Foon → Ludum Dare Explorer → Users → kpded
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | π₯ | Signal Drift | jam | 681 | 3.16 | 3.02 | 3.26 | 4.41 | 3.55 | 2.83 | 2.35 | 3.08 | |
| 2021 | 49 | Unstable | π₯ | ALCHEMY unsTABLE | jam | 337 | 3.83 | 3.36 | 3.72 | 4.16 | 4.33 | 3.56 | 3.83 | ||
| 2021 | 48 | Deeper and deeper | π₯ | Daive Dangerous | jam | 1165 | 3.37 | 3.26 | 3.73 | 3.89 | 3.45 | 2.78 | 2.41 | 3.13 | |
| 2018 | 42 | Running out of space | Land defender | compo | 447 | 3.24 | 3.29 | 2.56 | 3.10 | 3.27 | 2.31 | 2.91 | |||
| 2018 | 41 | Combine 2 Incompatible Genres | Bully squares | compo | 494 | 3.15 | 2.88 | 3.40 | 3.58 | 3.21 | 2.81 | 2.60 | 2.94 | ||
| 2017 | 39 | Running out of Power | Solar defense | compo | 597 | 2.71 | 2.52 | 3.00 | 3.45 | 2.07 | 2.13 | 1.50 | 2.00 | ||
| 2017 | 38 | A Small World | Barter | compo | 2.00 | 2.00 | 3.60 | 2.40 | 2.20 | 1.00 | 2.00 | 1.80 |
kpded leaves an average of 20.9 feedback comments each event.
Pretty neat concept!
Well done for the first jam game πΊ
This is pretty neat concept: where jagged alliance meets football manager π
If you don't mind there would be nice to have a clock in the room, to see whether time is going, current status of missions and stats of each mercenary right near to his face
Overall, very interesting concept well done
Thank you for the donut and a cup of coffee! βοΈ
Very solid entry for compo, well done!
Very solid entry! Well done!
I wish there be a restart button, to use it when you see that you are going to fail
Well done! Very good fit with the theme and game mechanics seems fun
Graphics seems minimalistic but just right to use with the mechanics
Nice 3D assets! Perhaps a little more instruction on how things work in the game world could make game even better
Looks like a solid concept of a little platform game! Well done!
Very nice art Some ingame tutorial can make the experinece more better, right now it is hard to figure out what is required
Very cool concept of a 'casual' strategy game! I like the core mechanics and music fits perfectly
Good job with a music and mood! It seems like there is a dominant strategy of standing still in one place, perhaps giving more damage to the rock could help with that
the concept is interesting, but challenging. Perhaps some in-game instructions, tips and more time could help a lot
This is quite solid entry for this type of genre
Had hard times with octopus-like thing and old-orc-lady-head-like thing but after a couple of tries managed to beat them) Good job, perhaps a little too challenging
Very nice minimalistic design, quite addictive though!
Outstanding for for the time you've mentioned!
This is very fun game! The idea implementation is witty
Lack of control over gun is a little frustrating, but one cam easily get used to it and rely solely on luck π
Visual style yet minimalistic fits perfectly, well done!
This looks like very ambitious project for the jam. So if we keep that in mind it looks quite well
I wish there were more visual difference between top down sidescroll modes and and pace could be not that fast, because sometimes one can completely miss the things happening to the screen
Overall very solid concept, well done!
Nice little game with! The gameplay is simple but could be quite challenging sometimes.
The art style and music fit perfectly
Interesting idea and theme implementation!
Though that was a bit tough to understand controls, the goal of the game and what every equipment does, I had a super fun time playing this game!
It seems like something outside the jam could be made with this mechanics, but it still needs to be polished
This one is very nice SCP game
I like the graphics and audio underlines the mood perfectly. Very scary, well done!
Very nice implementation of the clicker mechanics! The gameplay is involving with nice progression curve
There is one misleading thing: the drill button looks exactly like "play" button π
Wow this game is awesome! I didn't get through all of but it is hard to imagine how you managed to make in jam!
Very well done! And RTX technology on truck's wheels is impressive
I like the gameplay - really got into it, it is very meditative
Music and art style make perfect fit
Very nice and neat gameplay
Graphics is minimalistic but fits perfectly
Very nice entry!
I like the difference in mechanics of supplies consumption, quite interesting idea. But seems like mazes could be with fragments unreachable before you die, so perhaps a little balance polish could be required
Very impressive sound and voice acting!
Interesting approach to the theme. Great job!
