Who cares Entire Game? by bukt 2014-12-09T03:50:00
Absolutely rediculous concept!
Foon → Ludum Dare Explorer → Users → minimumentropy
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | Eat Your Words | jam | 4.00 | 3.50 | 4.00 | 5.00 | 3.00 | 3.50 | |||||
| 2017 | 39 | Running out of Power | Ancient Palace | jam | 382 | 3.42 | 2.94 | 4.57 | 4.36 | 4.26 | 3.93 | 3.00 | 3.52 | ||
| 2014 | 31 | Entire Game on One Screen | Bomb Wars | compo | 350 | 3.41 | 3.17 | 3.96 | 3.86 | 3.21 | 3.00 | 2.38 | 2.96 | 48 |
Absolutely rediculous concept!
Really amazing! It took me a while to figure out how the game works, quite a fun process of discovery! I can't help but feel that this game was meant for a different theme... I found the Easter egg by the way!
A masterpiece of the genre! the Mona Lisa of games that take 10 minutes to beat.
The game looks really pretty. I loved the art, music, game design, all really great. I couldn't read the descriptions for half the items on the right because it would pop up past my screen. The mechanics also feel very floaty, which isn't necessarily a bad thing but I prefer feeling like I'm in control. I also loved the intro instructions!
Really amazing game!!
I get "Failed to load mono" on Linux.
Really amazing! Takes a bit of getting used to the idea of multiple rooms on one screen, but that's part of the fun! Great use of the theme!
Ha I love when games defy expectations like this! Wish it were longer! If you like this one check out another compo entry called DebugIt();
Surprisingly addictive! I really enjoyed this! I can get 1000 points but I can't escape. Very nice "Special move" by the way, the art is awesome!
I could not figure out how to do anything! What's the "kill" button?
Great music and concept! Reminds me of Lava Tile Isle from Mario Party!
The robot art is wonderful! I got to a score of 69 on my second or third try. I would probably do even better if I tried again. I would suggest adding another level of obstacle, maybe something that only kicks in after a certain number of levels to keep things interesting and challenging. Great Entry!
Everything about this is amazing! I was confused after losing since the game continues, but apart from that 10/10! I played for a good hour before winning.
Great entry! The game is really fun, very nice touch having the gems slightly attracted when you get close. Everything looks very pretty too. It's a bit of a stretch as far as the theme goes but overall really great!
Really amazing art! Kind of bare as far as gameplay goes though, but a very nice entry!
This game is really cool! Figuring out what to do without without hints was kind of tricky, but the vibe is very eerie and the atmosphere is on point. The lighting added to the feel a lot. I think in the future, consider adding some spooky sound effects.
Cool concept. This game would really benefit from a more visual way to explain what's going on. The walls of text kind of turned me off.
I liked the look and thought the game had potential but couldn't figure out the rules.
Really cool! I enjoyed the mechanics and the 3d dice rolls were really cool and added suspense. A little bit of polish and this would be really fun!
Really well done! I had to keep trying until I beat it, it was tough!
Nice game! It was fun to play and the graphics fit really well. Trying to decide who to save while the fires are building up was stressful (in a good way). I think you may have gotten the theme wrong though. "Running out of power" not "Running out of time", doh!
I loved the goofy looking character. At first I thought the fact that movement was so slow was a bug until I got the hang of the controls. Everything about the game is kinda weird and goofy. The main dude, the controls, the way he tosses the fireball.
I had trouble telling where the hitboxes were to land on. The way the camera pans slowly was inconvenient after deaths or while moving quickly. I gave up pretty early, after landing on an enemy that I couldn't see after the big tree that I couldn't climb effectively without knowing which branches were solid.
Well done! This feels really polished and complete! I didn't notice at first that it was possible to win the game but after reading the comments I had to go back and play it again.
I wasn't able to get the game to run using the HTML5 version. The screenshots look cool though!
I found it surprisingly fun.
I enjoyed this game a lot, I think the sliding of the character was a little frustrating but it also made it really satisfying when I nailed a level :) Keep it up! I would love to play more levels.
Nice concept. I liked the giant millipedes!
@teddydd thanks for letting me know. I've just opted out.
This was fun! I agree with some of the other comments that more mechanics would help but for what it is it felt pretty polished!
(ignore this accidental comment that I can't delete)