Necromorph by Supernaught 2015-09-07T19:23:00
Excellent. All is perfect: idea, graphics, game mechanic, and even sound. I just miss some music, but everything else is impressive. A short game, but carefully done.
Foon → Ludum Dare Explorer → Users → maesk
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | The Legend of Block | compo | 101 | 3.83 | 4.04 | 3.87 | 3.87 | 3.35 | 3.46 | 2.53 | 3.30 | |||
| 2015 | 33 | You are the Monster | Akumajou Crapula | compo | 283 | 3.36 | 3.29 | 2.93 | 3.72 | 3.43 | 3.33 | 54 | ||||
| 2015 | 32 | An Unconventional Weapon | CatAclysm | compo | 238 | 3.54 | 3.87 | 3.60 | 3.69 | 3.39 | 2.19 | 3.70 | 3.32 | 80 | ||
| 2014 | 31 | Entire Game on One Screen | Winter is Nigh! | compo | 614 | 3.14 | 3.24 | 2.41 | 2.86 | 3.12 | 2.89 | 2.70 | 2.76 | 96 | ||
| 2014 | 30 | Connected Worlds | Gravitous | compo | 618 | 3.15 | 3.13 | 2.90 | 3.38 | 3.05 | 3.13 | 2.04 | 2.76 | 71 | ||
| 2014 | 29 | Beneath the Surface | TheCube | compo | 717 | 3.00 | 3.03 | 2.82 | 2.58 | 2.76 | 2.55 | 3.18 | 2.88 | 59 |
maesk leaves an average of 49.8 feedback comments each event.
Excellent. All is perfect: idea, graphics, game mechanic, and even sound. I just miss some music, but everything else is impressive. A short game, but carefully done.
Great game! Fun and entertaining. Good work creating content, there were more stages than I expected. It's like a tower defense but having the player being important in battle as well :D
Although it repeats mechanics after a while, considering the 48h time it's excellent as it is. Maybe some new monsters or traps and it might turn into a full game.
Great game! And you guys even did three cases! Excellent work. Sprites are really good, specially when they move and rotate just like Paper Mario.
Funny game! Nice work, reminds me of Wario Ware minigames.
Nice idea! Some of the enemies got stuck, and a hero stood in front of the dungeon master doing nothing, but nevertheless, it has great graphics and fun game.
It just needs a little more time to take care of some details and it would improve a lot. Keep it up!
Excellent game, in music, gameplay and graphics, awesome work. Creeper should be employee of the month, but well, I guess exploding doesn't solve anything :D
Interesting concept, at first I was looking some button to do different poses, but it seems a specific position is what photographers need.
Nice work being your first game! Please come back for next Ludum Dare :D And don't worry about rating or great game quality right now, you have learned and finished a game in 48h, you should be proud!
Nice game! The music was great, and graphics are simple but quite effective.
It seems the barrels are somewhat random, as I stood sometime without finding any, and camera didn't help. But I finished and also crashed while trying to see the boundaries. Good entry!
Nice game, although the first time I got a hero right away and died without learning way too fast :P
Great idea, and nice shader as well.
Nice idea, I like how you turn into something far from human and the townsfolk do not trust you anymore.
Good graphics as well, but the character at first is difficult to be seen in caves. Difficulty is nice at the beginning, but it gets annoying when player dies and respawns immediately, then dying again by still some acceleration. And at the end, you are too big to properly jump, making last steps almost impossible :(
But I liked it a lot anyway, it's quite engaging, great work!
Awesome game, reeeeally funny. Nice touch in difficulty in monsters with multiple heads :D
If there´s only one thing to improve... The main screenshot might not be the best to draw attention. Let these monsters show they are *fabulous* in a nice image :D
Nice graphics! They are quite colorful and clean, and enemies move quite well. Fun game, keep it up!
Nice game! It's an interesting idea to move zombies around as a tactics game. You could improve some things: many zombies to control and just one click at a time, UI is not comfortable to use, and zombies basic attack damage might be different. It got me playing for a long time, anyway. Damn president could not be found yet :P
Nice touch with "lighting" and light of sight by the way.
Great work!
Interesting mechanic! I like how being a ghost limits your actions and no button can be pressed by yourself. Nice one.
Hahaha, nice mechanic! Its fun to try to get the normal cookies instead of the red ones, but just fail one or eat too much and bleeeergh :D
Interesting idea, a bit hard to get the result you want, bit is quite original. Nice work.
Nice game! Destruction from previous games is not a bug, but a feature, it gives the world continuity, as you say. It's more difficult, but player learns fast too, and people respawn so... :D
Long live the king... *nom* *nom*
Nice sounds and tentacles animations. There were green humans, which is weird but this is a big world and I don't care :P
Nice graphics and animations, beautiful to see. Good work with the map, it's not overly original but it's fun to complete. Great work
Nice clicker game! Reeeally funny, the spam in general but specially the animation of the employees. Awesome :D
Nice entry! I like the mechanic of sticking to enemies and launching them. By the way, nice explosions :P
Whoa, the Pluto power is awesome. Great graphics, mechanic, really funny. Nice spamming simulator overall.
(And music is not that annoying, relax)
Awesome, excellent graphics and animations. Fun and interesting.
Hahaha nice mechanic, I felt evil there. I like the violet smoke particles, but it's true that feels slower at certain moments. Are you creating and destroying them all in runtime? Maybe object pooling might help you (look who speaks: I didn't use it on my game because of lack of time :( )
Great music! Who needs technology for audio having a voice? :D Nice graphics and the animation of buildings breking. Good work.
Nice atmosphere and graphics! I just killed one or two and I'm evil! Oh man... Great work with the light, it gets darker and more dangerous every second. I feel Dark Souls had its influence here :P
Funny game! I lost grandma's glasses, and could not found them ever again! Nice detail :D
Good idea! Graphics and sound are really nice too. Not sure about how useful changing the camera focus is, but mechanic is interesting.
Quite a crazy game, hahaha. I can't barely understand what's happening but I like the mechanic of turning around to catch the enemies. Nice work!
Interestingly weird. Or weirdly interesting.
Nice game. Player movement might be better if it weren't a simple acceleration, because at first it moves painfully slow until it gets normal. This is really annoying when going up stairs. Good work, nevertheless, I never thought sand could be so useful :P
Great mechanics! Nice work with the screenshake, bullets, recoil movements and smoke, it looks and feels really nice.
Nice game! It needs some polish, as I got outside the bounds in round 1, and health below zero in round 2, but it was fun. Good work.
Oh, and take a look at those Unity GUI/3dText fonts, they have some artifacts that don't look good. It may be a lightning issue or scale problem or similar... or it might be my graphics card driver and just that.