The game is amazing! I like the way you approached the theme and the quest seems to have just right level of challenge
Very nice entry! π₯
The art style and mood fits perfectly to the meditative gameplay! Nice entry, well done!
Wow guys! This is amazing!
Beautiful and meditative experience with correct challenge and timing
Great job!
Very good job on aesthetics and overall mood! I would play something more lengthy with this mood
It would be nice to have some instructions on controls, as it seems to be not very clear and a bit messy
Very good job! But gameplay seems to be unforgiving - the opponent's strategy seems to be close to ideal. Very hard to beat
Very nice minimalistic art style and music fits perfectly Seems like very interesting approach to the jam's theme, would be nice to see more stuff like this
Very interesting approach to the theme, level to level transition is very well done
Overall seems like solid sokoban puzzle, great job!
I like the art style and 3D models seems to be well done, for jam entry The idea is very innovative and promising, it also would be nice to have something more to goal-oriented gameplay. But it also works nice like a system simulator The only thing: I wish the types of ants could be better to distinguish visually
Pretty awesome entry. Everything looks neat and bugless I like the 3D art style, perhaps some particle effect could make it event better Good job!
That's nice entry! I like the robot's design and overall mood, though on web build it seems to be a little darker than one would expect. Perhaps the level design could be less unforgiving, seems like you need to try too hard to beat some )
Nice entry with interesting game mechanics! Unfortunately everything goes wrong with two engines: I can move the first engine but not the second one. I click it, but nothing happens
Very well done with graphics! The game looks neat and polished
I wish I could see all the boxes at any given time, to prioritize movements. By the way, have you though of putting numbers (1, 2, 4) on top of the boxes? It looks like this could improve visibility of the boxes and clearly show their target shelf
Wow! Very well done! Graphics, audio and everything is awesome.
I've played several times and once I've being pushed of the cliff without dying (on the north-western edge), so that enemies was spawning but can't get me. It seems like it could be a bug. I've played Linux version
Cool implementation of the theme! Great job on graphics
It feels like the trucks are coming too fast at the beginning of the game, so that it seems difficult to understand the gameplay process and mechanics. And a very minor issue, bank is keep going after player looses the game.
Wow! this is hilarious! Great job
It kind of Chickenpocalypse now with pirates.
The game is epic for the compo!) Very neat artstyle and musics fits perfectly! Grate job!
Perhaps it's worth making a second level which could be a little more challenging. For example make 2 parties of enemies: scout+scout near the player and knight+archer in a distance. So that scouts block the player near the edge while other two come to the center and wait for player
Good job I like this game... killing zombies is always fun. It seems like very interesting mechanics you've come up with.
Keeping in mind that last phrase of protagonist's employer (when one looses the game) why can't he just build a wall
Yeah, btw, F, G, B, O, T, V, Q? Seriously? Where have good old QWERTY gone? π
Nice idea! It would be nice to have a restart button too, especially at the moments when you got buried under a pile of blocks and can't shoot because they squeezed the triangle right to the bottom)
Nice game! Good job on the music and overall aesthetics. The only thing is that the the grass growths randomly, that often leads to situation when I get 0 grass tiles I can run into when raising grass. Perhaps, this is the catch of the gameplay, but it makes the game a tough one
Quite interesting game! I wish I could see when and what falls, to create a movement strategy at the beginning, because right now I just try a level several times and remember knew certain platforms come down
Wow, that graphics is amazing π± ! It is super awesome for a jam game
Very innovative way to implement the theme
Nice idea! Pay attention, it looks like you've missed instructions on F button on game starting screen
Nice game on important modern topic. I wish I knew I could save those neighbor countries.
The results of you actions are not that clear. I understand that they comes with daily news, but it seems so difficult to remember those countries and people names so you can barely read what are the consequences of your decisions (e.g. I got it only near the end of the game).
Yeah, btw, since when one dog or one corpse or two kids counts as one citizen?:)
Very nice! Cool innovative game mechanics with minimalist art style in a nearly perfect combination, I like that! Nice use of theme
The game is interesting and gives a sense of discovery every time you find an item.Perhaps, adding an alternative routs can enhance this sense
Well done! I had a super fun experience with this game!
It feels like this mechanics (artstyle and sound seems almost perfect) could be used for some bigger projects. Hope you'll continue to develop it.
Very nice! Well done! The game has unique gameplay and artstyle is adorable ) The only thing is thst music seems a little bit irritating.
very nice! Neat artstyle and music. The goal of the game seems a little ambiguous at the beginning, but after several tries and reading this thread I've finally figured it out)
For anyone, who is trying to identify it, I'll write it here: **!Spoiler alert!** kill monsters and gather coins for weapons upgrade, match water squares to get water.
