the game or think there are any interesting mechanics for people to check out, it's work pointing them out and telling us where to look.
Good luck
Hey @stefan6435
I downloaded the src and tried to play the game - sadly the images get blocked by CORS (wierd?)
Anyway from the tiny bit that I can see, it looks like you have some reasonable artwork, the smoke covered trees look pretty cool.
I can see a fair bit of code was done, though I'm not sure how much of it was framework and how much of it was game. A bit of advise from a seasoned programmer, look up Game patterns and anti-patterns. And how to decouple the logic of handling an input, from the logic of capturing said input. From what I could see your keyboard capture was going to become an anti-pattern.
Otherwise though, it looks like this would have been an interesting game to play. Good luck next time!
Hey @finlal Looks like you have a lot of art work, and the artwork looks pretty good! Even though you don't have a finished and playable game, it might be worth doing a youtube video of someone running though it so we can see it in action? And failure does not mean you don't deserve a ranking, even though the game did not come together, there's still art and sound and mechanics and the idea, they are all worth getting a ranking :)
Would love to see this when it's done, as it looks like a really classic RPG with great art.
@meincrab Looks like you had some nice artwork, the fox looks cool.
It's worth putting your link in to the source code, and if theres assets etc that we can look at, you can at least get a grading on art and sound?
@elliottd
Looks like an interesting idea. I like the death animation where the hat flips, and the animations in general are really good.
If you have a source we can look at It would be interesting to take a look at what other assets you created of any interesting mechanics you built.
Sounds like it would have been an interesting game, It would have really worked with the theme of starting with nothing, if you started each level with nothing again and again.
I downloaded the source, and had a look at the art. it looks like a nice it would have had nice retro style art, I like that you have a really full animation set of tiles for the hamster. And it look like you tried to create your own font (which is really hard). It is readable so well done :)
While I can't rate much, I think this is still a good entry for the theme and it's art.
@pythong - looks like it would have been an interesting game to play. I like the other dead duck :) Or is that me and I'm meant to wake up from the butchers table?
The transitions were not to bad on my machine, but I did vanish at one point when I walked off the screen.
@hsandt I love the idea, and remember starting out monkey island with similarly no insults at my disposal. It's worth keeping your voting open, and even if the game is not playable people can still look at the source for it art or sound (if there is any). Or even your list of insults and comebacks (humour)
Anyway, seemed like a cool idea! solid entry for the theme.
@rainsong @jess-mess or @wietsevb
If you have source code to upload it's still worth doing. If you have art or sounds or anything, it's worth uploading them and we can still give feedback. I just found another game a minute ago that didn't have a finished product, but their art is still good
Hey @royallion, @jeejo-pallayi, @good-enough
So I downloaded the source code, though if nothing else it would be worth looking and seeing what the Idea had been.
I'm honestly not sure what the idea was, but from the name, and the couple of assets that I can see, it looked like maybe something where all the planets, animals etc were origami? It's a shame the game didn't make it further, but hearing what the ideas was would still be interesting.
I really like the background in "BlankCreditScene.png" which looks pretty awesome for just two colour. The Sprite sheet with the Origami animals is also pretty cool. I love the look of the T-rex, the use of different shades to give them dimension works really well. It's an art style that could be a real winner. Hopefully y'all do the next jam, it would be awesome to see what you can come out with after this experience.
Oh, I wanted to rate the games art but you don't have that option enabled? Well I thought the art was cool anyway.
Hey @acedio
So I tried the game but I can't figure out the controls. Give some hints in your games description would be good if you want me to give it another go.
I totally understand the time consumed by doing collisions and stuff. Try Game Maker if you're looking for a smaller learning curve than Unity. I used it for a few compo entries, and found the pre-implemented stuff like collision detection, A-Start pathing etc really helpful.
@sloan-kelly - I gave your game a try, it's actually pretty good. I half shat myself when the lightening struck! talk about setting the mood.
It seems like a nice idea, and I like the font as well.
Thanks for the game :)
@deoclecio-filho - how do you launch the game?
@maxdmg any chance of a Mac or Web version? Game seems interesting and I would like to try it, but only have a Mac or web browser I can play on.
