FoonLudum Dare ExplorerUsers → rplnt

rplnt

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202046Keep it aliveLiT - Les in Troublecompo8992.972.763.733.783.152.182.73
201945Start with nothingAlphabetcompo3003.283.083.693.582.932.92
201944Your life is currencyThe Insured Manjam10842.722.502.653.202.802.222.35
201843Sacrifices must be madeDot, The Wanderercompo4692.652.522.772.922.292.002.47
201841Combine 2 Incompatible GenresM3 DEFENSEcompo4553.203.193.383.753.112.64
201740The more you have, the worse it isEight More Drinks, Pleasecompo2903.463.103.744.273.762.973.413.23
201738A Small WorldAnt Fortscompo2993.253.213.283.853.322.093.08
201637One roomPackage Madness 2Dcompo4433.032.953.473.492.873.082.522.8181
201534Two Button Controls / GrowingSpaceSnakecompo5913.113.001.973.793.002.502.5471
201532An Unconventional WeaponEvil Nightwasps versus Flashlightjam9522.642.262.813.322.412.042.3250

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by rplnt

LD32 — An Unconventional Weapon

Kick it Hard! by f7f5 2015-04-22T19:10:00

Great little fun game. I can imagine it being on one of those old handheld devices (like Nu Pogodi was) with fixed angles. The difficulty progress was great. Sometimes I missed that I can't jump though.

Robo Limb by ThreeUp 2015-04-21T20:47:00

Buggy. Great idea though! Work on it.

Into The Fray by Naked_Samurai 2015-04-25T13:08:00

Really nice, had fun playing it. Not exactly clear at the first time (from the game only), but once you figure it out it's good. Some sort of visual warning that I've used all blocks would be nice (or how many I have left). I also like the audio very much. Good job.

Wild tales: enlightenment by psychonull 2015-04-22T19:16:00

You owe me a new mouse :D

Prism Break by gatinmnsok 2015-04-20T23:19:00

Very nice. The scroll-wheel rotating is way too slow though.

Pixilion by sirikan 2015-04-21T20:41:00

Classic. A bit of bugs here and there (ladders!!) but that's to be expected. Good work.

Mein Sheep by Detocroix 2015-04-21T19:58:00

Nice game, a bit frustrating, but I guess it takes skill :) Very nice graphics. Just the font is really unreadable. Coupled with the size I was redirected to a twitter two times before I figured out what to do.

Concrete Escape by Davikin92 2015-04-21T20:28:00

Well.. It's fun :D Like, goat simulator style. I laughed when police cars started to arrive upside down, and then in packs stacked on top of each other. Sometimes it got frustrating if on got stuck to the truck though.

Snowball's Chance by MasterOfNaN 2015-04-21T20:12:00

Great idea and very nice execution. The level could use some work so it's not only backing away. Also AI for enemies. Definitely work on this more, it has potential.

Evil Nightwasps versus Flashlight by rplnt 2015-04-25T08:33:00

The yellow thingies replenish your energy. I agree the rate at how fast the battery drains is too high :/

The Awesome Jelly by fixitteam 2015-04-21T20:20:00

Nice graphics and level design. I found the "specials" to be a bi too much.. at least introduced at the same time like this. Could be separated into levels and introduced slowly. The "feel" of the game was very good. One thing I didn't like is that the camera wasn't always helpful - a bit of tweaking there would help. Overall a good game.

Solar Tycoon by Arowx 2015-04-21T20:07:00

I had no idea what I was doing, maybe it didn't work because of the exception... so I'll only rate graphics, which I like :)

LD34 — Two Button Controls / Growing

Kubka by rujo 2015-12-14T12:48:00

Very nice looking game. Plays good as well. Would like to see a bit more to the right, this way it is more about memory and repeating than about timing. But maybe you tried it and this works best.

Metaforski! by _stice 2015-12-14T14:53:00

Really hard. I like it!

Auto Racer by ethankennerly 2015-12-20T18:21:00

Can you beat all 10 levels?

No :(

Maybe if it had restart feature (it's really annoying to play the level knowing you failed). Pretty good game, kept me playing :)

The amazingly clunky 2-button platformer! by JaytleBee 2016-01-01T12:07:00

Awesome! And cruel.

Snow Growth Island by Pontus_LSS 2015-12-14T23:26:00

I didn't ask me anything for a while (declined quarry two times), so I pressed space and.. uhm.. I guess you know. I think the idea could work.

Visually it's nice, just the day is a bit too bright :)

By the way, love the music choice!

Dashing Cubes by BUNN1E5 2015-12-14T12:39:00

A bit buggy, definitely needs UX work - took me a while to figure out that I really need to enter alevel number :)

Love the look though. And it is challenging (and fun) to play.

Pikki by RockhopperGames 2015-12-14T15:02:00

Sometimes it's not obvious what would happen (I guess that makes sense though). Played it over several times, really like how it all looks, how you change (especially the first stage). Would be awesome to have smoother progression between those two stages (not complaining it's not there now, just that it might make sense to work at it :)). Good job.

Meowtastic Present Panic by OnionBlaze 2016-01-01T11:50:00

27. Didn't realize couches and TVs are bad in the first play-through (and scored 6). Very well-made game.

Evadanoid by Rex Peppers 2015-12-15T17:21:00

I like this idea. I would like it for the pad to be slightly slower (more precise), and also see the score during the game (yellow on white doesn't work). But it's a fun little game, also something I haven't seen before.

