FoonLudum Dare ExplorerLD37 → Cabin Fever

Cabin Fever

By dlweatherhead

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CategoryRankScoreCount
Mood1763.40
Graphics2273.40
Theme2693.67
Overall6082.47
Fun6111.93
Coolness125233

Comments

jusw85 2016-12-12 19:18

Wow you're right this game was soul crushing, but that's why I liked it :)

xlambein 2016-12-12 19:21

The basic idea seems very cool :) If you ever finish it, I'd love to see the final result.

ccglp 2016-12-12 19:26

A pity, but unfinished game. Maybe with more time you can improve greatly this with a driving narrative, keep working!

thebrickanator 2016-12-12 19:35

While this game isn't finished, it was still fun to tear apart the room and play with the physics for as long as I could without dying :D I would also love to have seen the story, but the mood and game play was still evident, and fun

mouch 2016-12-12 19:58

I don't think the hunger/thirst bar adds anything to the game. I would have loved the story you had in mind for sure though.

oskardevelopment 2016-12-12 20:07

I tried to find a key for the door for quite a while and a few restarts (I did not find a key). Cool graphics.

meg 2016-12-12 20:14

Best "curl up in a dark corner eating orbs and waiting to die" simulator I've ever played. I enjoyed exploring the environment and learning a (very?) little bit about the character. Would be cool to see more!

tuism 2016-12-13 08:39

A moody little environment, which is done quite well. Perhaps a little genric, I would have enjoyed a bit of a unique signature aesthetic, some kind of shader perhaps.

Of what's there it's fine. Would have liked to see the content move forward.

I think the meters emptying would have communicated what they were supposed to better :)

vilcans 2016-12-17 19:41

You got stuff modeled at least, and the room feels pretty moody. It will fit your idea well.

emmelineprufrock 2016-12-18 23:05

I'm interested in the game you described, and I feel like you have the framework to tell that story if you ever decided to create a post-compo version.