laylow 2016-12-12 02:56
The turn radius and spawn rate on the black blobs is a bit too much. It's incredibly hard to get around them. I like the humor though!
Foon → Ludum Dare Explorer → LD37 → The Last Room
By stuffedgravy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 141 | 3.13 | ||
| Theme | 327 | 3.55 | ||
| Audio | 342 | 2.68 | ||
| Mood | 398 | 2.89 | ||
| Fun | 528 | 2.52 | ||
| Innovation | 535 | 2.38 | ||
| Graphics | 546 | 2.33 | ||
| Overall | 600 | 2.52 | ||
| Coolness | 856 | 47 |
The turn radius and spawn rate on the black blobs is a bit too much. It's incredibly hard to get around them. I like the humor though!
Nice feedback! I didn't think about messing with the turn radius for the blobs, that would have made the gameplay more dynamic.
... I did make it more difficult than I should have, and it's TOTALLY NOT because my win screen is ugly and dumb.
Like the game, but a bit difficult to play. It is not very clear which ones are portals
Super hard game (but my game are usually too easy, so...). Good job.
If possible make it so that the music doesn't restart when you start a new round.
You certainly got the apocalyptic mood down with this one. I'm not quite sure how the portal-closing is supposed to work, and the purify spell's long windup makes it difficult to use. I like the idea here, but I don't feel up to spending the hour or two it would take for me to figure out a winning path. Good job with the music.
I had fun playing this. Really hard, my best was over 40 seconds remaining, bumped into the table :)
The void that takes over looks nice.
Good work. I am not sure if it is just me or not but I can't get x to close the portals
The hitboxes of the voidlings seemed much too large.
Very challenging and a bit addicting. Well done!
On my first playthroughs I tried to close the two starting portals on the edge of the screen, but I'm guessing those can't be closed? Furniture is a real hazard in this game. Very difficult. Good use of theme.
@kraftkar: you actually can, but you have to use all your spells to do it. I managed to do it in 10ish tries, but it's hard not to die trying!
I love the idea of the sudden and unexplained backstory. But I feel the spawn rate is a bit too much, and not much feedback on the actions within the game. I don't know when I am managing or not to affect a portal. The enemies swarm me too much and I just catch myself running around aimlessly to build them up and hope for a miracle. Love how you did the visual effects, the line renderers were a nice touch, and the simple particle systems work very well. Curious design nonetheless!
Fun but really hard game! Wasn't sure if the X key did anything or maybe I just didn't understand what to do ^^' Well done though :)