@jeffalot Any chance of a Mac version or a Web version? I would love to give it a try but only have a Mac or Chrome.
@superrubbingglue I'm not sure your deployment works, it's offering a download not a game on a website. Not sure if thats you intention, but you should change the download type if you're intending that this is a download.
Since I'm on mobile internet (expensive) I wanted to check if this would play on a web browser (or mac) before downloading it, because if it downloads and it's a windows game I'll be disappointed and have spent MB's on something I can't use etc.
@guitarbro That was pretty cool!
Loved the smokey mist you have going on, that's pretty awesome and I would love to know how you did it. The attack animation for the slimes was epic the first time one hit me, really aggressive look on the attack, very nice. Sound was ok, I think having multiple attack sounds or multiple creature "grarr" sounds make for a much nicer audio experience, so that' the only thing I would have spent a little more time on.
Overall the games really good, mood wise you're getting high points, the whole creepy atmosphere really works! Well done.
Hey @douglas-asted
Any chance of a Mac or Web version? I would like to give it a try, but don't have a Windows PC.
I totally understand your frustration with the storyline in such a short time. My game suffered the same. I have a very very very lame story, but hopefully solid mechanics.
Pretty cool game. I really like the music, and thats kinds rare in games, but the music that you have in the background is really nice.
I kinda wish there was an explanation about the different kinds of units, I think the diamond head guys are faster?
I couldn't figure out the attacking though, when I told them to attack nearest they didn't seem to do anything except stop following me. When I dragged a group of enemy units into my crowd, a bunch of my guys and all of the enemy just exploded and wiped out half my team...
Still, the game was solid, it ran quickly and was responsive. I like the idea. Well done.
@quentin-wittevrongel or @julien-darras
Any chance of a Mac or HTML version? I like the look of the game, but don't have a windows machine to try it out on.
Pretty cool :) I like that your maps are procedural. I think you need a test in place to check that there are resources around the crash site, or the player will die a few times on the first crash site (like I did) because there's no resources within range. It would also be nice to be able to jump back in the ship to get a refill of oxygen.
I really like the re-entry effects as well, when you hit a planet with an atmosphere, you have reentry, but when you hit a planet without atmosphere there's no re-entry effect. A nice little touch (I only saw it was missing on the first crash though, so not sure it it's truely as I saw it to be)
I finally got shot out of the air by the alien, it would be nice if I could outrun them, or accelerate away from them. I found the only effective defence to be a hard spin which would throw the missiles off because they can't turn as hard as I could.
Overall, pretty cool game, nice idea, seems pretty solid too. Well done.
Heat game, I really like that the weapon changes colour with the room, though It would be cool if the weapon remained the colour of the room you bought it in, just so you knew how long it had been since it was upgraded.
Any chance of compiling to another platform? It sounds interesting, and would like to ry it but I don't have windows
Looks cool, nice story. Any chance of compiling it to other platforms? Would like to try it out but don't have windows.
Wow you made this with a huge team, and it looks awesome! Can you compile it for any other platform? I would really like to try it out, but don't have a windows machine.
Looks interesting and similar to my game, I would like to play it but it's only available in EXE. Are you able to compile this for another platform?
Thats a pretty cool game, I like how the speed seemed to get a bit higher as the day gets longer? And at first I thought it was only a 1 button game because of how everything came form one side on the first couple of days, but then the third day it changed, so I was pretty happy with that :)
I like the animation and the sounds, they are really well done. The sound of typing is a nice touch, and the "Hooy Yo".
It's not something that I could lose an hour to, but it's a really good result for the jam, and seems well polished.
Improvements, I would speed up the kick a little, so if I missed on the first kick I might get a second kick in before losing that item.
I would like to try it, any chance you can compile this for other platforms?
Damn, thats a good game
Interesting game, plays nicely though it's a bit hard to get started
Pretty cool! enjoyed it :) was it just me or did the music get faster?
