Flower Shop by Jezzamon 2016-12-12T18:10:00
I got 20/22 using a notepad because I got my notes mixed up and remade some plants from a previous day. :D Pretty fun and relaxing game.
Foon → Ludum Dare Explorer → Users → meg
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | 1 Room and 48 Hours | compo | 81 | 3.82 | 3.77 | 3.59 | 4.45 | 4.11 | 3.42 | 3.71 | 3.83 | 55 |
I got 20/22 using a notepad because I got my notes mixed up and remade some plants from a previous day. :D Pretty fun and relaxing game.
I was going to post the controls in here but I see they're in the first screenshot. :) I thought this was a lot of fun, although I was frustrated sometimes by the "reward" I got for killing the enemies. It would be nice if the narrowest side opened up first, not sure if that would make the game too easy.
This game is cute but brutal, how can I even fix a hole without dying! haha. The farthest I got was to the first black bunny.
Oops, I've updated the download links, I left them set to "Draft" by accident. :) Sorry about that!
Yeah I think it's impossible to hit #1, it was in earlier builds but it felt too easy -- maybe because this is my first LD and I don't expect to get anywhere near that myself. ;) If I had thought of it in time, I might have made the scaling a bit easier and maybe add a slight levelling bonus on later rounds (to reflect your LD experience). But I would consider making it to the end with nice comments a "win". Thanks for your comments. :D
Deceptively simple, level 13 was the hardest one I think. The solution for 14 was really satisfying but I don't think anyone would appreciate living in that room. ;) This would be a fun game to play on a tablet, I think.
High score in our house is -195 :D
I like the idea, I think you could afford to make the default speed a bit faster though. I didn't even realize at first that they would go down by themselves. The game gives you plenty of time (too much time?) to decide where you want to put things.
Cute, but the bugs are really frustrating, even when I have the right solution I often don't pass the level because the robot or the cat got stuck.
I made America great again!
Reminds me of a much less forgiving version of Reigns, I think I made it to day 3 at best. :P Wondering what the floppy carrot looks like...
So cute! I'm surprised there's no opportunity for mayhem, my cat would be all over that wall lamp once his normal toys got boring.
Really interesting game! I liked the ending, although I think I might have missed some of it by hitting "ESC" after I woke up, which reset the game?
I managed to make the potion of immortality but I don't think I had the right recipe, the heal was only 69% or so? It was hard for me to play after I tested the first potion because the message doesn't seem to disappear and I couldn't see the shop UI very well after. It was fun though! I actually think the number of ingredients would be OK, but it needs a better UI to differentiate them. E.g. it's great that the main element is "plant", but I don't know what the element percentage of "plant" is in my current potion because I don't know the order of the elements. And if I know I need to find an "earth" element the only way to do that is to go through typing all the letters.
Cute and fun game, I thought "cabbage" was a nickname but not... :) I started getting stuck around the level with the black floor (before the lava floor level). It can be tricky to estimate distances/positions with an isometric view and a fixed camera... or maybe I am just bad at this game. I always lost as a kid, too!
Could be a fun game for couch multiplayer. :) The semifinal round dragged on a bit for me because the barriers in the middle made it hard for us to get close to each other.
I really like the art style. The whistle sound means that I won, right?
I hope I'm running an adult diaper company, my profits in this world would be outstanding. :)
Fun game!
Slowly run people over to pick them up. Your taxi sign changes slightly to indicate that you have a passenger. The center point of your taxi has to be over the drop-off space for people to get out, a corner is not enough. Flipping your car or running someone over too quickly will result in $100 penalty.
These controls are very difficult, arrow keys and E and the mouse all at once? It would be a lot easier to play if it was WASD+E+mouse. Very good tutorial.
