Shapeshift runner by LordHannu 2016-04-18T20:18:00
Nice game, I was unlucky to hit a game-breaking bug first time but second time I had fun and enjoyed the jagged landscape :)
Foon → Ludum Dare Explorer → Users → spacewarp
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | Tenants | compo | 3.66 | 3.33 | 3.66 | 3.83 | 3.66 | |||||
| 2017 | 39 | Running out of Power | Emergency Evacuation | compo | 103 | 3.76 | 3.42 | 3.95 | 3.91 | 3.43 | 2.28 | |||
| 2017 | 38 | A Small World | Tiny Tily Tile World | compo | 246 | 3.37 | 2.87 | 3.62 | 3.79 | 4.20 | 2.79 | |||
| 2016 | 37 | One room | Living Room Choo Choo | compo | 186 | 3.53 | 3.05 | 3.26 | 3.67 | 3.89 | 3.29 | 22 | ||
| 2016 | 36 | Ancient Technology | Die Die Die | compo | ||||||||||
| 2016 | 35 | Shapeshift | Corporate Espionage | compo | 870 | 2.58 | 2.39 | 3.16 | 3.09 | 3.33 | 2.86 | 65 |
Nice game, I was unlucky to hit a game-breaking bug first time but second time I had fun and enjoyed the jagged landscape :)
Very nice :)
Enemies are very much bullet sponges though. They can also shoot through the platforms.
It took me more time than I'd like to admit to figure out the controls. But then I was clicking in time with the music and having fun :)
Nice gameboy style art, ok sound loop, working mechanics. Yup, that's a nice game :)
It looks very interesting but I sadly cannot get it to start. Doesn't react on "click anywhere to begin".
Cute game with surprisingly responsive controls.
Have to say the wonderful sound effects were the best part :)
This looks really nice and promising, but also very annoying to play due to the lack of clarity.
Not much for me to add it seems. I like the idea but the scoring needs work.
Cute little game with a neat retro art.
The block depleting so quickly does make it quite difficult. Getting some indication that a shot will soon be fired would have been useful too.
I do really like this. The community generated glyphs are a very neat thing, even if it's a bit annoying to have to repeatedly try and draw something new.
Interesting setup :) I do like simulated evolution.
The suggestion above about letting the player influence the scoring sounds neat as well.
This is my kind of game :) Only complaint is that editing the cards can be quite tedious.
Good puzzle game fitting the theme nicely. Controls slightly finicky but overall nicely done.
A very nice little strategy game. I think you scoped it quite well for the 48 hour limit. Nice audio always helps as well. Could probably do with some balancing but ain't nobody got time for that.
Very impressive base-building game. The art and UI could be improved but the surprisingly complex gameplay makes up for it.
I'm actually a huge fan of these kinds of simulations, and you have made a good one :)
Some interactivity would have been nice so you could mess with it, but 48 hours disappears quickly.
A nice puzzle game actually. I was expecting something in line with a standard pipe-maze but was pleasantly surprised :)
My one gripe is that with the pixel-style graphics you should probably have constrained the canvas size to something much smaller. It gets a bit tiring to look at otherwise.
A very impressive entry with very unique and interesting graphics. Not the easiest to play but fun.
Dad is proud!
Neat idea and one of few games that feel mostly complete and not just ran-out-of-time-done.
The puzzle is good but the actual walking to fetch each orb gets a bit tedious. With more time this would really have benefited from having more "levels".
(ignore double post :/)
Reminds me of SimEarth and was quite fun to play with. Could use a bigger brush for placing a lot of earth I think, and it would have been fun to see some stats but not strictly needed. Good entry :)
Damn son couldn't make any!
A nice and quite complex game. Takes some time to get into, but the UI is much better than many other LD games I think. Audio helps as well.
A surprisingly fun little flyer. Controls much better than most entries I've played. I'm also a fan of the low-poly style.
@constellado - :grin: I was only hoping for about ten minutes of attention so I'll take that as a win :grin:
@jupiter-hadley Wohoo, having a look through it now :grin:
Neat little game, with very nice graphics. Controls were a bit fast, but in particular the camera was all over the place. Would probably have benefited from a camera attached to the player. Good entry either way :)
I like the combination of 3D-spiders getting teleported in and 2D-graphics on the screen. The blurring-effect got a bit annoying, as did the controls.
Pretty neat and fun game, with some amusing audio :)
A cool and surprisingly difficult little strategy game. Could really have used some more feedback but still an interesting game.
Rather cute little game, though the 3d-platforming/controls got annoying fast. I like the module-mechanic and gating.