Pretty good, I don't know what caused me ot get more colours, but it was cool and evenutally I got cornered :)
Pretty cool. I like the Alpha Bear! Red Glowing Eyes! :)
Good enough for me to play it a couple of times, I like that you have the Damage Triangle, nicely animated mobs. Good tie in to the theme. Overall quite well done :)
Nice enough. I think upping the players speed a little would make it more fun, because keeping the donkey close slows you down anyway. Pretty good over all.
The Graphics are nice, controls are smooth. I got Donkey stuck behind a tree once, but figured out how to coax him back.
I installed this game, but it want's odd network access tools. And the "Game Maker" logo it shows you when it starts, well... it's not from any recent version of Game Maker. This 'feels' very... uncomfortable to install. I can't say anything definitive, but it makes me uncomfortable
Pretty good. Hard to figure out the mechanics at the beginning. Nice entry over all.
Pretty good game. I like how you tied it in with the theme! :)
Feels like you're playing the monster. Not a nice feeling. Game wise, this has a reasonably good and responsive interface. Theres obviously some story that's going on, not sure how deep you need to dive into this before the story becomes apparent.
It's interesting mechanically.
This was a really nice game! Smooth, good sound effects (I liked how the pitch between gems). Difficulty jumped a bit too quickly, I would have liked to have been able to play for longer and dodge more.
Nice, very nice!
Was Interesting. The Graphics are nice, the sounds for the person walking and jumping were there. Movement was a bit fast but manageable. Didn't get any depth feedback from the environment so using the polearm was a bit random.
Didn't actually interact with anything? Found the alter and though "Let me check the controls" Then 4 kids beat me up :P
It's a nicely done little game. Smooth Animation, turrets that all act independently. 'real' bullets that seem to have a small particle effect. Pretty good over all. Though, oh for the love of Mercy that music! haha :) Very nice for a first LD game, congrats
Gave it a try, it animated smoothly though I kept getting stuck on the edges of walls, and when trying to jump uphill I would end up leaping backwards?
Seems like it would be an interesting puzzel/explore game with a little more development.
I tried the game, but the "j" key didn't appear to do anything. Seemed like a nice idea for a game
You should also package your game into 1 zip file, it was difficult to get running because I had to download the two files, which in the process ended up getting nested. More difficult than it should have been.
Not a bad little game, took a few minutes to figure out the mechanics, I ended up sitting in one corner waiting for the goblins to pile up, then knocking a huge number off the map with one swing. (That was fun :))
Good Game! Totally new take on something old :) nice
Even though I'm a professional programmer, spend at minimum 8 hours a day typing, and have been at a computer daily for most of my life. I still struggle with these games! they are fun :) they are challenging.
I don't really get the tie in to the theme. I would get it if hitting a key didn't kill that letter on all the zombies. so you had to be faster, get faster. but otherwise the link is a bit weak sorry to say.
Overall, a nice entry for the LD40 :) nicely done!
Nice array of audio effects Good mechanic where the more ships you collect against your shield, the more they drag your speed and manuverability down. Also increases your surface area, making it easy to collect more against you. Eventually they pushed me off the back of the screen.
Interesting game, I like the take on the Theme. Feels like something that would have done well from some procedural generation of the map, and a 'full screen' where I could have played with more area.
Overall, I really enjoyed this. Well done! :)
Interesting, a bit difficult to get your head around, but worth trying out. I always enjoy trying amoeba games.
That typing sound!!! That Damn typing sound. I was like Garr! click. And I missed a piece of the dialogue! more Garrarrarr... Pressed the "back button" and was like "Wow, that worked, I wen't 'back' from the game, back into the dialogue!" If that was not a 'feature' you built in, then it's a damn good bug! :)
Got pretty close to the goal, I was left with the Engineer and the cook, kinda felt like they both deserved to live more than me as Capitain.
It was fun to a point. Kinda feels like something I would point someone to when they say 'Hey you can program, could you do X' Then have them play this so they know, Oh.. health isn't just built in. And oh, deaths not built in either!
Overall, I like the game :) I would love to see it expanded on!
Reasonably good game. I like the audio, it suits the environment very well. And the Art was nicely done.
