One Roomba by 1y1e 2016-12-12T06:08:00
It was unnecessary tedious to write commands for it.
Foon → Ludum Dare Explorer → Users → MestR
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Rat Chase | compo | 133 | 3.66 | 3.70 | 3.34 | 4.07 | 3.73 | 3.61 | 3.13 | 3.17 | 54 |
It was unnecessary tedious to write commands for it.
Oh, just an every day time machine, no biggie.
Still, could not keep me interested.
Annoying that you have to start from the beginning every time you fail. Looks good though.
It doesn't load for me.
Annoying that you have to start from the beginning every time you die. Got a lot of bugs, had to start it again to be able to play it. Creepy atmosphere though, and neat use of the theme restriction.
A lot of stuff happened, and I couldn't figure out how to play it. Great soundtrack though!
I don't get how this has anything to do with the theme "one room". But it's the jam, so w/e. Like the screen shake.
This was more fun than I though. And it looks great. And the music was awesome. Impressive!
The pink hammer is so the boys know you're up for some fun. Weird, but I got a laugh.
Neat pixel art and music.
But what if I want to send the kids drugs and bombs?
Also, just to let you know, you should go to itch.io->Dashboard->Embed Game, and then copy the Ludum Dare link. I did the same mistake of copying the widget.
itch.io gives a 404 page on your web link.
Dark Souls but if it was impossible.
I have no idea how this works. Decent graphics though, very minimalist.
Well done as a first project!
Not for the arachnophobes that's for sure. Or maybe it is?
How big do they get? I found the optimal strategy was to just walk around the room and spray in zigzag motions at the floor.
Great art. At first I didn't understand where the gameplay was, but it slowly became apparent.
Cute art style and fitting music! I had to read the description to figure out what to do. And it was difficult to see where you would land, maybe the shadow could have been more distinct.
I wish I could keep the triple shooter forever :(
Very basic pixel art, but that's in the theme of game boy games. I would rather have silence than this music.
Couldn't figure out what to do. Props for voice acting though.
Love the art style. Could go without the clipping background sounds though...
Great idea. It seems like the game has a decent amount of depth even thought it's just a few mechanics. One note is that the green lights are very difficult to see and I imagine close to impossible to see if you're color blind.
Nice graphics. The gameplay was kinda annoying though. You had to keep pressing the fire button even though there wasn't any penalty for doing so, the only downside was that you got tired.
I didn't understand how to play it. Sorry I might be stupid.