Landing is quite difficult, but graphics and sound are really nice. Not sure if unicorns should cost a little more, being nonexistent and all that stuff, but whatever. Oh, and strange weapon, by the way. I miss some music as well :(
Excellent puzzle game! I never thought a snake would be so hard to control, I liked a lot how much "recoil" it has. Every single new piece would improve complexity greatly, be it a box or a new type of enemy. Great one!
Nice idea! Specially the multiplayer part, even if right now I was as lonely as I could be :D Great and risky game, good work.
Nice hacking mechanics. It might improve with some tutorial or a first stage to let players learn with ease, then get things more complex with bigger rooms and more complex hacking. Good job!
Nice game! Good graphics and interesing mechanics. Just a tip: red enemies might need another color as people may confuse them with powerups.
And... hey, is this music from a Final Fantasy? Sounds very similar, if so, be careful with using copyrighted material. It sounds great, but because of it I expected swords and magic, not planets and spaceships :P
Weird but fun :D Nice explosions, although enemies are only launched left and right, but not forward, and at first it is not clear how to throw them away because of this. Excellent weapons!
Nice entry, a little grim with interesting mechanics.
Nice idea! Controls are a bit hard, but the puzzles with the music were pretty great. A bit difficult at the beginning too, as the player needs to make a jump of faith to advance, and the button to run is not comfortable to use. Nevertheless, it's a great game
I don't know what expected to happen with a gun called "Horrible Tiger Gun" :D. Maybe a little more sympathy from the animal, but I understand it is not comfortable being shot from a gun...
Nice idea!
Nice idea. I'd like more bunnies to say something more relevant to the problem, and then with every clue try something out faster, but it is good as it is. Great work.
Great work! Graphics are simple in sprites but awesome in execution. UI is quite effective as well, and I liked the mechanic of jumping in and out of the "ship".
Just be careful with players failing the very first jump and being left wandering on the desert... like a friend of mine that is totally not me... :D
Really fun, nice work! :D The guns-shooting gun is awesome, it even hurts you as well, excellent. Oh, and the first weapon is so weeeeird, hahaha.
Nice music and graphics. A bit difficult, but it's ok. Good work.
Quite funny! But it is hard, or I suck at playing it :D Nice gameplay, I lost the game as soon as a new color appeared. By rotating permanently, you can try by luck and sometimes it even works!
Great game!
Nice graphics and interesing idea, but I lost the Z & X button functions too fast and never saw them again. Good work anyway, animations are great.
It's gorilla.bas! Whoa, bonus points for reminding me a classic. But I can't vote much for innovation :D
I even tried the old bug of weird numbers, that caused bananas to ignore some collisions, hahaha. Just put lots of numbers and it will start to overflow in a similar way. Nice work!
Nice mechanic! Not only the idea of controlling them by "launching" orders, but also trying to make them suicide instead of arriving at some goal alive. Fresh and fun, goodwork.
Excellent graphics! The time-stopping before shooting (even on mid-air) is great. The camera advancing before you is a great detail, but it moves too fast. I see some "Art of Screenshake"/juicyness over there, nice work!
Too bad I ran out of arrows :( Oh, and one enemy killed another accidentally, that was a great detail as well. Keep it up!
Nice double controls with the cat! Then is when the game gets quite interesting, I liked that mechanic. Graphics, jumping and sounds need some polish, but the game stays fun, and that's the key. Good work.
I had a similar idea with my cat launcher :P Try my game for this ludum dare and you'll see!
Nice game! The orbits feel quite right. At first, I was not sure how and where my planet would shoot, but made some weird shots and then it went better.
Too bad I'm as idiotic as the AI and while it was murdering its own people on the sun I just threw mine into outer space... oops. I won, anyway :D
Great work with the levels, they increase in difficulty with the exact pace it needs.
Funny game, those enemies with helmets / old women sure are hungry! :D I like how they got fat before dissappearing. Nice job.
Nice game! Quite hard, but it's a very original idea. Good music, and a health bar would be great. Keep it up!
Nice game, but a little too hard at the start. Maybe some previous levels to learn might help people to get the controls and mechanics. Fun game, good work.
Great idea! A little hard to control (well, my touchpad is not helping either) but quite fun, nice work.
Quite hard to start, too many enemies on the first screen, but it's a fine game when you get used to it. Nice work!
Nice game! Graphics are a bit too pixelated for 3D, and not as clean as 2D sprites if that was intentional, but nevermind. The game is fun and the improvement system an different enemies work great. Good one!
Hell, guys, you just won me with the description...
Then you won me with the music. Then with the screenshake-vlambeer style and the lightning and the juicyness. Then with every single weapon. Transforming like a saiyan is just saiyan: awesome. At this point it even doesn't matter if Chthuloids are on the game and I like them because Chthuluh...
The game is just awesomely FUN. I don't need more. Excellent work.
The barriers are a nice idea, but the game is a little bit confusing at first. Nice 3d models.
Nice idea, looks like a mix of Wolfenstein with Metal Gear Solid's Nikita weapon. It was hard, but interesting, good work.
Quite funny! I didn't expected the gun to be such a disfunctional one! Awesome presentation at the beginning, I just missed some music and sounds in Windows version. Great work.
Great idea! At first I was lost, just punching a hole in the rock to hide, but then I got the cannon and everything changed. It needs a little more polish on graphics to avoid problems with zoom, in UI and jumps, but it was quite fun. Good work.
Nice graphics, those shaders and how the floor falls into the hole is great. I miss some objective or something to do, maybe I did not see it. Nice work.
Great! The ship is hard to handle at the beginning, but with a little time it gets easier, and its movement feels pretty well designed. Really nice music, good work!
Great graphics, simple but beautiful! The procedural terrain looks good, nice job.
Whoa, this escalated quickly. There were so many people in screen that Firefox got quite slow, haha. Nice game, not the best graphics, but it was fun
Graphics were all gray in my version, but I won't vote it wrong. Interesting game, the weapons were great, specially the millenium bird :P
Nice work, graphics are simple but get the job done, and I liked to turn zombies back to normal for once. Keep it up!
Excellent graphics, palette and sounds. Nice work!
Awesome game, I lost it when I saw the game over letters falling as well :D I would have liked to continue, but I did not know how to past the second ladder :( Those rocks resist a lot.
Great graphics and piano falling mechanics. Keep it up!
Hard but nice puzzles. I never expected making a sandwich to be this difficult :D
Awesome style, even with an intro, excellent. Nice work with the music and the mechanic, those damn racoons got their fair share of umbrella :D
Oh god, babies. Babies everywhere, and I could not do nothing. 57 seconds of horror and suffering, hahaha.