The mechanic that had you jump from one surface to another, or start going up/down walls was a bit slugish (lol). Feel like if that had been more polished (which is not easy and I appreciate that) then this woul have been a very playable game.
Overall, it's a nice entry and worth trying out! :) well done.
Gave it a try, it's nice little game. The physics are nice, very ice skate feeling. Sadly I'm not a good shot with the ship, it turns a little fast for me to be able to aim long shots, so feels like I had to skirt clost to everything to get a shot off at it.
I died a couple of times when passing over the planet, or just randomly in space. Think maybe asteroids spawned right on top of me, or were hidden behind the planet.
I liked the teleport zones, though I didn't understand them very well.
Your Art was very nice, and I would certainly be interested in what you make in the future.
I got 32 across at my best. I liked the little wave animation you put in when the guys actually get to their ship!
think this could have been more interesting if it was put in a 'real' setting, like a kids room with boxes and toys to navigate around, instead of being esoteric environment. But that being said, it was still good.
The Swinging platform was an excellent trap! nicely done.
Overall, a reasonably good game and something I would recomend others try.
Hey @deathray I played your LD 39 game (Star Hopper Crank), and was really looking forward to seeing what you managed to make for LD40. The games got an interesting feel, though I think it appeals more to peoples aesthetics than actually being mechanics driven. It's an interesting game, that might have been better with polish, but I stuggled to find the fun. I dug a deep hole, dropped a bunch of fires down, then focused on the move command to send mutants to the surface, while everyone else just milled around. Will look forward to your next LD game.
Looks interesting and would have given it a try if you had download links.
As a point of interest and for the sake of sharing knowledge, I wrote something that had a lot of trees and repeating sprites a while ago. I found if I implemented some perlin noise (not too hard to find in any language) And adjusted the green/brown of my trees using the noise, I get a less repetitive effect. I also randomly nerfed the height/width of the trees within a margin just randomly which really broke off the repitition. Take a look at my profile header on twitter @TolMera to see what I mean
Is what you had playable? If so this looks interesting and I would happily give it a try.
Congratulations!
Hey @veak - [you put your game on my list to play](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play), and [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=11644), I managed to find the teleport which was nice. Overall I think your game really suited the theme, and was well put together, I don't know if there were any traps or anything else 'inside' the maze (other than the inanimate snakes, but I think seeing other things running around would have made it so much scarier :)
Pretty good game!
Hey @alejandrodlsp - [you put your game on my list to play](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play), and [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=11292), Was pretty good, I liked the audio, I really think it suits the game and adds to the suspense. The mechanics were pretty good, overall I enjoyed it :)
Hey @jeremy-ryan - [you put your game on my list to play](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play), and [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=10691), - Unfortunately I had no idea what I was doing, Leaving me to calibrate the game just meant that I probably got it wrong right from the start. I liked the idea, I liked the graphics and monsters, wish I could have gotten further, but just couldn't get the rhythm.. sorry.
Hey @rocketship - I spotted your game on Friday, and thought 'yea why not', and I'm glad I did! This was awesome :) I really enjoyed trying to be a nice guy, which you didn't make easy :P [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=10243), you might enjoy watching :)
Hey @alxm - I was setting up to stream a few games when I spotted your game on Friday, now this is my kind of game :), and [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=9547) (Sorry no sound :( I kinda messed up) but you can get to see how I played if you're interested, I really enjoyed it! It was a bit easy to find a balance by winning wars and paying nobles, but that being said, I didn't try actually being a despot and letting my people revolt! which maybe I will the next time I play it (And I think there will be a next time, I really enjoyed it)
Hey @freedom-is-slavery - [you put your game on my list to play](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play), and [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=8632), I'm not personally a fan of this kind of game, but I can see and appreciate the challenge. You had some good graphics, Same chargers but in different colours and so forth, which kinda through me for a bit, but added to the complexity and was pretty nice when I thought about it later. I couldn't see if there was a pattern to the phones coming in, or if they were just being randomly generated? If they were planned, it would have been nice to get some in-game feedback about your progress. :) but overall it was a solid game.
