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MestR

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201637One roomRat Chasecompo1333.663.703.344.073.733.613.133.1754

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by MestR

MestR leaves an average of 30.0 feedback comments each event.

LD37 — One room (30)

Inside The Box by illblew 2017-01-03T01:55:00

Couldn't figure out what to do. Props for voice acting though.

No More Monkeys by lucentbeam 2017-01-03T01:52:00

Cute art style and fitting music! I had to read the description to figure out what to do. And it was difficult to see where you would land, maybe the shadow could have been more distinct.

Dungeon Cleaner by MaxguN 2017-01-03T00:22:00

Great art. At first I didn't understand where the gameplay was, but it slowly became apparent.

Cubed by Heimdyll 2017-01-02T15:09:00

I couldn't figure out how to beat the third platform level. The orthographic camera was also very deceptive as I often I thought I could jump on to a platform but it was way off in the background.

Polygon by jakebooyah 2017-01-02T14:59:00

I have no idea how this works. Decent graphics though, very minimalist.

Mini Dungeon by lukethecoder64 2017-01-02T14:55:00

Very basic pixel art, but that's in the theme of game boy games. I would rather have silence than this music.

Netflix and Kill by feross 2017-01-02T14:48:00

Not for the arachnophobes that's for sure. Or maybe it is?

How big do they get? I found the optimal strategy was to just walk around the room and spray in zigzag motions at the floor.

Pixelshooter by Rialgar 2017-01-02T14:40:00

I wish I could keep the triple shooter forever :(

Hôtel by antonfagerberg 2017-01-02T14:30:00

Great idea. It seems like the game has a decent amount of depth even thought it's just a few mechanics. One note is that the green lights are very difficult to see and I imagine close to impossible to see if you're color blind.

Pixel Draw by rubensoleao 2017-01-02T14:18:00

Well done as a first project!

Undermind by Mark Smith 2016-12-12T07:46:00

Love the art style. Could go without the clipping background sounds though...

Digital Dojo by d3uced 2016-12-12T07:40:00

Dark Souls but if it was impossible.

Room To Heaven by carlosvVk 2016-12-12T07:32:00

itch.io gives a 404 page on your web link.

Quality Control: Christmas Factory by meganerd 2016-12-12T07:31:00

But what if I want to send the kids drugs and bombs?

Also, just to let you know, you should go to itch.io->Dashboard->Embed Game, and then copy the Ludum Dare link. I did the same mistake of copying the widget.

Inter-universal Treasure Hunter by Topper 2016-12-12T07:26:00

Neat pixel art and music.

HOUSE BOYS by skeletim 2016-12-12T07:24:00

The pink hammer is so the boys know you're up for some fun. Weird, but I got a laugh.

Space Junk by imphenzia 2016-12-12T07:19:00

This was more fun than I though. And it looks great. And the music was awesome. Impressive!

1 biT Strike by SamuelSousa 2016-12-12T06:57:00

I don't get how this has anything to do with the theme "one room". But it's the jam, so w/e. Like the screen shake.

Stack Overflow by DillonEA 2016-12-12T06:53:00

A lot of stuff happened, and I couldn't figure out how to play it. Great soundtrack though!

Unbreakable Sally by Lesbroufe 2016-12-12T06:48:00

Annoying that you have to start from the beginning every time you die. Got a lot of bugs, had to start it again to be able to play it. Creepy atmosphere though, and neat use of the theme restriction.

Elephant in "The Room" by xesenix 2016-12-12T06:43:00

It doesn't load for me.

Automatous Room Builders by Zee 2016-12-12T06:41:00

Annoying that you have to start from the beginning every time you fail. Looks good though.

Dark room by cushycode 2016-12-12T06:30:00

I couldn't find the cat.

Poorot by Kurakurt 2016-12-12T06:26:00

That's... an unusual way of getting around. Fun gameplay, but he's moving annoyingly slow at times. Gorgeous pixel art.

ReRoom by recursor 2016-12-12T06:20:00

I like the idea but the jumping puzzles were mostly just annoying. The voice acting was great though.

Escape One Room by Tangent128 2016-12-12T06:16:00

Oh, just an every day time machine, no biggie.

Still, could not keep me interested.

Domain by dobnarr 2016-12-12T06:14:00

What a strange universe they live in. It had some strategic thinking.

One Roomba by 1y1e 2016-12-12T06:08:00

It was unnecessary tedious to write commands for it.

Living Room Choo Choo by spacewarp 2016-12-12T06:04:00

I didn't understand how to play it. Sorry I might be stupid.

CrateBlaster by Bacontree 2016-12-12T05:58:00

Nice graphics. The gameplay was kinda annoying though. You had to keep pressing the fire button even though there wasn't any penalty for doing so, the only downside was that you got tired.