It might be better with some explanation of the controls, just before the baby mayhem, but it's fine. Too bad unity did not help me with pointing and clicking the mouse, as it changed tab and such. But space button helped :)
Weird idea, I like it. I didn't expected love could kill me so fast :D Maybe the third level is a bit too hard to start, but it's ok.
Aaaand hey, some women would be nice over there too for a change, hahaha. A stage for men and another for women, another with a mix of them... whatever!
Great work with the last invader going crazy :D Too bad my tetrimino tower was ready to stop it. I'd like a sense of menace, other than losing pieces, but it's ok.
A bit of advice, be careful with that resolution in itch.io, as I could not see the piece I had to use.
Nice idea with the gravity. The first levels are a bit hard, that may frustate some players. Great work with the graphics, simple, but have quite the charm as a drawing.
Nice work! Music is great, puts you in motion real fast. And nice touch with the sentences, specially "Where are my dragons" and the now classic "We have to go back" :D
I wish the player could move a little bit faster without using the power, but it's ok. Good gravity by the way, reminds me of older ludum dare games of mine. Keep it up!
Awesome game, I lost my sanity with the 16th factory-factory-factory-factoring :D Maybe more ten minutes and the galaxy would have been mine. Nice job, this game perfectly explains exponential growth.
Now I understand the burocratic nightmare Asimov described in the planet Trantor in Foundation series. Must be difficult to control such an empire, with 25 million worlds! Or even more! :S
Really nice game. The font and animations remind me of Monkey Island, and that's great. Good visuals, music, and system.
The only thing I would improve, is that when a proposal is received via phone call, I'd like to see beforehand the results of accepting it. You know, in case one of those countries tries to con you.
¡Excelente trabajo! ¡Seguid así!
Nice game! Maybe some mouse controls to hit would benefit the overall combat system. Also, I can't get to understand when bombs explode, if they are timed or if they must be hit. A flash before explosion would be nice.
Nevertheless, I liked too the round system, and specially the powerups you may select. Good work.
Lack of theme, but the game is great! I liked a lot these powers, they remind me of Tragalgar Law from One Piece: Teleport and slash them :D
Excellent work... but is it possible to beat the final boss? He always kills me on the spot.
Interesting game, although a bit hard :P
Nice game, a bit confusing at the beginning, as you may lose because of some Matthew (not in sight) in that sector, killing him accidentally :| A very selective dark hole, if it attracts from a single direction :D
"into an endless game where the factory worker will never die and is imprisoned in factory worker's hell forever"
Hey, almost like real life! :D You deserve points in humor, sir, for that first comment against yourself. Nice job!
Nice graphics and colors. Idea is nice, but the changing layout got me isolated from most places for a while without being able to do much.
Fun game, reminds me of Dice Wars, but it is extremely unfair with numbers. Most of the time you lose even with greater (by a lot) numbers. Is a tie considered a loss? If so, the player is at great disadvantage, specially at the start. Maybe a standard turn system would improve the game, giving the player more time to react and see menaces.
Nice work, simple but effective game. Music is nice, but its sound effects seem quite basic midi, or at least I must have heard that piano everywhere :D
Original game. Buttons are a bit complex, but it's great to reflect changes on the face with buttons :D However, it got stuck after the button pressing game. Was it the end?
Interesting mechanics. Good level design, by the way. Difficulty goes up step by step, without getting too high, and checkpoints help. Nice work.
Great idea! Reminds me of the lens of truth of Ocarina of Time... but with cars that can flip and drive while sideways :D Nice work!
Nice game, but the button over the laser is quite hard to be the third or fourth one. SMB inspiration is quite clear, and that's good. Great work
Whoa whoa, this 4D TV is awesome! It almost felt real! And this table sure floats like paper, I should buy a heavier one.
Excellent work! I burst laughing easily with every turn of the car :D Even when I jumped outside the track!
Whoa, simple but really addictive! Dying is so fast and easy, that keeps the game with a great rhythm that suits it very well. I beat it, bonus points for having a "final boss" :D
Nice game! I can't test the multiplayer right now, but I like the game mechanic and characters :D Specially the tosser, is great for accidental suicide... D'oh
Great idea! A bit difficult at the beginning, but once you get the controls and layout it gets much better. Excellent use of the sound, it enhances the sense of danger.
Excellent graphics, specially the palette you used. Nice game, I liked the buying and exchange system.
It takes a little bit to start, but then, many possibilities appear. Great work.
Nice idea! A bit confusing, but I've never seen a game like this before, good work.
Nice work! Music was repetitive, but gameplay is great! I was the one creating the monsters, not the other way around :D
In the end, my moving robots were the worst, so static robots with lots of guns won every encounter. The game just needs a little balance and rounds system to be excellent.
I like the mix of Snake and a shooting game, but it needs a bit of work. Music and sounds would improve it, as well as other targets, goals, an increasing difficulty, more variety, things like that.
Nice work, style and music. Needs more variation, but it's a good game. I liked the sense of zero gravity, great!
Nice graphics, really smooth. The snow is a great detail. Great work.
Hahaha, nice idea! I got many likudos, twosters and favostars or something like that. Very social. Oh wow so happiness rite now </doge>
Cool game. It's really hard to get them before they reach the end of the screen, but I didn't know you could still defeat them, sooo I won when I reloaded. Nice work.
Great graphics and mechanic! Those damn foxes can't stop making calls :D Even text font was really appropiate to its style
Nice music! I like how the tiles rearrange to create a new layout on the same screen. Good sounds, those animals sounded cute :D I would have liked to vote you on Audio category :P
Nice game and music, but even on easy it looks hard. Maybe I'd like better aim controls, or a better camera to see it. Nevertheless, great game!
Great graphics and gameplay! A bit slow but funny :D Staplers look too powerful, but they are great to play. Much more effective than simply slapping. Nice work!
Great game! Specially being your first jam. Reminds me of Zombies board game. At first it was easy, but some accidents happened to everyone, and speed and might went to 1 real fast :(
Nice game, isometric looks match very well with this kind of game. It's like Sim City upside down :D Good graphics, but I would have liked easier controls, and a slower beginning to learn how to play by testing Gaia's powers. Good work!
Really nice game. Simple but beautiful graphics, and a great money/probability mechanic for this classic game. I miss some music, but excellent work.
Nice music! I like how it changes when you jump :D Graphics are really cool, even when turning around, they keep good shape. Great work!
Good idea, but my game turned into chaos, pressing every button in existance, and losing anyway :D Great game
Awesome! Great music, great homage to Final Fantasy, and a surprising mixture of RPG and pinball.. that works! It even perfectly represents the typical RPG story structure. Impressive and funny :D
Nice work! Reminds me of a certain elephant... But it's great, this theme deserves it. Great game.
