Tiny Explorer by rijnswand 2017-08-02T13:01:20Z
I love space themed games. I know real life rovers moves slowly but it does not work well in the game. Rover should be way faster.
Foon → Ludum Dare Explorer → Users → TeddyDD
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | 👥 | Owld | jam | 386 | 3.42 | 3.07 | 3.58 | 3.60 | 3.68 | 2.85 | 2.63 | 3.58 |
I love space themed games. I know real life rovers moves slowly but it does not work well in the game. Rover should be way faster.
Surprising use of theme - we have a lot of power but it still motivate me to move on and explore.
I have no idea how to play this, sorry.
Dude, ever heard about powerbank? :laughing: It's pretty nice game. Sometimes it's hard to find charging point (like IRL I guess). Some sound would be nice.
I love what you did with theme. That's pretty clever! It's a bit short but funny game with great animations and nice graphics. The tutorial does not account for people who don't use gamepad, fortunately it's possible to play with keyboard. Camera movement on the attack should be a little smoother, now feels weird. Beside this, Great job!
Nice idea. I think buttons to choose what I want to build could be nice addition. If I have to use mouse, I can use it for everything as well.
It's cute and looks nice, good job!
That was fun! Pretty good game. Personally I'd prefer some progress bar instead of textual information about plasma but besides this it's awesome :)
I love the art! I did not complete level 3, I was afraid I could destroy my pad xD
Very nice card game. You have applied theme very well IMHO. I think ability to keep more powerful cards for later could be nice twist.
I won't copy others comments about controls I just say I like the idea of aiming fire by moving helicopter. It's nice game that require some work here and there. Graphics is nice but the helicopter is too simple compared to the background. No need to say "power fuel" - everybody knows that it fits the theme and "power fuel" sounds kinda weird.
It's nice idea, with pretty graphics and good music but it's too hard. It's hard because player has no precise control over the character. It inert, sticks to the walls... Restart takes too much time for a game when you die all the time. It should be instantaneous otherwise it's just annoying. You should take a look at '10 seconds ninja' :)
It's pretty hard. I love it! Ball movement feels really smooth. Mechanics is interesting.
I'd love to see some in-game instruction how to play, It's easy to figure it out but It takes few tries. I love the graphics and overall mood of the game. Evading attacks is a lot of fun :)
Not sure if this is just me, or that suckers on the Earth are using water to fast? :D Controls are pretty intuitive.
This idea is so ridiculous it couldn't be bad game :D Execution is pretty good to: nice music, pretty graphics, character control feels right. Dodging is done perfectly. Just fights are taking too much time.
I think this is good foundation for a game. Currently there is nothing to motivate player to play for longer than two minutes. I can fly up and down, there is no ground, no obstacles. Things like this would make game way more interesting. Graphics and sound design is amazing, good job!
LMAO :D It's cute and funny. I like the idea of running out of grumpy power :D BTW. Web version's performance seems to be pretty good here.
Pretty fun game. One note: All buttons should be clickable (my arrow keys does not work :wink: )
Slow movement and lack of any indication of power transfer are quite annoying. I was not able to get pass by first two enemies :rofl: I like the graphics.
In this game you can feel like badass. Really, what can be more badass than driving steam locomotive while shooting bad guys? Personally I think you could work on graphics scale - people are too small ;) The shooting could be more spectacular - bandits falling from the train or something :D I hope you will develop this idea.
Some kind of UI for inventory and tutorial could be nice. I love the graphics and sound :)
Nice game. Classic I'd say :) You should avoid spawning obstacles right after start, it's quite annoying. I'm not sure why I should collect turbo fuel, it should be better explained.
this is my favorite entry so far! It's well designed game with nice mechanics and unique graphics. I hope you are going to develop this idea further!
You told great story using really simple art and gameplay. Great job!
There is few things I don't like: - driving physics is weird. When I hit crash barrier the vehicle stops immediately. It's not really *fun* - the road could be more diversified - like some wider/tighter segments or something.
I love the graphics and sound. It's retro and cool, reminds me gaming when I was a child :D
> Don’t ever distribute a Linux build in rar! Don't distribute ANYTHING in rar, ever. RAR has no competitive advantage over open formats like 7z. It should be dead format long time ago :)
Game is quite nice, looks pretty. One minor issue - when I resized game window GUI disappear.
Very nice game! Hex reminds me of board games. Mechanics is nice - it's easy to pick up. Game is pretty simple, it's nice since you can chill out while playing but maybe some kind of enemy or environmental danger would be nice?
Cool puzzle game. I miss some sounds - even something basic like waves sound could make experience better.
Some times there is no way to avoid obstacles. Beside this it's quite fun endless runner.
From the Rules > You’re free to use 3rd party Artwork/Music/Audio assets, or assets you previously created, but we ask that you OPT-OUT of the respected voting categories (Graphics, Audio). You can opt-out of a voting category when you submit your game.
https://opengameart.org/content/a-blocky-dungeon
Cool! Random idea - maybe blinking a lamp could show the position of the player?
That was fun! (message about saving some credits - LMAO) Some minor issues: - to trigger a conversation I had to get really close to the character (personal space??) - after completing the quest you can still talk with character - that's ok but they should say something different - you shouldn't use rar archives to pack binaries for Linux since it requires special software not installed by default. (well you shouldn't use RAR at all IMHO but that's just me) zip, tar.gz and even 7z are ok.
It's a little to hard, since it's easy to fall from the train.
I love the twist witch reversed controls. It was surprising but quite easy to get used to. Graphics and mood are amazing :ok_hand: I'd love to explore this world but I have to hurry to find another body ;) Love this, great job!
Some crowd control ability in early game would be useful, it's easy to die. I don't get empty rooms, like the first one on the South. I don't have any reason to fight with these guys if there is no reward :P Graphics is pretty. I agree with @zedutchgandalf on pathfinding - I like the idea of dumb walking enemies that can't go around walls.
Great idea and pretty good execution!
Great idea and pretty good execution!