Interesting concept. It would be nice to include the controls in the instructions. WASD to move but I'm not really sure what the shoot button is, which makes it hard to get very far. Would be nice to make player confirm before restarting too. :)
Really inventive, I'm terrible at platformers but I loved the < ^ > :D
I like the style and feel! I assume it's not possible on the first try at all, I kept trying to pick things up to use them to break other things but no luck. :D
My boss doesn't check his paperwork, I can pick the same problem repeatedly to win. ;) If I don't cheat it's still pretty fun, though.
Best "curl up in a dark corner eating orbs and waiting to die" simulator I've ever played. I enjoyed exploring the environment and learning a (very?) little bit about the character. Would be cool to see more!
I love the SFX on the LOW, haha. Would be nice to have a speed-up or skip wave button.
I have to be more careful crafting tools, I accidentally did it twice my first time and my tools disappeared! I ended up beating the game and I'm still not 100% sure I understand all the mechanics, but it was still interesting to play.
I spent most of the game being horribly confused which is about to be expected if I'm dropped into the body of a mad scientist I guess. :) I thought the difficulty curve was pretty funny, "Find Wire" to "Create Reactor" is a big leap. :P
I got the pizza sorted! Just curious, does the game have multiple solutions? I thought I was trying to funnel everyone into one particular room (based on the things they were saying) but they all ended up somewhere else.
I loved this, it was hilarious. I felt so bad for him that I did my best to portray him in a good light and got a 10/10 the first time, but now I'm having a hard time getting a bad score. Maybe I swung too hard the other direction (making him look pitiful) and need to focus on some boring stuff, but he seems to have something funny to say about everything... :D
This would be a neat one to make into a longer game, I think! I enjoyed the room spinning mechanic.
I like the idea, maybe there's another way to put the fake tweets together? Most of the fake tweets are easy to pick out because they're not coherent.
This game is awesome. I would love to have the ability to shift-click when placing items to keep placing (eg for decor) and to destroy items (eg pesky trees messing up my town layout, or a lamp I bought in the wrong color). Being able to see where a building's exit will be before I build it would also be cool. But seriously this is AWESOME for 2 days!
I made it to a population of 55 but I think there's some "wasted" space. :)
Tricky game, I relied on those soldiers killing each other to get anywhere... maybe they're tripping over the corpses and hurting themselves :)
This is fun but I think the difficulty curve is way too high, it's impossible to even survive unless you're regularly activating multiple rooms but the connectors are very rare. Maybe I'm missing some key part of the strategy?
Nevermind, I figured it out :)
Truly a cutting-edge modular opportunity. I thought it was quite funny and should be given to office designers everywhere, but is there any way I can affect the outcome/interact?
This is an interesting prototype, I was confused at first by the actual rooms swapping but with slightly more detailed graphics (even an image?) I probably would have caught on faster. Would be easier to make decisions if I could see all their needs at once, too. Sorry about your weekend, hope you feel better soon!
Would love to see an extended post-dare version of this with maybe a campaign or something like that. :) Beautifully-done.
My high score is 52, but I'm on Chrome so I'll pretend that is a good score. Very cute. :)
I like the music. :) It was tricky to figure out how to catch that first fish but after that you can catch them every time. I guess the picture on the left should have been a hint.
Windows link is broken! Is it set to private/draft? That happened to me earlier.
Timer might be a bit short, I couldn't really explore very far into many of the rooms without risking death so I stuck pretty close to the entrance. I also got stuck in some walls when I ran into them too quickly. Otherwise a fun and pretty game!
Reall cute, but how do I open the employee manual? I have no idea how to make any of these burgers, they keep complaining. :P
is 15 days good? :(
A way to cancel the currently-selected build option, and a way to speed up the time (or make the belts go faster) would be really nice. There seems to be some delay on the machines, so it's hard to turn them on and off at the right time. Pricing is also a bit tight. It's easy not to notice you're out of some ingredient and ship the wrong thing, in which case you can go bankrupt from just that wrong house early on. Maybe if the machines shut themselves down if they couldn't work anymore due to lack of ingredients, it would feel more "fair"?
Fun game with multiple endings, for best end turn on everything except gravity. :D