Short, but nice game. Sounds and graphics are good, and I like how the gun shoots a stream of bullets uncontrollably. Nice screenshake too, maybe a bit extreme sometimes, but it's a good effect. Good work.
Nice sounds and graphics. Looks like the other side of Guitar Hero :D
Nice idea, but damn, it´s hard. Even if I had to press keys correctly and not the opposite :D Maybe a slow start would help learn until it got faster. Great game
Nice game. I'd like a more satisfyng sound when you defeat an enemy, but it's fine overall. Oh, and some music would have been great.
Nice idea, I like how things start to change while you repeat lots of times the same pattern. Maybe less iterations would be better to avoid tiring the player. Great game overall
I like the ships and different shooting areas, but if a single ship is already difficult to control, with that many, I'm definitely losing all of them :D
Hahaha, interesting idea! Having a child at 65+ looks dangerous, but these lifeforms seem to also stay as a baby until 16 years old, so whatever :D Nice game!
Nice game, specially that stage where the two cats are controlled at the same time. It's Sokoban with cats :P I'd like the cat to move more smoothly when you keep the key pressed, but it's fine. Keep it up!
Funny game! Reminds me of Katamari too. Those damn bunnies multiply by the second, but it was nice being a snowball, great work!
Nice idea, and epic music! Simple but effective mechanic, I like it.
Nice little game! It needs some better controls, though, as it is veeery difficult to move fruits out of the way, or I am not very good at this game, haha. I specially liked the faces and appearance of the fruits. Keep it up!
Interesting puzzle. It's hard to understand at the beginning, specially the controls, but just touching around gives clues about what to do. Nice sounds, they're funny :D
Nice idea! I thought there were some errors with texts, but they are part of the game as well! Great work
Great graphics, I bet most of the time was invested there. 3D and 2D blend nicely this time. Could use more content, to be lenthier, but is good as it is.
Cooking Mama with Donuts, nice idea :D There can't be a worse moment in your life that when a costumer orders "No icing" and you click the chocolate. Oh god I am so fired.
Oops, I did not read about the boxes and spent some seconds shooting them :D Nice work, I like the gravity, reminds me of my last game here on LD30.
Mmm I'd prefer the jetpack to impulse the player up, not forward, but it's original and useful to orbit. Nice work.
Nice graphics, music and mood, but it is damn hard :D The kingdom of fire is kinda lost if it depends on my hands. Great game!
Whoa, the first try was harder than I expected. That, or that evil sheep was damn fast :D I'm glad they don't move as fast as you, so button pressing like crazy worked to almost teleport! :P Great game
Great mechanic! I like how all of them move at the same time, so changing screens seems natural to the player. Good work!
I'm pretty bad at piloting helicopters, thats sure. Nice game, but it looks hard from my experience.
Nice game, buttons are a bit complex to remember and use powers, bit difficulty is very well paced. Good work.
Awesome game, nice rhytm, mechanic, music, and enemies. Sometimes they respawn right besides you, but well, that also happens in my game! :D Nice work!
I thought I would not beat it! Nice idea, someone might try the word randomly, by the way :D
Great idea! Pretty hard though. Nice graphics and sound, it does not need more. Good work.
Awesome idea, pretty good execution and graphics. And, well, even with movement. It's really just a screen. Great work!
Nice game, I also wished the arrow was faster, but is nice. "Momentum" seems like a better name than simply "Hungry" :D Keep it up!
Nice game, snowmen everywhere! I like how the sledge trembles to reflect the speed of it. Also, looking it from certain angle (ignoring shadow coloring) it looks like a trophy stand, which makes it even funnier :D
Well, I just killed anything without thinking a lot, but nice game. It needs some adjustment on difficulty. Keep it up!
Really fun!! Too bad it did not last long, I liked the idea of playing with physics to destroy the TV :D Snowman's sounds were great, haha.
Great and weird sounds :P After playing normally two or three times, I tried jumping a lot and got out of the game area. Points kept going up, but nothing could kill me. Almost get to the top ranking by glithing :D
Just like a ninja! Right? Or the dissappearing thing at least...
Mmm I can't rate you, I don't know why :(
Nice game! Too bad I killed all green ones first :S I'm a bad cop :D Nice otomata music, and great neon graphics.
Next time, you might want to control when users press on Start, avoiding them to push another button, or they'll keep the game from loading.
Nice music! And funny stick tutorial! I miss more goals or enemies, but it is great. Keep it up!
Nice little game, I like how the hazard icon stopped a while before advancing, unlike the others. Keep it up!
Not bad! Better game name than mine :D I'd like the ship to move more smoothly, when user keeps key pressed, but it's fine. Great work!
Nice game! Its shooting system reminds me of Rogue Squadron, with a Tie on your back trying to avoid the shots but also turning to shoot at it :D
Second time I tried, I crashed at the first enemy, hahaha.
Otomata for the win! :D Great idea, mixing 4 minigames at "the same time". I thought about doing something similar bit it looked like complex, but here it is! Nice work.
Well, at least I tied! :D Nice game, I like card games, and there are many around Ludum Dare. Great work with the idea and drag-and-drop controls.
Great music! Specially at the start of every round. You can feel Isaac's influence here, nice work!
Nice game. I would not survive a lot at space, I think :D
Great tower defense! Specially with both of you being so young. Quite a original theme for the game, more like Kitchen Defense :D
Hahaha, I like the game, just like Wario Ware but with toads and tongues... wait, just like Wario Ware, yeah. Needs more hypnotoad, but is great.
Are there more minigames? or am I failing and repeating from scratch without knowing?
¡Buen trabajo!
I like it, but it is hard to understand if you are doing something right. Blue particles for the win! Nice mood by the way
Nice little game! Not many car games are seen here, and that may explain my lack of skill, crashing against anything :D
I like how entering the goal makes de car fall but heeey you get saved and placed back in the start, haha.
Great game! Simple in concept and graphics but beautiful and technical, nice job.
It has potential, but its dark atmosphere may require more effort for some players to overcome it. Its good to see a visual novel/adventure game now and then. Nice work.
Nice work, it's not usual to see games in Ludum Dare with RTS controls. Sounds is good, but graphics might need some improvements.
One of the troops got angry with a wall, but I forced it to take the real path to the monster. Its not perfect, but playable :D
Very innovative considering the theme, nicely done! I would have never expected to see a rhythm game here, specially of this quality.
Great atmosphere! Sounds and visuals are great, inmersion is excellent. Nice work, I did not expected a game like this with this theme.
Awesome (game?) map!
