Slow Food Burger by Brandon Hare 2018-12-10T08:09:18Z
I really like the way you've approached the subject. Your game is very original and i think you could developp even more the principle of you're game. Congrats !
Foon → Ludum Dare Explorer → Users → Julien Darras
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | π₯ | RETROFUTURECATS : Admeownistrators of Hell | jam | 1105 | 2.90 | 2.72 | 2.54 | 2.65 | 3.75 | 2.90 | 3.03 | |
| 2021 | 49 | Unstable | π₯ | Eye See you | jam | 685 | 3.57 | 3.52 | 2.52 | 2.85 | 4.26 | 3.45 | 2.46 | 3.90 |
| 2021 | 48 | Deeper and deeper | π₯ | Splotch Splotch - The race | jam | 3.00 | 3.25 | 3.66 | 3.00 | |||||
| 2020 | 47 | Stuck in a loop | π₯ | BipBoop.exe | jam | 166 | 4.02 | 4.00 | 3.72 | 3.87 | 4.20 | 4.05 | 3.80 | 3.92 |
| 2020 | 46 | Keep it alive | π₯ | Denfend Basilou | jam | 3.83 | 4.00 | 2.33 | 3.66 | 3.83 | 3.00 | |||
| 2019 | 45 | Start with nothing | π₯ | Regulus | jam | |||||||||
| 2019 | 44 | Your life is currency | π₯ | Labo Rat'ory | jam | 4.00 | 4.50 | 4.00 | 5.00 | 3.00 | 3.00 | 5.00 | 4.50 | |
| 2018 | 43 | Sacrifices must be made | π₯ | The suicidal adventure of Squish | jam | 3.10 | 2.90 | 2.60 | 3.20 | 3.10 | 2.20 | 2.29 |
I really like the way you've approached the subject. Your game is very original and i think you could developp even more the principle of you're game. Congrats !
Very well done little game i had a lot of fun playing it !
Firstly, the game is not really original. The theme is not really respected, the based mechanic is not on the sacrifice. It's just added . Secondly, the first battle is cool because we learn how to fight, but the others are boring because of ennemies who have too much life and too many healers: the difficulty is not really here. Even the "final boss" is easy, he is just bigger than the others. Despite these facts, the concept is cool and has a good potential
The gameplay was maybe too much simple, and it was hard to realize what to do. Otherwise, I just put 4.5 and 5 for the art and mood because it is super clean. For a 72 hours game it is very very clean and homogen. Hope to see nice game from you in the future.
The game itself is a doom remake but works pretty well and is fun to play. Can't see the theme
Fun game. Very well polished and strong character controller, good job guys ;)
Simple but cool idea. Would have been nice if you could freely rotate around the scene
Very fun and long experience. The progression and power ups were welle designed and impplemented, and the feedbacks are very satisfying. Great job.
Very homogen game, with fun and original concept. The mood and general art art really well done and smart, especially the big monsters. Amazing work !
Try using Z to move forward (azerty keyboard) or a controller instead. Sorry for that ! β₯
Thanks for the feedback ! Sadly, we ran out of time and the game still has bugs in it. We wanted to make a little paw in a pentacle for the reticle, but had more important things to do as well
Very nice ! Could be cool to have a score
Very nice game which really become a bullet hell. I found it difficult to survive for a long time tho, at some point the last ennemy is just too strong and they are too many of them to dodge properly. Good job, had some fun on it.
Very nice mood and impressive work !
Really nice buds gg β₯
Very good game, simple concept but hot damn effective !
I finished with 522 casualties, seems pretty nice. Some obvious bugs but very nice concept, very effective. Good job !