By the way, had around 3700 points on my third try and the framerate got really low slightly before that.

Cornzilla by Saymon 2015-12-14T14:37:00

Couldn't wrap my head around the controls for a good while :) I actually like the cube, it fits in well.
I wonder what's the story behind the cabbages?

Grottun by Voidraizer 2015-12-14T21:25:00

A bit hard to see the text up there. The switch is not visible (well?), it's hard to tell what is active. Interesting idea though, just needs a bit of work.

----

As for WebGL on itch.io -- just zip whatever unity spits out (all the files) and upload it (and mark it as embedded). It worked for me just fine, no changes necessary.

Grow Up! by sergear 2015-12-14T17:02:00

Nice graphics and music. Really like the overall look (except the font I guess :))
A bit hard (impossible?) to avoid some falling things.

Precision Rainbows by Jimbly 2015-12-14T15:16:00

Now my arm hurts, thanks!

Please Mamma by nlbi21 2015-12-14T23:36:00

If you have used Unity, please consider uploading a WebGL (or at least web player if webgl has some issues) build somewhere. Itch.io is an option.

PS: the Paint.NET link got converted to (wrong) url, happened the same to me :)

Pyromaniac 3 -- 2 by _benhumphries 2015-12-14T11:19:00

Nice idea :) Only the shooting felt a bit out of place.

Homeworld by Bumblepie 2015-12-14T10:49:00

This two-button thing is really hard. I think I would enjoy three-button version a bit more. Or maybe I need more practice :)

Other than my lack of skill this is a nice looking game which also plays nice (and sounds nice as well!). I was only a bit confused by how my weapon works (one bullet, three bullets, no bullet).

Defend the Earth by PsyonBurst 2015-12-15T14:07:00

After slow start, it got hard pretty fast :) Nice little game, as others mentioned I'd work on that difficulty progression.

Growing Weed by MorganLeFay 2015-12-14T15:25:00

For a games like this I'd like more statistics. How much I have already sold. How much each plant produces (is there difference)? What each item does, etc.. But it's already nice as it is, leaving it open in the background :)

LD37 — One room

13 jellyfish by Four Quarters 2016-12-16T21:19:00

Great game on all fronts. One nitpick I have is that the numbers being vertical don't match the keyboard's number row and are thus a bit harder to use.

BabyShooter by Sergeant_PL 2017-01-02T12:04:00

Love the way the babies can move around.

Icara's takeoff by Karreg 2016-12-17T11:42:00

Very nice idea. Two issues I've encountered - once I got stuck on borders between two rooms somehow (when I took the first feather), and another is that the ball can spawn above me and kill me instantly. Maybe I've missed some indication on where will they spawn? Either way, good game!

Life.exe by wujood 2016-12-18T13:56:00

I like the music, has certain Birdman vibe to it. Graphics are great, puzzles were engaging, but as many I wasn't able to progress far enough (rabbit hole was my end).

Roomblin' by raaaahman 2016-12-17T11:18:00

I had some invisible walls bug in one of the levels, had to go around and hit them from different side. Also I would like to know how I did, maybe some stars for number of moves I used or something like that. But good work, this is a kind of game I like :)

The Visitors by Michalidis 2016-12-13T23:52:00

Only when I was almost finished by the boss at 2.7*10^9 HP I noticed I could lower his HP by clicking the level above. I liked the bad ending as well though, nice game :)

atomic-swerve by atomic_swerve 2016-12-12T20:32:00

Some of the color combinations/transitions are a bit harsh, I can see this being quite relaxing with a different palette. Also, I wasn't sure what was going on (I played it on desktop and everything seemed to do something), luckily sources are available :)

Roach Escape by Ithildin 2016-12-12T23:17:00

Nice game, definitely something I can see myself playing on a phone or something.

Alchemist Slave by Unentokku 2016-12-12T20:21:00

Nice idea, though I got quite lost, maybe too many ingredients. Icons in the shop would help (maybe some even near the elements). I didn't manage to get either of those two potions :)

Room King by Mnemusyne 2016-12-13T18:15:00

Awesome! Really fun in two, for a while at least.

Diorama by Tater_hater 2016-12-13T17:19:00

Not sure if it's the controls or physics, but it was hard to control at times. Also something was messing with my depth perception :)
Nice take on the theme and it was fun in a way that I wanted to pass the challenges. Didn't finish it though (wasn't sure know where to go after those two jumpy springs in a row).

RubixRoom by CosmicAdventureSquad 2016-12-20T13:56:00

The controls were a bit hard (maybe mouse wheel to zoom would work, or movements relative to camera), but still usable. Might work as a first person game with some sort of a gun even. Really liked the concept, good work.

The Pit by Soundless_dev 2016-12-18T17:28:00

It doesn't load for me, this is the error I get:

game.js:143 Uncaught DOMException: Failed to read the 'localStorage' property from 'Window': Access is denied for this document.

Subway Taxi by ambi 2016-12-18T17:25:00

Very nice game, controls were on spot as well. Was the gas getting more expensive (because I think I lost after a while). Would be nice to see some score, perhaps number of people I drove.

Storage Guy by Donar 2016-12-17T01:05:00

Hey, I made a storage room game where you retrieve, store, and deliver packages as well! It's funny considering the theme being so open.

You made a playable game, that by itself is awesome, and this one is good on top of that.

Got 34431 (with bonuses) in the fixed version.

The Last Room by stuffedgravy 2016-12-12T21:46:00

I had fun playing this. Really hard, my best was over 40 seconds remaining, bumped into the table :)

The void that takes over looks nice.