Great game! Sound was excellent, with great mood and relaxing. It is hard to control at the beginning, but it keeps the player engaged. Goal is not completely clear, as evacuation seems like simply fleeing from the galaxy and not fighting for it, so I lost lots of people there trying the impossible :/ An impressive entry.
Great idea! Reminds me of my own game for this Ludum Dare! Mechanic might need some polish, sometimes it was too hard, sometimes too easy. Lets say a speedrun is the best (and funniest) choice to make when selecting trajectories :D
A little bit too difficult, but interesting. Might improve with a better position for spells, like Z/X instead of L/K, for example. Nice contrast between fire and ice.
Its great for the time you used, nice work. I only miss some tutorial or time to get to the controls. Maybe a slower start would help. Nice explosion sound!
Nice tower defense, I liked the idea of using orbits as places to set barriers. Music repeats itself a little, but it matches with space theme. Good work.
Nice crab simulator :D I liked both the music and graphics, but the movement is slow and the goal isn't very clear, nor the type of shell that you can carry. Somehow, it matches better with the last theme "Beneath the surface" than "Connected worlds", but anyway, it´s fun and... GET YOUR TENTACLES OFF ME!
Oh, I wish it would be more complete, it was definitely looking good, by graphics and sound. I like the protagonist, its just a triangle, but a nice one :D
Nice action game! I miss Rogue Squadron so much... I liked the game mechanic, but controls were hard to use, specially with a mouse. I guess I expected pointing with mouse and axis movement with WASD, but this altitude thing got me confused. Nevertheless, it kept me playing until I erased all enemies, so great work!
Great game! Fun, with nice graphics and good music. Quite hard, specially if you don't control enemy population on both worlds at the same time :D
Good point on hiding the other world mechanic until you fall for whatever reason.
I'm definitely not good at handling cargo in any Ludum Dare Game :D This time, at least, I didn't crashed at the first planet. Nice game, I like the controls, too bad I died before shooting anything. Good work.
Nice puzzle game! Reminds me of some graph theory classes. Music is very relaxing, and I like the randomly generation of stages.
Nice game, I felt powerful for some seconds, but then I lost motivation and let myself killed. Worst ending :D Nice work breaking the fourth wall.
Nice game! I specially liked the last stage, where going back means going forward more easily :D Needs more sound and music, but graphics are fine. Good mechanic.
Great graphics and music. Hmm, the alien looks somehow familiar :P Nice powerups, too bad I got the confusing one too often :D
Nice platformer. I like the punching, feels strong, but mixing mouse, space and A/D for controls doesnt seem easy to use. Sounds and graphics are good, keep it up!
What the hell did I just play? :|
Anyway, Britta forever. Wouldn't mind getting to her Lagrange point L3. 8 babies achieved. Mad and funny, I don't know what else to say :D
Great idea! Reminds me of board games, when there is love at the beginning until people takes sides and missiles fly everywhere :D Good graphics and mechanic.
But those damned Metroids stopped giving love as soon as Corneria was lost. Then I couldn't win that scenario, which required complete love saturation.
Awesome idea, it must be veeery enjoyable with a pen tablet. Anyway, first maze was too difficult as a third level. Maybe a more carefully planned increase of difficulty would be great. Anyway, it is a great puzzle game, good execution, nice work.
Great work! Even with these basic graphics, the world you guys created felt... alive. Too bad I couldn't nod at all. At first I was being rude, but then I tried to nod and both the controls and my mouse did not get on very well.
Nevertheless, excellent work. Thanks to the audio you get a nice mood and overall feeling. Oh, if I may report a bug, the executives asked me if I was from the earth, I tried to nod, and all of them behaved weird without answering (all of them approached the table at the wall and started walking randomly) :D Is it normal?
Nice puzzle game, UI needs a little work to recognize the differents among travels, but it feels interesting. Next time, you should use more "standardized" names :D
Hilarious, never thought wedding would require the sacrifice of a lamb, to haunt you even while proposing :D
A nice surprise of surrealism, great work!
Nice game, it adds pressure every turn, keeping the game alive with a good rythm (thanks for/to fastforwarding). Great music, it helps the mood.
Nice little platformer! I liked the idea of rebelling against the end of the game, and I died in all hummiliating situations because of it: the G of "Do not go", the last jump of the other E, and so on. Levels and jumping need more polishing, but it was nice to play!
Nice idea and art, but too difficult at the beginning. It takes time to master the controls correctly and survive more than seconds :P Great work.
Great idea, I mean, I've seen plenty of two-world-connected games, but four! My brain hurts! Nice work x)
If you had have more time to improve it, I would ask for a jump with acceleration, it would 'feel' better.
Nice game design, simple graphics, but effective. I really enjoyed the mechanic, although I didn't get the strategy until I lost some rounds, despite the clear-as-water tutorial :D My bad!
Very fun, nice graphics (specially the background). An enjoyable game. It's true that Tower Defense games are way too many nowadays, but it's good to see a balanced one. If I distracted a second from the recruiting panel, I could lose lots of terrain.
Nicely done.
We need more! Graphics are simple but effective, specially with negative-space colors. Reminds me of my old Spectrum.
I got stuck on the chain, I guess either that's the end or my game got bugged :D
Nice animations, and nice chain. Too bad I never got to shoot at it :<
Good concept, I'd like to see dual planet systems more often :D Go and launch it on mobile systems! Resolution is already fine for that
Nice game! It reminds me of my own, but without gravity. Which is good, as I lost almost all cargo anyway :D. It seems I'm not good at this! Great music, graphics and use of the theme. I like it.
Nice platformer! Great work with graphics and music! Maybe with more time, the game could improve with the theme and different objectives to beat the level and keep the game fresh. Keep it up!
Nice game, I must have lost mountains in one of the steps, but the result was fine. Great visuals and graphics.
Excellent! Good idea, great graphics, and hard as hell. I liked it a lot. I mean, I haven't been able to leave it until complete. Got some Dark Souls in there, and that is awesome. Backend must have been hard... maybe? Share the knowledge! We need more games like this!
Now remember guys my wise words: the cake is a lie, javascript alerts do not work, I suicided to take you left, just run, and always praise the sun!
Well well, I must be terrible at trading, as I was losing money far beyond my possibilities :D
A little help to connect the cities would be great. But it was fun betting on the wrong caravans!
Interesting teleportings and islands. Controls were weird, maybe acceleration may be substituted by continuous movement for a better feeling. Good work.
Whoa, excellent idea! Nice music, nice Megaman-like sprite, and a great mechanic. Good work!
