FoonLudum Dare ExplorerUsers → Twaldigas

Twaldigas

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201739Running out of Power👥Keep Shovelingjam3503.473.473.384.003.573.153.72
201738A Small WorldEscape From The Bottlecompo3.203.002.004.202.202.502.75

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Twaldigas

LD38 — A Small World

Earth Invaders by MrGussio 2017-05-19T17:56:25Z

I got a 681 score and it was fun. Nice game. I really like the soundtrack. Just one point: If the movement would be faster, it would better fit to the soundtrack.

The Shrinkifier by pfeyffer 2017-05-18T06:28:23Z

Was fun to play and has a interesting game mechanic. I also like the graphics.

Escape From The Bottle by Twaldigas 2017-05-09T09:19:10Z

@mrgussio and @pfeyffer Thank you for your feedback. I am really happy you played the game.

Yes, the movement and jumping of the character is not good. This is something I want to improve in a new version of the game. Also thanks for the bug report regarding the restart of the game and the text. I'll fix it.

Escape From The Bottle by Twaldigas 2017-05-18T06:20:37Z

@antti-haavikko and @takusan Thank you for taking the time to try it out and leave feedback.

@antti-haavikko There is just one sound: If you open the tresure chest, it should be played. And yes, the fullscreen mode isn't working. It was never intendet to play the game in fullscreen and I forgot to disable this option.

@takusan Yes, having good movement isn't easy. I am currently working on a Post Ludum Dare Version with better textures, more sound and animations. I hope to adress the movement issue there.

Hops and Fever Dreams by Antti Haavikko 2017-05-18T06:35:26Z

Was fun to play. I really love the animations of the rabbit. First, I didn't knew how to jump higher, but figured it out. Also like the gravity mechanic. Nice game!

LD39 — Running out of Power

Railroad Trucker by ZYXer 2017-08-04T06:30:58Z

Really cool game. I had fun to put the track together and think about the shortest way to pick-up and deliver every box. The learning curve is also well done.

In the first few levels it would be grat if the management of the train power would be more challangeing. It was more about putting the track together and less about the limited train power.

Heal The Dark Lord! by Coauctor 2017-08-02T13:56:06Z

Fun game with a great art style. I also like that the player has to find out which ingredient has which effect.

BLACKOUT by Cambryx 2017-08-02T10:57:18Z

Fun game! I like the soundtrack and sounds in general and the jumping behavior is well done. To show the energy level in the background as city is also a really cool idea.

Sometimes the game seems to be a little unfair, when I choose the wrong path, because I wasn't able to see the correct one and so had no option to do it right the first time.

Keep Shoveling by Twaldigas 2017-08-01T19:24:58Z

@teddydd and @shinmera Thank you so much for taking the time to play it and leave feedback. We really appreciate it.

The idea about bandits falling from the train is really cool. We will keep it in mind, if we work an a better version of the game. Also the graphics.

Regarding the scope: We had the idea to add more different bandits but hasn't the time to work this out. For example: A bandit that throws TNT or somethigng like that.

Keep Shoveling by Twaldigas 2017-08-02T11:05:32Z

@nordtraveller and @cambryx Thank you for playing and leaving feedback! We are happy you like the game.

That the character get stuck at the ladder is of cource a bug and I thought I had finally fixed it. I am sorry it still exists. I will take a look into it and check at which positions the bug happens. Thank you for letting us know.

Keep Shoveling by Twaldigas 2017-08-02T13:46:38Z

@catbutt, @coauctor and @pouleyketchoupp Thank you so much for playing the game and write comments! We are really happy about how many people already played it and leaved feedback.

The down and up on the ladder was faster, first. But we found it does not fit together with the walking speed of the character. So we made it slower. But yes, if it would be faster, you could beat more bandits.

Regarding the energy bar and other symbols: Link the amount of energy left to the amount of smoke coming from the locomotive is a great idea and could replace the bar. If we do a better version of the game, we will keep this in mind.

Keep Shoveling by Twaldigas 2017-08-04T06:35:46Z

@galan and @chris-core: Thank you for taking the time to play the game and leaving feedback.

We didn't wanted to use too many keys to control the character. But we know what you mean. The thing is: You don't have to keep pressing the up Button to climb the ladder. Just press it once and the whole climbing will be done.

Yes, the balance between shooting and shoveling isn't perfect. We had need more time to find a balance and a solution how to organize the waves of enemies. But we will keep that in mind when we do a better version.

Keep Shoveling by Twaldigas 2017-08-14T16:40:16Z

@pcmaster, @freedom-is-slavery, @diptoman, @kpded and @vkmicro: Thank you all so much for playing the game and leaving feedback. We are so happy you enjoyed the game and that you found ideas for improvement.

Yes, the bullets seems to be too small. We already got similar feedback.

Made animations that fits the walking and shooting at the same time was too diffucult and time consuming for us. But it is defenitely a point we will look into if we do a better version of the game.

More enemy types are a great idea and they are only missing because of the short time span. One idea I aldready had was a bandit hat throws TNT or another one that throws barrels like in the old Lucky Luke games.

Keep Shoveling by Twaldigas 2017-08-16T19:01:48Z

@neowhoru and @zyxer: Thank you for your feedback and for trying the game.

Yes, a online leader board would be great. This is jsut something I never did before. But maybe I will tackle this in the next game jam.

First it was planned that you can move up and down on the ladder. The implementation of this behavior was really bad and error-prone. So I refactored it and in the end the current behavior was the result. With more time I would add it in a improved version of the game.

Keep Shoveling by Twaldigas 2017-08-21T12:55:03Z

@hav24 Thank you for playing the game and leaving feedback.

You mean more things that affects the energy? A really great idea! Thank you for sharing. We will think about it.

Escape! by Damoy 2017-08-02T07:47:28Z

Nice little game. It is suprising challenging. Had fun to play it.

Space Bear Panic by Chris Coe 2017-08-02T07:56:56Z

The main character is a ice bear! I really like ice bears. :D

Cool game, but too easy. I didn't used the door mechanic once and win.

That said, I like the soundtrack and the lava mechanic. If you made it harder, so the player have to use the door mechanic, it would be more challenging and fun.

Owld by TeddyDD 2017-08-02T07:38:45Z

Really cool game. I was suprised there is a win condition. Was really happy about that. The mechanics also fit the theme well. You have the energy of the baloon and the energy of the owl. Cool!

Just the falling items seems sometimes too random. Sometimes it is really easy to get wood and other times really hard. Maybe you can adjust that a little.

Li'l Icarus by PouleyKetchoupp 2017-08-02T14:01:45Z

A nice small game. I like that the character falls slower when he gets feathers.

It would be cool to have some obstacles the character have to avoid. Would make the game more challangeing.