Just pick a number by BoltKey 2016-12-20T13:49:00

Awesome, loved it, and lost. Too bad there's no replayability :)

Package Madness 2D by rplnt 2016-12-15T11:10:00

Answers time! Thanks for all the feedback, and some direct replies (I'm using @ even though I'm pretty sure it doesn't work?)

@icefallgames You only have to/can deliver the country that is currently being requested (announced via audio, or as can be seen on the TV on the right wall).

@erikiene It's completely random. It can happen that you have 10 packages of one country that will never get requested. You have to store them well enough so they don't get in your way :)

@xesenix The idea was to reward players that do know the flag by its name. It also teaches you it, so you'll know it in the next game. Otherwise it could be a picture-matching (well, also flag-continent matching) game.

@impbox The pace is slow at start so the player can look around and have time to understand the mechanics. Number of "participating" countries increase over time as well, and it gets quite challenging later on (especially with the controls I didn't get quite right). I should probably have used faster pace for LD, noted for future :)

@Archimagus The game ends when your IN belt gets jammed, that is when its opening has package in it for longer period of time (you get an alarm warning you first). Win is only the score you can improve.

Thanks again for all the comments!

Rat Chase by MestR 2016-12-13T17:29:00

Really well designed and fun game - all the components interacting. Good work.

7 crumbs 59 seconds and 21 spiders(?) was my best.

Time to sleep sweetie! by spideboy 2016-12-14T12:58:00

Nice game. Needs a bit of balancing - it actually got easier as it progressed to a point where it seemed like I could go on forever (moved down every wave with one "boost" after I picked up maybe +10 damage).

But I liked that I could upgrade my stats, maybe max hp bonuses would be nice too.

And a final score of how many bears I baked, or a timer, so I can play again to improve.

Color Factory by erdiizgi 2016-12-13T22:52:00

I doesn't detect end-game state (or I was really blind :)), and it would be nice to have a way to pass on the blocks you receive (your IAP right there!). Other than that it's a nice game that I've enjoyed.

Arena 3000 by automatonvx 2016-12-28T16:11:00

The aiming was quite hard, but otherwise fun game, good work.

CrateBlaster by Bacontree 2016-12-12T20:38:00

Took me a while to figure out how to better control it (I used presses instead of hold). Stars could fall faster after I gathered the previous one. Nice setting, everything fits well together (models, lights, colors).

A Square Robbery by yuotta 2016-12-18T17:11:00

The 'R' doesn't work for me, either in embed or over on itch.io, tried it several times :/ Is there another way to restart it?

A Square Robbery by yuotta 2016-12-18T20:21:00

@yuotta Chrome, it says "Failed to read the 'localStorage' property from 'Window': Access is denied for this document." when I press R. Happened to me with a different game too, weird.

Your little human by Quaternius 2016-12-13T17:57:00

29 days, my mistake though. Very nice game (gameplay, visuals, music) just needs a bit more balancing.

LiftBoy by stepp 2016-12-13T23:13:00

The level in which you need to align the elevator could be a bit more relaxed. Or there could be an indicator for when you are lined up. Now it's a guessing game and at first I thought my controls don't work. I really like the idea, but this made it not so fun for me. Instead of riding around I spent most of my time trying to open the doors. Though I'm sure one will get used to it, it's a bit harsh on the new players like me :)

Also, the moving of people in elevator makes it hard to get certain people out quickly. You need to check who moved where.

So, nice game and a good concept, I just think it needs a few adjuestments.

Roombat by JD557 2016-12-13T18:33:00

Managed to win it, could use a bit of balancing (maybe repositioning the table so I can't see both entrances) or something like that. But nice game that definitely fits the theme and I could totally see the character's motivations :)

LD38 — A Small World

You Dig-It by recursor 2017-05-11T15:43:18Z

Good work on this one. Really complete game, with nice graphics and sounds (except some volume issues). Wasn't too easy, just hard enough. Multiple game mechanics to "worry" about, I really liked it.

Hexworld by Myko 2017-05-02T12:19:03Z

This is awesome. I could see this being played on bigger boards. I will have to try the multiplayer.

Contamination by schizoid2k 2017-05-03T10:53:41Z

Worked well, was clear what to do - a fine game. The sounds were too unpleasant for me. Also the enemies could spawn next to me (maybe even on me) so that drained the health quite a bit. The supercell was quite common later in the game, but I still had trouble surviving even when using it every wave, so I guess that's OK.

The controls were fine, I liked the scheme, maybe would add diagonal shooting (or perhaps it was issue with the web version not registering enough keys).

Command Ant Conquer by JuDelCo 2017-05-03T12:15:26Z

Great game, all aspects of it. Only one issue I've had was the Queen was hard to spot (some sort of color on her would help).

Dr. Plumb by phi 2017-05-12T21:08:00Z

Great spin on a classic game with coherent graphics, humor, and I liked how the music changed into 'beep' when I made a mistake. The difficulty was well paced as well, last level took me considerably longer time to finish.

Ecowsystem by concalf 2017-05-12T17:48:06Z

Very polished game with very nice graphics, good audio and complex enough gameplay. I found it a bit too hard to be honest. I think it would be challenge even without the sharknado, so it might be better to have it run past just once in a while. It was just too fast for me on the small world. But maybe it's just me, seeing how @pcmaster got 10 cows :)

SmallWorlds by xoidberg 2017-05-02T11:33:40Z

Wow this is hard! Even frustratingly so. But it was satisfying to do well, so you nailed that, and I had fun. 214k is my highest score.