Hey @gamepopper - [you put your game on my list to play](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play), and [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=7760), You were there, so you already know about it :) - But anyway, it's there if you want to watch. I'm still working on winning it :)
Hey @harusame - [you put your game on my list to play](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play), and [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=7423), I like the idea, and I really looked forward to playing it, It's pretty hard, so the balance feels off, or just ramps up too fast, but I'm sure a bit of practice and I would also get good at it. Really nice idea, and feels like something that would be awesome multiplayer.
Hey @aemiliu5, @thesheepster - [you put your game on my list to play](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play), and [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=6523), I really liked the name and idea of the game. I'm not a fan of the logo though, it looks like someone giving the finger, and that's not a great first impression (not great at all).
Otherwise though, I liked the game, it needs a bit more feedback, and a few hover prompts, but I liked the idea, trying to take over the city :)
Hey @aaranos @crhis, @e-jp - [you put your game on my list to play](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play), and [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=6035), It was fun, a little challenging, unfortunately I hit the box bug a couple of times (I was playing the fixed version, so.. yea..) Overall it seemed like an interesting game and I'll probably give it another go when I'm having a relax for myself, and see if I can find the story about why the planet is going to explode.
Hey @nbitsstudio - [you put your game on my list to play](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play), and [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=5310), I'm not a very good driver, but I liked the mechanics, A little more feedback (maybe audio?) when you hit the breaks, would be cool, but otherwise it's nice! Very nicely done in the 48 hours, I was really impressed to see the car get reset when it ended up on its roof :) And the jumps were a really nice touch!
Hey @brorawr, @granlord, and @bejk - [you put your game on my list to play](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play), and [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=4912), The music was pretty cool! The visuals were great, and the pressure was way high! :) overall it was a fun play-through. I realized almost straight away that the game would let you just pump the gray and water, and only hit the fuel when it was getting low. So the challenge was a little low, it made it kinda button mashy, but I think it's close to that 'complicated' fun, where if you implemented a 'real' triangle between water, gray and fuel, you could make the player try to run closer to the balance or edge. And it would be more challenging/fun. That being said, you might already have the triangle, in which case, just a little more feedback from the game (the graph was cool) :)
Hey @oab - [you put your game on my list to play](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play), and [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=4788), The game was a bit shorter than I expected, but it was fun. I thought about it a while after playing it and realized the the style of animation was actually really hard to pull off, and that you had done an excellent job! Thank you for the game. :) I learned something by playing it and appreciate it a lot.
Hey @gamezero, and @mildmunitions - [you put your game on my list to play](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play), and [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=4367), If you're interested in watching how it went, unfortunately I got a bit lost, and I'm not great with suspense/horror. I think I had some issues with the ability to fight the huggers off, I don't use/own a gamepad, so the keymap might have been designed for that?...
Anyway, it was a nice solid game.
Hey @schu - [you put your game on my list to play](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play), and [I streamed the play-through on Friday](https://youtu.be/-DEvWdMWCKk?t=4097), Thought you might like to see. It was a bit though to play because it's got a lot of trial and error running, but I did like the mechanic, I think it had a lot going for it, and if you have the patience, it's a good game. Pretty solid :)
Hey @thygrrr, I know you didn't actually [put a link in to your](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play) game :) but since you were in the list :) I thought, 'why not', so If you're interested in watching my play-thorough [I did a stream, and here's where I played your game](https://youtu.be/-DEvWdMWCKk?t=2218) --- Oh I just read the comment above, Gamepopper was in my stream :) He witnessed my total failure to actually stream the gameplay the first time round :P (shhhh, noone knows I failed...)
Hey @red-fan-games Thanks for the game :) was a lot of fun to play, you put it on [my list](https://ldjam.com/events/ludum-dare/39/end-of-time/whos-not-had-any-love-link-your-game-for-me-to-play), and I streamed a play of it on Friday. If you want to watch, though I don't strafe jump :) I had a lot of fun [YouTube](https://youtu.be/-DEvWdMWCKk?t=180)
Very cool! I like it already. I'll give it a good play on Friday and see if I can get a nice ship together :)
Wooooowwwww!!! Dude I've never been in such suspense when looking at blocks! The story was great! The guy at the start who's scared of the flickering light! the child talking to it's daddy. So many little victories as well, from the first climb to flip the switch for the elevator! To that gut drop feeling when the floor falls away from you! wooooww :)
High points for graphics as well, you tied it all together so well, the change in tempo when you reach the reactor door, everything! it's brilliant.
