armanky 2015-04-20 07:50
Fun mechanic! Reminds me of the pull stars from Mario Galaxy. I think it could've benefited from being able to let go of your current peg, but for the time you had to make it, it's pretty fun.
Foon → Ludum Dare Explorer → LD32 → Sticky Bomber
By bazld
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Fun | 360 | 3.29 | ||
| Audio | 578 | 2.64 | ||
| Overall | 590 | 3.13 | ||
| Graphics | 608 | 2.96 | ||
| Innovation | 647 | 2.95 | ||
| Humor | 659 | 2.52 | ||
| Mood | 714 | 2.73 | ||
| Theme | 1031 | 2.45 |
Fun mechanic! Reminds me of the pull stars from Mario Galaxy. I think it could've benefited from being able to let go of your current peg, but for the time you had to make it, it's pretty fun.
Nice mechanic, although it didn't feel like the movement was as smooth as it could be. Was a bit cumbersome to fling yourself to another peg. I like how the music fit in with the bomb theme. Well done!
Good stuff! I like the gameplay and the simple music loop. The interpretation of the theme was a little less strong, but the game itself made up for that.
Damn this is good.
Really "mobiley" (that is definitely NOT a word..), fun nonetheless
The swinging feels like it could have a bit less momentum, or only holding onto the peg when you hold the button, mainly so that it's easier to get out of the way of the bombs. But I really enjoyed the overall quality of it, good fun.
Liked the simple graphics, and was fun.
3280 HiScore, It's funny, reminds me of cut the rope
very addictive!
liked the clean and simple setting ! great one !
Thanks for the feedback everyone. Have posted a short post-mortem on the main page.
@ccglp I got 5080 today :) Yeah, its a bit like some other games, but not completely I hope!
@pixelballoon & @Ossi - I did mess around with the physics settings etc, hard to say what is an ideal setup.
Really addicting gameplay :D Lots of fun
The movement feels stiff and makes the action too slow-paced. With tweaking this could be made into a decent game, but right now it doesn't quite do it for me.
Simple but clever and addicting. Really nice entry! Great job.
Cool Mechanics and smooth implementation. Pretty fun and challenging gameplay :)
Great idea! A little hard to control (well, my touchpad is not helping either) but quite fun, nice work.
Simple but fun game! I included it in part 2 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/N2U1d1bXaPI
Very innovative mechanics ! Good one ! Keep it up !
@Jupiter_Hadley - thats awesome! I got in early this time :)
Yeah, game had to be simple due to time. Am wondering if the jam might suit me better than the compo next time (but I do prefer to do all art etc myself).
This game would amazing for mobile, even as it is. With some little adjusments (explosion upon death) and some additions (such as power-ups) it would rock.
Good job there!
@fixitteam - very kind. Will throw it onto mobile asap. Any ideas for power-ups?! I struggled with the new particle system, will replace explosion etc.
Cool mechanics, too bad that I suck at it hehe
Fun! I could see this being expanded into a pretty addictive mobile game
Physic feels a bit weird but like other said you should consider making a mobile game with it. Good job
Pretty fun to play! Interesting that you're descending instead of ascending. The physics felt a little sluggish to me, and I was kind of hoping for a big explosion when my bomb collided with another bomb. I could see this working well on mobile, too. Good work!
little tough control - but when it works - nice - great job