Fish Escape by daviderosa 2017-05-12T17:28:09Z

Nice little game, took me a while to realize how to finish it. 10+ fish it was I think.

Small Town Troubles by barink-social 2017-05-02T11:53:36Z

Managed to win on my second try. At first I wasn't sure how it works (the side-description is not fully visible), but I managed to figure it out. The controls were a bit wonky (sliding and getting stuck), but other than that it played well, and I think it was appropriately balanced.

Ant Forts by rplnt 2017-05-02T14:31:20Z

@rockhoppergames Sadly, you are right. I didn't leave myself enough time to balance things.

@jorbits The health is just number of ants in the nest. There's a certain spawn rate at each level and one ant = one "food". Leaves are also food, so that helps.

@breadmower That's one of the features I didn't manage to squeeze in. It's finished in the post-compo version I linked in the Updates section if you want to give it a try.

Ant Forts by rplnt 2017-05-16T16:49:04Z

@mortus that was definitely my intention with the forts - they would act like a split in the path, but I didn't manage to finish it. Another functionality I didn't squeeze in was to control the paths (open/close) [I added this in a small post-compo update at least for the main nest].

The gameplay is pretty shallow as a result since there's not much to do.

Slimes in Panic by KayZ 2017-05-12T15:12:00Z

It kept bugging on me :(

I found out I can't have unconnected roads, but even then it froze up; even closed the page.

Lab 493 by Remicy 2017-05-03T11:50:37Z

Would be nice if the "world" stayed the same after I've found something, so there would be a benefit in sort-of remembering germs I've already seen. At first I was trying to match the size, that was a bit confusing. But don't get me wrong, it's definitely a good thing the size doesn't always match.

Really nice work on the germs graphics by the way.

Jumpy Green by markusfisch 2017-05-12T11:18:52Z

Good job! Nice graphics, simple but satisfying gameplay. And it's sooo quick to start (and play), unlike our bloated unity games :)

I would like some sort of score or timer to see how well I've done to have a motivation to do better.

One thing I didn't like was that I couldn't see the other end of the globe at all times. Maybe it's my setup though.

Godly Corp. by Zeriver 2017-05-02T12:04:23Z

This was too hard for me. I couldn't wrap my head around the world controls.. and if I focused too much a bug got me. I managed to get it on my third try though, so that's good! Maybe the world could slow down faster on its own, that would make it easier I think. Nice idea, sounds, graphics.

Zen Demiurgy by mortus 2017-05-11T17:08:20Z

I really enjoyed playing this game. Nice graphics, fitting music, great gameplay. Very good job.

Only issues: missing restart menu, tile not under visible cursor (at least in WebGL build), hard to see which box is which bonus (noticed it only after several games),

Some things I'd change for more relaxing gameplay: the unknown on how far the scouts will explore is a bit frustrating sometimes, and I'm not sure how the new-town mechanic works either

My best score is ~~98~~ 116. So far :)

Zen Demiurgy by mortus 2017-05-16T19:26:41Z

So, I just wanted to brag that I got to 264 in the post-jam version :)

Lil Planet by BladeSides 2017-05-11T15:53:08Z

Didn't read rest of the comments, so this might be highly repetitive, but negatives first:

* seasons change too often and too suddenly

* I got hit several times right after start

* I'm not such a huge fan of the music :)

* had to reload the page to restart, luckily it's very quick to load

and onto positives:

* I like the idea with seasonal change, just would make them last longer.. and perhaps differentiate them a bit more

* nice coherent graphics as far as I can tell

* controls felt good and it was fun to run/jump around

Overall good work on completing a game!

Colonize by JustinM 2017-05-03T08:51:34Z

> click on the rock and tree to help your villagers gather resources

Should have read the description *before* playing. Was always low on villagers, and wasn't sure if building up the city did something (other than progress). But finished it, so that's a good thing, I like these kind of games.

Woodcutters by Florian 2017-05-17T16:59:09Z

Nice concept, I like it. Would need a few more levels I think. One issue I have is the controls - the view is angled at exactly 45°, so it's hard to say which direction the arrows should match.

Giant Steps by Lennart Jansson 2017-05-12T16:15:35Z

Great game, nice graphics and interesting puzzles. And as others have mentioned, maybe mouse controls would be easier/smoother. Very well done regardless.

Colorfly by Zelos 2017-05-02T13:24:07Z

This was a really nice experience. My most favorite part of the game was the one where I could jump between multiple worlds to collect enough orbs. Mostly because I loved the teleport sound :)

Membrum by Rongo Matane 2017-05-12T18:15:07Z

Awesome, had fun playing it. Felt really unlucky though! Slower tempo, maybe a bit of balancing (beginning is hard, then it gets easier) would help I think. Maybe a change in controls somehow, not sure how, I accidentally grew my organs several times instead of moving them. But again, great idea and a fun game.

Stable Orbit by mrspeaker 2017-05-03T10:56:36Z

Neat little game! Gameplay, art, audio. Wasn't too easy, wasn't too hard. I'd say great job.

STACK by Doc ill 2017-05-12T11:12:40Z

I like it, but it was hard to play due to controls being too jerky and sensitive. Plus those steps I had to jump onto. So I didn't manage to get to the target (climbing up was frustrating), but I did get several stories high. Good job, with a bit of tweaking it could be fun even for the less patient :)

Perfection, Or Nothing! by AncientEntity 2017-05-02T11:45:52Z

Last two levels I think I didn't do anything and still won, the timer was too short. More variations in the levels would have helped (like the one with two platforms). Also the shop UI, I wasn't sure how heavy each object is or if there even is a difference. Overall a fun little game, liked the graphics and music.

