A Knife Made Of Whispers by managore 2015-05-02T10:53:00
Cool game mechanic. Keyboard controls are odd though. It would be way easier, if slash and grab/throw would be the same key (you can't hold the orb and slash at the same time anyway). For me the jump sound was mildly annoying. (Maybe turn it's volume down?)
LD37 — One room (40)
Power The Grid by claudioa 2017-01-02T22:10:00
I don't think this is the right place to promote your games not made in this game jam!
Police Interrogation Simulator 2017 by interfect 2017-01-02T22:03:00
BOING!!!
Mini Dungeon by lukethecoder64 2017-01-02T15:22:00
Cute little top-down shooter!
Sound and graphics are consistent and fitting, but the music is a bit irritating because it feels too arrhythmic.
Also, I lost most lives, because enemies spawned too close to me. There should be some sign where they are going to spawn, or simply spawn with an appropriate distance to the player.
radnet by radmars 2016-12-26T15:50:00
I also had the idea to make a game with a chat room, but I did not know what to do, but you guys had a really awesome idea and I think it really has potential. I wonder if there is already a similar game like this. Also, you have very nice music.
With many users the game becomes very chaotic, which is not bad, but the chat always autoscrolls, which makes it very difficult to click on the download links. In addition to that if your desktop is full with files then new files are placed outside the desktop and moves everything up, which can cause the chat window (and other windows) to move outside the screen unable to move them back or close them.
Would like to see this as a full game!
Tales of Sir Salamander by ZirconCode 2016-12-26T09:59:00
Nice puzzles, I wish there would have been more. And the music is really good too.
But the jumping mechanics are uncomfortable, because you lose your current horizontal velocity when jumping.
Nice entry!
Alien Night by edve98 2016-12-19T21:13:00
Great to see a terminal game (I made one too for ld35 posted with the user account "PixelRetro", but usability suffered because I didn't have time to look into curses/ncurses)!
The different weapons and planning where to go makes it a strategic game, which is fun to play. I'm sure this has potential and can be extended very well.
While the animations look great, they really slow the game down and makes it tedious to play.
It's interesting to see, that you have used a square for range calculation, but I think there is no problem with that.
Tomb of Katmosis by Sarkriss 2016-12-17T10:25:00
My Highscore: 120
Great first entry and very fitting music!!
I wish it would be more transparent how the score is calculated, because you say in the description that the score is made out of health, collected coins and remaining time. But this does not tell what's the best strategy, should I run as fast as I can to the door to have more time left at the end or should I collect as many coins as I can before time runs out. I think that the second one gets you the highest final score.
Also, maybe the position of the exit should also change, to prevent the player from farming coins right next to the exit and implement some kind of risk-reward mechanic.
Hall Puzzle by Knowledge 2016-12-17T10:05:00
I'm sorry, I could not get it to work on Ubuntu, I had to install the libSDL2-image library first to be able to execute the game, but it does not render anything.
AFK by efno 2016-12-17T09:57:00
Great game, the only thing I missed are decisions that influence the story in a way, played it twice to see if I can get another ending, but I failed.
Nice graphics and the music and sound is very fitting.
Little Lab of Horrors by TeamMonumental 2016-12-16T22:14:00
I like the graphics and ui and it feels polished and finished but I would replace the song you have used (luckily there is a mute option).
The game needs much more complexity, more choices to make, therefore it is not challenging.
I have one more question, what about autumn? :)
Room 753 by local minimum 2016-12-16T21:40:00
I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, ... then I ran out of towels, wet floor signs and do not disturb signs.
I don't really know what to say, it was a strange experience and therefore liked it. The glitch effect was nice and I just couldn't get enough of the squeaking.
That's My Cookie by cicanci 2016-12-16T14:22:00
Why are enemies not spawning faster over time?
Oh Dear Where Is My Waifu by Przekop 2016-12-16T14:16:00
Lost my torchlight every time, fuck my Waifu I'm getting out of here!
Room 41 by ShellfishGames 2016-12-14T21:15:00
Wow, I really liked this entry, we also thought making a game with a chat room would be very fitting to the theme, but we didn't know what to do with this approach.
I guess you don't really have the possibility to make decisions in the game, which is a point that should be part of the game, but two times I thought I had. I suggested the name "AnusLicker" and it was very fun to see the game changing the name to "analFan" XD and when the second person was killed, I wrote "Saw" into the chat and she was killed with a bone saw. Coincidence? I don't know, I guess I have to play it a second time.
I really enjoyed it, great use of the theme!