I second @toonteamj in that it feels a lot like mini-golf. Nice music :)
Nice and fun :) The growing planet makes a good platform for that "just one more turn"-quality.
If nothing else you get bonus points for doing an actual NES game :) But the game is actually rather nice on its own too.
Nice strategy game, I think it could be developed further into quite an interesting full game.
It seems we had similar ideas for the graphics and world design :)
Bug: the window for entering the amount of military to send didn't like getting "2" input, replaced it with the "1.25" which it insisted was instead "125" and declared that 125 > 2, you lose.
Cute little game. Strangely laggy/flickering, but not enough to make me stop playing.
Very *shimpressive* little game :)
Nice music and cute programmer art. The fade in to the fish danger music was neat. Camera/controls kind of annoying to deal with but not so much I automatically stopped playing.
Also the sudden game over when a fish defies the otherwise slow tempo and darts forward was hilarious in a good way :)
Others have already mentioned that the expanding map is nice, so I will as well :)
Collisions would have helped a bit I think, as would sound, but I very much understand the time pressure.
The speed of the enemies get a bit too fast too quickly but otherwise fun.
Now one of my favorite LD puzzle games because I really like the multi-level mechanic. As others have said it would have greatly benefited from some more levels and faster movement, but well done!
I really like the idea of a cooperative-centric game :smile:
Nice simple and appropriate aesthetic and music.
Not really sure what the deal is with the buildings and repair, and could really use some mechanical differences between the colors (or some other way to enforce cooperation).
Silly is the right word. Also fun :grin: Possibly a bit too slow.
A nice little interactive experience :)
Neat digging game. Like all LD games it could use some polish and audio work but what's there is nice.
Cute pipe puzzle game. Simple graphics but sufficient, my only gripe is that it's somewhat hard to tell where the producers connect.
Nice entry! The music effects were very nice, though the audio itself was a bit grating. I personally didn't have much problems with collisions.
This is a nice beginning of a TD. Many aspects are still a bit lacking and I see that other commenters have touched upon most of them already: the camera issues, lack of feedback, the non-descript turrets, no variation of enemies. Sadly, one only has time for so much during a Ludum Dare.
A rather fun entry :) Laying down track felt rather tedious but I quite like these kinds of routing and logistic games.
@vegevan Happy you liked it :) Yeah music was on my todo list till the very end... What's going on with the infite game is that it recognizes that you have a power station that could actually give you power, but doesn't manage to tell you about this.
@corporatedinc Glad you liked it :) I was actually aiming for the tutorial to be animated, but you know... time.
I really like this one :) The art is nice and the mechanics are interesting. My only gripe is that walking feels painfully slow though maybe that just makes it more difficult.
Nice concept! If expanded upon it could make a neat mobile game. I had some problem with the introduction being slow; by the time it finished I had already thrown away almost all blocks ;) Also: one robot died before I could meet them.
Nice entry, the graphic has troubles with aspect ratios otherwise fine.
Cute game with the best loading screen :) Thank you for not putting that music in the game.
Nice little game. Would probably feel better if the health went down slower and the power went down faster.
Nice looking and with good puzzle ramping :)
Worth noting though: it refuses to run if you have moderately strict access rules in your browser. More specifically if it can't get at the localStorage for whatever that domain is.
Nice entry! I had some problems with the building, not knowing when the game would allow me to build again or how close is "too close". Day is almost boringly easy, nights... not so much.
Kinda neat little shooter. Controls feel a bit off but works.
Cute little game that kinda reminds me of a lot of entries from the last LD.
You seem to have a small bug in that restarting the game requires a page reload, since going to the menu and restarting doesn't reset properly.
Nice concept and TD fitting with the theme. UI and feedback could be improved but the gameplay seems to work rather well.
Nice first entry! I won!
Nice entry! Audio and graphics merged well. Sometimes the controls felt slow.
Pretty neat defence game. Could use some more gameplay and difficulty, but what's there is quite good.
Very nice entry! At first I was a bit put off by having to move each square manually (no holding down the key to move several) but I soon got use to it. The audio became a bit grating otherwise fine.
Potentially rather interesting but seems to have trouble with input. Keyboard inputs seemed to randomly stop being accepted sometimes after a while and after a reload it didn't accept input at all.
Neat little game that reminds me of Overcooked. Controls were a bit off, but functional.
Kind of interesting game. Stats/gameplay a bit confusing and audio is rather creepy. Neat though.
Nice graphics and audio. Has potential for some very nice gameplay I feel, though Ludum Dare being what it is, there's some stuff missing ;) Still interesting!