LD40 — The more you have, the worse it is

Being Plundered by bradur 2017-12-04T18:56:00Z

Love this. Very well made game in all aspects (gameplay, graphics, audio). Had to check if it is a Compo entry :)

Mountain Diver by Ithildin 2017-12-06T22:49:49Z

Took me a while to understood, but I like the idea :)

Would prefer more safety when going up, i.e. the platforms should maybe disappear later so I could save myself if I fall down just a bit.

Drunk cowboy by okk 2017-12-17T23:25:21Z

That was really well made. The controls when drunk, while annoying as they should be, felt quite good. I really liked the kill animation on my enemies. Too bad the level was so short and the balance was more on the easy side. But as I said, played good, and nice take on the idea :)

ICE RINK RALLY by japes 2017-12-17T15:08:34Z

Challenging! Plays really well (good controls, physics, ..), I like the leader board, made me try to do better. Could use some improvement in graphics I guess. But the most important part of any game (for me) was there, so good :)

Boiler Room Defense by cerno-b 2017-12-11T20:35:48Z

Smooth gameplay (even the web version), good controls, graphics, music. Overall a complete game, so good work. The theme is perfect, makes a lot of sense here, and is a nice way to slow me just holding the fire down.

Eight More Drinks, Please by rplnt 2017-12-04T03:09:02Z

@king-kujito Thank you, should be fixed now.

Eight More Drinks, Please by rplnt 2017-12-13T08:34:39Z

@naca completely agree. I had trouble with rotations in general, so opted for easier single-axis route. The addition of points and game over was done in the last hour, I wish I would have more time to playtest and realize it. There's also missing "win" condition, you only collect points.

@rohezal Sorry to hear that, I only tried it on mac and windows. I have AA enabled so I think that might be the issue (just a guess)? I can't produce a linux build right now... maybe in couple of days if I don't forget.

Of course thanks to everyone playing, rating, and especially commenting!

Voiid by Ace17 2017-12-11T22:43:59Z

Getting 403 on Gamejolt.

人気があるよ!(~Be popular!) by Jordgubben 2017-12-11T20:20:58Z

The game doesn't seem load for me. I get "downloading","running", and then just a black screen (with fullscreen button). Tried two browsers, same result.

人気があるよ!(~Be popular!) by Jordgubben 2017-12-11T20:42:42Z

Windows, tried Chrome and Opera. But now I started up Firefox and it works there. So if you can replicate it, maybe put a note there for others.

人気があるよ!(~Be popular!) by Jordgubben 2017-12-11T21:30:59Z

The locking is a really frustrating bug. Tried it maybe 5 times, always was careful, but always got locked anyway. No restart button meant I had to reload the whole page and wait for the game to load. Other than the only issue was getting stuck on corners. The graphics and music are nice, and the idea is interesting.

Was really wondering what the ending will be, especially with my scribbling on paper the first few tries. Maybe try to make a post-jam version that addresses that blocking issue.

Bullet Hell by kamekai 2017-12-11T23:04:28Z

This was brutal. Really hard game, but one I can see someone getting really high score in (I got just over 60k). Nice simple visuals, really smooth gameplay. The controls took a bit time to get used to, and aiming was quite impossible for me. Luckily the enemies would get shot anyway :)

Bullet Hell by kamekai 2017-12-11T23:10:52Z

@kamekai Just tried the post-jam version and did much better there. The fact that I've read the description certainly helped, and maybe the controls got better overall? Anyway, good game.

Coins and Bullets by Genpaku 2017-12-18T18:57:00Z

Love the character, its movement is satisfying :)

The Star War 2: The quest for more money by eerongal 2017-12-10T19:21:59Z

This was amazing! I was poor at the end though... maybe another Star War? :)

EYAM by donvermo 2017-12-10T19:55:50Z

I liked the idea, unfortunately I felt like I have no control once I supplied enough graves. Also would like to know the status without clicking the building. Otherwise a good start.

Vroom Vroom Kaboom by profan 2017-12-17T23:17:31Z

This is great, really like the game idea. Will try to finish all levels later. One issue I have is that it's hard to see which side of the car is front, also the numbers a bit hard to read (sometimes hidden). But that's just details, the game works well and the levels I played so far were well designed. Really good job.

Maybe there could be another way of inputing the instructions, but I got used to it.

Project Vamparty by maybe 2017-12-10T19:04:05Z

Very nice art, the gameplay feels smooth. There are some issue with AIs, fickering (maybe effect I don't get?), and there's no finish state I think. But as I said, the base is very well done and it played well despite the bugs. I really liked the look of the introductory level.

Good selection of music as well :)

TetrisTank by shrekshao 2017-12-20T21:08:53Z

Needs a bit more *balancing*, and I would like to see some sort of "final score", but what a great idea! Good execution too, just few bugs here and there, I had fun playing it.

Sorted by Ryan Temple 2017-12-17T14:58:26Z

Very simple concept and graphics, but it works. And it works well. I like this kind of game, and I didn't feel once the game is in my way, all that was bad was my fault. So good execution. I like that you included tutorial and leader board (got to 2nd place!).

