cityglitch by ciaodavinci 2016-09-01T00:02:00
Longest time on a game this evening ! Finished it.
So much levels. Strong level design in a very limited grid.
Thanks for good time.
Foon → Ludum Dare Explorer → Users → Lesbroufe
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Unbreakable Sally | compo | 59 | 3.89 | 3.61 | 3.94 | 4.00 | 4.06 | 3.50 | 4.06 | 37 | |
| 2016 | 36 | Ancient Technology | Passage | jam |
Longest time on a game this evening ! Finished it.
So much levels. Strong level design in a very limited grid.
Thanks for good time.
Good concept. Losing twice on level 5 and to lazy to rebuild my structure again.
Perhaps there's too much focus needed on putting the pieces together. Not on structure quality. More permissive physics on building maybe ?
Not really innovative or theme oriented but good polish. A good classic tower defense. The "acceleration" with space is a nice addition.
Fun game. Perspective is a little tricky sometimes, I'm seeing double now.
I'm still not sure if it's very good game, but this bullet porn is so oddly satisfying. Minimalist fun !
Good play. Jumping is a little weird because of the potato shadow. The diorama/cardboard look works very well. I think the character could have been cardboard too.
It feels like it's one of your first game. Good job to have completed it in 48H. However this game is not really fun to play. More gameplay variety or better theme fitting would help.
It seems a little too easy to be fun. Perhaps more varation for each puzzle would be more challenging.
Very good game ! My fav so far. Simple mechanic with good replay value. I can see nice additions if you choose to work on it after the compo.