Hey, fantastic graphics! Reminds me of a fishing game from last Ludum Dare, with lots of oranges and purples :D
Difficult but nicely executed. Music could be longer, but it is relaxing anyway. Good work
Nice graphics, specially with enemies. It might be better with a slower jump, it is really easy to die :D
The recoil of the gun was a great detail!
Fantastic music, relaxing but keeps the right rhythm. Maybe the game could be more indulgent with ship losses (2 or 3?), but it keeps the player engaged and redirecting them to safety. Nice work!
Great retro font, I liked the visuals, specially planets and controls. Music helps the mood, but it repeats somewhat often. A goal might have improved the game, but it is good enough as it is (remember, Minecraft had no goal :P). Nice work!
Haha, nice little game, it proved I'm really bad at pointing satellites at each other :D Reminds me of QWOP but with expensive technology!
I only missed some sounds or music, and maybe WASD controls instead of ASZX, but great work! Fonts and graphics are really cool
Great work! I like the dual mechanic of controlling both characters. Nice work on the visuals, simple but effective to differ ground from heaven. You may score well on mood category.
Oh, be careful with the waterfall, I may have crossed a glitch out there.
Great game! I couldnt stop until I finished it! (with a joypad, it was harder with a keyboard)
It is addictive, it has a good mechanic, and it has penguins! What else could it need? :P
Awesome game! With a single button, you have been able to create a fully working game mechanic, and it is fun!
Audio is great, graphics are good, and it may lack only one thing: explosions :D
Nice game! At first it seemed too difficult and random, specially when the powerup to bite appeared in front of the red worm. But eventually I got used to the game and how to use available powerups
Good work!
Great game, original mechanic with nice relaxing music. Good gameplay, but it ends fast, right when things started to get complicated :D
Nice game, quite difficult as enemies touch you very easily, but I like the strategy decision of fighting by yourself or planting new trees to improve attacking area.
Good graphics and design, keep it up!
Nice game. Exactly as difficult as it needs to be. Sounds are funny :) Graphics and mechanics are simple but really efficient. Good job!
Nice whack-a-mole! Bombs can fix everything everywhere in gaming :D
I got confused with controls, I didn't thought you can control the direction of bombs with the mouse position, so the moles defeated me easily. Now I'll make them pay.
Good work!
Good graphics! Audio and conversations are fine, too, but I would specify controls somewhere. OH, and as a non-english speaker, it is really difficult to follow "troll monster" lines :D
Nice job with the mood!
Nice physics! I liked to control blocks with E, great idea. However, it's not good when you stop pressing E and the block returns to its previous state (at least one in the lava, with you on top), but everything else works perfect.
Good puzzles and mechanics, keep it up!
Fanny game, the garbage told me to kill, so I did. Even the police. But there are too much security in this city to become a killer :D
I like how you cannot control it when suddenly turn into a blood thirsty monster!
Good game, but it is easy to stay alive for long periods of time. There doesnt seem to be an end, goal or variation, so users may get bored after a while. I wanted to see the surface :(
Nice work with sounds and visuals!
Just trying to avoid the damage sound is a good motivation to not touch other worms :D
Entertaining game, hard but fast paced. Nice work.
Whoa, first generated map was so huge that I found no child at all :D
Good work with these procedurally generated maps, although it may turn impossible sometimes, as touching a wall means instant death (even for the children!).
Nice submarine sprites!
One of the greatest games I've seen around here. Simple, yet addictive, and nice graphics. Every element of this game has a great sense of detail, surprising for a 48h time frame. And on top of that, is fun.
Only drawbacks? Goblin icon is not very clear, and a "tower spiral" technique makes "Hard mode" easy too. Nonetheless, excellent work.
Excellent art and visuals, I like how you mix 3D and 2D with style. Music is good, and the game's got some arcade feel that fits well. Nice work!
Great game, it reminds me of Wind Waker too, and that is good. Nice work with the sea and graphics, specially the toon shading effects.
It seems a lot of us preferred the sea for the theme :)
Nice work, both audio and font style create a good atmosphere for the game.
I achieved the 10.000$ goal the first time (with caution), but it looks you may fail with ease with bad decisions. It seems well adjusted and choosing the same choice could be dangerous. Nice system.
Great graphics, animations, sounds and mechanic. If only we could earn more points for consecutive killing without touching the floor, that would be awesome. And some music.
But anyway the game works perfectly, and on top of that, is damn fun.
Awesome work, great combination of mood, graphics and sound. Sprites are so simple yet so nicely animated. Pacing and puzzles both have a good design out of a clear concept.
Somehow I ended doing push-ups long before I was told I could :D
Really good graphics, quite nostalgic and excellent animations. Its GameBoyColor style works nicely.
And the final counting is a neat touch, very "arcade" like. Ir reminds me of "Battle City" from NES :D
Nice job with the scenery, it must be hard to create 3D graphics in just 72 hours. I liked the inspiration of Jetpac in this game, and the crowbar-thing the astronaut holds, looks like Half Life's :D
I could never expect such an ending! Even with that suit!
Well done, I never thought spiders have such a hard time :D
Nice music and pacing of the actions. Once you learn the controls, going to the surface is a good exercise of reflexes. But somehow, those ants always take my eggs! Bah, take them! I'll create even more!
Good work, simple but efficient. Some parts are quite the challenge. nice music, very relaxing.
Only problem I found, is that the surface girl has some lag compared with the one below, and sometimes I die because of it. And maybe you should add a sound or visual notification when one of the two girls arrived safely to the end :D
Nice view of the theme. It exposes how difficult game design can be, even if the visuals are simple, programming never is.
Good idea, too bad it is quite short. Keep it up!
Really inmersive, great sound, and visuals (except the face of the man, ugh). Even the blanket moves pretty well.
I was nervous all the time, nicely done. Now let me sleep quietly without monsters, please :D
At first, movement is confusing and I didn't see the skills. I just tried to run somewhere safe :D
But using the skills improves the game a lot, I enjoyed teaching some beeology to those enemies. Too bad the boss can't move. Nice music, it is really beefitting on anything with insects.
(I like it when people rebels a bit against the theme by adding some variations :) )
Ok, who needs feet anyway? They are way too far to get the blood cell there! :D
Nice work, a really original use of the theme. It makes you feel more nervous as time passes, adding pressure to the player very effectively.
But it's way too hard for me, that waist is too thin! Haha
Awesome graphics, excellent sound ("Qué bueno", ¡y tanto!), and the whole game works really well.
Sometimes, it's better a short but polished game :D
Great game and absurdly funny. It has the weirdest music ever, and I even accidentally learned about Bechdel Test :D
Good visuals and nice music, although it changes abruptly between every room, affecting it a little.