I think it would be a good idea to show a fail state in the game. I wasn't sure how long do I have to keep going once a few crates flew by. Only saw it in the description after.

slashdown by maysick 2017-12-11T22:57:30Z

Very good take on the theme. It's quite hard, but it plays well, so it's good I'd say. The graphics are nice, not a fan of the sounds, but better than nothing :) UI is a bit too big and (my) webgl was missing the kill counter, so I didn't really know how I did after I died.

Also, one minor issue I encountered: One time I was killed right at the time (or after) I finished a wave. So I got to buy stuff, and then I died immediately after (even though it showed full life already).

Perfect Limbo by sirJupitron 2017-12-17T15:12:07Z

I think there were points where I couldn't do anything to save myself (rocks stuck on ledges), but otherwise a well made game with nice visuals and appropriate sounds. Good job.

Too Many Chooks by Schu 2017-12-10T19:37:25Z

I take it the theme is about the sound the chicken make? :D Fun little game, got nowhere near the max. Liked the educational aspect, that's a lot of chicken types.

MEGA by Yetman 2017-12-16T14:07:09Z

The clones... were they intentional or was it a bug? There was three of me :)

Nice graphics and good movement. Just would like to be able to aim while shooting.

MEGA by Yetman 2017-12-18T08:52:58Z

@Yetman they appeared from the orange "light" where I picked up a weapon. At first two clones, then three. I controlled all of them, but died when one of them was killed. Not the one camera was locked on. It was kind of interesting :)

Lost Orbs by Masthiks 2017-12-18T18:19:09Z

Very interesting take on the theme. Nice graphics and overall visual style. Only thing lacking was audio. And the controls.. oh.. but as others have found out, turning your keyboard helped. Good game.

Woolly Roundup by Criggles 2017-12-16T13:16:05Z

Got stuck in one level (sheep wouldn't cross a bridge), but liked it until then. Controls were good, graphics were enough to convey the idea, awesome dubbing. Really liked that I would get a timer, you could go for mobile-style ratings with it.

Small issues were dog moving after game complete screen and not being able to get to the next level using space.

Friends.OS by Rob White 2017-12-12T19:08:08Z

The tutorial texts were longer than the time you had to complete them :) took me a few tries to even know what I was doing. Otherwise nice and solid game with interesting take on the theme.

Save_Starship_R2D48 by R2D48 2017-12-06T22:43:18Z

Nice little game. I really liked the music, wish it was a bit longer. Graphics showed well once there was lot of shooting and explosions going on. Unfortunately I couldn't see time or how many rockets I destroyed in the webgl version.

Tri-Angle by FussenKuh 2017-12-10T18:53:04Z

Simple game, but with well incorporated theme and smooth experience across the board. One thing I missed was restart when I knew I screwed up. Won't post my score as it isn't as hight as some I saw in the comments :)

Birty Land by FelipeDev 2017-12-18T19:36:19Z

Very good game! Took me a while to get into it (controls), but once I managed to upgrade a few times it was quite fun.

Gold Digger by 4Knights 2017-12-17T15:01:19Z

I get 403 on the web game, and that was once I disabled ad block a and watched really long unmutable video ad (otherwise it wouldn't do anything).

LD43 — Sacrifices must be made

Olympus is Falling by Charging-Llama 2018-12-11T20:20:35Z

I miss a high score at the end, was hoping for a high one :)

And it could get harder a bit faster.

For The Greater Good by attrition 2018-12-11T20:30:00Z

I like this concept. One thing that wasn't clear to me is what constitutes a move - how many times I can go, why I can go with the same units more times, etc... But it could definitely be improved upon and this is a good start.

Wildfire: Forest Containment by candlesan 2018-12-11T21:00:22Z

I have to say I really enjoyed this (even though it was frustrating!). The few issues I had:

- unable to zoom out at least a bit - plane and moving map used the same "action" - this was major - I would use different mouse button and/or allow to move map with keys (once the controls got stuck for a few minutes - not sure how or how I fixed it)

But overall a good job and a good game. (just noticed I played the post-jam version I guess)

Mystic Shepherd by kromeboy 2018-12-17T22:27:06Z

> Anyway for reference: above 25 is a good result.

I did good! On my seconds third try :) nice idea

Odie Brought Mom Flowers by Psychedelia 2018-12-17T22:07:42Z

Was hoping for a different ending when I didn't pick the flowers :)

Tim's Christmas Nightmare by Zombie Virals 2018-12-11T22:26:22Z

How does the game end? I got to a guy(?) next to a tree and couldn't move further. Is there something more?

As others have said, very nice graphics and great controls.

Go Gobelins ! by Ace_ced 2018-12-03T14:30:30Z

Nice game overall, took me a while to understand what I'm trying to achieve and how, but I got it in the end. The graphics especially are really nice.

And love the insurance idea to explain TD!

Movement Garden by jackkutilek 2018-12-09T19:00:25Z

This is really great. It took me a while to notice the "direction blocks", but after that it was was easy to pick up the new mechanics. I haven't finished all the levels yet, but I'll definitely try later.

Turtle Torture by Haydn Comley 2018-12-09T17:22:18Z

I like the graphical style, the night has a cool effect to it. The mechanics are sound. I had a few issues - the targeting was either off or I didn't understand it well. It was really hard to target what I wanted to "attack" or even pick up. The night vignette covered inventory and I once failed right when I was standing on the pentagram with the items. I also thought I have to collect the candles as well, but that didn't seem to be the case?

But those are minor issues and overall it's a really good entry.