I thought when I reached the end of the shaft and heard the conversation, "oh well I must be able to drop in behind the reactor door, just a different way in" Ended up having to do the climb again :) But it was so worth it.
Very Very cool! The Shadow the first time I saw it! wow
Pretty cool overall, I really like the ending sound effect
Pretty cool, puzzle packing! :) I like
Pretty cool, I really like the idea!
Not bad, I like how the creeps feel like they are actually moving down a hallway getting bigger, and the light which is really nice and round when it's on the edge of the screen, is really diffuse as it gets to the back of the tunnel! well done :)
Would be nice to be able to set of use a different set of keys, I use a UK layout keyboard, but my windows is US layout, so looking for the / was difficult (sounds silly but I always struggle with which slash is which)
Hah this is awesome, I got eaten by the black hole! Only the front character seems to give direction, and took me a while to figure out it was an arrow not a radar :) very cool
Very cool! one of the few games I've played multiple times!
Pretty good, I can see this being an app-store game really easily! go for it!! dooo it! :)
Ahh... Feels like I got trolled. Was not even 30 seconds, before I got vomited at.
This is really cool! I tried to code Gravity and Orbit in my game, but it's nowhere near as nice as yours.
I kinda wished there was something new in this, but it really is just fighting a swarm.
It's a perfectly playable game, very fast, very challenging, over all it's a good game for 48 hours.
Pretty cool, quite challenging.
Liked the multiple characters and animations.
Felt a little too easy to brush against a spike and die. Might have been more fun with 'health'
This was really cool!
Pretty cool!
I really like that you can go under furniture and things.
Pretty cool! :)
I also did a Roomba inspired Game :) but your game has way better graphics and sound :)
I enjoyed this!
Not bad, quite challenging.
Overall, enjoyable and amazing work for 48 hours.
The Audio is pretty awesome overall, Really like the chime when you hit the salt.
I beat the game in maybe two minutes?
Pretty cool, sound's got a bit annoying, needed a few different sounds in there.
Didn't see if there was a way to lose, or a way to win until I had pretty much beat everything.
The idea was cool, and the art was awesome! the character looks like he is actually a folded up piece of paper.
That Shotgun Dude!!!
102 Kills
That was pretty Awesome!
There does not appear to be a shop? Wish there was some way to use the money I was making.
Very challenging and quite a lot of fun.
Was fun. It was over a bit too quickly, I played through about five rounds before just being completely over run, which felt like only 30 seconds.
Otherwise the idea was fun, the music was pretty good too.
Quite funny!
Is exactly what it says on the box :)
The time delayed chat with the receptionist had me loitering around the desk desperate to see what the next line of dialog was! :)
Fun for a couple of minutes
That was Awesome!
I like the ??? Which I kinda think is going for a toilet break! (in a bucket?) Doing a game jam, you don't go till you REALLY have to go. hahaha :)
Fantastic!
I had the same idea, but doubt I would have done it justice, you really rocked this though!
Interesting, couldn't get very far but it was cool.
Would have been nice if Gravity was more 'down' but definitely a playable game :)
Audio really suited the game, really nice.
When I landed my first bunch of elves in the Workshop, and saw the explosion of Red, Green and White I thought I had killed my elves :)
Overall this is a really cool game! excellent entertainment.
I liked this Game, fully would spend an hour or two playing this.
This Game is awesome! I wish I had kids so they could use it to learn basic Math! Capital A Awesome!
Dunno if this was fixed or not, but the game stops you using overpower cards on yourself and taking the damage. Or if that was an update.
LD59 — Signal (1)
RobotsXRescue by bigwhiteshogun 2026-04-21T02:06:29Z ♥ 1
Definitely looks interesting, but I can't figure out how to play. When you have added the game description etc on this page, I'll give it another try