The mechanics is interesting twist over standard matching games. I've experimented with match-3 mechanics in my game too, if you are interested, please have a look.
Your game looks and sounds awesome! Very good mix of genres, use of the theme.
Nice game! Well done with the genres mix
Very well done! Gameplay is fun and music is catchy, indeed. Art looks good for jam game. It feels like it is possible to play more with splitting the group of rats mechanics
Great game! Well done! I wish I could see the possible enemy trajectory after a hit with certain velocity
Very nice concept! Well done!
Awesome! I like the mechanics and artstyle with SFX are good. I wish there be some kind of background music.
Very intersecting concept! I think with this exactly core mechanics, controlling stuff with gravity force, something bigger could be made.
As for this game, I wish I could see a force (direction and magnitude) applied to a specific tetramino towards each of the gravity sources. It seems like it could make the controls easier ad friendly.
Very nice artstyle and music. The fountains of blood and endless supply of Jangs are things I like the most ) It feels like the core mechanics could be scaled to a more sophisticated levels. Well done!
Very fun game mechanics! Music and art fit well.
The only thing is that levels seems to be pretty much alike, so starting from levels 7-8 it is difficult to distinguish the growth of challenge form level to level
Very interesting mix, well done!
Very interesting. I would like to see where does this project could lead to?
Hmmm... One friend of mine made a typo while submitting at this game. Is there any way he can correct it?
Very good! Nice job! I'm pretty sure, that mechanics you've found could be scaled to something bigger. I would play that game
Interesting game mechanics, well done! Unfortunately, I didn't have an opportunity to play with crafting part of the game much, because enemies get to the finish too fast. Building a boat doesn't help in this case
The idea seems to be very original, well done! Minimalistic artstyle fits perfectly. The background music is good, but it feels like the game misses sound effects for jumps, etc.
Overall good game!
The game is cool and gameplay is engaging. The music creates the perfect mood for this game. But it feels like there is a way to improve animation and collision system a little
This is very atmospheric game! Sound is awesome. I really enjoyed playing it, thanks a lot! The only thing is the beginning, before the first night, feels like loose by tension.
And that shift between safety room and terrifying corridors - awesome. Well done!
The game is a good mix of genres. It is fun to shoot zombies with a ball) Please pay attention there are a couple of glitches: sometimes the players start to throw a ball all the time without me pressing LMB, and at the very left edge he doesn't respond to D key to move him right.
Overall nice entry!
Well done! Pretty interesting game, I like the funny artsyle and the music fits perfectly. The final aim was quite ambiguous for me at the beginning but after all I got it
Your game is awesome! With this chilling soundtrack and minimalistic artstyle. Despite my constant poor performance in rhythmic games, I was so engaged in the gameplay that managed to finish a several levels) Well done!
Really cool game! Everything looks and sounds neat. The gameplay very challenging at the beginning but after you get used to it it feels like more challenge is needed
The game was a little hard for me, but I'm really bad at rhythm games) Overall good job, but wish there were less things to follow during gameplay, well at least at the begining
I really like the game's art style! Graphics looks awesome! It was a little bit tricky to understand mechanics and final aim of the game, but after I got it it became very interesting and challenging. Good job!
Good graphics and music. Good job!
The game is awesome! I like the music and artstyle. The mechanics that after falling brings me back to the beginning makes everything happening like in a dream, very cool feature
nasty bugs! damn on them! they eyt all of my grians!
very nice, I've enjoyed playing your game
Good job! Graphics and audio fits perfectly. Very cool use of theme
Very interesting mix! It was a little bit challenging for me at the beginning, but finally I've get used to controls and even managed to beat a couple of levels. Overall the game has good music and sound effects, the graphics is neat and fully functional.
The mix of fishing game and politics simulator) Hilarious, thank you! Someone should have done it)
Very good work on graphics and sound. I like the idea of puzzles with gravity in platformer, but physics interactions can still be improved: I mean sometimes platforms stuck in each other or jitter. I like the mechanics when pieces of erased ground are turning back, it seems interesting, and it feels like one could play more with it.
The one, minor thing, that is bothering me, is how such an adorable pink creature could smash robots to the bloody spot? Well, lets think that this is its dark side)
Well done! Very good job! Graphics and sound fit well. For jam it is perfect. It seems to me that you could do something serious out of it. And in this case new hazards and game mechanics would be needed
That damn invincible ball! The mix is hilarious, best way to improve golf simulator! Graphics is quite and fits perfectly
Good job! Very interesting choice of genres to mix and the music sounds cool. But it felt like a little too difficult for me, but it could be caused by my complete incompetence in rhythm)
Nice job!