Hire Power by Yoni 2018-12-11T22:10:58Z

Awesome level progression and introducing new mechanics. Good level design and puzzles too. The controls and "movement" (hitting my head way too often) weren't ideal, but they didn't take too much out of the game either. Great sounds too.

For You by FireBug 2018-12-09T18:50:13Z

The doesn't start for me, all I can see is black screen. Any hints on what to check or try?

For You by FireBug 2018-12-09T21:27:19Z

@firebug It didn't. Some localStorage exception in the console (tried turning off adblock as well, no change). But I got it to working when I opened the url directly now. Hope it won't influence it much.

LD44 — Your life is currency

Rising Pyramid by BoltKey 2019-05-05T09:35:14Z

I can't finish it!! Will have to take a pause from it.

Really good game I think, right in my alley. I feel like the upgrade controls should be improved somehow, not sure how. Maybe even move the controls completely to the keyboard - place by arrows like tetris (left right to move, up/down to swap), space to drop, 1-4 to select, shift+1-4 to upgrade.. only the conversion could end up on the mouse? Maybe it can even be played without that mechanic, not sure. But that's just me guessing, you probably know better.

The visuals are not that great, but they are clear enough and certainly don't take anything from the game. So that's good. I did not get it right away after reading the tutorial, but could play it a after few tries (took me a few more to figure out I could rotate the blocks).

Overall a really good entry, albeit a bit niche.

The Price by Too 2019-05-08T11:16:18Z

One thing I can give this game is that it controls very well and it's fun to run around, trying to stay on paths :)

SimuCorp by Nick Rafalski 2019-05-19T11:42:54Z

Love these kinds of games. With some additions of lists and tables (how much money floor makes, employees profit, etc...), ability to remove "furniture", move people around floors, buying floors (and buildings) at my own pace, it could be fun for some time (for people like me at least).

Very solid entry, besides the genre I especially like the graphics of the workers, as well as their sounds.

A day at the farm by ZenriS 2019-05-04T08:54:45Z

I have to be honest, this surprised me and had fun playing it. Good concept, seems well balanced. Few issues I'd change - the attacking could use some work - either indicate better or get away with the mouse altogether and just use keyboard. Second one is I committed suicide a few times. I can understand the death by fertilization, but I would not allow it in the shop.

The Ultimate Frontier by multiplexor 2019-05-19T09:44:23Z

Great and complete entry. Nice consistent graphics, sound, story, progress... If I'd had to list some things I didn't like:

* Not clear whether I should continue once I bought out all items (is there a final goal?) * The enemies were frustrating, being so close to ground. Not sure what the best solution would be without making them bigger and easy to kill, but I really didn't like shooting ground right in front of them * Some minor bugs: controls get stuck/nonresponsive when weapon overheats, you can run outside of map as well as enemies, enemies can't navigate if they are above you

But overall a really well made game. Good job!

Biomass by xlambein 2019-05-05T19:47:52Z

The controls worked great, had zero issues with it and I was surprised after reading how it should work.

Few minor nitpicks about the gameplay: - at times, especially at beginning there was a lot of downtime (just flicking stuff away, waiting for one stone, and waiting...) - the bad impact had both big effect (resetting your progress and possibly knocking you down a level) and too little of an effect (basically just set you a bit back) at the same time; I think the impact should be bigger but it would be easier to get back on so it doesn't drag jumping up and down levels.. but not sure how that would work :)

Overall a good idea, very well executed.

Mutual Exchange by ViNMH 2019-05-18T19:41:30Z

Interesting one, really like the idea. The level/tutorial design was great. Unfortunately the controls made it frustrating to play.

Greendy by Dumivid 2019-05-01T08:48:26Z

Nice idea, perfectly fits the theme. It's fast, controls well, and I had fun playing a few games. Maybe there could be a stronger emphasis on the tactics (like I can destroy trees that are targeted to redirect enemies and get wood). Ideal length for LD too, overall a really good job. Only thing I didn't like was the music (sound was fine) :)

My first LD Game: Mutant Lemonade Stand by leary93 2019-05-05T12:47:48Z

I enjoyed playing this, some good tactics just around energy/health. At first I wasn't sure how the day ends (until I read the description, duh). The text between days was a bit hard to read and the graphics were rather simple.. but neither interfered with the gameplay which worked :)

Also, good music.

Love Defense by Tkap 2019-05-08T11:46:40Z

The balance was not great, but I had fun blasting waves and waves of enemies. Great enough variety of towers, good upgrade/sell system. Could use some visual indicator of how upgraded the tower is maybe. Good entry.

Hide’n’run by Fractal 2019-05-08T12:54:38Z

I like the idea. Controls (placing the blocks) was a bit hard, but otherwise felt well. What I would like is a way to abort buying something.

LD45 — Start with nothing

Juicefruit Orchard by reheated 2019-10-26T14:08:00Z

Awesome game all around. Really good job and a really good fit difficulty and length wise for a LD. Especially enjoyed the improvements to the minigame. Felt a bit sad about buying multiple at once.

Only minor downsides would be the dialogue after every harvest and that I had to drag the stuff to sell instead of (double?) clicking for example.

Alphabet by rplnt 2019-10-26T11:52:26Z

@alphish Wow! Thanks for finishing the game! I didn't play-test it that much before deadline (and actually never won), and only later found out it's not that easy (the letter distribution could be more helpful and the sluggishness can get a bit too much).