By the way, I am really pleased to find a puzzle like the second one (cat face) nowadays... Well, even a puzzle is a rare thing in games these days. This one reminds me of Indiana Jones and the Fate of Atlantis, and that is damn good.
There is only one thing I didnt like. The first room is too hard to be the beginning. Everything kills (even the door) and it is easy to fall.
Besides that, it is a nice game. Keep up the good work!
Hey, we picked the same name for the game :P
Your cube is interesting, but it got a little confusing when I entered it and there was no light at all.
After retrying I thought it was some kind of puzzle with the paintings on the wall, but it feels like there is only two options on each floor. Maybe a little more of explanation would be useful, and some sound too, but that costs time, I know. Well, maybe there is audio, but it didnt work for me somehow.
By the way, good work with the visuals outside. Even with those inside the cube, because it got a bit claustrophobic, which helps the mood and theme. It must be hard to create good 3D visuals in so few time. Nice job!
(.py files... I miss Python a lot)
Nice job, I liked the visuals particle effects, sprites and colors overall, although my player started too high and color didn't help to find him :P
By the way, the player sometimes gets stuck with his arms in the air. Which looks like a bug, but it would also seem to be screaming or something, haha
The moving platforms and procedural map are great. It may get you stuck for a while until a path is available, but it helps the mood of survival. Keep up the good work!
My finger and mouse are tired now, but it was worth it, I saved him. You've done a good work in exposing frustration and losing hope, I was about to give up and abandon the surface when the message (and boat) appeared.
But I died horribly the first time without a mouse, just pressing up. It was impossible :( Nice game!
LD41 — Combine 2 Incompatible Genres (28)
Nanashi by JSD 2018-05-02T20:37:58Z ♥ 1
Great game! Playing the improved version with easy mode seems like the right way to go, at least for me: it feels more balanced and lets you adapt to the controls. My congratulations on the graphics and the music, they set the mood quite properly. I just miss some sounds for bullets and maybe explosions or similar, when enemies and yourself receive a hit.
Nevertheless I was captivated for how similar it is to the pirating stages of Nier Automata, while utterly surprised with the "Arkanoid" mixup in two of the stages. Nice work!
The Magical Caster Card Gun by Fanttum 2018-05-01T20:40:42Z ♥ 0
Nice idea! I liked how finishing each level rewards you with cards to fill your deck. It's interesting to test each weapon carefully so you don't use explosives at the wrong time, and deciding which one to take to each level makes the experience better. Good work!
Deep space - cards battle by Serious07 2018-05-01T20:28:03Z ♥ 1
Nice game, it might need a big of work to polish it, but the idea of using cards as powers is interesting. If you update it in the future, try to improve the ship movement so that it doesn't accellerate that much and it will feel way more responsive. Congrats on finishing the game!
Grid Gunner by SuperTibbles 2018-05-01T20:21:24Z ♥ 4
Extremelly creative and engaging game! Dodging so many bullets in a turn based basis is quite rewarding. It is somewhat difficult at first to get the movements right but when you get used to it it's great. Music keeps the rhythm and mood, and graphics are cool and effective.
Nice work! Especially at your age! :)
STEREOtype by caeonosphere 2018-05-01T20:13:33Z ♥ 1
Surprising game! As I'm not a native english speaker it was kind of difficult to me to get adapted to it, but it is an enjoyable experience and quite an interesting mix of genres.
I would have appreciated some adapted visuals of which word is highlighted, because jumping from one word to the next one is kind of hard (you see next one below but UI moves it up a bit later). Maybe allowing the user to retry words would be nice, like "resetting" the current one when failed, or similar, and then, later, iterating later on difficulty adding with modes and so on.
Nevertheless, I really liked it, it's quite innovative. Congrats!
Super Billiard Chalk by Remi Gourrierec 2018-05-01T20:01:17Z ♥ 1
Cool game! It's quite an interesting mix, I liked how different enemies and balls reacted to each other. You did well in creating many levels, but it is hard to understand at first which is the requirement to pass the level along with the physics of each object (this can be mastered just testing).
I would have appreciated some background music and different sounds, but overall it is a good game with a neat idea that I enjoyed playing. Congrats!
Tiny Crusader by nilstastic 2018-05-01T18:55:15Z ♥ 0
Great game! It is fun and responsive, and reminds me a lot of both Lemmings and older games with destructive levels. As always with Pico8 games: graphics are really cool and interesting. About sounds, it is correct but I'd appreciate some music, a simple one at least. Nevertheless, doing a pico8 game in a jam is double the effort, so congrats. Nice work!
Tetra Dungeon by el-pepi 2018-05-01T14:49:53Z ♥ 1
Haahahaha we thought of the same idea! Although reversed! You embed Zelda into Tetris, I put Tetris into Zelda! :D
Nice game! It's quite hard but the idea is awesome. Music can be improved but I really liked the dungeon, player and enemies graphics (UI looks weird, though). You did quite an interesting combination: it respects the rules of tetris while allowing some exploration. Heck, we even control both at the same time!
Nice work!
Harvest Hook by MaikelOrtega 2018-05-01T14:38:57Z ♥ 2
Nice game! The grappling hook mechanic is quite interesting. Although I had some problems at first to get used to it, it's quite fun to try and grab anything on the planet. Beautiful graphics and excellent music, the mix of both perfectly suits the mood. Keep it up!
A Puzzling Combination by Noa Calice 2018-05-01T14:25:38Z ♥ 1
Cool game! Graphics and animations are adorable and really alive, I like them. Game mechanic is great but I guess it can be expanded with more time of development. Nice work!
Point & Shoot by Temmy 2018-05-01T14:18:47Z ♥ 1
Short but extremelly interesting experience. I never thought these two genres could be mixed in this way :D Nice humor and situations. Maybe with some time you could deliver more content and explore the idea with puzzles and the like. I really enjoyed it, nice work!
Unojo temple by Korteh 2018-05-01T14:11:09Z ♥ 1
Interesting game, I like how it gets a bit more difficult with time, I barely made it. Nice visuals, graphics are quite cool, I just missed some animations for the enemies and the player. Maybe some visual hint before the laser appears would help as well. Music helped get the rhythm of it all. Good work!
Neon Space by SMILEY_4_ 2018-05-01T12:59:14Z ♥ 1
Extremelly nice game. It goes straight to the point: mixing both genres and making it look completely natural. Graphics are enjoyable and sounds are ok, although I miss some music. I like how each power up is unique in this new setup, and strategy is key.
The only drawback is that enemy turn takes a second where your input is ignored, so the controls feel unresponsive for a moment. I would have preferred something closer to Lufia II, where your movement and the enemy one are done at the same time. I assume you programmed their decisions depending on the input of the player not its previous movement.