Well done on original game idea and music
I wish there were "Exit" button on the main menu
Very good job on graphics, that contributes a lot to the game's mood. Background music would make the mood much better.
I've found a squid for a couple of times, but didn't find a mothership) As it was mentioned earlier a minimap would help a lot
Game is a good example of racing with weapons.
Controls seems to be a little too hard (the response looks too sharp)
This game looks and sounds cute!
That is sad that you failed to make level loader work. I would play some more levels of the game.
Please consider making "exit" button on the last screen.
Very good job on tuning game mechanics!
Graphics is awesome and fits mood perfectly.
The game is awesome, but learning curve seems to be too steep.
Anyway, very nice, outstanding entry!
Amazingly fun game!
Nice art style fits perfectly
Music seems to be a little bit too grim
Art and sound of the game create the mood that fits perfectly!
Game looks awesome!
It would be nice to have some game additional to potion making game mechanics, and it would be nice too see immediate visual feedback to player's actions during heart attack
After all, the question is: do we really need that Dark Lord that prone to cardiovascular disease?
The game is exciting and art style is awesome!
It feels frustrating getting stuck at the platforms' corners, but overall game mechanics and difficulty level seems to be nicely balanced.
Great job!
Absolutly amazing art and music for the game created during jam!
The balance of the game seems to be dishonest sometimes. For example, you successfully finish a several levels and then get to level that gets away most of your power even in the best possible solution. This situation devalues the power gained previously.
Thank you for this game, good job!
Interesting story that is not uncovered in modern games
I think the background music would add a lot to the game mood
I like the art style and sound of the game!
Although it seems like characters could be less awkward, but this is strictly IMHO)
Text during dialog with NPCs could be faster I suppose
But overall - good game!
WUBBA-LUBBA-DUB-DUB!
The game is simple and exciting!
Very nice job! The art style (one like old black-white movie) fits perfectly
Nice entry! Art style perfectly fits the mood
It seems like a faster character would make the game more dynamic
This game has unique game mood, and graphics and sound contribute a lot to it!
Asteroids seems too hard to explode
Good job!
It looks like background music a little bit contradicts the game mood, and faster shots would make game more interesting
The art style and sound of the game are pretty awesome!
It would be cool if the flower could kick bugs or jump) That would make the game mechanics more versatile
Good job!
Sound effects, especially voice, and music of this game are awesome
I like the idea of the game
Unfortunately I failed jump on even the very first platform, it seems like jump's height is not enough
WOW!!! The idea is AWESOME π±
Art is basic but fully functional and ascetic, I like this!
Please pay attention that link to your game is now tagged as Source code, it would be better if you change it to HTML5(web)
Nice puzzle game!
Graphics and audio fits the game mood
I wish there were restart level of undo button. In this game sometimes I realize that made a turn that was stupid and can't be corrected (moved box to the corner for example), in this case undo button would help a lot
The game is super fun!
I've managed to gather a bottle of juice and red pack of something, but it was pretty challenging)
Is there a shopping list and how can one check it?
Good job with this game!
It seems like this game has fantastic level of gameplay depth for compo entry!
Background music would add a lot to the game mood
I like the story of this game, it is really exciting!
Art is grim and make good fit with the mood.
It would be nice if bullets were faster
Interesting concept and idea.
The art style, you've chosen, fits perfectly.
Music and sound effects could significantly improve the game's mood.
I've managed to survive 196 coffee days and end up with no money (even for a cup of coffee). Looks like realistic situation π
Nice game! Cute art style
Music can add a lot to the mood of the game and a new challenges can significantly improve the game experience.
What is the final Pepe's destination? Atlantic coast, right (if it is in Spain)? π
Good job on art and music!
The gameplay itself, although provides interesting mechanics, lacks depth and challenge
Exciting game with challenging memory puzzles!
Graphics looks nice but a little bit too grim
Low energy effect is interesting feature, but it seems like energy stations are stituated too near to each other
The game has good graphics and music
But it seems like game mechanics and balance could be improved.
As for me (and I'm complete noob in space ship control) the earth looses water too fast, I just get to the nearest planet and came back when it lost almost all of it water
WOW! Great job!
Nice music and art and flying cows (just love these mammals flying in the airless sky and proud silence)
I'll say no word about tutorial (seriously, make it)
Now I know what to do in a "go through tunnel of spikes" situation. Thank you for that lesson!