And to everyone else who rated and took time to write a comment thanks as well :)

Mr. Nothing by schwede 2019-10-23T20:38:34Z

Nice game with very beautiful graphics (only the player doesn't fit that well I'd say). I like the idea as well. Only downside, at least for me, is that the controls were a bit "floaty", so it was sometimes frustrating to jump. But overall a very solid entry with sound and all :)

Tower of Minos by Bernhard 2019-10-23T20:46:34Z

Just my kind of game! My first attempt was actually my best so far. Very good controls, was fun to play it. The music was good and fit in well. The falling sound got a bit too much after a while.

A shroomy adventure by thetatautau 2019-10-14T19:08:19Z

Lovely looking game. All the visuals fit well together, the story/hints were nice as well. Tutorial aspect of learning that death isn't as bad was great. Only issue I've had were the controls - especially the jumping - it didn't feel consistent? Maybe it was the surfaces I was moving on or it could have been my lower framerate? Either way, a very solid entry.

Nepton by Juutis 2019-10-23T20:26:23Z

A really complete game! Nice tutorial, seemed well balanced (I haven't finished it yet), nice simple visuals. Only thing I'd change would be to increase the complexity curve a bit.

Tiny Reactor by coffeecup.winner 2019-10-14T18:55:21Z

Really like this mechanic. Will have to get back to this game. Only gameplay issue I've had is that it was hard to "move" stuff around. So drag&drop interface would make experimenting easier.

Light your way out by Suchista 2019-10-21T19:55:13Z

Simple yet deep mechanics and great level design to go along with them. Only small issue I've encountered is that a "place" block was not very visible when enclosed by walls.

Hello Buddy! by D4rkWeasel 2019-10-13T11:01:36Z

Really interesting idea. I think it could be expanded quite a bit - maybe different kinds of good/bad atoms, progressive leveling/scoring, looking to build specific molecules, ... loads of options based on what you came up with. Graphics and sound were enough to play the game. The only issues I've had was with the controls - the floatiness was hard to control and rotating not around my "main" atom felt confusing. But it might be just my preference that I'd like more snappier, possibly faster, version more.

Chasing Light by Lychee 2019-10-28T11:00:55Z

Nice visuals, with the music the mood is definitely up there. Plays well, and one thing I would change is to add some sort of background noise maybe? To indicate movement if there's nothing around me. But now that I think about it, it might be intentional to make it harder to anticipate and evade enemies :)

RGB Zero by BoneVolt 2019-10-25T20:05:33Z

Love the concept of mixing colors. Very well made too - graphics, sounds, music, boss. Had fun playing it.

LD46 — Keep it alive

My Beloved Monster by ayushka 2020-04-22T08:43:46Z

I won! Few more choices would make it more interesting and maybe quicker as some events were only about luck and I had no input. I would like to see the change to previous day as it is not always clear what had changed by what amount (and that could help with strategy).

Either way, it kept me engaged long enough for me to win, and it was so close a few times I just had to keep going. Nice entry overall, the text effects helped the mood a lot.

Super Survival Ball by Quinn_Patrick 2020-05-08T09:33:24Z

The game had a nice feel - the controls were very smooth, the bouncing felt satisfying. With the online leaderboard I can see someone playing it for a long time :)

edit: also wanted to comment on the sounds the balls made - to me that added a lot; at times it sounded like intentionally composed drum solo

LD41 — Combine 2 Incompatible Genres

RoBeRTS by Reddogstone 2018-05-08T09:31:34Z

This is a really cool concept. I'd add some "downtime" between players to swap mouse (unless it can be played with a controller?). Needs some balance as well, audio wouldn't hurt. But as I said, the idea is good, and nails the theme perfectly.

Matching Towers by sky_fighter 2018-04-25T19:51:18Z

itch.io says "We couldn't find your page"?

Space Trader by multiplexor 2018-04-25T19:40:43Z

Very nice and clean graphics. Really like the visuals Gameplay felt good, fitting audio. Overall a very complete game.

Only two small issues - I would like the match-3 to work outside of the columns, I can get a row, or an L shape for example; the intermission sequences can get long.

City Blocks by legavroche 2018-05-08T09:39:32Z

The theme/idea is great. Maybe the words could fall in front of the game area? Or would that be too confusing? Also took me a while to notice I can complete failed words :)

Memory (local multi-player) by Papaver 2018-05-08T09:24:05Z

Simple concept that works well. Had fun playing it. The cards were a bit confusing from the start, but I guess you can learn that. Good music as well.

(also thanks for the option to change the controls)

Obaké by mrspeaker 2018-04-25T20:13:21Z

This was great. Kinda easy once you get used to controls (and can cheat a bit by there not being overlap in certain controls (i.e. strafing + mouse). Really nice mix with moody graphics and a creepy laugh.

Also, the ghosts in 3D were real scary.

Dodge The Bullet by Apace 2018-05-08T13:49:58Z

The game mechanic is great, the levels weren't too easy or too hard, and graphics were fitting (explosion in particular was very nice). I like how the trail notified me of hidden bullets and their directions. Really good entry.

Furlong Fracas by fazz 2018-04-25T20:06:41Z

I won my first game, got hooked, and then couldn't replicate my success! Nice little game, good work.

Realm Guard by Torak Whiteleopard 2018-05-08T11:53:47Z

The TD part was really enjoyable. Was bit confused on how the cards/stacks/etc work at first, maybe it would help to have a visual piles somewhere (though screen space is expensive I guess). Anyway, as I said, the core game was great. Felt satisfying yet still not too easy. Good job.