I think it would be very interesting and maybe fun (for you), it the game would send the entire chat history to you after each playthrough, so you can see what the players wrote.
Tree House Quest by AngrySquirrels 2016-12-14T20:39:00
Game-play-wise this game has a few missteps (stealth section with too little sight, ...) and is too easy in my opinion.
Other than that, this game is on point. I loved the graphics, laughed at (most of - you can't get them all - ) the puns and the music was blending in perfectly.
You are insignificant - NES GAME by team_disposable 2016-12-14T20:10:00
It's great to see games made for old consoles at Ludum Dare! I'd like to try that some day too.
But the platform mechanics have room for improvement, jumping just feels strange. Also the third level was a bit frustrating, because in order to beat it you have to jump at the right time, shortly before running into the pits.
Whereas the last level is much more fun and rewarding. (I guess the boss is a reference to birdo from super mario bros 2/Super Mario USA ;))
Cute graphics, sound would have been nice, but I know how short Ludum Dare can be (especially if you make the challenge harder by making a NES game :))
Robotron: Reloaded by SuperDisk 2016-12-14T20:00:00
Love the music, small puzzle or trick levels are a nice addition to the formula.
Engine Room by Leon Möhring 2016-12-14T19:31:00
Really good game, especially for a compo. The audio is almost perfect (steps little too fast & no sound when interacting with objects - still 5 stars -). I would have preferred a true stealth game instead, as the fights are a little clunky.
Booking Mama by Dege 2016-12-14T19:06:00
Really good game. Would be perfect for mobile platforms.
INFINIROOM by Patacorow 2016-12-14T18:11:00
Can't stop playing!
Glasses Guess by thu_denny 2016-12-14T16:25:00
I don't think deadly lasers hurt less when you don't see them, but that's probably just me.
The concept is really interesting and well executed.
FACE MAN by Claw 2016-12-13T15:53:00
I'm speechless.
Rubi's Room by Davision 2016-12-13T15:40:00
Didn't he mean by "not 100% accurate" that when you look at a wall and turn - for example - the left block of that wall to the bottom, that the whole left wall isn't turning with it like it would in a rubik's cube.
Three Minutes to Midnight by BlueTheLemon 2016-12-13T13:34:00
This game has a really repressing atmosphere. Well done!
Can into space by Ogniok 2016-12-13T12:54:00
Having multiple planets to micro manage can be so confusing. Really good work though.
Smallest Dungeon by Reuno 2016-12-13T12:36:00
Oh no, the corgi died. Fantastic music and graphics.
TISIC IZIEB by Split82 2016-12-13T12:16:00
Simply amazing. How does one make such a game in only 48 hours?
Color Factory by erdiizgi 2016-12-13T11:11:00
That mother-fucking color machine. Also this is a really good game for that platform, you should continue working on it.
2D Cat Wants Out by Tuism 2016-12-13T10:51:00
For a person "not being good at puzzle design" this is a really awesome entry. You should have more confidence in your skills. But please make the cat sound less annoying X.X.
Floor is Lava by Albert Viader 2016-12-13T10:12:00
I love it! But the ceiling is buggy in the web version.
Nobi Sword by matthewpalaje 2016-12-13T10:06:00
The game looks pretty good. I think the game is not hard enough though, so maybe add a time limit/moving obstacles and faster enemies.
Ascend by MCjammydodger 2016-12-12T20:05:00
Yep, jumping. Other than that, great. I would have gone for "pushback" lasers like in Portal 2 instead.
Cabin Fever by dlweatherhead 2016-12-12T19:58:00
I don't think the hunger/thirst bar adds anything to the game. I would have loved the story you had in mind for sure though.
Roomulus by mutuware 2016-12-12T19:35:00
I said to myself "Roomulus? I need to play this!" I had no idea what I was doing. 10/10
Jewel Defender by kd7uiy 2016-12-12T19:27:00
I think you should make destroying the towers harder. Really good first compo.
The Last Room by stuffedgravy 2016-12-12T19:14:00
If possible make it so that the music doesn't restart when you start a new round.
Turn My Room by mikesean45 2016-12-12T19:13:00
Great idea. Also I'm dizzy now @.@
Rising Sun by ninjascript 2016-12-12T19:07:00
At first I thought that you have to dodge them. Without that the game is a lot easier. I died at wave 16.
The Paper Ship by kirilllosev 2016-12-12T19:02:00
So beautiful! However the fast rotation made me sea sick (maybe increase the radius of the world).
Really, This Again? by megecoder 2016-12-12T18:58:00
Oh yeah I too thought about making such a game.