And thanks for music and cool idea it made me laugh
Game is fun and exciting!
Audio and art are good, but there were a background track that feels to be a little bit annoying
After couple of minutes of exciting gameplay it seems like gameplay becomes flat, I think a more steep difficulty rise could possibly solve this
Game idea and mechanics are innovative and fun!
Burn, stupid Earth, BURN! π
Unfortuntely I failed to find right balance and burned our mother earth half a dozen of times
Thing that this game is made with low-levels tool is amazing.
Cool and interesting puzzle game!
Original idea and nice art, it's sad that there is no music in the game, it would add much charm to the game.
It would be cool to see how and at what rate solar points earned during day time convert to building points at night.
I think this little game could become something bigger with more types of generators and music
WOW! Graphics and music of this game are amazing!
I wish there were some more game mechanics on top of mazes. The introduction and starting animation was so exciting, but solving maze after maze seems disappointing. Please don't get me wrong, I don't want to offend you, art and sound give so much potential to this game and but it stays unused
Good game!
Game mechanics is easy and fun and sound effects fit perfectly.
Is there any way earn some more time? It would be cool
Gameplay is easy to learn but, unfortunately as player learns it becomes not that exciting as in first time. Any additional features could help here.
Good job, especially for the first entry
Game's mood is awesome and all the art and sound perfectly reflect it!
It seems like obstacles are not always obvious (for example little spikes in that construction with platforms and kind of half-hill on the other side)
Kongragate give strange scrollbars on the left and bottom of the game, perhaps moving game to the other platform (itch.io?) could be good idea
Overall the game is awesome and worth playing couple more times!
Good job!
Game mechanics is exciting, I've started and got back to life 20 minutes and 60k+ points later π
Great game, a little more balance would made this game even better!
Cool game with a good implementation of visual effects for game made in jam!
I like the sound and sun rising effects of this game. They give excellent sense of presence on a distant asteroid. The idea itself fits perfectly and could be easily scaled to something bigger.
The camera jumps around and makes navigation difficult.
It would be nice to see the places I've already been, for example by tracks on the asteroid's surface
I like music and graphics of this game! I wish it be less challenging) Manage to get to just 4th wave of enemies It was not obvious for me that little green boxes, that come after enemy's explosion, give you energy. I would prefer this thesis to be on the main screen in huge red letters, since energy is the key in this game)
Nice game! I like that you have to use different strategy for each character. The unicorn game mechanics seems to require more elaboration
Hilarious game. The idea is fun! But minigames are a little bit misleading
Music fits perfectly especially with that blah-blah sound)
Thanks a lot!
That was fun playing your game, music suits well, graphics is ok (but there was something strange with grass falling behind anything).
The most interesting thing that made me go to the end of the game is the game mechanics with insect zombies.
Anyway, great game, thank you! Need more insects and interaction with environment
Nicely looking fun cute game. It is admirable that you've managed to make it in 10 hours. I've been expecting to see the happy game protagonist in the final, who is it? A circle, a rainbow, a rainbow unicorn in a space suit? Music fits perfectly with the game mood it is really well done
The thing I liked most in this game is to rush into room full verps and wibbles throwing rocks all over the place and even get bitten by your own rock) That is cool The interesting and most enjoyable thing is to think how to move and where to throw rocks Perhaps a little bit of background story (as in many roguelikes) would make this game even more interesting
LD59 — Signal (5)
It's Cold Outside by Psycanic 2026-05-07T12:21:08Z ♥ 0
Nice innovative entry! I really like the atmosphere and sound design. May be a little flashlight can make it event better
A Signal in the Woods by Ethan Allwood 2026-05-07T11:19:07Z ♥ 1
that is a nice entry, good job! main mechanics and a balance still can be a bit fine tuned (feels like it hard to pick a spell and aim at the same time, or may be a pacing is the key here). But overall I had fun time playing your game
Signal wave path, NEW VERSION by valb soares 2026-05-07T10:59:40Z ♥ 0
thank you very much for the entry. Sounds and visuals work great together but with main mechanics it would be very nice to have some sort of visual indication that I am some where near to the right frequency
Robo-Miners by Wizard 2026-05-07T10:50:46Z ♥ 1
Great job! Some more tutorials would also help a lot For example it was not very obvious that ore collect from the ship when it is next to a base
A game about a radio, vessels and bombs by harujam 2026-04-28T12:49:42Z ♥ 1
very innovative theme implementation, nicely done! I would fix a radio button control a bit and may be add some visual indication there