Nevertheless, it's a really polished and interesting game I really liked. Good work!
Cropper by thomz12 2018-05-01T12:49:03Z ♥ 1
Great game! It's quite addicting, and the powerups at first are really cool to keep production rising automatically. Problem is, mechanics don't change beyond crop+auto+boost, so just waiting for the next crop type to show is not engaging enough.
Nevertheless, graphics are really nice, sound is ok (I just miss a bit of music, and maybe different sounds per crop type), and it is an enjoyable experience. Good work!
Scarecrow's Night by Thibaut Blanca 2018-05-01T11:54:18Z ♥ 0
Wow, that was tense. I got killed the first time really fast, but then I learnt to be more careful and survived quite a long time and finally made it! Thanks to the instructions panel being visible from where the light is, I was able to find the initial spawn point, else I'd still be horribly lost :D
Excellent work with the atmosphere. Graphics and sounds could be polished but you managed to create a nice experience out of fairly normal farm elements. Great!
Rhythm and Cruise by DigNZ 2018-04-29T19:58:05Z ♥ 1
Great game! I must admit that being a Pico8 game this might have been double the effort. Congrats on that! The game is quite interesting, and although it doesn't seem like the rhythm of keys is perfect, it works nicely and it's a bold mix. Excellent work!
Crescendo by VivianMochi 2018-04-29T18:55:58Z ♥ 1
Excellent game. The idea is flawless, although the first level is somewhat unforgiving, since the player needs to learn a lot at once. (First lesson: don't crush your head into the wall xD) If you update it, try to add simpler levels at the beginning, and keep the user iterating with a new concept each time. The feeling of progression will be greater and you'll add gameplay along the line, which is also good for you.
By the way, not sure if it's a problem of mine alone, but I kept failing because right SHIFT key didn't work, only the left one. Is that normal? It's not my keyboard, else there'd be no caps at all in this message :D
Despite that minor problem, I really enjoyed your game. Graphics and music are simple enough to work perfectly, and the player movements are quite precise. Keep it up!
F.I.S.T.S (FIRST PERSON IDLE CLICKER SHOOTER HORROR TOWER DEFENCE SURVIVAL) by dimaswift 2018-04-29T18:25:50Z ♥ 1
Definitely the game I've played the longest in the entire Jam. At first I had some problems in some rounds, and zombies kept really close. Then I found out there's more than just the "Gun" menu. Gosh what a discovery, grenades, health, I just overpowered myself and the game was way easier from then on. Thanks for the auto-reload feature, a lot! But zombies started to keep improving too... although not that much. Grenades are way too powerful and cheap :D
Eventually the game froze at some point :( There was a zombie left which simply stopped moving and I couldn't shoot it either. Grenades couldn't hit it, so I guess that was the endgame for me. Let's call it the Super Zombie xD
About the game itself: incredibly great and enjoyable. Graphics are really cool, minecraftesque, but it has too much bloom. Heck, I've just been under eye surgery a week ago and have flares but this was definitely not the case ! xD. Sound is good and feedback and bullet/gun animation is great. Excellent work with the upgrades and the difficulty curve (except grenades, at least up until I played)
EDIT: Sorry, I just played the original version without further reading, so you may ignore the bloom and the round 33 problem :)
Flappy Soccer by Teo SK 2018-04-29T17:52:08Z ♥ 2
Sounds and the startup screen could use some work, but gosh what a great idea! I really liked it! At first I thought it was enough with getting past goals, but soon I lost the ball and failed :D
Great game and idea! Keep it up!
Baseball Nightmare by Amazura 2018-04-29T17:47:02Z ♥ 1
Nice game! I enjoyed the music and the look of enemies. I would have just liked a bit more of responsiveness of the bat, at times I'm not sure if cooldown is locking the attack yet or not. Besides that, the animation is cool, as well as the scenery. Good work.
Shuffle Climber by miroky 2018-04-29T17:37:56Z ♥ 1
Fun game! It feels like one of the deckbuilding board games I like. Maybe the beginning is quite difficult, since it seem completely random, and some adjustments would have helped to reach further until you learn. However, it is a really clever idea and I enjoyed it a lot. Good work!
Guerrilla Gardening by randomhuman 2018-04-29T17:30:16Z ♥ 1
Yes! I got it to the end!
I must admit I first thought I only had to take care of the plants in the middle. Actually, when I died, the second time no-one came, so it was kind of easy. Then I saw there were way more places to take care and everything clicked in my mind, and soon after, it was done :D.
Incredibly beautiful game, I really like how being a rather simple and clean pixel art you got it nicely charming for the eyes. Good effects, animations and even music. Excellent work!
EDIT: I forgot! You even carefully chose the itch.io colors! Impressive!
FAST CRASH by tweedle 2018-04-29T17:17:45Z ♥ 2
Graphics were awesome! The look and feel is really polished, even the song is quite relaxing. I didn't want to shoow any money at the beginning and kept failing, but at the end I got most questions right, somehow. *Feels like a lawyer*
Crazy laws these ones you still have around! xD
Line'em up by arche-san 2018-04-29T17:08:15Z ♥ 3
Even though I cannot vote you for that: you picked a nice song there!
I really liked the game! It fuses both genres quite perfectly, and it felt just right playing through it (until I got killed often :D) I would just have liked that the pull movement arrow would be reversed, so I can differentiate pull and push better. Nevertheless, quite a strong game for, at the very least, theme rankings! Congrats!
Puzzle Gun by LeFayGames 2018-04-29T16:59:59Z ♥ 1
Fun game! Sounds like Gears of War mixed with Doom and a children toy :D I really liked the enemies and music, although I would have liked some graphics when bullets impact any foe, but overall it definitely looked good. However, wow, it is really difficult and demanding xD
Fuel Race by Amour Du Pain 2018-04-29T16:52:58Z ♥ 1
Cool game! I never thought I'd be building stuff in an endless runner! Nice idea for the theme, it felt natural despite being two vastly different game genres. A nicer tune might improve it but the mood stayed where it had to be: I felt the tension when it got faster and bars kept filling. Great work!
SKYWOOOD PIER by designernap 2018-04-29T16:47:22Z ♥ 1
Hi! Great game, music and overall mood is really nice. I'n not sure I followed the story behind it but I definitely enjoyed the sense of danger it triggers on you and the need to go forward. Maybe if we had to take dificult choices on each path and the game reflected on it would have been awesome, but then again, I might be missing the original point :D. Nice work!
Think Hockey by RilleP 2018-04-29T16:36:53Z ♥ 0
Cool game! It took a while to get used to it, but I liked a lot that all attacks depend on where the player is facing. Nice touch!